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Allow skipping the bundle step after install on OSX
2015-06-02, by koda
Make sure that the png library name is always defined
2015-06-02, by koda
Fix libsdl bundling on OSX when library rather than framework is used
2015-06-02, by koda
Move OSX SDL library configuration from SDLh to proper CMakeLists
2015-06-02, by koda
Fix retina rendering on OSX
2015-06-02, by koda
Fix building on OSX when autoupdate is disabled
2015-06-01, by koda
LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
2015-05-26, by sheepluva
add a bit more spacing around stars, add pad parameter to increase spacing between objects
2015-05-27, by nemo
- reorder waypoint preview
2015-05-27, by mikade
- preview generation for rubbers, air-mines, crates, barrels
2015-05-27, by mikade
merge
2015-05-26, by unC0Rr
merge git head and hg head
2015-05-26, by sheepluva
Make sure to have gstMoving flag cleared
2015-05-26, by unC0Rr
call setScript update if scheme changes, due to scriptparams
2015-05-25, by nemo
merge
2015-05-25, by sheepluva
Also preview waypoints
2015-05-25, by nemo
some changelog additions, not complete yet
2015-05-25, by sheepluva
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
2015-05-25, by nemo
Merge pull request #34 from CaF2/master
2015-05-25, by sheepluva
prevent damage colouring of indestructible terrain
2015-05-25, by nemo
Changed to continental supplies from the DLC, because its better :P
2015-05-25, by caf2
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
2015-05-24, by nemo
Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
2015-05-24, by nemo
Put types into a separate file
qmlfrontend
2015-07-21, by unc0rr
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