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Make FPNum use saturating calculations
transitional_engine
4 days ago, by unC0Rr
Implement passing of available ammo to rust AI
transitional_engine
6 days ago, by unC0Rr
Add templates for maps with 3 to 8 vertical structures
transitional_engine
9 days ago, by unC0Rr
Add the template to selection
transitional_engine
2 weeks ago, by unC0Rr
Add one more template
transitional_engine
2 weeks ago, by unC0Rr
Tweak the rest of map templates
transitional_engine
3 weeks ago, by unC0Rr
* Introduce concept of invizible walls to constrain outline map generation
transitional_engine
3 weeks ago, by unC0Rr
Add a tool visualizing map templates
transitional_engine
3 weeks ago, by unC0Rr
Merge tip
transitional_engine
4 weeks ago, by unC0Rr
Make AI less annoying
transitional_engine
4 weeks ago, by unC0Rr
Add some progress on rust AI
transitional_engine
4 weeks ago, by unC0Rr
Start on AI implementation in rust
transitional_engine
8 weeks ago, by unC0Rr
- Update corrosion
transitional_engine
4 weeks ago, by unC0Rr
Wrap chat lines into div
default
2 months ago, by unC0Rr
Remove old code
transitional_engine
3 months ago, by unC0Rr
Add templates for different maze styles
transitional_engine
3 months ago, by unC0Rr
Sanitize maze mapgen code a bit
transitional_engine
3 months ago, by unC0Rr
Use rust implementation of maze generator in engine
transitional_engine
3 months ago, by unC0Rr
Add maze land generator ported from pascal engine
transitional_engine
3 months ago, by unC0Rr
Fix test to match new yaml structure
transitional_engine
3 months ago, by unC0Rr
Add install script for tiles
transitional_engine
3 months ago, by unC0Rr
Fix cavern templates
transitional_engine
3 months ago, by unC0Rr
Make outline template generator behave more like old engine
transitional_engine
3 months ago, by unC0Rr
Make Point::with_margin function safe to use
transitional_engine
3 months ago, by unC0Rr
Allow switching between outline and wfc map generators
transitional_engine
3 months ago, by unC0Rr
Make pas2c engine work with hwengine-future
transitional_engine
3 months ago, by unC0Rr
Pass full path to WFC for tile loading
transitional_engine
3 months ago, by unC0Rr
Make pascal engine link to hwengine-future and use WFC generator
transitional_engine
3 months ago, by unC0Rr
Merge default
transitional_engine
3 months ago, by unC0Rr
Add corrosion as a subdirectory, CMake fixes
transitional_engine
3 months ago, by unC0Rr
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
3 months ago, by unC0Rr
Avoid creating unused string that is quite costly to produce
3 months ago, by unC0Rr
Improve pas2c rtl performance by avoiding double iteration on strings
3 months ago, by unC0Rr
Implement triggering advancement of simulation in qmlfrontend
7 months ago, by unC0Rr
Implement key bindings
7 months ago, by unC0Rr
Handle game view resize
7 months ago, by unC0Rr
Improve AI aiming with minigun
7 months ago, by unC0Rr
Wonder if anyone is trying to build this game anymore
7 months ago, by unC0Rr
Allow to move camera by dragging mouse cursor over game field
7 months ago, by unC0Rr
Fix build
8 months ago, by unC0Rr
Port QML frontend to Qt6, use rendering to framebuffer object
8 months ago, by unC0Rr
Start on adopting corrosion
transitional_engine
11 months ago, by unC0Rr
Merge default
transitional_engine
15 months ago, by unC0Rr
Fix type
transitional_engine
15 months ago, by unC0Rr
sndCover now falls back to sndWatchThis OR sndFire.
8 months ago, by spudpiggy
Fixed grammar, and reworded a few sentences to sound better.
8 months ago, by spudpiggy
fix early room deletion
9 months ago, by alfadur
fix room joining
9 months ago, by alfadur
thread server reference through dispatch to ensure rooms can be auto dropped
9 months ago, by alfadur
fix leaving rooms
9 months ago, by alfadur
fix rejoining
9 months ago, by alfadur
add some more buffer space
9 months ago, by alfadur
grow network buffer periodically
9 months ago, by alfadur
fix protocol recovery
9 months ago, by alfadur
merge the kick notice suppression
9 months ago, by nemo
merge the lobby suppression
9 months ago, by nemo
suppress this message too.
1.0.0
9 months ago, by nemo
requested change by andu. filtering out ignored player. lobby notice
1.0.0
9 months ago, by nemo
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
1.0.0
9 months ago, by nemo
a couple more todos
10 months ago, by alfadur
fix connection errors carrying over to new clients
10 months ago, by alfadur
add some more todo!s
10 months ago, by alfadur
fix server build
10 months ago, by alfadur
fix protocol parser life assurance
10 months ago, by alfadur
fix voting rights
10 months ago, by alfadur
Revive cabal build of the game server
10 months ago, by Vekhir
fix for Arch package
11 months ago, by alfadur
Fix server build with modern mtl library
11 months ago, by Vekhir
Modernize engine protocol parser
14 months ago, by unC0Rr
Add some cosmetic/consistency fixes
14 months ago, by unC0Rr
Implement pinging of the server every 30 seconds
14 months ago, by unC0Rr
Adopt more recent versions of dependencies, apply clippy fixes
14 months ago, by unC0Rr
Replace 'var' with 'let' in flag/grave/hat XHTML previews
16 months ago, by Wuzzy
Clean up flag/grave/hats XHTML preview pages
16 months ago, by Wuzzy
Unbreak pas2c build
16 months ago, by unC0Rr
Merge default
transitional_engine
16 months ago, by unC0Rr
add some round() so that the scale factor compiles at least with non-integer values
16 months ago, by nemo
pull in neglected fix
16 months ago, by nemo
Fixed a memory leak
23 months ago, by Sergey Alirzaev
Add ExtraDamage icon variant for locales with comma as decimal separator
17 months ago, by Wuzzy
Make use of GetEngineString in Lua scripts
18 months ago, by Wuzzy
CS: Add support for King Mode and PlaceHog
18 months ago, by Wuzzy
Add GetEngineString function to expose some string IDs to Lua
18 months ago, by Wuzzy
CS: Disable game flags incompatible with this script
18 months ago, by Wuzzy
CS: Remove hog switch arrows on continent phase if switching gameflag is used
18 months ago, by Wuzzy
Fix error if passing bad number script param to Battallion/Space Invasion
18 months ago, by Wuzzy
Fix errors if passing bad script param to [Tech]Racer
18 months ago, by Wuzzy
Updated Spanish translation
18 months ago, by martinraul
Fix linking against sdl2-mixer
18 months ago, by unC0Rr
Fix pas2C build fail in uLocale
18 months ago, by Wuzzy
Fix game freezing if Format arg contains '%1', '%2', etc. (bug 851)
18 months ago, by Wuzzy
Fix off-by-1 error leading to crash
18 months ago, by unC0Rr
Fix pas2c build erroring after parsec added function we already define
18 months ago, by unc0rr
Fix speech bubble not wrapping if contain quote marks (bug 753)
19 months ago, by Wuzzy
Make tardis avoid water during Sudden Death
19 months ago, by Wuzzy
Close Esc menu when chat opens
19 months ago, by Wuzzy
Don't destroy chat when window loses focus (bug 623)
19 months ago, by Wuzzy
Properly close chat after quit command
19 months ago, by Wuzzy
Fix CMake warning for position of cmake version
19 months ago, by Wuzzy
Start PoC of pas2rust conversion routine
20 months ago, by unc0rr
Refactor const names in uScript, no logic change
20 months ago, by unc0rr
workaround for FPC 3.2.2 linking bug
20 months ago, by alfadur
disable videorec by default in vcpkg build
20 months ago, by alfadur
fix vcpkg build
20 months ago, by alfadur
force dllexport for physlayer interface
20 months ago, by alfadur
optimize out allocations in data iterator
21 months ago, by alfadur
add iteration overhead benchmark
21 months ago, by alfadur
use multiple components for iteration benchmark
21 months ago, by alfadur
fix component removal
21 months ago, by alfadur
optimize type mask iteration
21 months ago, by alfadur
add component manipulation benchmark
21 months ago, by alfadur
remove events
21 months ago, by alfadur
add some server todos
21 months ago, by alfadur
separate out DB task
21 months ago, by alfadur
add back server TLS support
21 months ago, by alfadur
add basic ECS benchmark
21 months ago, by alfadur
and this one
21 months ago, by nemo
also these
21 months ago, by nemo
switch server
21 months ago, by nemo
This is yet another (empty) testing commit for the world to admire.
21 months ago, by sheepluva
add a client moderator flag just to commit something
21 months ago, by alfadur
This is an empty commit, for testing purposes.
21 months ago, by sheepluva
Fix water level, add medium template
transitional_engine
21 months ago, by unC0Rr
expand theme definition
22 months ago, by alfadur
Format the code, apply clippy fixes
transitional_engine
22 months ago, by unC0Rr
Allow defining compatible edges for grid, add few more templates
transitional_engine
22 months ago, by unC0Rr
Some bug fixes, build fixes and code formatting
transitional_engine
22 months ago, by unC0Rr
Get wavefront collapse generator to work in engine
transitional_engine
22 months ago, by unC0Rr
Refactor mapgen to allow for easy switching between generators
transitional_engine
22 months ago, by unC0Rr
Refactor landgen package structure
transitional_engine
22 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
22 months ago, by unC0Rr
Fix some bugs
transitional_engine
22 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
22 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
22 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
22 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
23 months ago, by unC0Rr
Fix mapgen
transitional_engine
23 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
23 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
23 months ago, by unC0Rr
fix typo
23 months ago, by jpr
update credits
23 months ago, by alfadur
update spanish engine translation
23 months ago, by alfadur
merge to trunk
23 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
23 months ago, by nemo
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
23 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
23 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
24 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
24 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
24 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
24 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
24 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
2022-12-13, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
2022-12-09, by unC0Rr
Improve performance of CheckGearNear
2022-12-01, by unC0Rr
Optimize hwFloat multiplication a bit
2022-11-30, by unC0Rr
Fix camera move control in qmlfrontend
2022-11-15, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
2022-11-15, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-15, by unC0Rr
Adapt hwrunner to the changed API
2022-11-13, by unc0rr
Allow passing data_path from QML
2022-11-12, by unc0rr
Implement data path
2022-11-12, by unc0rr
GameServer: bump network dependency
2022-11-05, by Sergey Alirzaev
Remove stray debugging
2022-11-06, by unc0rr
- Run engine and socket listener in parallel to avoid ping timeouts
2022-10-28, by unc0rr
merge branch
2022-10-24, by nemo
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
2022-10-24, by nemo
bump version
2022-10-24, by nemo
Simplify code
2022-10-06, by unC0Rr
Add some work towards having checker work with the new server
2022-09-29, by unC0Rr
Add replay storage to the new server implementation
2022-09-29, by unC0Rr
Fix a couple issues
2022-09-29, by unC0Rr
Change the next major release version number to 1.1.0
2022-09-27, by S.D.
Allow to see rooms of incompatible versions in the lobby
2022-09-27, by S.D.
Fix clang-15 compile error
2022-09-23, by LocutusOfBorg
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-23, by S.D.
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-23, by S.D.
fix the other 2 pred/succ conversions
1.0.0
2022-09-21, by alfadur
fix pred/succ conversion
1.0.0
2022-09-21, by alfadur
fix the other 2 pred/succ conversions
2022-09-21, by alfadur
fix pred/succ conversion
2022-09-21, by alfadur
merge from 1.0 branch
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
I keep forgetting to bump the patch version
1.0.0
1.0.2-release
2022-09-12, by nemo
Removed tag 1.0.2-release
1.0.0
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
Mark global variables in implementation section static
1.0.0
2020-10-22, by unC0Rr
Fix lack of declaration decorations for dynamic arrays in Pas2C
1.0.0
2020-10-20, by unc0rr
removed at request
1.0.0
2022-09-12, by LocutusOfBorg
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
1.0.0
2022-09-12, by LocutusOfBorg
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
1.0.0
2022-09-12, by Jens Petersen
do the actual remove
1.0.0
2022-09-12, by Simon McVittie
Remove FindSDL2 find-module, use sdl2-config.cmake instead
1.0.0
2022-09-12, by Simon McVittie
merge to trunk
2022-09-07, by nemo
Added tag 1.0.1-release for changeset 9dceb83331d5
1.0.0
2022-09-07, by nemo
Removed tag 1.0.1-release
1.0.0
2022-09-07, by nemo
forgot to bump the patch num
1.0.0
1.0.1-release
2022-09-07, by nemo
Added tag 1.0.1-release for changeset fcea0f51d94f
1.0.0
2022-09-07, by nemo
Fix the sound issues and crashes on some platforms
1.0.0
2022-09-06, by S.D.
Fix texture copying routine not taking pitch into account
2022-07-26, by unc0rr
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
2022-05-20, by nemo
Comment out conflicting flag
2022-05-11, by unC0Rr
Ignore dist-newstyle folder
2022-05-11, by unC0Rr
Implement appropriate routing of checker messages
2022-05-11, by unC0Rr
better sentry free fall behavior
2022-05-10, by alfadur
add density to sentries
2022-05-10, by alfadur
pass unicode paths as base64 on windows
2022-05-09, by alfadur
revert blowtorch hit frequency reduction
2022-05-09, by alfadur
remove Hedgehog from generated mines
2022-05-09, by alfadur
fix minigun bullet collision detection
2022-05-09, by alfadur
make unplaced hogs a bit less interactive
2022-04-26, by nemo
Fix typo, small adjustments
2022-04-20, by unC0Rr
Update Wuzzy's e-mail address in credits
2022-04-07, by Wuzzy
limit scope of u128 operations in sqrt
2022-03-15, by alfadur
port sqrt optimization to u128 case
2022-03-14, by alfadur
Fix incorrect calculation of target point in AI drill strike test
2022-03-14, by unC0Rr
1.0.0 merge
2022-02-05, by nemo
avcodec 59+ compatibility
1.0.0
2022-02-05, by LocutusOfBorg
update to mysql_async
2022-02-03, by alfadur
add back client timeouts
2022-02-01, by alfadur
move server network to tokio
2022-02-01, by alfadur
update protocol 📦
2022-01-31, by alfadur
add direct access to gear data
2022-01-28, by alfadur
add type safe power of two sizes
2022-01-27, by alfadur
use grid only for static gears
2022-01-25, by alfadur
fix typo in german lua strings
2021-12-02, by Zaubermaus
make seduction work on sentries
2021-10-16, by alfadur
remove owner from wild sentries
2021-10-16, by alfadur
fix sentry bullet misattribution
2021-10-16, by alfadur
paint sentries in clan colors
2021-10-16, by alfadur
make domesticated sentries not target their owners
2021-10-16, by alfadur
reduce blowtorch radius to avoid grabbing gears behind current🦔
2021-10-16, by alfadur
reduce digging damage frequency
2021-10-16, by alfadur
use array map in timer constructor
2021-09-09, by alfadur
Avoid crashing on physfs failure
2021-09-07, by alfadur
workaround for FPC 3.2.0 ICE
1.0.0
2020-08-10, by alfadur
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
2021-07-14, by unc0rr
Publish join and part commands as well
2021-07-14, by unc0rr
Begin attempt to convert checker into async using tokio
2021-07-10, by unc0rr
eat warnings
2021-07-01, by alfadur
- Update hedgewars-network-protocol library with messages needed for checker
2021-06-30, by unc0rr
Add parser and idempotention tests for server messages
2021-06-30, by unc0rr
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
2021-06-26, by sheepluva
add comment header to function to pretend that I care
2021-06-25, by sheepluva
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
2021-06-25, by sheepluva
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
2021-06-25, by sheepluva
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
2021-06-24, by sheepluva
Extract network protocol into a separate crate
2021-06-23, by unc0rr
Hopefully this is a little more sensible
2021-06-23, by nemo
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version"
2021-06-22, by sheepluva
update nom
2021-06-22, by alfadur
update mio
2021-06-22, by alfadur
add polled timer
2021-06-21, by alfadur
update glutin
2021-06-20, by alfadur
fix error string
2021-06-20, by alfadur
load haskell directly into Replay
2021-06-20, by alfadur
find excuses to use shiny new 🦀 features
2021-06-19, by alfadur
Add sample ubot plugin written in haskell
2021-06-17, by unc0rr
Update mingpt plugin to include recent chat history in the seed
2021-06-15, by unc0rr
Fix detection of message author in ubot core
2021-06-15, by unc0rr
Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
2021-06-12, by unc0rr
Add url bot plugin based on url-bot-rs (only the difference from their repo)
2021-06-12, by unc0rr
Add main module for irc bot which serves as an irc<>rabbitmq relay
2021-06-08, by unc0rr
Use the singular 'they' in code comments, where it makes sense
2021-05-28, by Wuzzy
German announcer messages: Remove gender assumptions
2021-05-28, by Wuzzy
Singular 'they': Update comments in engine locale files
2021-05-28, by Wuzzy
Use 'singular they' instead of 'he'
2021-05-28, by Wuzzy
Hedgewars lobby to IRC proxy
2021-05-26, by sheepluva
bug #823 missing nil checks crasher introduced in r4aa19b21707d
1.0.0
2021-04-13, by nemo
bug #823 missing nil checks crasher introduced in r4aa19b21707d
2021-04-13, by nemo
Add missing column in credits.csv
2021-04-05, by Wuzzy
add const generics to physics step
2021-03-24, by alfadur
Fix build with Qt 5.15+
1.0.0
2020-06-04, by felixonmars
anarchist flags
2021-03-15, by L29Ah
fix framebuffer sizing
2021-01-21, by alfadur
add wgpu support to hwrunner
2021-01-21, by alfadur
move time out of physics
2021-01-07, by alfadur
Add alfadur to credits for Mushroom/Teapot graves
2020-12-13, by Wuzzy
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
2020-12-13, by Wuzzy
Fix crash when spawning vgtSmallDamageTag in Lua
2020-12-13, by Wuzzy
Lua locale check: Disable line length warning
2020-12-07, by Wuzzy
Credit heretic43 for zh_CN translation
2020-12-07, by Wuzzy
Update translation: zh_CN
2020-12-07, by heretic43
implement event cancelation
2020-11-17, by alfadur
fix event registration
2020-11-17, by alfadur
reduce fps
2020-11-16, by alfadur
get texcoords from atlas
2020-11-15, by alfadur
add texturing to gear renderer
2020-11-14, by alfadur
fix triangle count
2020-11-13, by alfadur
start drawing gears
2020-11-13, by alfadur
safetize buffer interface
2020-11-13, by alfadur
safetize texture interface
2020-11-12, by alfadur
allow finding sprites
2020-11-12, by alfadur
restore gear generation
2020-11-11, by alfadur
remove crash from collision
2020-11-11, by alfadur
fix indexing
2020-11-11, by alfadur
trying to build
2020-11-11, by nemo
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
2020-10-22, by unC0Rr
Fix some problems caught by C compiler
2020-10-22, by unC0Rr
Mark global variables in implementation section static
2020-10-22, by unC0Rr
add more const qualifiers to maintain a semblance of activity
2020-10-21, by alfadur
Fix lack of declaration decorations for dynamic arrays in Pas2C
2020-10-20, by unc0rr
AI: Nerf piano rating; AI will now only use it if it expects huge damage
2020-10-12, by Wuzzy
Fix freeze when aiming laser at 90° into sky
2020-10-12, by Wuzzy
Fix minor offset mismatch with wrapping laser
2020-10-12, by Wuzzy
Fix laser sight wrapping sometimes wrapping too often
2020-10-12, by Wuzzy
Disable text highlight for TimeBox "disclaimer" in all languages
2020-10-08, by Wuzzy
AI: Add reuse bonus to SMine (like shotgun)
2020-10-08, by Wuzzy
Fix AI sometimes making weird SMine shots
2020-10-08, by Wuzzy
Fix hammer not digging when hitting hog with 0 health
2020-10-08, by Wuzzy
Fix hog not returning from TimeBox when all land was destroyed
2020-10-08, by Wuzzy
AI: Don't sacrifice final hog with kami or piano
2020-10-07, by Wuzzy
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
2020-09-10, by unC0Rr
fix vcpkg build
2020-09-06, by alfadur
workaround for FPC 3.2.0 ICE
2020-08-10, by alfadur
Display lobby chat in checker
2020-08-09, by unc0rr
add teapot grave
2020-08-01, by alfadur
improve 🍄 shading
2020-07-31, by alfadur
add 🍄 grave
2020-07-31, by alfadur
KeyBindToName: Return HW's internal key name if SDL yields no name
2020-07-20, by Wuzzy
Fix piano spawning vgtNote if slot key without sound was pressed
2020-07-19, by Wuzzy
AI: Add new sine gun test (still WIP)
2020-07-19, by Wuzzy
AI: Don't end ammo tests too early for knife and drill rocket
2020-07-19, by Wuzzy
AI: Fix bad AI collision checks
2020-07-19, by Wuzzy
Fix some incorrect AI collision checks
2020-07-18, by Wuzzy
AI: Update list of gears that trigger activity
2020-07-17, by Wuzzy
Flags preview: Hide CPU flags
2020-07-16, by Wuzzy
make water sentries more resistant to sinking
2020-07-16, by alfadur
don't delete shotgun shot after it has parted
2020-07-12, by alfadur
add collision to land sentries
2020-07-12, by alfadur
world wrap water sentries
2020-07-12, by alfadur
place some generated sentries in water
2020-07-11, by alfadur
improve sentry jumping out
2020-07-11, by alfadur
improve sentry target selection
2020-07-11, by alfadur
port behavior to water sentries
2020-07-11, by alfadur
allow deploying sentries on water
2020-07-11, by alfadur
add sentry deployment step
2020-07-11, by alfadur
prevent sentries from getting stuck in the corners
2020-07-11, by alfadur
fix sentry left jump
2020-07-09, by alfadur
make sentries reload after being hit
2020-07-09, by alfadur
add smoking to damaged sentries
2020-07-09, by alfadur
allow damaging sentries
2020-07-09, by alfadur
improve sentry spawn
2020-07-08, by alfadur
use named constants in FindPlace
2020-07-08, by alfadur
Fix AI sometimes using up all health in resurrector
2020-07-08, by Wuzzy
AI: Laser sight removes upper range cap for shotgun
2020-07-08, by Wuzzy
Update German translation, fix 1 typo
2020-07-08, by Wuzzy
Update locale files
2020-07-08, by Wuzzy
Rename chat size label in frontend
2020-07-08, by Wuzzy
AI: Don't use airstrikes if negative gravity
2020-07-08, by Wuzzy
Teach AI how to use snowball
2020-07-08, by Wuzzy
Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
2020-07-08, by Gianfranco Costamagna
update server network
2020-07-08, by Jens Petersen
Remove Vamp/Resurrect ammos in gfInvulnerable mode
2020-07-07, by Wuzzy
allow adding teams while round is in progress
2020-07-07, by alfadur
gfInvulnerable: Fix misplaced halo icon
2020-07-07, by Wuzzy
Fix some HUD icon issues in gfInvulnerable
2020-07-07, by Wuzzy
Fix hog sometimes not falling after using resurrector
2020-07-06, by Wuzzy
AI: No longer afraid of heights if invulnerable
2020-07-06, by Wuzzy
AI: Reset remembered gravity on Think and TestAmmos
2020-07-06, by Wuzzy
AI: Teach AI to use low gravity
2020-07-06, by Wuzzy
AI: Add aiGravity and aiGravityf variables
2020-07-06, by Wuzzy
Rename windSpeed variable to aiWindSpeed
2020-07-06, by Wuzzy
AI: 0.01% chance to use kamikaze with "wishes" ;-)
2020-07-06, by Wuzzy
Fix typo
2020-07-06, by Wuzzy
AI: Teach how to use resurrector fast
2020-07-06, by Wuzzy
Teach AI how to use resurrector
2020-07-06, by Wuzzy
Fix chat lines bleeding below screen for large font
2020-07-06, by Wuzzy
Reduce maximum chat size to 400%
2020-07-05, by Wuzzy
Add placeholder icon and text for sentry bot
2020-07-05, by Wuzzy
AI: Switch to amNothing instead of amSkip to unselect weapon
2020-07-05, by Wuzzy
Teach top AI level to track falling with airstrikes
2020-07-05, by Wuzzy
AI: Teach AI that piano can't blast thru solid land
2020-07-05, by Wuzzy
AI: Airborne attacks: Move height of target X to first hit
2020-07-05, by Wuzzy
Follow airplane gear on spawn
2020-07-05, by Wuzzy
AI: Fix starting height of airborne attacks
2020-07-05, by Wuzzy
AI: Improve drill strike prediction
2020-07-05, by Wuzzy
fix hitorder dispatch
2020-07-05, by alfadur
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
2020-07-05, by sheepluva
[backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
ui-scaling
2020-07-05, by Wuzzy
[backport] Chat scale: Move setting to Video tab
ui-scaling
2020-07-05, by Wuzzy
add basic jumping to sentries
2020-07-05, by alfadur
Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
2020-07-05, by Wuzzy
Chat scale: Move setting to Video tab
2020-07-05, by Wuzzy
fix accidential resurrection of removed code of merge 63e2b7b2ec47
2020-07-04, by sheepluva
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