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Merge default
transitional_engine
2 months ago, by unC0Rr
Add corrosion as a subdirectory, CMake fixes
transitional_engine
2 months ago, by unC0Rr
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
2 months ago, by unC0Rr
Avoid creating unused string that is quite costly to produce
2 months ago, by unC0Rr
Improve pas2c rtl performance by avoiding double iteration on strings
2 months ago, by unC0Rr
Implement triggering advancement of simulation in qmlfrontend
6 months ago, by unC0Rr
Implement key bindings
6 months ago, by unC0Rr
Handle game view resize
6 months ago, by unC0Rr
Improve AI aiming with minigun
6 months ago, by unC0Rr
Wonder if anyone is trying to build this game anymore
6 months ago, by unC0Rr
Allow to move camera by dragging mouse cursor over game field
6 months ago, by unC0Rr
Fix build
7 months ago, by unC0Rr
Port QML frontend to Qt6, use rendering to framebuffer object
7 months ago, by unC0Rr
Start on adopting corrosion
transitional_engine
10 months ago, by unC0Rr
Merge default
transitional_engine
14 months ago, by unC0Rr
Fix type
transitional_engine
14 months ago, by unC0Rr
sndCover now falls back to sndWatchThis OR sndFire.
7 months ago, by spudpiggy
Fixed grammar, and reworded a few sentences to sound better.
7 months ago, by spudpiggy
fix early room deletion
7 months ago, by alfadur
fix room joining
7 months ago, by alfadur
thread server reference through dispatch to ensure rooms can be auto dropped
8 months ago, by alfadur
fix leaving rooms
8 months ago, by alfadur
fix rejoining
8 months ago, by alfadur
add some more buffer space
8 months ago, by alfadur
grow network buffer periodically
8 months ago, by alfadur
fix protocol recovery
8 months ago, by alfadur
merge the kick notice suppression
8 months ago, by nemo
merge the lobby suppression
8 months ago, by nemo
suppress this message too.
1.0.0
8 months ago, by nemo
requested change by andu. filtering out ignored player. lobby notice
1.0.0
8 months ago, by nemo
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