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GCI2012: No More Hovering
2013-01-14, by dag10
move platform code around, based off a gci task by dag10
2013-01-14, by koda
GCI2012: Subscribe for Network
2013-01-14, by koda
keep engine target name consistent across platforms
2013-01-14, by koda
provide a nice mission description, feel free to improve
2013-01-14, by koda
GCI2012: Improve Game Configuration Widget
2013-01-14, by dag10
Merge
2013-01-14, by unc0rr
Fix build
2013-01-13, by unc0rr
Hat selection reworked
2013-01-13, by dag10
Prevent camera from moving with auto camera disabled when remote teams are targetting
2013-01-12, by nemo
Logon procedure for checkers, introduce invisible clients
2013-01-13, by unc0rr
- Start work on checker
2013-01-12, by unc0rr
Fix tons of warnings
2013-01-10, by martin_bede
Throw away stupid Data.Seq
2013-01-10, by unc0rr
Fix build
2013-01-09, by unc0rr
Merged default
2013-01-08, by vitiv
lua API functions to enable or disable game flags
2013-01-08, by martin_bede
correct rope tip
2013-01-07, by nemo
Added "New account" button when connectiong to the official server
2013-01-08, by vitiv
Merge from default
flibqtfrontend
2013-01-04, by unc0rr
- Unbreak build with .pro file
2013-01-04, by unc0rr
Tips are now loaded from an xml file.
2013-01-02, by martin_bede
simplified physfs cmake
2013-01-03, by koda
Removed wiggle 3D mode, reorder the list of 3D modes.
2013-01-03, by martin_bede
have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
2013-01-04, by koda
GCI2012: Resolution Freedom
2013-01-04, by koda
Tweaked the resolution option layout.
2013-01-03, by vitiv
GCI2012: Unix Qt Signals
2013-01-02, by martin_bede
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