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merge to trunk
23 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
23 months ago, by nemo
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
24 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
24 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
24 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
24 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
24 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
24 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
24 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
2022-12-13, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
2022-12-09, by unC0Rr
Improve performance of CheckGearNear
2022-12-01, by unC0Rr
Optimize hwFloat multiplication a bit
2022-11-30, by unC0Rr
Fix camera move control in qmlfrontend
2022-11-15, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
2022-11-15, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-15, by unC0Rr
Adapt hwrunner to the changed API
2022-11-13, by unc0rr
Allow passing data_path from QML
2022-11-12, by unc0rr
Implement data path
2022-11-12, by unc0rr
GameServer: bump network dependency
2022-11-05, by Sergey Alirzaev
Remove stray debugging
2022-11-06, by unc0rr
- Run engine and socket listener in parallel to avoid ping timeouts
2022-10-28, by unc0rr
merge branch
2022-10-24, by nemo
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
2022-10-24, by nemo
bump version
2022-10-24, by nemo
Simplify code
2022-10-06, by unC0Rr
Add some work towards having checker work with the new server
2022-09-29, by unC0Rr
Add replay storage to the new server implementation
2022-09-29, by unC0Rr
Fix a couple issues
2022-09-29, by unC0Rr
Change the next major release version number to 1.1.0
2022-09-27, by S.D.
Allow to see rooms of incompatible versions in the lobby
2022-09-27, by S.D.
Fix clang-15 compile error
2022-09-23, by LocutusOfBorg
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-23, by S.D.
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-23, by S.D.
fix the other 2 pred/succ conversions
1.0.0
2022-09-21, by alfadur
fix pred/succ conversion
1.0.0
2022-09-21, by alfadur
fix the other 2 pred/succ conversions
2022-09-21, by alfadur
fix pred/succ conversion
2022-09-21, by alfadur
merge from 1.0 branch
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
I keep forgetting to bump the patch version
1.0.0
1.0.2-release
2022-09-12, by nemo
Removed tag 1.0.2-release
1.0.0
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
Mark global variables in implementation section static
1.0.0
2020-10-22, by unC0Rr
Fix lack of declaration decorations for dynamic arrays in Pas2C
1.0.0
2020-10-20, by unc0rr
removed at request
1.0.0
2022-09-12, by LocutusOfBorg
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
1.0.0
2022-09-12, by LocutusOfBorg
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
1.0.0
2022-09-12, by Jens Petersen
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