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stats in case player hasn't/can't reach a new destination
spacecampaign
2013-08-27, by Periklis Ntanasis
fixed bug in cosmos that permitted user to go to moon without collecting the saucer and removed ammo that was added for debug purposes
spacecampaign
2013-08-27, by Periklis Ntanasis
add stats to cosmos
spacecampaign
2013-08-27, by Periklis Ntanasis
not sure why this nil check is in here
2013-10-27, by nemo
less variables used to save the checkpoints - potential breakage xD
spacecampaign
2013-08-27, by Periklis Ntanasis
Oops, looked in the deprecated file
2013-10-27, by unc0rr
fix typo in cosmos
spacecampaign
2013-08-26, by Periklis Ntanasis
Remove this looping past F10. causes infinite loop with no weapons. Besides, should always have skip in last slot unless a script is screwing with it.
2013-10-26, by nemo
save main missions' status
spacecampaign
2013-08-26, by Periklis Ntanasis
I can't find any reason why the event filtering was halting further event handling w/ a true here. In any case removing it fixes bug #658
2013-10-24, by nemo
more chanllenge details in ice02
spacecampaign
2013-08-26, by Periklis Ntanasis
revert r67e257b98422 to close out bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
2013-10-24, by nemo
strings checked, all ok except ice02 that will be probably changed
spacecampaign
2013-08-24, by Periklis Ntanasis
Oh, dudes :(
2013-10-23, by unc0rr
added death planet in cosmos without the order restriction yet
spacecampaign
2013-08-24, by Periklis Ntanasis
untested. decrement timer while firing rope. there've been a few complaints 'bout this.
2013-10-23, by nemo
added death01 in cosmos
spacecampaign
2013-08-23, by Periklis Ntanasis
add /history command from chat
2013-10-23, by koda
description and image
spacecampaign
2013-08-23, by Periklis Ntanasis
This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
2013-10-21, by nemo
dialogs
spacecampaign
2013-08-22, by Periklis Ntanasis
avoid infinite loop
2013-10-20, by nemo
second human hog for dialogs
spacecampaign
2013-08-22, by Periklis Ntanasis
make landspray build across too
2013-10-20, by nemo
win event
spacecampaign
2013-08-22, by Periklis Ntanasis
call bounce sound less often
2013-10-19, by nemo
event in case hero dies
spacecampaign
2013-08-22, by Periklis Ntanasis
Prevent attacking yourself w/ plane from crashing
2013-10-19, by nemo
forgotten file and death planet map and some logic
spacecampaign
2013-08-22, by Periklis Ntanasis
differentiate borders a bit
2013-10-19, by nemo
description and image
spacecampaign
2013-08-21, by Periklis Ntanasis
uhm... a feature
2013-10-19, by unc0rr
removed debug prints
spacecampaign
2013-08-21, by Periklis Ntanasis
Some tweaks to ellipse code to produce less points
2013-10-18, by unc0rr
checkpoint system seems complete
spacecampaign
2013-08-21, by Periklis Ntanasis
Draw rectangles and ellipses!
2013-10-18, by unc0rr
fixed weapon type typo
spacecampaign
2013-08-20, by Periklis Ntanasis
Allow user to enter password for the room he joins
2013-10-15, by unc0rr
check point fixes
spacecampaign
2013-08-20, by Periklis Ntanasis
Fix issue 662
2013-10-15, by unc0rr
added custom lua split
spacecampaign
2013-08-20, by Periklis Ntanasis
min->max
2013-10-15, by koda
position saving functions
spacecampaign
2013-08-19, by Periklis Ntanasis
Fix bug 656 by using the right resolution values
2013-10-15, by koda
custom stats
spacecampaign
2013-08-17, by Periklis Ntanasis
- Frontend finally learns how to create passworded room
2013-10-14, by unc0rr
game against red team seems ok
spacecampaign
2013-08-17, by Periklis Ntanasis
don't kill rope if not extended
2013-10-14, by nemo
scenario of escape seems ok
spacecampaign
2013-08-17, by Periklis Ntanasis
sigh
2013-10-13, by koda
this seems to work fine for the escape scenario
spacecampaign
2013-08-16, by Periklis Ntanasis
and wrap the last variable so that the regex will never fail
2013-10-13, by koda
many dialogs and events
spacecampaign
2013-08-16, by Periklis Ntanasis
merge last rev
2013-10-13, by nemo
more dialogs
spacecampaign
2013-08-15, by Periklis Ntanasis
Unbreak access to Data dir in profile broken in r8b48c27201af
2013-10-13, by unc0rr
fix driver logging
2013-10-13, by nemo
first dialogs
spacecampaign
2013-08-15, by Periklis Ntanasis
Send +i status of all players to logged-in users
2013-10-13, by unc0rr
fruit planet part 2
spacecampaign
2013-08-14, by Periklis Ntanasis
make wrapping nicer when there's collision
2013-10-13, by nemo
small fix and image/description
spacecampaign
2013-08-13, by Periklis Ntanasis
disable side borders if bounce or wrap
2013-10-11, by nemo
changes regarding the difficulty and AI demo brake error
spacecampaign
2013-08-12, by Periklis Ntanasis
tiny tweak to silly mode
2013-10-11, by nemo
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
2013-10-11, by koda
stats in case of win
spacecampaign
2013-08-11, by Periklis Ntanasis
fail early when an incompatible qt version is found
2013-10-11, by koda
custom stats in case of lose
spacecampaign
2013-08-10, by Periklis Ntanasis
fail early when an incompatible cmake version is found
2013-10-11, by koda
bug finaly fixed
spacecampaign
2013-08-10, by Periklis Ntanasis
set the correct framework search path for freepascal on darwin, targetting future cmake releases
2013-10-10, by koda
previous fix was wrong..
spacecampaign
2013-08-10, by Periklis Ntanasis
add a few comments inside cmakepascalinformation
2013-10-09, by koda
fix bug that make precise key not responding
spacecampaign
2013-08-10, by Periklis Ntanasis
Fill PageEditTeam containers only when it is actually required:
2013-10-10, by unc0rr
change regarding the difficulty in escape
spacecampaign
2013-08-10, by Periklis Ntanasis
skip kill for bounce
2013-10-09, by nemo
added crates
spacecampaign
2013-08-10, by Periklis Ntanasis
kill rope on wrap
2013-10-09, by nemo
some fixes to the map and the events
spacecampaign
2013-08-10, by Periklis Ntanasis
Allow girder construction to wrap. Makes wrapping w/ large bodies of water a bit more interesting.
2013-10-09, by nemo
event for escape win
spacecampaign
2013-08-10, by Periklis Ntanasis
Icons for 'i' and 'c' flags
2013-10-08, by unc0rr
changed rounds till suden death
spacecampaign
2013-08-10, by Periklis Ntanasis
boo, nemo, boo
2013-10-08, by unc0rr
some changes in the map, hog placing etc
spacecampaign
2013-08-10, by Periklis Ntanasis
make this a tiny bit less aggressive
2013-10-07, by nemo
fixed bug that make hog not able to move
spacecampaign
2013-08-10, by Periklis Ntanasis
Issue #581
2013-10-07, by nemo
events
spacecampaign
2013-08-09, by Periklis Ntanasis
- AI quickly shoots with desert eagle till hits the target
2013-10-07, by unc0rr
hide hogs and spawn them per waves
spacecampaign
2013-08-09, by Periklis Ntanasis
Scroll chat widget to bottom on show and resize events
2013-10-07, by unc0rr
added newly created hogs
spacecampaign
2013-08-08, by Periklis Ntanasis
Fix this for me
2013-10-04, by unc0rr
fix bugs and some changes regarting the difficulty in desert02
spacecampaign
2013-08-08, by Periklis Ntanasis
add world edges to config
2013-10-03, by nemo
dialogs, events for hero death and side choice
spacecampaign
2013-08-08, by Periklis Ntanasis
couple more wrap calls. freezer still doesn't propagate properly. mostly due to
2013-10-03, by nemo
forgot to commit the new files :/
spacecampaign
2013-08-07, by Periklis Ntanasis
add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
2013-10-03, by nemo
fruit planet main mission first commit
spacecampaign
2013-08-07, by Periklis Ntanasis
Modify Racer script so it could work with special points
2013-09-30, by unc0rr
removing the Mission prefix from the campaign front end page
spacecampaign
2013-08-07, by Periklis Ntanasis
toss in a quick n dirty blacking out of the world beyond the barrier. still want to add edge effects, cross effects
2013-09-30, by nemo
forgot to commit the description :/
spacecampaign
2013-08-07, by Periklis Ntanasis
move border back a bit from left/right bounds, bee tweak
2013-09-30, by nemo
desert02 image and description
spacecampaign
2013-08-07, by Periklis Ntanasis
Make a few more gears honour world edge checks
2013-09-29, by nemo
fix bug, not triggered event
spacecampaign
2013-08-07, by Periklis Ntanasis
merge
2013-09-30, by unc0rr
stats and minor corrections, difficulty adjustment
spacecampaign
2013-08-06, by Periklis Ntanasis
partial implementation of non-infinite world (edge wrap/warp/bounce)
2013-09-29, by nemo
Incomplete implementation of 'special points' in drawn maps (crashes engine)
2013-09-30, by unc0rr
seems ok, stats to be added
spacecampaign
2013-08-05, by Periklis Ntanasis
was a bit hard to read
2013-09-27, by nemo
event for win
spacecampaign
2013-08-05, by Periklis Ntanasis
- Actually call uTexture.initModule and .freeModule
2013-09-27, by unc0rr
desert sidwquest map and basic script
spacecampaign
2013-08-05, by Periklis Ntanasis
- Load default binds from settings.ini
2013-09-27, by unc0rr
added image and description for ice02
spacecampaign
2013-08-05, by Periklis Ntanasis
Finish rework of default binds system. Default binds now work even before first turn.
2013-09-21, by unc0rr
stats in case of win
spacecampaign
2013-08-05, by Periklis Ntanasis
Hash finding and checking tool
2013-09-21, by unc0rr
dialogs and events for hero lose
spacecampaign
2013-08-03, by Periklis Ntanasis
Skip some LandPixels manipulations in stats-only mode
2013-09-13, by unc0rr
making it a little bit more difficult
spacecampaign
2013-08-03, by Periklis Ntanasis
French translation updates + bug #703
2013-09-11, by Oimat
finally most of the mission mechanics seems ok
spacecampaign
2013-08-03, by Periklis Ntanasis
update README and COPYING
2013-09-10, by koda
added iceplanet sidequest map and stub lua
spacecampaign
2013-08-02, by Periklis Ntanasis
Fix bug 703
2013-09-09, by unc0rr
more destructible terrain and remove teleport(debug)
spacecampaign
2013-08-02, by Periklis Ntanasis
This probably fixes bug #700. untested.
2013-09-03, by nemo
added image and description for desert01
spacecampaign
2013-08-02, by Periklis Ntanasis
Fix official server build
2013-09-03, by unc0rr
changing when some crates are spawned
spacecampaign
2013-08-02, by Periklis Ntanasis
/watch works in testing environment
2013-09-03, by unc0rr
minor fixes
spacecampaign
2013-08-02, by Periklis Ntanasis
Start support of achievement replay query:
2013-09-03, by unc0rr
stats on case of win
spacecampaign
2013-08-01, by Periklis Ntanasis
Fix checker ready status mess
2013-08-29, by unc0rr
checkpoint 5
spacecampaign
2013-08-01, by Periklis Ntanasis
Merge
2013-08-29, by unc0rr
win conditionals
spacecampaign
2013-08-01, by Periklis Ntanasis
Unbreak server
2013-08-29, by unc0rr
Unbreak server
2013-08-29, by unc0rr
3rd battle event handler
spacecampaign
2013-08-01, by Periklis Ntanasis
Fix build
2013-08-29, by unc0rr
code cleanup
spacecampaign
2013-08-01, by Periklis Ntanasis
'c' flag for contributors
2013-08-28, by unc0rr
more checkpoints
spacecampaign
2013-08-01, by Periklis Ntanasis
Push demo to idle checker on game finish
2013-08-28, by unc0rr
check point 2B
spacecampaign
2013-08-01, by Periklis Ntanasis
Merge
2013-08-27, by unc0rr
second battle A
spacecampaign
2013-08-01, by Periklis Ntanasis
libavinteraction: fix typo and and compiling with modern libav
2013-08-27, by koda
first checkpoint with saved ammo left :)
spacecampaign
2013-08-01, by Periklis Ntanasis
Oops
2013-08-25, by unc0rr
first battle event handlers, hero starting ammo and hero death event handlers
spacecampaign
2013-08-01, by Periklis Ntanasis
Extract time from file name, assuming it is stored in 'replay' folder
2013-08-25, by unc0rr
hooray! more crates and mines
spacecampaign
2013-07-31, by Periklis Ntanasis
Send less garbage to the server
2013-08-25, by unc0rr
first dialog added, maybe reconsider the seconds the bubbles are displayed later
spacecampaign
2013-07-31, by Periklis Ntanasis
Fix 'non-exhaustive pattern' crash
2013-08-24, by unc0rr
mines added
spacecampaign
2013-07-31, by Periklis Ntanasis
avoid duplicate pkg-config calls and make sure to use the pkg-config paths when found
2013-08-24, by koda
added health crate
spacecampaign
2013-07-31, by Periklis Ntanasis
make sure that linker flags are picked by the pascal rule
2013-08-24, by koda
added weapon crates
spacecampaign
2013-07-31, by Periklis Ntanasis
fix shared library loading by using the right variable
2013-08-24, by koda
strange,indexed conversion in Gimp made white areas invisible in game
spacecampaign
2013-07-31, by Periklis Ntanasis
this should prevent duplication of CMAKE_Pascal_FLAGS
2013-08-24, by koda
oops, hogs placing corrections
spacecampaign
2013-07-31, by Periklis Ntanasis
Fix script flaw in detection of best team when sending achievement info
2013-08-24, by unc0rr
added hedgehogs in desert01
spacecampaign
2013-07-31, by Periklis Ntanasis
Store TrophyRace records in database
2013-08-24, by unc0rr
finally, desert's main mission mao seems complete
spacecampaign
2013-07-31, by Periklis Ntanasis
Engine loads team binds from team config. Frontend still sends default binds commands, and default binds in team config aren't processed.
2013-08-23, by unc0rr
ice planet main quest image and description
spacecampaign
2013-07-31, by Periklis Ntanasis
Fix indentation
2013-08-20, by unc0rr
desert planet main mission addition - hwp will be added when fully finished
spacecampaign
2013-07-31, by Periklis Ntanasis
Fixes to checker
2013-08-18, by unc0rr
ice01 custom stats for defeat
spacecampaign
2013-07-30, by Periklis Ntanasis
- Some fixes to official server build
2013-08-18, by unc0rr
added dialog at hero win
spacecampaign
2013-07-30, by Periklis Ntanasis
Pass achievements info to extdbinterface
2013-08-17, by unc0rr
increase health by 5 everytime hero spawn on checkpoint3
spacecampaign
2013-07-30, by Periklis Ntanasis
Declare achievements in console statistics output
2013-08-06, by unc0rr
frozen hogs bug seems fixed
spacecampaign
2013-07-30, by Periklis Ntanasis
Russian localisation of default voice
2013-08-17, by Wohlstand
event for game win
spacecampaign
2013-07-30, by Periklis Ntanasis
Take care of some warnings from issue 688
2013-08-16, by unc0rr
cleaning up debug prints
spacecampaign
2013-07-30, by Periklis Ntanasis
Preserve weapon settings in AddAmmo. Fixes issue 450.
2013-08-16, by unc0rr
rounds that hogs remain frozen seems ok
spacecampaign
2013-07-30, by Periklis Ntanasis
Take care of issue #146
2013-08-16, by unc0rr
3rd checkpoint, event to stop game when Thanta is dead
spacecampaign
2013-07-29, by Periklis Ntanasis
gfShoppaBorder
2013-08-13, by unc0rr
map changes to let hog climb, checkpoint one after icegun,starting dialog
spacecampaign
2013-07-28, by Periklis Ntanasis
I'm guessing this takes care of issue #689
2013-08-13, by nemo
added mines to the ice planet01
spacecampaign
2013-07-27, by Periklis Ntanasis
remove stray debug message
2013-08-02, by koda
merge with default
spacecampaign
2013-07-27, by Periklis Ntanasis
Fix silliness from r3f4c3fc146c2 (was I sleepy?)
2013-08-01, by unc0rr
remove many unneeded ifdefs from uTouch
2013-07-27, by koda
update the touch interface to the new SDL2 API
2013-07-27, by koda
update physlayer and sdl bindings to the new rwops interface
2013-07-27, by koda
remove old and unused getScreenDPI code
2013-07-26, by koda
merge Italian translation updates
2013-07-26, by vittorio giovara
remove a binary file from android assets
2013-07-26, by koda
patching files is so SDL1.3, we're SDL2 nowadays
2013-07-25, by koda
strip out libopenalbridge too
2013-07-25, by koda
strip out our copy of libfreetype
2013-07-25, by koda
strip out our copy of libtremor
2013-07-25, by koda
Merge pull request #1 from urbels/patch-1
2013-07-23, by Vittorio
fixed urls - added new version links
2013-07-23, by Edža
removing anonymous heads from default
2013-07-22, by koda
fixing cLocale being empty
2013-07-22, by sheepluva
pt_BR translation updates
2013-07-22, by RodolfoRG
Couple of typos.
2013-07-19, by Marco Bresciani
pt_BR translation updates
2013-07-22, by RodolfoRG
Translation for Hedgewars Mobile!
2013-07-17, by Marco Bresciani
crude ice check that probably works well enough in most cases (so far there's just one ucollisions that returns a land pixel - might want to extend that)
2013-07-19, by nemo
Some more Italian. You know: Italians do it better! ;)
2013-07-12, by Marco Bresciani
typo fix
2013-07-18, by nemo
Sorry for being tedious but there is no reason, in the Italian grammar, to have "random" capital letters in the middle of a sentence...
2013-07-12, by Marco Bresciani
Updated Turkish localization
2013-07-14, by volkan
fromAscii is deprecated in qt5
2013-07-16, by koda
oups. accidentally dropped health check
2013-07-18, by nemo
Many modifications (these files seems written by a non Italian):
2013-07-12, by Marco Bresciani
updated Turkish translation
2013-07-14, by volkan
enable -fPIC on C, CXX and Pascal targets
2013-07-16, by koda
Sorry, wife asked me to remove her name...
2013-07-12, by Marco Bresciani
typo in var name
2013-07-12, by koda
always set internet-enabled on the dmg
2013-07-10, by koda
FPFLAGS are now not needed
2013-07-10, by koda
use FORCE so you can append pascal flag with normal CMAKE_Pascal_FLAGS
2013-07-10, by koda
automate dmg creation (woo)
2013-07-09, by koda
more changes, events and bots fighting - also map drawing corrections
spacecampaign
2013-07-19, by Periklis Ntanasis
use the modern install(SCRIPT ...) command instead of legacy POST_BUILD_SCRIPT
2013-07-09, by koda
ice planet mission wip
spacecampaign
2013-07-18, by Periklis Ntanasis
import create-dmg script from https://github.com/andreyvit/yoursway-create-dmg
2013-07-09, by koda
changes about displaying the ice planet mission
spacecampaign
2013-07-17, by Periklis Ntanasis
just set these flags directly
2013-07-08, by koda
ice planet map draft
spacecampaign
2013-07-17, by Periklis Ntanasis
some work on cmake_pascal files to better support flags we use, make engine compile as library again
2013-07-08, by koda
smaller cosmos map
spacecampaign
2013-07-17, by Periklis Ntanasis
sopath() for linux too
2013-07-08, by koda
smaller moon map and check if hero health is set
spacecampaign
2013-07-17, by Periklis Ntanasis
fufufufu (cont'd)
2013-07-08, by koda
custom stats in moon mission
spacecampaign
2013-07-12, by Periklis Ntanasis
sdl2 update and typos
2013-07-08, by koda
added image and description for the moon mission
spacecampaign
2013-07-11, by Periklis Ntanasis
use linked version for sdl and sdl_mixer too for consistency, comment some things
2013-07-08, by koda
I think hog weapons and health is ok like that
spacecampaign
2013-07-11, by Periklis Ntanasis
the same for sdl_image and sdl_ttf
2013-07-08, by koda
more events in cosmos about GameEnd
spacecampaign
2013-07-11, by Periklis Ntanasis
dynamically load sdl_net information so we don't have to link it
2013-07-08, by koda
added saved hero health between missions
spacecampaign
2013-07-11, by Periklis Ntanasis
fufufufu
2013-07-08, by koda
added slot for starting campaign by clicking the image and some events in moon mission
spacecampaign
2013-07-11, by Periklis Ntanasis
use the right macro for linux ram reporting
2013-07-07, by koda
event to endgame when minions killed
spacecampaign
2013-07-09, by Periklis Ntanasis
show sdl_mixer version in info page
2013-07-07, by koda
game ends when professor dies
spacecampaign
2013-07-09, by Periklis Ntanasis
allow to send chat messages with numpad enter key too (regression?)
2013-07-07, by koda
moar event handlers and fixes
spacecampaign
2013-07-09, by Periklis Ntanasis
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
2013-07-06, by koda
more moon code, most things work ok
spacecampaign
2013-07-09, by Periklis Ntanasis
as-needed only at release time
2013-07-04, by koda
more progress on the moon main mission
spacecampaign
2013-07-06, by Periklis Ntanasis
tcc compatibility
2013-07-03, by koda
progress on the main moon mission
spacecampaign
2013-07-05, by Periklis Ntanasis
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
2013-07-03, by koda
moon01 stab and finally moon01 map
spacecampaign
2013-07-04, by Periklis Ntanasis
engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
2013-07-02, by koda
merge and changed also spacecampaign name
spacecampaign
2013-07-01, by Periklis Ntanasis
tell ya what, let's just disable these tests on some platform for now
2013-07-01, by koda
changed mission dir name to use underscores instead of whitespaces
2013-07-01, by Periklis Ntanasis
bug #668 + reorder conditions for kick slightly, to call the math last
2013-06-30, by nemo
Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
2013-06-29, by unc0rr
Fix "registered only" option
2013-06-29, by unc0rr
minor dep order change
2013-06-29, by koda
break uDebug and uCommand depedency loop by putting stuff in uIO
2013-06-29, by koda
uvariables comes before uutils
2013-06-29, by koda
if you don't add the new pas files here they won't potentially trigger a rebuild anyway
2013-06-29, by koda
disable stack protection on bsd too (untested)
2013-06-29, by koda
this is internal now
2013-06-29, by koda
forgotten image
spacecampaign
2013-07-01, by Periklis Ntanasis
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
2013-06-28, by nemo
added deafult image if not one available in campaign
spacecampaign
2013-07-01, by Periklis Ntanasis
You better test build before committing even trivial patches
2013-06-28, by unc0rr
y! code clean up :)
spacecampaign
2013-06-28, by Periklis Ntanasis
Make add/delete consistent (this has bugged me for so long)
2013-06-27, by nemo
this seems to work ok, but I have to clean up the code
spacecampaign
2013-06-28, by Periklis Ntanasis
Merge
2013-06-27, by unc0rr
wright script is called on StartCampaign but maybe cause problems if i.e. set a default image
spacecampaign
2013-06-28, by Periklis Ntanasis
oops, forgot this file
2013-06-27, by unc0rr
fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing
spacecampaign
2013-06-28, by Periklis Ntanasis
Refactoring: get rid of GSHandlers.inc
2013-06-27, by unc0rr
images works, but not description/title displayed first time page is opened
spacecampaign
2013-06-28, by Periklis Ntanasis
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
2013-06-27, by unc0rr
force clang dependency when NOPASCAL is set
webgl
2013-10-11, by koda
cleanup, descriptions work, images no
spacecampaign
2013-06-28, by Periklis Ntanasis
Refactoring: ArgParsers.inc -> ArgParsers.pas
2013-06-27, by unc0rr
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
webgl
2013-06-24, by koda
this seems to works, still wip
spacecampaign
2013-06-28, by Periklis Ntanasis
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
2013-06-26, by nemo
tcc compatibility
webgl
2013-07-03, by koda
more on campaign page - wip
spacecampaign
2013-06-28, by Periklis Ntanasis
restore the GLUT check
2013-06-27, by koda
this hid CFLAGS
webgl
2013-06-19, by koda
changes in campaign page - not tested wip
spacecampaign
2013-06-28, by Periklis Ntanasis
move some osx only configuration code
2013-06-27, by koda
frontend compiles
webgl
2013-06-19, by koda
added a stub moon main quest
spacecampaign
2013-06-26, by Periklis Ntanasis
use add_flag_append more, correctly set a few flags
2013-06-27, by koda
merge
webgl
2013-06-19, by unc0rr
added landing event handlers for cosmos.lua
spacecampaign
2013-06-26, by Periklis Ntanasis
rework compiler flags section a little, drop already enabled flags, add -Wextra
2013-06-27, by koda
engine links
webgl
2013-06-19, by unc0rr
reverting 2 files I accidentally changed
spacecampaign
2013-06-25, by Periklis Ntanasis
this hid CFLAGS
2013-06-19, by koda
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
2013-06-26, by nemo
Reduce number of link errors
webgl
2013-06-19, by unc0rr
compile hwengine first, so that all other files are compiled too and don't call pas2c again
webgl
2013-06-18, by koda
first commit, added cosmos(menu) map and lua script with some functionality
spacecampaign
2013-06-25, by Periklis Ntanasis
I should have specified locals
2013-06-24, by nemo
set one rule per file, only compiles a minimum number of files when one pascal file is modified
webgl
2013-06-18, by koda
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
2013-06-24, by koda
rtl always static
webgl
2013-06-18, by koda
oops, fix setting linker flags for haskell executables
2013-06-24, by koda
also these two files are dependency (they are not in the list because they are special pas2c files)
webgl
2013-06-18, by koda
need to switch to frozen after deleteCI
2013-06-23, by nemo
set pascal files as dependency of the target writing the c files so that it will run again if you modify them
webgl
2013-06-18, by koda
Configuration for tag display default
2013-06-23, by nemo
BOM, pas2c only support ASCII
webgl
2013-06-18, by koda
poor AI thought he should avoid stepping on frozen crates, and jump for non-frozen ones
2013-06-23, by nemo
new FindClang.cmake
webgl
2013-06-18, by koda
removed redundant band, added touch of consistency w/ everywhere else
2013-06-21, by nemo
fix a few loose ends here
webgl
2013-06-18, by koda
First select group of templates, then pick template from selected group
2013-06-20, by unc0rr
add dummy typinfo header
webgl
2013-06-17, by koda
Fix engine build when png lib isn't available
2013-06-20, by unc0rr
uscript rendering
webgl
2013-06-17, by unC0Rr
Silly me
2013-06-20, by unc0rr
little cleanup after so many merges
webgl
2013-06-17, by koda
added campaign descriptions in CMakeList
2013-06-19, by Periklis Ntanasis
really update with default
webgl
2013-06-17, by koda
issue 672, frontend less spammy
2013-06-17, by koda
This commit changes many aspect of our cmake build system
2013-06-17, by koda
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
2013-06-14, by koda
there is no need of escaping after all...
2013-06-14, by koda
this should fix rpath problem
2013-06-14, by koda
oops, forgot to set the path after all
2013-06-14, by koda
less spam
2013-06-14, by koda
remove two unused cmake files
2013-06-14, by koda
this should resolve a few issues on clean builds
2013-06-14, by koda
oops, use right macro name
2013-06-13, by koda
use target name instead of the resulting library, use more macros around
2013-06-13, by koda
merge cmake_pascal branch in default
2013-06-13, by koda
actually tests are there to be tested, just skip the variable assignment on windows
2013-06-13, by koda
Backed out changeset c4289023ddae
2013-06-13, by koda
don't run the broken windows test at all on windows
2013-06-13, by koda
gather up the linker flags in a macro
2013-06-13, by koda
bring windows fixes from main repo
2013-06-13, by koda
another code typo
2013-06-12, by koda
apply linker flags to all relevant targets
2013-06-12, by koda
explicitly set the origin linker flag so that $ORIGIN is used correctly
2013-06-12, by koda
add a possible lua include path
2013-06-12, by koda
less cached cmake output
2013-06-12, by koda
code typos
2013-06-12, by koda
use QT_DEBUG which is always added
2013-06-12, by koda
respect C and CXX flags
2013-06-12, by koda
freepascal on windows only supports shared libraries
2013-06-12, by koda
nitpick
2013-06-12, by koda
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
2013-06-12, by koda
oops, haskell uses gcc to link, correctly pass flags
2013-06-12, by koda
since shared libs are now our friends, let's optimise them
2013-06-12, by koda
aaaaand let's not forget about lua, which has also a slightly revised build process
2013-06-12, by koda
drop the '_'
2013-06-12, by koda
and now also avwrapper can be shared/static, add visibility to its exported functions, drop (needed only when static)
2013-06-12, by koda
also physlayer can be comiled as static or shared now
2013-06-12, by koda
redid FindGLEW in the right way (tm)
webgl
2013-06-17, by koda
love cmake when it works
2013-06-12, by koda
pas2c import
webgl
2013-06-17, by unC0Rr
setup RPATH, bump cmake
2013-06-11, by koda
update with default
webgl
2013-06-17, by koda
these check are now useless
2013-06-11, by koda
Many of the gears treat non-0 timer as overridden. Added that check in more places so that lua could use this a tiny bit more consistently. Also preserve state for jetpack.
2013-06-17, by nemo
I hate you, I hate you with all my heart...
2013-06-11, by koda
'i' flag for in-room status
2013-06-16, by unc0rr
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
2013-06-11, by koda
fix launching on windows
2013-06-12, by koda
move paths setup in separate cmake module
2013-06-10, by koda
merge my campaign page changes with default
2013-06-12, by Periklis Ntanasis
backout r1bed4aee19e0 and r3883b5dc600c
2013-06-10, by koda
moar cpack ignore
2013-06-11, by koda
merge (could have grafted)
2013-06-11, by koda
osx, link also foundation to physfs
2013-06-11, by koda
added images and corrected bug that didn't show correct description at some occasions
2013-06-12, by Periklis Ntanasis
libssp (required by stack-protector) is not available on 10.4
2013-06-11, by koda
issue 562, image and description for the campaign page
2013-05-27, by Periklis Ntanasis
added missing image
2013-06-11, by Periklis Ntanasis
changed variable and function name
2013-06-11, by Periklis Ntanasis
removing sendstats(uScript) from luaAPI
2013-06-10, by Periklis Ntanasis
created a new sendstat type for changing the kills label
2013-06-10, by Periklis Ntanasis
fix non changing graph title and sendstat health
2013-06-09, by Periklis Ntanasis
correct health statsend for lua scritps
2013-06-08, by Periklis Ntanasis
added option to change stats graph title
2013-06-08, by Periklis Ntanasis
made lua scripts able to turn off automatic game stats
2013-06-06, by Periklis Ntanasis
LuaAPI sendstat finds correct clan colors by team names on siPlayerKills
2013-06-06, by Periklis Ntanasis
added custom stats message
2013-06-04, by Periklis Ntanasis
added sendstat and sendstats support for lua scripts
2013-06-03, by Periklis Ntanasis
More verbose initialization
2013-06-10, by unc0rr
visibility unsupported on windows
2013-06-10, by koda
Some fixes to make pas2c+clang compile all engine files
webgl
2013-06-16, by unc0rr
protect all types with -fstack-protector-all
2013-06-10, by koda
- Fix 'and not' without parentheses
webgl
2013-06-15, by unc0rr
stack-protector flag needs to be passed to the linker as well
2013-06-10, by koda
Allow building with modern 'base' package
webgl
2013-06-15, by unc0rr
port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
2013-06-06, by koda
lua warning with clang
webgl
2013-06-09, by koda
These could be handy
2013-06-09, by unc0rr
update with default
webgl
2013-06-09, by koda
set linker flags where appropriate
2013-06-09, by koda
this was getting annoying, don't error out on warnings physfs
2013-06-09, by koda
ok. this could be tidier, but, I'm sick of hogs w/ unmodified thaw thawing on exactly wrong turn.
2013-06-07, by nemo
make sure that also CXX sources pick up the flags (although I'm not 100% of the correctness of the tests)
2013-06-08, by koda
add fstack-protector and fvisibility=hidden to cmake tests
2013-06-08, by koda
also apply linker flags to haskell programs
2013-06-08, by koda
add relro linker tests (issue 663)
2013-06-08, by koda
move compiler checks in a separate cmake module
2013-06-08, by koda
simplify cmake message syntax a little bit
2013-06-08, by koda
move platform specific and revision info code into separate cmake modules
2013-06-08, by koda
update changelog
2013-06-07, by sheepluva
move 0.01 to the end to avoid increase damage fail on small values like fire. thanks to hedgewars wiki for noting this for fire damage.
2013-06-07, by nemo
add note about mudball causing no direct damage to changelog
2013-06-07, by sheepluva
close branch
0.9.19
2013-12-26, by koda
Fix more warnings (lol @ icegun "consts")
2013-06-07, by unc0rr
Skip some LandPixels manipulations in stats-only mode
0.9.19
2013-09-13, by unc0rr
Merge
2013-06-07, by unc0rr
Fix script flaw in detection of best team when sending achievement info
0.9.19
2013-08-24, by unc0rr
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
2013-06-05, by nemo
Fix build
0.9.19
2013-08-24, by unc0rr
Restore CurAmmoType check as well, that was removed in r8f317ba10675 when trying to fix aiming during alt attack.
2013-06-05, by nemo
Store TrophyRace records in database
0.9.19
2013-08-24, by unc0rr
fixed all engine compilation hints and notes (that I could see)
2013-06-05, by sheepluva
parsing ok, stops at uGears
webgl
2013-06-04, by koda
Declare achievements in console statistics output
0.9.19
2013-08-06, by unc0rr
fix last remaining warning in frontend
2013-06-05, by sheepluva
actually everything is CLANG'd
webgl
2013-06-04, by koda
moar cpack ignore
0.9.19
2013-06-11, by koda
Hedgewars.png had a resolution more than twice as high as required; also fixed some (mostly obsolete) code that also contained a typo that would cause a warning/note in clang
2013-06-05, by sheepluva
move sdlmain_osx aside in its own folder so its include path is not contaminated
webgl
2013-06-04, by koda
sigh, this follows r63bf1f4f40f8
0.9.19
2013-06-11, by koda
good-bye QAspectRatioLayout
2013-06-05, by sheepluva
update branch
webgl
2013-06-04, by koda
backout a few commits that desyncronized translations and broke physfs on 32 bit
0.9.19
2013-06-11, by koda
merge 0.9.19 in default
2013-06-04, by koda
fix issue 664 ("Quick game will fail if the randomly chosen theme is a DLC/custom one")
0.9.19
2013-06-07, by sheepluva
trying to appease almighty unC0Rr
0.9.19
2013-06-04, by koda
sheepluva asked, one less gci task to do
0.9.19
2013-06-04, by koda
sigh (qm files should not be in package_source either)
0.9.19
2013-06-04, by koda
fix mission 6 hiding cyborg (issue 622)
0.9.19
2013-06-04, by master_ex
this file is unused
0.9.19
2013-06-04, by koda
portoguese update
0.9.19
2013-06-04, by inu
apply raptor's fix on unix only
0.9.19
2013-06-04, by koda
two german sentences
0.9.19
2013-06-04, by hasufell
forgot this from r f529fba57ba5 (thanks LocutusOfBorg1)
0.9.19
2013-06-04, by koda
more make package_source, moc and sh files
0.9.19
2013-06-04, by koda
adding some event-strings to german translation. most of these were suggested by Topf
0.9.19
2013-06-04, by sheepluva
http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#deprecated-items - The Encoding key is deprecated.
0.9.19
2013-06-03, by c_korn
yay no more linking workarounds (for statically linking physfs on 32 bit arch, bringing divd3 or stdc++ or gcc_s.so.1 dependencies)
0.9.19
2013-06-03, by koda
fix static physfs linking on 32 bit archs
0.9.19
2013-06-03, by raptor
- Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
2013-06-06, by unc0rr
those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn
0.9.19
2013-06-03, by sheepluva
Less confusion to translators
2013-06-05, by unc0rr
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