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Allow to randomize team name, flag, grave, voice and fort seperately
2017-04-13, by Wuzzy
Refactor team name generator
2017-04-13, by Wuzzy
Update changelog regarding team updates
2017-04-13, by Wuzzy
Randomize forts and graves in new teams
2017-04-13, by Wuzzy
Add 4 teams on first start of Hedgewars
2017-04-13, by Wuzzy
Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
2017-04-12, by Wuzzy
Use standard units and abbreviations in frontend
2017-04-12, by Wuzzy
Clariy home button in DLC
2017-04-12, by Wuzzy
Make framerate drop-down list translatable
2017-04-12, by Wuzzy
Apply minimal padding to all text buttons in frontend
2017-04-12, by Wuzzy
Redraw audio icon in settings menu be more HW style-like
2017-04-12, by Wuzzy
Add home button to DLC page
2017-04-12, by Wuzzy
Don't place air mines in Shoppa
2017-04-12, by Wuzzy
Add a few more maps to the WxW Shoppa map list
2017-04-11, by Wuzzy
Change voices in Big Armory, remove duplicate countdown sounds
2017-04-11, by Wuzzy
Add scenario: Big Armory
2017-04-11, by Wuzzy
Clean up mission strings of Teamwork scenario
2017-04-11, by Wuzzy
Add scenario: Teamwork 2
2017-04-11, by Wuzzy
Fix bad mission texts in A Space Adventure
2017-04-11, by Wuzzy
Display mines timer in all missions with non-default timer
2017-04-11, by Wuzzy
Set infinite turn time in RC Plane Challenge
2017-04-11, by Wuzzy
Disable Sudden Death consistently in all missions which don't require it
2017-04-11, by Wuzzy
Give infinite flying saucers in Space Adventure main menu
2017-04-11, by Wuzzy
Add infinite skipping in fruit03 mission
2017-04-11, by Wuzzy
New icon for video button to follow the Hedgewars style guide
2017-04-11, by Wuzzy
Use the same link color consistently in frontend
2017-04-10, by Wuzzy
Make entire top part of about screen translatable
2017-04-10, by Wuzzy
Make library list in about screen translatable
2017-04-10, by Wuzzy
Prevent frontend from starting game w/ >48 hogs
2017-04-10, by Wuzzy
Fix crash when trying to open ammo menu with current team hog gear = nil
2017-04-10, by Wuzzy
Fix caption not updating if adding caption with same text but different color
2017-04-10, by Wuzzy
Increase duck cost in Construction Mode to 40
2017-04-10, by Wuzzy
bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
2017-04-10, by nemo
merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
2017-04-10, by nemo
Fix dynamite sparks appearing underwater
2017-04-10, by Wuzzy
Render gear timers in front of water
2017-04-10, by Wuzzy
Fix syntax error in uGearsUtils
2017-04-10, by Wuzzy
Play different bounce sound for rubber duck
2017-04-10, by Wuzzy
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
2017-04-09, by Wuzzy
Fix free rubber ducks in Highlander
2017-04-09, by Wuzzy
Fix duck issues with Sea edge swimming
2016-05-13, by Wuzzy
Don't play duck drop sound when duck spawns in water
2016-05-13, by Wuzzy
Make duck rise to surface when spawning underwater
2016-05-13, by Wuzzy
Add a few comments for rubber duck
2016-05-12, by Wuzzy
Put duck speed factor into gear variable
2016-05-12, by Wuzzy
Fix rubber duck speed when hitting sea edge initially
2016-05-12, by Wuzzy
Fix rubber duck not bouncing off diagonal rubber
2016-05-12, by Wuzzy
Render rubber duck timer when <6s
2016-05-12, by Wuzzy
Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
2016-05-12, by Wuzzy
Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
2016-05-12, by Wuzzy
Add rubber duck images for real
2017-04-08, by Wuzzy
Add sounds for rubberduck drop, destruction and water collision
2017-04-08, by Wuzzy
Add ammotype amDuck for rubber duck
2017-04-08, by Wuzzy
Add gear gtDuck: rubber duck
2017-04-08, by Wuzzy
Update changelog: Water anim., translations
2017-04-08, by Wuzzy
Fix bad water flow animation
2017-04-08, by KoBeWi
Water can now be animated
2017-04-08, by KoBeWi
Fix CPU level sprites falling down in ClimbHome (instead of stars)
2017-04-08, by Wuzzy
Locale: Replace outdated round start message with loading template
2017-04-08, by Wuzzy
Load screen: Move “LOADING” from image into text box
2017-04-08, by Wuzzy
Add a few home run messages (en, de)
2017-04-07, by Wuzzy
Add support for hog name in home run message
2017-04-07, by Wuzzy
Remove English-only text from campaign mission images
2017-04-07, by Wuzzy
Replace portal mission image with screenshot
2017-04-07, by Wuzzy
Harden the countdown sound check
2017-04-07, by Wuzzy
Fix name Scottish Gaelic being incorrectly displayed in language dropdown
2017-04-07, by Wuzzy
Add basic win/draw messages in Scottish Gaelic
2017-04-07, by Wuzzy
Scottish Gaelic translation update: tips, missions, frontend, engine
2017-04-07, by fios@foramnagaidhlig.net
Set turn time to 0 when current hog drowns
2017-04-07, by Wuzzy
Fix enemy saying “Missed” when poisoned w/o damage
2017-04-06, by Wuzzy
Fix time box tooltip saying it is not *yet* available in SD
2017-04-06, by Wuzzy
Show random event message on round start, instead of the static one
2017-04-06, by Wuzzy
Add new random victory/round draw messages in English
2017-04-06, by Wuzzy
Implement random round draw / team win messages
2017-04-06, by Wuzzy
Add back accidental removal of random mines
2017-04-06, by Wuzzy
Add many ticker messages for the new ticker events
2017-04-06, by Wuzzy
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
2017-04-06, by Wuzzy
Allow to place theme objects on water
2017-04-06, by Wuzzy
Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
2017-04-05, by Wuzzy
Smoother water gradient for Beach theme
2017-04-05, by Wuzzy
Update changelog
2017-04-05, by Wuzzy
Remove redundant water color definitions in themes with default water
2017-04-05, by Wuzzy
Set default theme water color to blue
2017-04-05, by Wuzzy
Remove Lua function SetAmmoStore
2017-04-05, by Wuzzy
Fix ugly dragonball grave 1 pixel bouncing
2017-04-05, by Wuzzy
Display native language names in language combo box instead of always English
2017-04-05, by Wuzzy
whitespace fixes (SEE, I AM USEFUL!)
2017-04-04, by sheepluva
added CloudsL and FlakeL
2016-10-09, by KoBeWi
Fix hedgehogs/ticker ignoring kills without damage (#149)
2017-04-04, by Wuzzy
Lua callback: onUsedAmmo, after using up an ammo
2017-04-04, by Wuzzy
Disable incorrect “%1” messages in German home run messages
2017-04-04, by Wuzzy
Add a bunch of funny ticker messages for English
2017-04-04, by Wuzzy
Fix incorrect size of Beach theme icons
2017-04-04, by Wuzzy
Mention addition of Beach theme in changelog
2017-04-04, by Wuzzy
Update German frontend translation
2017-04-04, by Wuzzy
sanity cutoff for splash sound
2017-03-20, by nemo
Fix handlers module
2017-02-06, by unc0rr
Store room protocol number
2017-02-06, by unc0rr
Room creation halfplemented
2017-02-04, by unc0rr
SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
2017-01-27, by unc0rr
Lobby joining action
2017-01-26, by unc0rr
More refactoring
2017-01-25, by unc0rr
Toss code around
2017-01-24, by unc0rr
Start refactoring path from getting message from client to reacting to it
2017-01-23, by unc0rr
Basic support for NICK message
2017-01-18, by unc0rr
Fix malformed messages parsing
2017-01-18, by unc0rr
- Handle errors
2017-01-18, by unc0rr
Introduce actions, just like in the old server
2017-01-15, by unc0rr
- Use logging facilities instead of plain println!
2017-01-14, by unc0rr
- Render messages to string
2017-01-14, by unc0rr
Add more messages to the parser
2017-01-11, by unc0rr
Optional parameters parsing function
2017-01-11, by unc0rr
Some parsing using nom
2017-01-08, by unc0rr
Give up on lalrpop, let's try nom
2017-01-07, by unc0rr
Still trying to make parser work
2017-01-06, by unc0rr
Start on messages parser
2017-01-05, by unc0rr
- Start protocol parser implementation
2017-01-03, by unc0rr
Refactor modules layout
2017-01-02, by unc0rr
- Use netbuf buffers for client connection stream
2017-01-02, by unc0rr
Refactor code to add more structure to it
2017-01-01, by unc0rr
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