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Fix SDL_CreateThread in windows
2016-02-01, by unC0Rr
Bye-bye TryDo
2016-01-31, by unc0rr
rename doStepCakeWork to doStepCakeWalk
2016-01-24, by sheepluva
party tweak
2016-01-24, by sheepluva
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
2016-01-23, by nemo
tweak sniper training
2016-01-23, by sheepluva
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
2016-01-23, by nemo
update translation files
2016-01-23, by nemo
forgot viewport resize is a thing.
2016-01-23, by sheepluva
fixing my math... I think ;p
2016-01-23, by sheepluva
recognize proper birthday parties
2016-01-23, by sheepluva
minor code tweaks
2016-01-23, by sheepluva
add cinematic effect to "sinking feeling" intro sequence
2016-01-23, by sheepluva
Lua API: SetCinematicMode(enable)
2016-01-23, by sheepluva
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
2016-01-23, by sheepluva
SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
2016-01-20, by sheepluva
find hg revision even if github author name is not the same as hg author (kodabb vs koda)
2016-01-16, by sheepluva
recognize subdomains of hedgewars.org
2016-01-16, by sheepluva
update some old google code links in the code/etc. thanks Wuzzy for the heads-up
2016-01-16, by sheepluva
fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
2016-01-16, by sheepluva
fix comment; revert unintentional commit of some testing png
2016-01-15, by sheepluva
serious anti wall sticking protection for hedgewars
2016-01-15, by sheepluva
documentation tweak
2016-01-15, by sheepluva
Damaged hog is not in a jumping state
2016-01-13, by unc0rr
Add some delay to checker
2016-01-13, by unc0rr
Don't allow to kick an admin with super power enabled
2016-01-13, by unc0rr
SDLTry doesn't halt engine no more
2016-01-10, by unc0rr
add some dust effect to rolling/sliding hedgehogs
2016-01-13, by sheepluva
changelog: Mention videorec fixes
2016-01-12, by koda
travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
2016-01-12, by sheepluva
pas2c still does (not like) this
2016-01-12, by sheepluva
don't send text input to chat if not in chat-mode.
2016-01-12, by sheepluva
finish SDL2-window focus change detection code
2016-01-12, by sheepluva
use MIX_DEFAULT_FORMAT for sound
2016-01-12, by sheepluva
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
2016-01-12, by sheepluva
update Changelog
2016-01-12, by sheepluva
stop screenshot-flash-effects from showing up on consecutive screenshots
2016-01-11, by sheepluva
merge Wuzzy's highlanderfix and statsicons bookmarks.
2016-01-10, by sheepluva
Customize stats screen icons
2015-11-21, by Wuzzy
Use Goals instead of ShowMission for Highlander mission dialog
2015-11-21, by Wuzzy
merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
2016-01-10, by sheepluva
Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
2015-11-21, by Wuzzy
merge Wuzzy's windowtitle bookmark
2016-01-10, by sheepluva
Add window titles for title-less windows
2015-11-21, by Wuzzy
merge Wuzzy's qttranslation bookmark
2016-01-10, by sheepluva
Load Qt library's translation
2015-11-21, by Wuzzy
don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
2016-01-10, by sheepluva
fix/clean-up mousewheel code
2016-01-10, by sheepluva
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
2016-01-10, by sheepluva
limit Y increment to 6 (saucer/birdy bug)
2016-01-05, by nemo
Overwrite last '+' cmd in the queue instead of appending new command
2016-01-04, by unc0rr
put teamrope into ShoppaMap too
2016-01-01, by nemo
merge default
qmlfrontend
2016-01-01, by unc0rr
Handle drawn maps from net
qmlfrontend
2016-01-01, by unc0rr
add 32px to top offset
2016-01-01, by nemo
Tweak the hole carving to become less agressive about spacing if random points keep failing.
2015-12-31, by nemo
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