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tweak land angle detection/portal a bit
2010-05-03, by sheepluva
Engine:
2010-05-02, by smxx
Minor tweak. Still needs a lot of work.
2010-05-02, by nemo
js' patch that restores Vsync on snow leopard
2010-05-02, by koda
hax
2010-05-02, by nemo
Revert switch behaviour (can't use AfterAttack here) remove unneeded value from jetpack definition
2010-05-02, by nemo
Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.
2010-05-02, by nemo
add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
2010-05-02, by sheepluva
A basic hedgehog svg trace, for convenience when generating a hedgehog likeness, since repo lacks a high-res hedgehog
2010-05-02, by nemo
Drown the hog using the piano
2010-05-02, by nemo
Avoid checking in log spam.
2010-05-02, by nemo
Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots)
2010-05-02, by nemo
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
2010-05-02, by nemo
adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
2010-05-01, by koda
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
2010-05-01, by koda
Engine:
2010-05-01, by smxx
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