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fix vcpkg build
19 months ago, by alfadur
force dllexport for physlayer interface
19 months ago, by alfadur
optimize out allocations in data iterator
20 months ago, by alfadur
add iteration overhead benchmark
20 months ago, by alfadur
use multiple components for iteration benchmark
20 months ago, by alfadur
fix component removal
20 months ago, by alfadur
optimize type mask iteration
20 months ago, by alfadur
add component manipulation benchmark
20 months ago, by alfadur
remove events
20 months ago, by alfadur
add some server todos
20 months ago, by alfadur
separate out DB task
20 months ago, by alfadur
add back server TLS support
20 months ago, by alfadur
add basic ECS benchmark
20 months ago, by alfadur
and this one
20 months ago, by nemo
also these
20 months ago, by nemo
switch server
20 months ago, by nemo
This is yet another (empty) testing commit for the world to admire.
20 months ago, by sheepluva
add a client moderator flag just to commit something
20 months ago, by alfadur
This is an empty commit, for testing purposes.
20 months ago, by sheepluva
Fix water level, add medium template
transitional_engine
20 months ago, by unC0Rr
expand theme definition
21 months ago, by alfadur
Format the code, apply clippy fixes
transitional_engine
21 months ago, by unC0Rr
Allow defining compatible edges for grid, add few more templates
transitional_engine
21 months ago, by unC0Rr
Some bug fixes, build fixes and code formatting
transitional_engine
21 months ago, by unC0Rr
Get wavefront collapse generator to work in engine
transitional_engine
21 months ago, by unC0Rr
Refactor mapgen to allow for easy switching between generators
transitional_engine
21 months ago, by unC0Rr
Refactor landgen package structure
transitional_engine
21 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
21 months ago, by unC0Rr
Fix some bugs
transitional_engine
21 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
21 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
21 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
21 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
21 months ago, by unC0Rr
Fix mapgen
transitional_engine
22 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
22 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
22 months ago, by unC0Rr
fix typo
22 months ago, by jpr
update credits
22 months ago, by alfadur
update spanish engine translation
22 months ago, by alfadur
merge to trunk
22 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
22 months ago, by nemo
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
22 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
22 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
22 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
22 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
22 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
22 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
23 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
23 months ago, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
23 months ago, by unC0Rr
Improve performance of CheckGearNear
24 months ago, by unC0Rr
Optimize hwFloat multiplication a bit
24 months ago, by unC0Rr
Fix camera move control in qmlfrontend
2022-11-15, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
2022-11-15, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-15, by unC0Rr
Adapt hwrunner to the changed API
2022-11-13, by unc0rr
Allow passing data_path from QML
2022-11-12, by unc0rr
Implement data path
2022-11-12, by unc0rr
GameServer: bump network dependency
2022-11-05, by Sergey Alirzaev
Remove stray debugging
2022-11-06, by unc0rr
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