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changed an ifdef so that android too uses mono sound
hedgeroid
2011-08-21, by Xeli
mergy merge merge
2011-08-21, by nemo
cosmetic tweak in the teamselection menu
hedgeroid
2011-08-21, by Xeli
merge
2011-08-21, by mikade
Try blurriness instead, to make inactive ammos clearer. Also add some missing line breaks in french locale.
2011-08-21, by nemo
forgot to hg add the images...
hedgeroid
2011-08-21, by Xeli
HUD for Space Invasion, minor bugfix
2011-08-21, by mikade
hammer tweak
2011-08-21, by nemo
Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
hedgeroid
2011-08-21, by Xeli
Add mikade and Xeli to credits
2011-08-21, by nemo
Added a check for team count to prevent the engine from crashes when starting with <2 teams + changed the text in the Teams selection menu
hedgeroid
2011-08-21, by Xeli
Allow hammer to bash mines/barrels too, increase escape time to 3s
2011-08-21, by nemo
few comments added
hedgeroid
2011-08-21, by Xeli
add check for other forms of flight too
2011-08-21, by nemo
added licenses
hedgeroid
2011-08-21, by Xeli
Add Lithuanian Qt translation, add Lukas to game credits
2011-08-21, by nemo
added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens
hedgeroid
2011-08-20, by Xeli
New lithuanian translation
2011-08-21, by Uncharted
added low jump, you can low-jump by double tapping the right or left side of the screen
hedgeroid
2011-08-20, by Xeli
Fix localisation of scripts
2011-08-21, by nemo
changed aiming to be triggered when touching the crosshair
hedgeroid
2011-08-19, by Xeli
Add Guillaume Englert to art contributors list for his Olympic theme
2011-08-21, by unc0rr
small cosmetic change
hedgeroid
2011-08-19, by Xeli
This really should have been a TPoint for consistency
2011-08-20, by nemo
merge
hedgeroid
2011-08-19, by Xeli
-gh (heaptrace) appears to be the reason for crashing in DrawCircle on my system. I wonder if it has other bad behaviour as well.
2011-08-20, by nemo
Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code
hedgeroid
2011-08-19, by Xeli
Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
2011-08-20, by nemo
Added several graphics
hedgeroid
2011-08-19, by Xeli
Special case small radius gears to try and prevent repeated collisions.
2011-08-20, by nemo
Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events
hedgeroid
2011-08-19, by Xeli
teach AI about sticky mines
2011-08-20, by nemo
Fixed crash which occured when entering the teamselection menu for the second time
hedgeroid
2011-08-19, by Xeli
- Update russian translation
2011-08-19, by unc0rr
merge
hedgeroid
2011-08-18, by Xeli
Remove PosInStack function, as bots behave better (they search more positions) without it
2011-08-19, by unc0rr
aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen
hedgeroid
2011-08-18, by Xeli
- Updates to Tumbler gameplay mode [may still need a lil work]
2011-08-19, by mikade
Volume keys now work
hedgeroid
2011-08-18, by Xeli
oops
2011-08-18, by nemo
open ammo when clicking the current hog
hedgeroid
2011-08-17, by Xeli
portal: combating the space-detection issue.
2011-08-18, by sheepluva
merge
hedgeroid
2011-08-17, by Xeli
Free messages queue on engine shutdown
2011-08-17, by unc0rr
merge
hedgeroid
2011-08-17, by Xeli
...
2011-08-17, by nemo
Now able to select a weapon
hedgeroid
2011-08-17, by Xeli
*sigh*
2011-08-17, by nemo
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