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overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-23, by nemo
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
2018-11-23, by unc0rr
Backed out changeset 084af6d2685f
2018-11-22, by Wuzzy
Add a few translator comments to some not-so-obvious strings
2018-11-22, by Wuzzy
Slightly correct russian translations in ru.txt (typos and sense)
2018-11-22, by Grigory Ustinov
fix casing
2018-11-22, by alfadur
Update russian translation in ru.txt
2018-11-22, by Grigory Ustinov
It was bad idea to store QByteArray referencing memory on stack
2018-11-22, by unC0Rr
Support new message format in frontend
2018-11-22, by unC0Rr
Send seed to engine to receive random map previews
2018-11-22, by unC0Rr
- Move EngineInstance into a separate module
2018-11-22, by unC0Rr
Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
2018-11-22, by unC0Rr
prevent qtmain from not being linked in on windows
2018-11-22, by alfadur
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
2018-11-21, by Wuzzy
prevent SDL2main from being linked in on windows
2018-11-21, by alfadur
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