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Replace 'var' with 'let' in flag/grave/hat XHTML previews
15 months ago, by Wuzzy
Clean up flag/grave/hats XHTML preview pages
15 months ago, by Wuzzy
Unbreak pas2c build
15 months ago, by unC0Rr
Merge default
transitional_engine
15 months ago, by unC0Rr
add some round() so that the scale factor compiles at least with non-integer values
15 months ago, by nemo
pull in neglected fix
15 months ago, by nemo
Fixed a memory leak
22 months ago, by Sergey Alirzaev
Add ExtraDamage icon variant for locales with comma as decimal separator
16 months ago, by Wuzzy
Make use of GetEngineString in Lua scripts
17 months ago, by Wuzzy
CS: Add support for King Mode and PlaceHog
17 months ago, by Wuzzy
Add GetEngineString function to expose some string IDs to Lua
17 months ago, by Wuzzy
CS: Disable game flags incompatible with this script
17 months ago, by Wuzzy
CS: Remove hog switch arrows on continent phase if switching gameflag is used
17 months ago, by Wuzzy
Fix error if passing bad number script param to Battallion/Space Invasion
17 months ago, by Wuzzy
Fix errors if passing bad script param to [Tech]Racer
17 months ago, by Wuzzy
Updated Spanish translation
17 months ago, by martinraul
Fix linking against sdl2-mixer
17 months ago, by unC0Rr
Fix pas2C build fail in uLocale
17 months ago, by Wuzzy
Fix game freezing if Format arg contains '%1', '%2', etc. (bug 851)
17 months ago, by Wuzzy
Fix off-by-1 error leading to crash
17 months ago, by unC0Rr
Fix pas2c build erroring after parsec added function we already define
17 months ago, by unc0rr
Fix speech bubble not wrapping if contain quote marks (bug 753)
18 months ago, by Wuzzy
Make tardis avoid water during Sudden Death
18 months ago, by Wuzzy
Close Esc menu when chat opens
18 months ago, by Wuzzy
Don't destroy chat when window loses focus (bug 623)
18 months ago, by Wuzzy
Properly close chat after quit command
18 months ago, by Wuzzy
Fix CMake warning for position of cmake version
18 months ago, by Wuzzy
Start PoC of pas2rust conversion routine
19 months ago, by unc0rr
Refactor const names in uScript, no logic change
19 months ago, by unc0rr
workaround for FPC 3.2.2 linking bug
19 months ago, by alfadur
disable videorec by default in vcpkg build
19 months ago, by alfadur
fix vcpkg build
19 months ago, by alfadur
force dllexport for physlayer interface
19 months ago, by alfadur
optimize out allocations in data iterator
20 months ago, by alfadur
add iteration overhead benchmark
20 months ago, by alfadur
use multiple components for iteration benchmark
20 months ago, by alfadur
fix component removal
20 months ago, by alfadur
optimize type mask iteration
20 months ago, by alfadur
add component manipulation benchmark
20 months ago, by alfadur
remove events
20 months ago, by alfadur
add some server todos
20 months ago, by alfadur
separate out DB task
20 months ago, by alfadur
add back server TLS support
20 months ago, by alfadur
add basic ECS benchmark
20 months ago, by alfadur
and this one
20 months ago, by nemo
also these
20 months ago, by nemo
switch server
20 months ago, by nemo
This is yet another (empty) testing commit for the world to admire.
20 months ago, by sheepluva
add a client moderator flag just to commit something
20 months ago, by alfadur
This is an empty commit, for testing purposes.
20 months ago, by sheepluva
Fix water level, add medium template
transitional_engine
20 months ago, by unC0Rr
expand theme definition
21 months ago, by alfadur
Format the code, apply clippy fixes
transitional_engine
21 months ago, by unC0Rr
Allow defining compatible edges for grid, add few more templates
transitional_engine
21 months ago, by unC0Rr
Some bug fixes, build fixes and code formatting
transitional_engine
21 months ago, by unC0Rr
Get wavefront collapse generator to work in engine
transitional_engine
21 months ago, by unC0Rr
Refactor mapgen to allow for easy switching between generators
transitional_engine
21 months ago, by unC0Rr
Refactor landgen package structure
transitional_engine
21 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
21 months ago, by unC0Rr
Fix some bugs
transitional_engine
21 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
21 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
21 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
21 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
22 months ago, by unC0Rr
Fix mapgen
transitional_engine
22 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
22 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
22 months ago, by unC0Rr
fix typo
22 months ago, by jpr
update credits
22 months ago, by alfadur
update spanish engine translation
22 months ago, by alfadur
merge to trunk
22 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
22 months ago, by nemo
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
22 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
22 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
22 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
22 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
22 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
23 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
23 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
23 months ago, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
23 months ago, by unC0Rr
Improve performance of CheckGearNear
24 months ago, by unC0Rr
Optimize hwFloat multiplication a bit
24 months ago, by unC0Rr
Fix camera move control in qmlfrontend
2022-11-15, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
2022-11-15, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-15, by unC0Rr
Adapt hwrunner to the changed API
2022-11-13, by unc0rr
Allow passing data_path from QML
2022-11-12, by unc0rr
Implement data path
2022-11-12, by unc0rr
GameServer: bump network dependency
2022-11-05, by Sergey Alirzaev
Remove stray debugging
2022-11-06, by unc0rr
- Run engine and socket listener in parallel to avoid ping timeouts
2022-10-28, by unc0rr
merge branch
2022-10-24, by nemo
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
2022-10-24, by nemo
bump version
2022-10-24, by nemo
Simplify code
2022-10-06, by unC0Rr
Add some work towards having checker work with the new server
2022-09-29, by unC0Rr
Add replay storage to the new server implementation
2022-09-29, by unC0Rr
Fix a couple issues
2022-09-29, by unC0Rr
Change the next major release version number to 1.1.0
2022-09-27, by S.D.
Allow to see rooms of incompatible versions in the lobby
2022-09-27, by S.D.
Fix clang-15 compile error
2022-09-23, by LocutusOfBorg
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-23, by S.D.
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-23, by S.D.
fix the other 2 pred/succ conversions
1.0.0
2022-09-21, by alfadur
fix pred/succ conversion
1.0.0
2022-09-21, by alfadur
fix the other 2 pred/succ conversions
2022-09-21, by alfadur
fix pred/succ conversion
2022-09-21, by alfadur
merge from 1.0 branch
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
I keep forgetting to bump the patch version
1.0.0
1.0.2-release
2022-09-12, by nemo
Removed tag 1.0.2-release
1.0.0
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
Mark global variables in implementation section static
1.0.0
2020-10-22, by unC0Rr
Fix lack of declaration decorations for dynamic arrays in Pas2C
1.0.0
2020-10-20, by unc0rr
removed at request
1.0.0
2022-09-12, by LocutusOfBorg
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
1.0.0
2022-09-12, by LocutusOfBorg
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
1.0.0
2022-09-12, by Jens Petersen
do the actual remove
1.0.0
2022-09-12, by Simon McVittie
Remove FindSDL2 find-module, use sdl2-config.cmake instead
1.0.0
2022-09-12, by Simon McVittie
merge to trunk
2022-09-07, by nemo
Added tag 1.0.1-release for changeset 9dceb83331d5
1.0.0
2022-09-07, by nemo
Removed tag 1.0.1-release
1.0.0
2022-09-07, by nemo
forgot to bump the patch num
1.0.0
1.0.1-release
2022-09-07, by nemo
Added tag 1.0.1-release for changeset fcea0f51d94f
1.0.0
2022-09-07, by nemo
Fix the sound issues and crashes on some platforms
1.0.0
2022-09-06, by S.D.
Fix texture copying routine not taking pitch into account
2022-07-26, by unc0rr
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
2022-05-20, by nemo
Comment out conflicting flag
2022-05-11, by unC0Rr
Ignore dist-newstyle folder
2022-05-11, by unC0Rr
Implement appropriate routing of checker messages
2022-05-11, by unC0Rr
better sentry free fall behavior
2022-05-10, by alfadur
add density to sentries
2022-05-10, by alfadur
pass unicode paths as base64 on windows
2022-05-09, by alfadur
revert blowtorch hit frequency reduction
2022-05-09, by alfadur
remove Hedgehog from generated mines
2022-05-09, by alfadur
fix minigun bullet collision detection
2022-05-09, by alfadur
make unplaced hogs a bit less interactive
2022-04-26, by nemo
Fix typo, small adjustments
2022-04-20, by unC0Rr
Update Wuzzy's e-mail address in credits
2022-04-07, by Wuzzy
limit scope of u128 operations in sqrt
2022-03-15, by alfadur
port sqrt optimization to u128 case
2022-03-14, by alfadur
Fix incorrect calculation of target point in AI drill strike test
2022-03-14, by unC0Rr
1.0.0 merge
2022-02-05, by nemo
avcodec 59+ compatibility
1.0.0
2022-02-05, by LocutusOfBorg
update to mysql_async
2022-02-03, by alfadur
add back client timeouts
2022-02-01, by alfadur
move server network to tokio
2022-02-01, by alfadur
update protocol 📦
2022-01-31, by alfadur
add direct access to gear data
2022-01-28, by alfadur
add type safe power of two sizes
2022-01-27, by alfadur
use grid only for static gears
2022-01-25, by alfadur
fix typo in german lua strings
2021-12-02, by Zaubermaus
make seduction work on sentries
2021-10-16, by alfadur
remove owner from wild sentries
2021-10-16, by alfadur
fix sentry bullet misattribution
2021-10-16, by alfadur
paint sentries in clan colors
2021-10-16, by alfadur
make domesticated sentries not target their owners
2021-10-16, by alfadur
reduce blowtorch radius to avoid grabbing gears behind current🦔
2021-10-16, by alfadur
reduce digging damage frequency
2021-10-16, by alfadur
use array map in timer constructor
2021-09-09, by alfadur
Avoid crashing on physfs failure
2021-09-07, by alfadur
workaround for FPC 3.2.0 ICE
1.0.0
2020-08-10, by alfadur
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
2021-07-14, by unc0rr
Publish join and part commands as well
2021-07-14, by unc0rr
Begin attempt to convert checker into async using tokio
2021-07-10, by unc0rr
eat warnings
2021-07-01, by alfadur
- Update hedgewars-network-protocol library with messages needed for checker
2021-06-30, by unc0rr
Add parser and idempotention tests for server messages
2021-06-30, by unc0rr
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
2021-06-26, by sheepluva
add comment header to function to pretend that I care
2021-06-25, by sheepluva
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
2021-06-25, by sheepluva
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
2021-06-25, by sheepluva
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
2021-06-24, by sheepluva
Extract network protocol into a separate crate
2021-06-23, by unc0rr
Hopefully this is a little more sensible
2021-06-23, by nemo
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version"
2021-06-22, by sheepluva
update nom
2021-06-22, by alfadur
update mio
2021-06-22, by alfadur
add polled timer
2021-06-21, by alfadur
update glutin
2021-06-20, by alfadur
fix error string
2021-06-20, by alfadur
load haskell directly into Replay
2021-06-20, by alfadur
find excuses to use shiny new 🦀 features
2021-06-19, by alfadur
Add sample ubot plugin written in haskell
2021-06-17, by unc0rr
Update mingpt plugin to include recent chat history in the seed
2021-06-15, by unc0rr
Fix detection of message author in ubot core
2021-06-15, by unc0rr
Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
2021-06-12, by unc0rr
Add url bot plugin based on url-bot-rs (only the difference from their repo)
2021-06-12, by unc0rr
Add main module for irc bot which serves as an irc<>rabbitmq relay
2021-06-08, by unc0rr
Use the singular 'they' in code comments, where it makes sense
2021-05-28, by Wuzzy
German announcer messages: Remove gender assumptions
2021-05-28, by Wuzzy
Singular 'they': Update comments in engine locale files
2021-05-28, by Wuzzy
Use 'singular they' instead of 'he'
2021-05-28, by Wuzzy
Hedgewars lobby to IRC proxy
2021-05-26, by sheepluva
bug #823 missing nil checks crasher introduced in r4aa19b21707d
1.0.0
2021-04-13, by nemo
bug #823 missing nil checks crasher introduced in r4aa19b21707d
2021-04-13, by nemo
Add missing column in credits.csv
2021-04-05, by Wuzzy
add const generics to physics step
2021-03-24, by alfadur
Fix build with Qt 5.15+
1.0.0
2020-06-04, by felixonmars
anarchist flags
2021-03-15, by L29Ah
fix framebuffer sizing
2021-01-21, by alfadur
add wgpu support to hwrunner
2021-01-21, by alfadur
move time out of physics
2021-01-07, by alfadur
Add alfadur to credits for Mushroom/Teapot graves
2020-12-13, by Wuzzy
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
2020-12-13, by Wuzzy
Fix crash when spawning vgtSmallDamageTag in Lua
2020-12-13, by Wuzzy
Lua locale check: Disable line length warning
2020-12-07, by Wuzzy
Credit heretic43 for zh_CN translation
2020-12-07, by Wuzzy
Update translation: zh_CN
2020-12-07, by heretic43
implement event cancelation
2020-11-17, by alfadur
fix event registration
2020-11-17, by alfadur
reduce fps
2020-11-16, by alfadur
get texcoords from atlas
2020-11-15, by alfadur
add texturing to gear renderer
2020-11-14, by alfadur
fix triangle count
2020-11-13, by alfadur
start drawing gears
2020-11-13, by alfadur
safetize buffer interface
2020-11-13, by alfadur
safetize texture interface
2020-11-12, by alfadur
allow finding sprites
2020-11-12, by alfadur
restore gear generation
2020-11-11, by alfadur
remove crash from collision
2020-11-11, by alfadur
fix indexing
2020-11-11, by alfadur
trying to build
2020-11-11, by nemo
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
2020-10-22, by unC0Rr
Fix some problems caught by C compiler
2020-10-22, by unC0Rr
Mark global variables in implementation section static
2020-10-22, by unC0Rr
add more const qualifiers to maintain a semblance of activity
2020-10-21, by alfadur
Fix lack of declaration decorations for dynamic arrays in Pas2C
2020-10-20, by unc0rr
AI: Nerf piano rating; AI will now only use it if it expects huge damage
2020-10-12, by Wuzzy
Fix freeze when aiming laser at 90° into sky
2020-10-12, by Wuzzy
Fix minor offset mismatch with wrapping laser
2020-10-12, by Wuzzy
Fix laser sight wrapping sometimes wrapping too often
2020-10-12, by Wuzzy
Disable text highlight for TimeBox "disclaimer" in all languages
2020-10-08, by Wuzzy
AI: Add reuse bonus to SMine (like shotgun)
2020-10-08, by Wuzzy
Fix AI sometimes making weird SMine shots
2020-10-08, by Wuzzy
Fix hammer not digging when hitting hog with 0 health
2020-10-08, by Wuzzy
Fix hog not returning from TimeBox when all land was destroyed
2020-10-08, by Wuzzy
AI: Don't sacrifice final hog with kami or piano
2020-10-07, by Wuzzy
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
2020-09-10, by unC0Rr
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