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increase width on medium/large templates by a couple of hundred px. should help issue #625 a bit. Shouldn't increase large any more tho, since we are at 4096 and would increase memory unnecessarily.
2013-05-27, by nemo
Default to random guest username in all places net/nick is fetched. Fixes issue #588
2013-05-27, by nemo
Merge
2013-05-27, by unc0rr
Quick and dirty fix for fact that we no longer prompt for a username on connect, so blank username simply errors on connect.
2013-05-24, by nemo
Fix config save problems, bug #510
2013-05-24, by nemo
Add a mask, tweak changelog a bit
2013-05-24, by nemo
few more changes
2013-05-23, by nemo
Final starbound
2013-05-23, by tiyuri
perhaps unneeded, but...
2013-05-24, by koda
lupdate
2013-05-24, by koda
Store suffix of .qm files instead of locale name
2013-05-24, by unc0rr
Remove repetition. This map doesn't need to be so wide.
2013-05-23, by nemo
So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
2013-05-22, by nemo
sheepluva suggestion for frozen barrel behaviour. untested.
2013-05-22, by nemo
as long as a generic placeholder tint is in place. can't just exit
2013-05-22, by nemo
fix dud mine explosion
2013-05-21, by nemo
Add shrooms map
2013-05-21, by tiyuri
Make frozen crates uncollectable, add some tinting to frozen items. Suggestions needed for what should happen to explosives
2013-05-21, by nemo
further limit asm
2013-05-21, by koda
place better the current replay button
2013-05-21, by Periklis Ntanasis
tip to highlight the new /rnd command
2013-05-21, by koda
merge
2013-05-22, by unc0rr
ಠ_ಠ
2013-05-21, by nemo
'/rnd' command. Pass it a (possibly empty) list of items.
2013-05-22, by unc0rr
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