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Fix first ammo row being invisible when there's only one weapon in the first row
2017-10-20, by Wuzzy
Fix a few German typos and weird grammar
2017-10-20, by Wuzzy
Update German Lua and campaign translations
2017-10-20, by Wuzzy
Run update_lua_locale_files.sh
2017-10-20, by Wuzzy
Turn loc_gen.txt into an executable Shell script
2017-10-20, by Wuzzy
Fix bubbles drawn on the wrong side when hog drowns and faces right
2017-10-20, by Wuzzy
Increase chance for AI to use tardis over skip
2017-10-20, by Wuzzy
AI player checks if it can use tardis before selecting it
2017-10-20, by Wuzzy
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
2017-10-18, by nemo
AI hogs use timebox instead of skip if clueless what to do
2017-10-18, by Wuzzy
AI doesn't use extra damage/vampirism/invulnerable again if already active
2017-10-18, by Wuzzy
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
2017-10-18, by Wuzzy
Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
2017-10-18, by Wuzzy
Fix rubber duck not being used in Highlander
2017-10-18, by Wuzzy
Also drop air mine and rubber duck from Construction Mode crates
2017-10-16, by Wuzzy
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