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Small fixes to bring engine to life
2007-01-21, by unc0rr
network to local teams map, addteams from server before team config bug, fixed some segfaults
2007-01-21, by displacer
initial hedgehogs num fixed
2007-01-21, by displacer
first buggy hedgehogs num net change
2007-01-21, by displacer
Fixed-point arithmetics in engine.
2007-01-21, by unc0rr
more correct net disconnection
2007-01-18, by displacer
disable widgets if we are slave network client
2007-01-18, by displacer
equal team names huge bug fixed for multiple clients
2007-01-17, by displacer
more correct remove net teams
2007-01-17, by displacer
Another float debug
2007-01-16, by unc0rr
Some fixes, revert debug code
2007-01-16, by unc0rr
Get further with debug
2007-01-15, by unc0rr
More detailed debug
2007-01-15, by unc0rr
Rope debug stuff
2007-01-15, by unc0rr
- Store more team specific values in HWTeam
2007-01-15, by unc0rr
net game image
2007-01-15, by displacer
Run game message added, team and config info provided for net game
2007-01-15, by displacer
multiple teams now available per host (still alpha)
2007-01-14, by displacer
- Fix not debug build
2007-01-14, by unc0rr
Team level at new place on team config page
2007-01-14, by unc0rr
CONFIG_PARAM for storing config
2007-01-14, by displacer
protocol changes
2007-01-14, by displacer
- New team level icons
2007-01-14, by unc0rr
isChiefClient is now correct :)
2007-01-14, by displacer
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