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- Small warning fix
ios-revival
2015-08-11, by antonc27
- Actually fix for rendering on iOS ]:->
ios-revival
2015-08-10, by antonc27
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
ios-revival
2015-08-10, by antonc27
- Some weird staff with bounds commented here
ios-revival
2015-08-10, by antonc27
- Bogus 'lodeNiceHogs' disabled
ios-revival
2015-08-10, by antonc27
- Restore game functionality disabled, because it blocks main screen
ios-revival
2015-08-10, by antonc27
Added tag Nice one for changeset 0f5961910e27
ios-revival
2015-08-09, by antonc27
- Resolves problem with wrong path to chef hat on iOS
ios-revival
2015-08-09, by antonc27
- Fix for wrong start paramIndex in case of Hwlibrary
ios-revival
2015-08-09, by antonc27
- Fix for new name of SDL 2 libraries
ios-revival
2015-08-09, by antonc27
- Fix for launching with SDL
ios-revival
2015-08-08, by antonc27
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app
ios-revival
2015-08-08, by antonc27
- Fix for "error: invalid abbreviation code [115] for DIE at"
ios-revival
2015-08-08, by antonc27
- Fix for PascalImports and for GenLandPreview
ios-revival
2015-08-08, by antonc27
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