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Add grenka to credits for Russian translation
2018-11-02, by Wuzzy
update theme editor
2018-11-02, by alfadur
Add some useful translation checker scripts for Lua
2018-11-02, by Wuzzy
component-wise division is actually useful sometimes
2018-11-02, by alfadur
Shortened translations of map types in Russian
2018-11-02, by Grigory Ustinov
Merge unC0Rr's FindPoint() stuff
2018-11-02, by Wuzzy
Update translations in ru.lua
2018-11-02, by Grigory Ustinov
Update Russian frontend translation
2018-11-02, by Grigory Ustinov
Fix mistakes in russian translation of tips
2018-11-02, by Grigory Ustinov
Update Russian frontend translations
2018-11-02, by Grigory Ustinov
Start convertion of FindPoint()
2018-11-02, by unC0Rr
Typecast the ASCII ESC char
2018-11-02, by Wuzzy
abs(hwRound()) is nonsense
2018-11-02, by unC0Rr
- Add methods to work with Rect as box
2018-11-02, by unC0Rr
Refactor tests, add fn center() for Line
2018-11-02, by unC0Rr
Introduce OutlineSegmentsIterator, some refactoring
2018-11-02, by unC0Rr
Remove pointless string assignment in PlaySoundV
2018-11-02, by Wuzzy
Fix ambigious abs in uGearsHandlersMess
2018-11-02, by Wuzzy
Fix bad "not" in uTeams (made pas2c angry)
2018-11-02, by Wuzzy
Use hexadecimal number to represent ASCII ESC
2018-11-02, by Wuzzy
Add Official racer challenge #17
2018-11-02, by Wuzzy
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
2018-11-02, by Wuzzy
Rework lib structure, no code changes
2018-11-02, by unC0Rr
Update LastVoice when switching to fallback voice
2018-11-02, by Wuzzy
wrestle with borrow checker
2018-11-02, by alfadur
Commit broken code for divide_edges in hope for salvation
2018-11-02, by unc0rr
fix overflow check in airmine handling
2018-11-02, by alfadur
Also ban special symbols block
2018-11-01, by unc0rr
Fix game window width/height setting being broken when using Arabic locale
2018-11-01, by Wuzzy
Slightly correct russian translation of word utility
2018-11-01, by Grigory Ustinov
Update russian translation
2018-11-01, by Grigory Ustinov
Adapt russian translation for modern gaming language
2018-11-01, by Grigory Ustinov
start a physics engine to try out this data oriented thing everyone seems to be talking about
2018-11-01, by alfadur
Fix too long Polish translation of fps
2018-11-01, by KoBeWi
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
2018-11-01, by Wuzzy
Add missing translation in pl.lua
2018-11-01, by KoBeWi
prevent minigun bullet land impacts from pushing hedgehogs
2018-11-01, by alfadur
update theme editor to use new land generator implementation
2018-11-01, by alfadur
Fix taunts playing too fast after a shot
2018-11-01, by Wuzzy
merge
2018-11-01, by alfadur
Implement OutlinePoints for land generators, some ground work for template based landgen
2018-10-31, by unc0rr
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
2018-10-29, by unc0rr
add missions_ja.txt
2018-10-31, by alfadur
check for teamgone before activating switcher
2018-10-31, by nemo
Fix various string errors in Lua locale files
2018-10-31, by Wuzzy
japanese translation fixes
2018-10-31, by alfadur
bump server dependencies
2018-10-31, by alfadur
Fix critical Lua syntax errors in lt.lua
2018-10-31, by Wuzzy
Update Polish translation
2018-10-31, by KoBeWi
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
2018-10-31, by Wuzzy
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
2018-10-31, by Wuzzy
Stop using dsUnknown, replace with concrete damage sources
2018-10-31, by Wuzzy
Merge
2018-10-30, by Wuzzy
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
2018-10-30, by Wuzzy
Play another voice as fallback if sndRevenge could not be found
2018-10-30, by Wuzzy
Refactor fallback taunt code
2018-10-28, by Wuzzy
Add taunts: Leavemealone, Cutitout (when attacked many times)
2018-10-28, by Wuzzy
Add revenge taunt
2018-10-28, by Wuzzy
fix theme editor
2018-10-30, by alfadur
extract size struct for common usage
2018-10-30, by alfadur
add circle filling to land2d
2018-10-30, by alfadur
make theme editor render some random map lines
2018-10-30, by alfadur
hide get_next back
2018-10-29, by alfadur
start a theme editor as an excuse to see land generator in action
2018-10-29, by alfadur
make useful stuff public
2018-10-29, by alfadur
Start land generators implementation
2018-10-28, by unc0rr
Remove some dead code
2018-10-28, by unc0rr
Play sndStupid on round draw instead of sndNutter
2018-10-28, by Wuzzy
Chance to play sndNutter if player sacrifices hog and misses
2018-10-28, by Wuzzy
Only play sndThisOneIsMine if crate drops close to hog
2018-10-28, by Wuzzy
Shorten some Ohdear/Solong sounds to match the death animation
2018-10-27, by Wuzzy
Don't play sndDrat or sndBugger on self-kill
2018-10-27, by Wuzzy
New taunt: Runaway, when something is about to blow up near current hog
2018-10-27, by Wuzzy
Use sndWatchThis for molotov attack
2018-10-27, by Wuzzy
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
2018-10-27, by Wuzzy
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
2018-10-27, by Wuzzy
Add 3 taunts: Amazing, Brilliant, Excellent
2018-10-27, by Wuzzy
Add 7 new taunts
2018-10-27, by Wuzzy
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
2018-10-27, by Wuzzy
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
2018-10-27, by Wuzzy
Add Grenade taunt when grenade close to hog is about to blow up
2018-10-27, by Wuzzy
update changelog
2018-10-27, by alfadur
and finally make the bat hit moving gears for completeness
2018-10-27, by alfadur
make whip hit moving gears
2018-10-27, by alfadur
make kamikaze hit moving gears as well
2018-10-27, by alfadur
make firepunch hit moving gears (airmines are not amused)
2018-10-27, by alfadur
prevent firepunch from hitting the same gear multiple times
2018-10-27, by alfadur
Draw mission panel behind ammo menu tooltip
2018-10-27, by Wuzzy
Tweak commenting in uWorld render routine
2018-10-27, by Wuzzy
Update changelog
2018-10-27, by alfadur
No firepunch hit sound for sticky mines
2018-10-27, by Wuzzy
Add credits for shoryuken_hit.ogg
2018-10-27, by Wuzzy
Tweak firepunch sound that Wuzzy found
2018-10-27, by alfadur
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
2018-10-27, by Wuzzy
add some japanese tips as well
2018-10-27, by alfadur
Fix resurrector handling turn time manually, use correct ammoprop instead
2018-10-26, by Wuzzy
Display "0 remaining" if multi-shoot weapon has been used up
2018-10-26, by Wuzzy
Fix seduction not stopping if hog took damage before attack was complete
2018-10-26, by Wuzzy
complete ja.txt
2018-10-26, by alfadur
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
2018-10-26, by Wuzzy
Tweak error messages of /callvote kick
2018-10-26, by Wuzzy
Fix lack of message and segfault when number texture creation fails
2018-10-26, by unc0rr
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
2018-10-26, by Wuzzy
Add separate sound symbols for case impact and extra damage
2018-10-26, by Wuzzy
CS: Highlight "Available weapon specials:" as well
2018-10-26, by Wuzzy
Continental supplies: Highlight "Special weapons:" line in mission panel
2018-10-26, by Wuzzy
Add sound for landspray
2018-10-26, by Wuzzy
Add ice beam idle sound
2018-10-26, by Wuzzy
Add flamethrower sound
2018-10-26, by Wuzzy
Prettify the menu arrows in WxW
2018-10-26, by Wuzzy
Use colon after "Disclaimer" in timebox/portalgun descriptinons
2018-10-26, by Wuzzy
Allow to escape | and : character in engine translation files
2018-10-26, by Wuzzy
Engine translation: With '::' can now suppress colons for highlighting
2018-10-26, by Wuzzy
If u play Piano, you can now hear the notes if sound effects OR music is enabled
2018-10-26, by Wuzzy
Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
2018-10-26, by Wuzzy
Add PlayMusicSound/StopMusicSound to Lua API
2018-10-26, by Wuzzy
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
2018-10-26, by Wuzzy
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
2018-10-25, by Wuzzy
Fix bug 651: sliding hog firing rope could end up stuck in land right after the rope has attached
2018-10-25, by unc0rr
some more ja.txt fixes
2018-10-25, by alfadur
additional descriptions for ja.txt
2018-10-25, by alfadur
Remove double space at end of chat messages from server
2018-10-25, by Wuzzy
Frontend: Make sure special nicks always show up in square brackets
2018-10-25, by Wuzzy
Add a new king death message
2018-10-25, by Wuzzy
Allow duplicate placeholders in engine strings
2018-10-25, by Wuzzy
more ja.txt fixes
2018-10-25, by alfadur
Add script to check engine locale files for problems
2018-10-25, by Wuzzy
Remove string with duplicate placeholder in sk.txt
2018-10-25, by Wuzzy
Fix incorrect string number for Slovak strings for King death
2018-10-25, by Wuzzy
Support CJK fonts for sidFPS as well
2018-10-25, by Wuzzy
Add CJK font support for sidAmmoCount
2018-10-25, by Wuzzy
fix some of Wuzzy's rage
2018-10-25, by alfadur
some ja.txt corrections
2018-10-25, by alfadur
update ja.txt
2018-10-25, by alfadur
Also report chat and added rooms in log
2018-10-24, by unc0rr
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
2018-10-24, by Wuzzy
Finish hedgewars-checker implementation
2018-10-24, by unc0rr
disable basic comment support 'cause lua is nuts
2018-10-24, by nemo
Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
2018-10-24, by unc0rr
Start checker implementation in rust
2018-10-23, by unc0rr
Fix silly loop
2018-10-23, by unc0rr
Add --protocol option to engine
2018-10-20, by unc0rr
change draw_thick_line iteration order to benchmark winner
2018-10-19, by alfadur
Change Land2D::fill() arguments a bit
2018-10-19, by unc0rr
Fix ArcPoints never finishing
2018-10-19, by unc0rr
revert 2354264ab0b0
2018-10-19, by alfadur
apply some codegolfing for dubious reasons
2018-10-18, by alfadur
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
2018-10-18, by unc0rr
Don't generate unnecessary duplication in case of equal coordinates
2018-10-18, by unc0rr
Add EquidistantPoints iterator to help iterating over all points of circles
2018-10-18, by unc0rr
Implement ArcPoints iterator for circles
2018-10-18, by unc0rr
put back land2d.map accidentally replaced by testing code
2018-10-18, by alfadur
fix fppoint.max_norm
2018-10-18, by alfadur
move point struct into integral-geometry and use it to refactor a bit
2018-10-18, by alfadur
Improve test a bit
2018-10-17, by unc0rr
Make use of LinePoints in Land2D::draw_line
2018-10-17, by unc0rr
Introduce integral-geometry crate, implement LinePoints iterator
2018-10-17, by unc0rr
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
2018-10-17, by unc0rr
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
2018-10-17, by Wuzzy
add left scalar operations to fpnum
2018-10-17, by alfadur
Implement Land2D::change_round()
2018-10-16, by unc0rr
Implement get_unchecked* functions for Vec2D
2018-10-16, by unc0rr
add opassign implementations
2018-10-16, by alfadur
make methods public
2018-10-16, by alfadur
add scalar operations
2018-10-16, by alfadur
fix test
2018-10-16, by alfadur
add more fpnum functions
2018-10-16, by alfadur
Implement Land2D::fill() + tests
2018-10-15, by unc0rr
Add basic windows build script
2018-10-15, by alfadur
fix library names in engine
2018-10-15, by alfadur
Make parameters meaning more obvious
2018-10-15, by unc0rr
tag both as overloadable - seems to satisfy clang 3.4
2018-10-15, by nemo
fix path to ppas.bat to avoid confusing nmake
2018-10-15, by alfadur
add back accidentally removed sections
2018-10-15, by nemo
Start land2d library implementation: draw_line() method
2018-10-14, by unc0rr
Add get_mut() to Vec2D
2018-10-14, by unc0rr
Simplify Vec2D::new() a bit
2018-10-14, by unc0rr
remove old sdl headers and libs in support of recent deletionism spirit
2018-10-14, by alfadur
.. or rather move calling conventions to proper position
2018-10-14, by alfadur
set proper sdl calling convention for vcpkg builds
2018-10-14, by alfadur
Implement vec2d library to use for land arrays in the future
2018-10-14, by unc0rr
fix frontend compatibility issues
2018-10-14, by alfadur
use correct compiler flags
2018-10-14, by alfadur
Start work on landgen rust lib
2018-10-14, by unc0rr
Remove more dead code from uLandOutline
2018-10-14, by unc0rr
don't use -Wextra when building with vcpkg
2018-10-14, by alfadur
add extra rule for negative integers
2018-10-14, by alfadur
Implement Iterator trait for LaggedFibonacciPRNG
2018-10-14, by unc0rr
Remove some dead code from template-based land gen
2018-10-14, by unc0rr
reorder params, deleted obsolete *_passes
2018-10-14, by nemo
fix return name and bound type
2018-10-14, by alfadur
remove extra begin
2018-10-14, by alfadur
add missing .
2018-10-14, by alfadur
Convert uLandTemplates into yaml file
2018-10-14, by unc0rr
one more merge
2018-10-14, by nemo
merge
2018-10-14, by alfadur
merge
2018-10-14, by alfadur
improve stability for checks
2018-10-13, by alfadur
fix offsets
2018-10-13, by alfadur
Fix overflow in CheckGearNear
2018-10-13, by alfadur
add fpnum literal macro
2018-10-13, by alfadur
delegate cmp to rustlib
2018-10-13, by alfadur
forgot a line
2018-10-10, by alfadur
update frontend japanese translation
2018-10-10, by alfadur
Make converter for uLandTemplates into yaml
2018-10-13, by unc0rr
Implement lagged Fibonacci PRNG in rust, compatible with hwengine
2018-10-13, by unc0rr
inline more operators in fpnum
2018-10-13, by unc0rr
delegate cmp to rustlib
2018-10-13, by alfadur
Add some more tests
2018-10-13, by unc0rr
Reimplement hwFloat library in rust for future use
2018-10-12, by unc0rr
Drop internal PhysFS, bump PhysFS requirement to 3.0.0
2018-10-12, by Wuzzy
- Fix insert() for strings in pas2c
2018-10-11, by unc0rr
drop the error checked StrToInt as non-critical - pas2c did not implement it.
2018-10-09, by nemo
IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
2018-10-09, by nemo
bunch more of those shortstring/ansistrings
2018-10-09, by nemo
make explicit for pas2c some string casts that fpc was probably doing automatically
2018-10-09, by nemo
Update German translation
2018-10-07, by Wuzzy
Update locale files
2018-10-07, by Wuzzy
ASA, ice02: Change time strings for consistency with other time strings
2018-10-06, by Wuzzy
No-op when entering /clan command with no argument
2018-10-06, by Wuzzy
merge
2018-10-05, by alfadur
Windows 1809 GetUserProfileDirectory failure workaround
2018-10-06, by alfadur
add debug output for physfs init failure
2018-10-06, by alfadur
Make sure AddChatString is only fed with shortstrings
2018-10-06, by Wuzzy
Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
2018-10-05, by Wuzzy
formatA expects ansistring params
2018-10-05, by nemo
this should probably exit -1 - pas2c was complaining about uninitialised var
2018-10-05, by nemo
silly tmp var for sake of pas2c
2018-10-05, by nemo
Fix pas2c build dependencies
2018-10-05, by unc0rr
Fix pas2c build a bit more
2018-10-05, by unc0rr
Precalculate cMaxHogHealth
2018-10-05, by Wuzzy
Merge unC0Rr's pas2c fix
2018-10-05, by Wuzzy
Fix previous patch, add support for High(Longword)
2018-10-05, by unc0rr
Backed out changeset aed7ee68305a
2018-10-05, by Wuzzy
Fix pas2c not having support for High(LongInt) in init expressions
2018-10-05, by unc0rr
Pas2C: Implement rendering of High() similiar to that of Low()
2018-10-05, by Wuzzy
Update Big Armory preview image
2018-10-05, by Wuzzy
Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
2018-10-05, by Wuzzy
Don't load game scheme from file if name collides with default scheme
2018-10-05, by Wuzzy
Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
2018-10-05, by Wuzzy
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