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This is yet another (empty) testing commit for the world to admire.
20 months ago, by sheepluva
add a client moderator flag just to commit something
20 months ago, by alfadur
This is an empty commit, for testing purposes.
20 months ago, by sheepluva
Fix water level, add medium template
transitional_engine
20 months ago, by unC0Rr
expand theme definition
21 months ago, by alfadur
Format the code, apply clippy fixes
transitional_engine
21 months ago, by unC0Rr
Allow defining compatible edges for grid, add few more templates
transitional_engine
21 months ago, by unC0Rr
Some bug fixes, build fixes and code formatting
transitional_engine
21 months ago, by unC0Rr
Get wavefront collapse generator to work in engine
transitional_engine
21 months ago, by unC0Rr
Refactor mapgen to allow for easy switching between generators
transitional_engine
21 months ago, by unC0Rr
Refactor landgen package structure
transitional_engine
21 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
21 months ago, by unC0Rr
Fix some bugs
transitional_engine
21 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
21 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
21 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
21 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
21 months ago, by unC0Rr
Fix mapgen
transitional_engine
21 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
21 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
21 months ago, by unC0Rr
fix typo
22 months ago, by jpr
update credits
22 months ago, by alfadur
update spanish engine translation
22 months ago, by alfadur
merge to trunk
22 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
22 months ago, by nemo
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
22 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
22 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
22 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
22 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
22 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
22 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
22 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
23 months ago, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
23 months ago, by unC0Rr
Improve performance of CheckGearNear
23 months ago, by unC0Rr
Optimize hwFloat multiplication a bit
23 months ago, by unC0Rr
Fix camera move control in qmlfrontend
2022-11-15, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
2022-11-15, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-15, by unC0Rr
Adapt hwrunner to the changed API
2022-11-13, by unc0rr
Allow passing data_path from QML
2022-11-12, by unc0rr
Implement data path
2022-11-12, by unc0rr
GameServer: bump network dependency
2022-11-05, by Sergey Alirzaev
Remove stray debugging
2022-11-06, by unc0rr
- Run engine and socket listener in parallel to avoid ping timeouts
2022-10-28, by unc0rr
merge branch
2022-10-24, by nemo
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
2022-10-24, by nemo
bump version
2022-10-24, by nemo
Simplify code
2022-10-06, by unC0Rr
Add some work towards having checker work with the new server
2022-09-29, by unC0Rr
Add replay storage to the new server implementation
2022-09-29, by unC0Rr
Fix a couple issues
2022-09-29, by unC0Rr
Change the next major release version number to 1.1.0
2022-09-27, by S.D.
Allow to see rooms of incompatible versions in the lobby
2022-09-27, by S.D.
Fix clang-15 compile error
2022-09-23, by LocutusOfBorg
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-23, by S.D.
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-23, by S.D.
fix the other 2 pred/succ conversions
1.0.0
2022-09-21, by alfadur
fix pred/succ conversion
1.0.0
2022-09-21, by alfadur
fix the other 2 pred/succ conversions
2022-09-21, by alfadur
fix pred/succ conversion
2022-09-21, by alfadur
merge from 1.0 branch
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
I keep forgetting to bump the patch version
1.0.0
1.0.2-release
2022-09-12, by nemo
Removed tag 1.0.2-release
1.0.0
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
Mark global variables in implementation section static
1.0.0
2020-10-22, by unC0Rr
Fix lack of declaration decorations for dynamic arrays in Pas2C
1.0.0
2020-10-20, by unc0rr
removed at request
1.0.0
2022-09-12, by LocutusOfBorg
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
1.0.0
2022-09-12, by LocutusOfBorg
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
1.0.0
2022-09-12, by Jens Petersen
do the actual remove
1.0.0
2022-09-12, by Simon McVittie
Remove FindSDL2 find-module, use sdl2-config.cmake instead
1.0.0
2022-09-12, by Simon McVittie
merge to trunk
2022-09-07, by nemo
Added tag 1.0.1-release for changeset 9dceb83331d5
1.0.0
2022-09-07, by nemo
Removed tag 1.0.1-release
1.0.0
2022-09-07, by nemo
forgot to bump the patch num
1.0.0
1.0.1-release
2022-09-07, by nemo
Added tag 1.0.1-release for changeset fcea0f51d94f
1.0.0
2022-09-07, by nemo
Fix the sound issues and crashes on some platforms
1.0.0
2022-09-06, by S.D.
Fix texture copying routine not taking pitch into account
2022-07-26, by unc0rr
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
2022-05-20, by nemo
Comment out conflicting flag
2022-05-11, by unC0Rr
Ignore dist-newstyle folder
2022-05-11, by unC0Rr
Implement appropriate routing of checker messages
2022-05-11, by unC0Rr
better sentry free fall behavior
2022-05-10, by alfadur
add density to sentries
2022-05-10, by alfadur
pass unicode paths as base64 on windows
2022-05-09, by alfadur
revert blowtorch hit frequency reduction
2022-05-09, by alfadur
remove Hedgehog from generated mines
2022-05-09, by alfadur
fix minigun bullet collision detection
2022-05-09, by alfadur
make unplaced hogs a bit less interactive
2022-04-26, by nemo
Fix typo, small adjustments
2022-04-20, by unC0Rr
Update Wuzzy's e-mail address in credits
2022-04-07, by Wuzzy
limit scope of u128 operations in sqrt
2022-03-15, by alfadur
port sqrt optimization to u128 case
2022-03-14, by alfadur
Fix incorrect calculation of target point in AI drill strike test
2022-03-14, by unC0Rr
1.0.0 merge
2022-02-05, by nemo
avcodec 59+ compatibility
1.0.0
2022-02-05, by LocutusOfBorg
update to mysql_async
2022-02-03, by alfadur
add back client timeouts
2022-02-01, by alfadur
move server network to tokio
2022-02-01, by alfadur
update protocol 📦
2022-01-31, by alfadur
add direct access to gear data
2022-01-28, by alfadur
add type safe power of two sizes
2022-01-27, by alfadur
use grid only for static gears
2022-01-25, by alfadur
fix typo in german lua strings
2021-12-02, by Zaubermaus
make seduction work on sentries
2021-10-16, by alfadur
remove owner from wild sentries
2021-10-16, by alfadur
fix sentry bullet misattribution
2021-10-16, by alfadur
paint sentries in clan colors
2021-10-16, by alfadur
make domesticated sentries not target their owners
2021-10-16, by alfadur
reduce blowtorch radius to avoid grabbing gears behind current🦔
2021-10-16, by alfadur
reduce digging damage frequency
2021-10-16, by alfadur
use array map in timer constructor
2021-09-09, by alfadur
Avoid crashing on physfs failure
2021-09-07, by alfadur
workaround for FPC 3.2.0 ICE
1.0.0
2020-08-10, by alfadur
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
2021-07-14, by unc0rr
Publish join and part commands as well
2021-07-14, by unc0rr
Begin attempt to convert checker into async using tokio
2021-07-10, by unc0rr
eat warnings
2021-07-01, by alfadur
- Update hedgewars-network-protocol library with messages needed for checker
2021-06-30, by unc0rr
Add parser and idempotention tests for server messages
2021-06-30, by unc0rr
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
2021-06-26, by sheepluva
add comment header to function to pretend that I care
2021-06-25, by sheepluva
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
2021-06-25, by sheepluva
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
2021-06-25, by sheepluva
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
2021-06-24, by sheepluva
Extract network protocol into a separate crate
2021-06-23, by unc0rr
Hopefully this is a little more sensible
2021-06-23, by nemo
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version"
2021-06-22, by sheepluva
update nom
2021-06-22, by alfadur
update mio
2021-06-22, by alfadur
add polled timer
2021-06-21, by alfadur
update glutin
2021-06-20, by alfadur
fix error string
2021-06-20, by alfadur
load haskell directly into Replay
2021-06-20, by alfadur
find excuses to use shiny new 🦀 features
2021-06-19, by alfadur
Add sample ubot plugin written in haskell
2021-06-17, by unc0rr
Update mingpt plugin to include recent chat history in the seed
2021-06-15, by unc0rr
Fix detection of message author in ubot core
2021-06-15, by unc0rr
Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
2021-06-12, by unc0rr
Add url bot plugin based on url-bot-rs (only the difference from their repo)
2021-06-12, by unc0rr
Add main module for irc bot which serves as an irc<>rabbitmq relay
2021-06-08, by unc0rr
Use the singular 'they' in code comments, where it makes sense
2021-05-28, by Wuzzy
German announcer messages: Remove gender assumptions
2021-05-28, by Wuzzy
Singular 'they': Update comments in engine locale files
2021-05-28, by Wuzzy
Use 'singular they' instead of 'he'
2021-05-28, by Wuzzy
Hedgewars lobby to IRC proxy
2021-05-26, by sheepluva
bug #823 missing nil checks crasher introduced in r4aa19b21707d
1.0.0
2021-04-13, by nemo
bug #823 missing nil checks crasher introduced in r4aa19b21707d
2021-04-13, by nemo
Add missing column in credits.csv
2021-04-05, by Wuzzy
add const generics to physics step
2021-03-24, by alfadur
Fix build with Qt 5.15+
1.0.0
2020-06-04, by felixonmars
anarchist flags
2021-03-15, by L29Ah
fix framebuffer sizing
2021-01-21, by alfadur
add wgpu support to hwrunner
2021-01-21, by alfadur
move time out of physics
2021-01-07, by alfadur
Add alfadur to credits for Mushroom/Teapot graves
2020-12-13, by Wuzzy
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
2020-12-13, by Wuzzy
Fix crash when spawning vgtSmallDamageTag in Lua
2020-12-13, by Wuzzy
Lua locale check: Disable line length warning
2020-12-07, by Wuzzy
Credit heretic43 for zh_CN translation
2020-12-07, by Wuzzy
Update translation: zh_CN
2020-12-07, by heretic43
implement event cancelation
2020-11-17, by alfadur
fix event registration
2020-11-17, by alfadur
reduce fps
2020-11-16, by alfadur
get texcoords from atlas
2020-11-15, by alfadur
add texturing to gear renderer
2020-11-14, by alfadur
fix triangle count
2020-11-13, by alfadur
start drawing gears
2020-11-13, by alfadur
safetize buffer interface
2020-11-13, by alfadur
safetize texture interface
2020-11-12, by alfadur
allow finding sprites
2020-11-12, by alfadur
restore gear generation
2020-11-11, by alfadur
remove crash from collision
2020-11-11, by alfadur
fix indexing
2020-11-11, by alfadur
trying to build
2020-11-11, by nemo
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
2020-10-22, by unC0Rr
Fix some problems caught by C compiler
2020-10-22, by unC0Rr
Mark global variables in implementation section static
2020-10-22, by unC0Rr
add more const qualifiers to maintain a semblance of activity
2020-10-21, by alfadur
Fix lack of declaration decorations for dynamic arrays in Pas2C
2020-10-20, by unc0rr
AI: Nerf piano rating; AI will now only use it if it expects huge damage
2020-10-12, by Wuzzy
Fix freeze when aiming laser at 90° into sky
2020-10-12, by Wuzzy
Fix minor offset mismatch with wrapping laser
2020-10-12, by Wuzzy
Fix laser sight wrapping sometimes wrapping too often
2020-10-12, by Wuzzy
Disable text highlight for TimeBox "disclaimer" in all languages
2020-10-08, by Wuzzy
AI: Add reuse bonus to SMine (like shotgun)
2020-10-08, by Wuzzy
Fix AI sometimes making weird SMine shots
2020-10-08, by Wuzzy
Fix hammer not digging when hitting hog with 0 health
2020-10-08, by Wuzzy
Fix hog not returning from TimeBox when all land was destroyed
2020-10-08, by Wuzzy
AI: Don't sacrifice final hog with kami or piano
2020-10-07, by Wuzzy
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
2020-09-10, by unC0Rr
fix vcpkg build
2020-09-06, by alfadur
workaround for FPC 3.2.0 ICE
2020-08-10, by alfadur
Display lobby chat in checker
2020-08-09, by unc0rr
add teapot grave
2020-08-01, by alfadur
improve 🍄 shading
2020-07-31, by alfadur
add 🍄 grave
2020-07-31, by alfadur
KeyBindToName: Return HW's internal key name if SDL yields no name
2020-07-20, by Wuzzy
Fix piano spawning vgtNote if slot key without sound was pressed
2020-07-19, by Wuzzy
AI: Add new sine gun test (still WIP)
2020-07-19, by Wuzzy
AI: Don't end ammo tests too early for knife and drill rocket
2020-07-19, by Wuzzy
AI: Fix bad AI collision checks
2020-07-19, by Wuzzy
Fix some incorrect AI collision checks
2020-07-18, by Wuzzy
AI: Update list of gears that trigger activity
2020-07-17, by Wuzzy
Flags preview: Hide CPU flags
2020-07-16, by Wuzzy
make water sentries more resistant to sinking
2020-07-16, by alfadur
don't delete shotgun shot after it has parted
2020-07-12, by alfadur
add collision to land sentries
2020-07-12, by alfadur
world wrap water sentries
2020-07-12, by alfadur
place some generated sentries in water
2020-07-11, by alfadur
improve sentry jumping out
2020-07-11, by alfadur
improve sentry target selection
2020-07-11, by alfadur
port behavior to water sentries
2020-07-11, by alfadur
allow deploying sentries on water
2020-07-11, by alfadur
add sentry deployment step
2020-07-11, by alfadur
prevent sentries from getting stuck in the corners
2020-07-11, by alfadur
fix sentry left jump
2020-07-09, by alfadur
make sentries reload after being hit
2020-07-09, by alfadur
add smoking to damaged sentries
2020-07-09, by alfadur
allow damaging sentries
2020-07-09, by alfadur
improve sentry spawn
2020-07-08, by alfadur
use named constants in FindPlace
2020-07-08, by alfadur
Fix AI sometimes using up all health in resurrector
2020-07-08, by Wuzzy
AI: Laser sight removes upper range cap for shotgun
2020-07-08, by Wuzzy
Update German translation, fix 1 typo
2020-07-08, by Wuzzy
Update locale files
2020-07-08, by Wuzzy
Rename chat size label in frontend
2020-07-08, by Wuzzy
AI: Don't use airstrikes if negative gravity
2020-07-08, by Wuzzy
Teach AI how to use snowball
2020-07-08, by Wuzzy
Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
2020-07-08, by Gianfranco Costamagna
update server network
2020-07-08, by Jens Petersen
Remove Vamp/Resurrect ammos in gfInvulnerable mode
2020-07-07, by Wuzzy
allow adding teams while round is in progress
2020-07-07, by alfadur
gfInvulnerable: Fix misplaced halo icon
2020-07-07, by Wuzzy
Fix some HUD icon issues in gfInvulnerable
2020-07-07, by Wuzzy
Fix hog sometimes not falling after using resurrector
2020-07-06, by Wuzzy
AI: No longer afraid of heights if invulnerable
2020-07-06, by Wuzzy
AI: Reset remembered gravity on Think and TestAmmos
2020-07-06, by Wuzzy
AI: Teach AI to use low gravity
2020-07-06, by Wuzzy
AI: Add aiGravity and aiGravityf variables
2020-07-06, by Wuzzy
Rename windSpeed variable to aiWindSpeed
2020-07-06, by Wuzzy
AI: 0.01% chance to use kamikaze with "wishes" ;-)
2020-07-06, by Wuzzy
Fix typo
2020-07-06, by Wuzzy
AI: Teach how to use resurrector fast
2020-07-06, by Wuzzy
Teach AI how to use resurrector
2020-07-06, by Wuzzy
Fix chat lines bleeding below screen for large font
2020-07-06, by Wuzzy
Reduce maximum chat size to 400%
2020-07-05, by Wuzzy
Add placeholder icon and text for sentry bot
2020-07-05, by Wuzzy
AI: Switch to amNothing instead of amSkip to unselect weapon
2020-07-05, by Wuzzy
Teach top AI level to track falling with airstrikes
2020-07-05, by Wuzzy
AI: Teach AI that piano can't blast thru solid land
2020-07-05, by Wuzzy
AI: Airborne attacks: Move height of target X to first hit
2020-07-05, by Wuzzy
Follow airplane gear on spawn
2020-07-05, by Wuzzy
AI: Fix starting height of airborne attacks
2020-07-05, by Wuzzy
AI: Improve drill strike prediction
2020-07-05, by Wuzzy
fix hitorder dispatch
2020-07-05, by alfadur
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
2020-07-05, by sheepluva
[backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
ui-scaling
2020-07-05, by Wuzzy
[backport] Chat scale: Move setting to Video tab
ui-scaling
2020-07-05, by Wuzzy
add basic jumping to sentries
2020-07-05, by alfadur
Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
2020-07-05, by Wuzzy
Chat scale: Move setting to Video tab
2020-07-05, by Wuzzy
fix accidential resurrection of removed code of merge 63e2b7b2ec47
2020-07-04, by sheepluva
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
2020-07-04, by sheepluva
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
2020-07-04, by sheepluva
fix chat-scaling being awkward due to font size pt/px confusion
ui-scaling
2020-07-04, by sheepluva
Merge branch 1.0.0 into branch ui-scaling
ui-scaling
2020-07-03, by sheepluva
prevent sentries from getting stuck on mines
2020-06-30, by alfadur
increase sentry vision angle
2020-06-30, by alfadur
don't shoot if the target moves out of range while aiming
2020-06-30, by alfadur
turn away when starting walking on a cliff edge
2020-06-30, by alfadur
draw sentries with direction
2020-06-30, by alfadur
add some target tracking to sentries
2020-06-30, by alfadur
downgrade sentries to miniguns
2020-06-30, by alfadur
add separate hit order for sentries
2020-06-30, by alfadur
Fix airplane line not being drawn in full for very large maps
2020-06-29, by Wuzzy
Fix cursor being too limited left/right if zoomed out too much
2020-06-29, by Wuzzy
Tweak airplane spawn point to avoid appear out of nowhere
2020-06-29, by Wuzzy
Increase X camera limit back to 2048
2020-06-29, by Wuzzy
Enforce camera limits regardless of zoom level
2020-06-29, by Wuzzy
add sentries to ammo config
2020-06-29, by alfadur
limit sentry attacks through land
2020-06-28, by alfadur
prevent sentries from falling off cliffs
2020-06-28, by alfadur
refactor collision tests
2020-06-28, by alfadur
place sentries on start
2020-06-28, by alfadur
add sentries count to game config
2020-06-28, by alfadur
reduce sentry damange
2020-06-27, by alfadur
add aiming timeout to sentry
2020-06-27, by alfadur
add current 🦔 targeting to sentry
2020-06-27, by alfadur
add sentry walking cycle
2020-06-26, by alfadur
add sentry 🤖 stub
2020-06-26, by alfadur
Frontend: Sort ammos like in-game
2020-06-25, by Wuzzy
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
2020-06-25, by Wuzzy
Teach AI to use laser sight
2020-06-25, by Wuzzy
Don't check speed and land for MoreWind check in doFallingGear
2020-06-25, by Wuzzy
Teach AI how to deal with gfMoreWind
2020-06-25, by Wuzzy
remove forced position change from blowtorch
2020-06-24, by alfadur
Fix AI thread erroring out when there are no targets
2020-06-24, by Wuzzy
real collision fix
2020-06-24, by alfadur
remove wiggle throttling in anticipation of a real collision fix 🥁
2020-06-24, by alfadur
Update ChangeLog and CREDITS
2020-06-24, by Wuzzy
workaround for world edge selector on MacOS
2020-06-23, by alfadur
extend double jump activation window
2020-06-22, by alfadur
add 🐼 hat
2020-06-21, by alfadur
make minigun shove cumulative
2020-06-21, by alfadur
fix crosshairs spinning around
2020-06-21, by alfadur
merge blowtorch draft
2020-06-21, by alfadur
use throttled direction for aiming
2020-06-21, by alfadur
throttle wiggling
2020-06-21, by alfadur
experimental blowtorching
2020-06-05, by alfadur
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
2020-06-12, by Wuzzy
AI: Add dedicated test for SMine
2020-06-12, by Wuzzy
Teach AI to use seduction
2020-06-12, by Wuzzy
Teach AI to use cleavers
2020-06-09, by Wuzzy
Add missing semicolon (oops!)
2020-06-09, by Wuzzy
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
2020-06-09, by Wuzzy
Teach AI to use air mines
2020-06-08, by Wuzzy
AI: Rewrite TestMolotov
2020-06-08, by Wuzzy
Teach AI to use RC plane (straight line only, no bombs)
2020-06-08, by Wuzzy
Follow piano gear when it's spawned by hedgehog
2020-06-08, by Wuzzy
AI: Tweak piano test
2020-06-08, by Wuzzy
AI: Remove own gear from explosion/shove checks in kami/piano test
2020-06-08, by Wuzzy
Teach AI to use piano strike
2020-06-08, by Wuzzy
Graves preview page: Change grave margin
2020-06-07, by Wuzzy
Add flags and graves preview pages
2020-06-07, by Wuzzy
Teach AI how to use MineStrike (0 secs only)
2020-06-07, by Wuzzy
Teach AI to use drill strike
2020-06-06, by Wuzzy
AI: Refactor bounce handling
2020-06-06, by Wuzzy
Teach AI to set minimum mine bounce for improved aiming
2020-06-06, by Wuzzy
Teach AI to drop mines from safe height
2020-06-06, by Wuzzy
Teach AI to spam extra time if infinite
2020-06-06, by Wuzzy
Merge b988d3be7100
2020-06-06, by Wuzzy
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
2020-06-06, by Wuzzy
Fix many gears not being affected by gfMoreWind on turn end
2020-06-06, by Wuzzy
remove blowtorching tautology
2020-06-05, by alfadur
Cleaner digit parsing of ammo schemes
2020-06-05, by Wuzzy
Fix camera zooming out too far in pause mode (bug 773)
2020-06-05, by Wuzzy
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
2020-06-05, by Wuzzy
Add missing /sad command help
2020-06-05, by Wuzzy
Add taunt command: /happy
2020-06-05, by Wuzzy
Fix build with Qt 5.15+
2020-06-04, by felixonmars
Add taunt chat command: /bubble (hog holds breath)
2020-05-27, by Wuzzy
Add dynamite impact sound
2020-05-27, by Wuzzy
Add fade-in effect when flake appears at top
2020-05-27, by Wuzzy
Flakes: Only spawn them inside valid area
2020-05-27, by Wuzzy
Make Underwater SD flakes rise
2020-05-27, by Wuzzy
Fade out rising flakes at the top
2020-05-27, by Wuzzy
Fix wrong team health bar height after calling SetClanColor
2020-05-26, by Wuzzy
convert replay to haskell
2020-05-24, by alfadur
fix config loading
2020-05-20, by alfadur
remove stuck test
2020-05-20, by alfadur
convert config from haskell lists
2020-05-20, by alfadur
parse booleans as well
2020-05-20, by alfadur
convert teams from haskell list
2020-05-19, by alfadur
improve escapes handling
2020-05-19, by alfadur
add haskell literal formatter
2020-05-18, by alfadur
add the empty escape
2020-05-18, by alfadur
parse anonymous fields
2020-05-18, by alfadur
add whitespace handling
2020-05-18, by alfadur
add haskell literal parser
2020-05-18, by alfadur
fix editing teams while a game is in progress
2020-05-17, by alfadur
Hats webpage: Fix another incorrect static hat check
2020-05-16, by Wuzzy
Hats webpage: Fix incorrect check for static hat
2020-05-16, by Wuzzy
Hats webpage: Fix "other hats" section listing wrong hats
2020-05-16, by Wuzzy
Hats webpage: Remove protocol from URLs to fix CORS fail
2020-05-16, by Wuzzy
Hats webpage: Many improvements and fixes (2nd try)
2020-05-16, by Wuzzy
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
2020-05-16, by Wuzzy
Hats webpage: Fix URLs
2020-05-16, by Wuzzy
Many improvements and fixes for hats webpage
2020-05-16, by Wuzzy
Add many people to the hat credits
2020-05-12, by Wuzzy
Add SVG source files of chujoii's hats
2020-05-12, by Wuzzy
Fix some typos in hat names in CREDITS
2020-05-12, by Wuzzy
Credit chujoii for a couple of more hats
2020-05-12, by Wuzzy
locutus fixes my ancient build
2020-04-17, by nemo
Add patch to correctly handle libsdl2 from system/cmake
2020-04-17, by LocutusOfBorg
send team colors on round end
2020-04-12, by alfadur
fix in-game team handling
2020-04-12, by alfadur
don't apply voted 🦔 to the in-game teams
2020-04-11, by alfadur
fix phantom rooms
2020-04-10, by alfadur
er... nevermind. back this out. ApplyDamage should pick this up just fine.
2020-03-12, by nemo
poison should ruin a flawless victory. ht Case_Of
2020-03-12, by nemo
remove canhazslicepatterns
2020-03-11, by alfadur
add loading config from hwd to server
2020-03-07, by alfadur
ACF1: Fix PastMole area being too large
2020-02-11, by Wuzzy
Add flags: serbia, montenegro
2020-02-06, by Wuzzy
send 🦔 on round end
2020-01-14, by alfadur
better response grouping
2020-01-14, by alfadur
Fix weapon schemes sometimes not being saved properly
2020-01-11, by Wuzzy
reapply some simplifications
2020-01-11, by alfadur
backout a798e6441a36
2020-01-11, by alfadur
HedgeEditor: Tweak caption colors of help captions
2020-01-07, by Wuzzy
Mention mission bonuses in ASA side mission descriptions
2020-01-07, by Wuzzy
Fix impossible to become mutant after mutant gear got deleted (bug 804)
2020-01-07, by Wuzzy
simplify team handling
2020-01-04, by alfadur
add back em response on joining a game in progress
2019-12-31, by alfadur
send cleared flags on room join
2019-12-30, by alfadur
check the room passwords
2019-12-28, by alfadur
complete checker login handling
2019-12-27, by alfadur
fix official server
2019-12-26, by alfadur
update tls configuration
2019-12-26, by alfadur
remove unused em fn
2019-12-26, by alfadur
update subslice pattern to the new syntax
2019-12-24, by alfadur
restore engine message handler
2019-12-24, by alfadur
disallow mutable rooms outside the server
2019-12-24, by alfadur
restore voting
2019-12-24, by alfadur
disable fall tracing for cheese. it will probably be incorrect.
2019-12-24, by nemo
add a separate interface for modifying room state
2019-12-23, by alfadur
make rooms field private
2019-12-23, by alfadur
lost the anteroom
2019-12-23, by alfadur
move the anteroom out of the server
2019-12-23, by alfadur
disallow mutable clients to leave the server
2019-12-21, by alfadur
some more room handler cleanup
2019-12-21, by alfadur
add ip ban check
2019-12-19, by alfadur
move end_game into server
2019-12-17, by alfadur
hedgeroid/frontlib: update proto and weapons number
hedgeroid
2019-12-08, by sheepluva
hedgeroid: adjust module names (SDL_* -> SDL2_*)
hedgeroid
2019-12-08, by sheepluva
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
hedgeroid
2019-12-07, by sheepluva
hedgeroid: add debug logging to library loading
hedgeroid
2019-12-07, by sheepluva
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
hedgeroid
2019-12-07, by sheepluva
merge 1.0.0 into hedgeroid
hedgeroid
2019-12-06, by sheepluva
Remove parachute early if hog is inside land
2019-11-30, by Wuzzy
oups. forgot "convert" creates a white background by default
2019-11-19, by nemo
Update changelog
2019-11-14, by Wuzzy
CowardMode: Display checkmarks in missions list
2019-11-14, by Wuzzy
ASA moon02: Tweak messages and blue hog face dir
2019-11-14, by Wuzzy
ASA moon02: Disable hog input after victory
2019-11-14, by Wuzzy
Change color of hovered and pressed slider
2019-11-04, by Wuzzy
ClimbHome: Remove uncommented code
2019-11-02, by Wuzzy
ClimbHome: Change misleading Seed assignment to nil value
2019-11-02, by Wuzzy
ASA death02: Don't set hero health if enemy hurts itself
2019-11-01, by Wuzzy
ASA moon01: Fix broken victory condition when eliminating minions
2019-11-01, by Wuzzy
ASA, cosmos: Move meteorite into sprite, add sprite for blown-up meteorite
2019-11-01, by Wuzzy
Update German translation
2019-10-31, by Wuzzy
Update Frontend+Lua locale files
2019-10-31, by Wuzzy
Big Armory: Add minigun, update mission preview image
2019-10-30, by Wuzzy
Rope Training: Add flower effects when player returns all the way to the start
2019-10-29, by Wuzzy
HedgeEditor: Use localized voicepack names
2019-10-29, by Wuzzy
move start_game into the server
2019-10-28, by alfadur
Refactor Rope Knock Chellenge to use RopeKnocking library
2019-10-28, by Wuzzy
Add RopeKnocking library (generalized ropeknock challenges)
2019-10-28, by Wuzzy
Racer: Force-enable solid land
2019-10-28, by Wuzzy
Racer: Reset mines, air mines, barrels after each turn
2019-10-28, by Wuzzy
move change_master into the server
2019-10-28, by alfadur
Add support for proper rendering of gtPoisonCloud with Timer > 5000
2019-10-26, by Wuzzy
Racer: Allow to set custom turn time in scheme
2019-10-26, by Wuzzy
Set correct turn time in racer.yaml
2019-10-26, by Wuzzy
Racer: Reposition and resize predefined waypoints in scaled drawn maps
2019-10-26, by Wuzzy
refactor some of the room handler
2019-10-26, by alfadur
remove erroneous else conditions to make what is going on clearer, add a comment
2019-10-24, by nemo
forgot this commit.
2019-10-23, by nemo
Fix russian translation of word "clan"
2019-09-28, by Grigory Ustinov
256x256 png and xpm of hedgehog.svg
2019-10-19, by nemo
merge russian translation fixes
2019-10-15, by nemo
Little fix of reference points in russian translation of ru.txt
2019-09-28, by Grigory Ustinov
Remove executable flag of missions_pt.txt
2019-09-28, by Grigory Ustinov
Add utility to convert server-side replay files into hwd binary format
2019-10-12, by unc0rr
Add dynamite fuse sound
2019-10-12, by Wuzzy
Remove executable flag of missions_pt.txt
2019-10-11, by Wuzzy
Remove unicode chars in *.pas files
1.0.0
2019-10-11, by Wuzzy
Remove unicode chars in *.pas files
2019-10-11, by Wuzzy
Fix incorrect dynamite drown check
2019-10-11, by Wuzzy
Fix closing bracket
2019-10-11, by Wuzzy
Dynamite handler: Exit early when drowning
2019-10-11, by Wuzzy
Bump version to 1.0.1-dev, proto number to 60
2019-10-11, by Wuzzy
Add flame-less dynamite sprite for drowning dynamite
2019-10-11, by Wuzzy
Remove outdated TODO
2019-10-11, by Wuzzy
Show message when failing to record demo/video due to /lua
2019-10-11, by Wuzzy
Add hi-res icons in hedgewars.ico
2019-10-11, by Wuzzy
Make digits larger in TurnsLeft.png, add number 9
2019-10-11, by Wuzzy
Update cabal command syntax in .travis.yml
2019-10-11, by Wuzzy
Display invuln icon in gfInvulnerable mode
2019-10-11, by Wuzzy
Mutant: Add message for excess teams
2019-10-10, by Wuzzy
Mention rejoining in message to unregistered players
2019-10-10, by Wuzzy
Fix incorrect key bind description
2019-10-10, by Wuzzy
Backed out changeset 5a934f83d5eb
2019-10-10, by Wuzzy
Exclude some binary files in cpackvars
2019-10-10, by Wuzzy
travis: refresh dependencies, use physfs from my ppa instead of build…
2019-10-10, by LocutusOfBorg
Move 1.0.0-release tag to tip
2019-10-09, by Wuzzy
CMAKE_BUILD_TYPE: Replace MATCHES with STREQUAL
2019-10-09, by Wuzzy
Remove toupper in CMakeLists.txt
2019-10-09, by Wuzzy
Fix incorrect checks for CMAKE_BUILD_TYPE
2019-10-09, by Wuzzy
Fix 2 entries in changelog being incorrectly versioned
2019-10-09, by Wuzzy
Use correct way of including SDL2 header
2019-10-09, by unc0rr
Added tag 1.0.0-release for changeset 88770c206c31
2019-10-07, by Wuzzy
Bump protocol version to 59
1.0.0-release
2019-10-07, by Wuzzy
add smth
2019-10-07, by alfadur
add protocol version
2019-10-07, by alfadur
Make sure AI doesn't skip after collecting ammo. Fixes bug 796
2019-10-07, by Wuzzy
refactor root handler
2019-10-04, by alfadur
add missing file
2019-10-01, by alfadur
refactor the lobby handler
2019-10-01, by alfadur
Frontend: Increase user name length to 40 to keep it consistent with server
2019-09-30, by Wuzzy
Update changelog
2019-09-30, by Wuzzy
Render finger only once in wrap
2019-09-30, by Wuzzy
Remove unneccessary HTML tags in Italian translation
2019-09-29, by Wuzzy
Italian: Add to changelog, credit latest translator
2019-09-29, by Wuzzy
Update and finish Italian frontend translation
2019-09-29, by Pacella
Improve russian tips and fix typos
2019-09-27, by Grigory Ustinov
Update russian localization of ru.txt
2019-09-27, by Grigory Ustinov
Fix syntax error in russian frontend translation (thx to Wuzzy)
2019-09-27, by Grigory Ustinov
Battalion points: Update displayed LastTeam points each turn
2019-09-27, by Wuzzy
Battalion Highland: Fix incorrect health bonus (bug 788)
2019-09-27, by Wuzzy
Update Italian frontend translation
2019-09-27, by Pacella
fix alignments of the component slices
2019-09-26, by alfadur
fix typo
2019-09-26, by alfadur
revert 5fcdc072d706 for now
2019-09-26, by alfadur
Fix error in russian frontend translation file (thx to alfadur)
2019-09-26, by Grigory Ustinov
Update localization of russian tips
2019-09-26, by Grigory Ustinov
Fix URLs in russian tips and one extra quote
2019-09-26, by Grigory Ustinov
Remove all vanished russian translations
2019-09-25, by Grigory Ustinov
Add missing localizations in ru.txt for a new version
2019-09-25, by Grigory Ustinov
Update russian localization of frontend
2019-09-25, by Grigory Ustinov
Ignore chat messages from ignore list nicks in game too
2019-09-19, by S-D-
Official Racer: Fix name of Racer Challenge #12 (was #2)
2019-09-19, by Wuzzy
Disable "pressed in" effect of ToggleButtonWidget
2019-09-18, by Wuzzy
Frontend: Remove ugly border from gameflag button images
2019-09-18, by Wuzzy
Racer: Remove a few ammo types that could break the gameplay
2019-09-18, by Wuzzy
Update Traditional Chinese frontend translation
2019-09-17, by yuenfu
Racer: Really fix delay confusion when attempting to force-disable gfKing/gfPlaceHog
2019-09-16, by Wuzzy
Racer: Fix weird water splashes after waypoint placement
2019-09-16, by Wuzzy
Set Racer scheme turn time to 90 to match Racer script's
2019-09-16, by Wuzzy
GameServer: Hide saveroom and loadroom command in non-official server
2019-09-15, by Wuzzy
Remove accidental air mines in official racer challenges
2019-09-15, by Wuzzy
Update game schemes in racer.yaml to re-enable invuln in Racer
2019-09-15, by Wuzzy
Update changelog
2019-09-15, by Wuzzy
Racer, TechRacer: Mask taunts like Stupid when track was completed successfully
2019-09-15, by Wuzzy
Racer: Fix ammo delay confusion if gfKing or gfPlaceHog were set
2019-09-15, by Wuzzy
Racer, TechRacer: Force-disable several bad game flags
2019-09-15, by Wuzzy
Set crate probability to 0 in Racer game scheme
2019-09-15, by Wuzzy
Racer: Make winners invulnerable
2019-09-15, by Wuzzy
Racer: Fix hog taking damage skipping turn of next team
2019-09-15, by Wuzzy
Racer: Disable other ammos in waypoint placement phase
2019-09-15, by Wuzzy
Racer: Make sure the waypoint placer always has 0 delay
2019-09-15, by Wuzzy
Racer: Clean up comments
2019-09-15, by Wuzzy
save data for blocks with more than a single component
2019-09-06, by alfadur
Set dX to zero in hedgehog walk routine to prevent unexpected changes in X coordinate in certain conditions
2019-09-04, by unc0rr
add wind to physics processor
2019-09-04, by alfadur
implement iteration with tags
2019-09-03, by alfadur
Fix build
2019-09-01, by unc0rr
Prevent AI from flooding +L/+R messages
2019-09-01, by unc0rr
Set dX sign early so jump calculations always get correct value
2019-09-01, by unc0rr
remove winutils
2019-08-31, by alfadur
allow registering zero-sized types
2019-08-31, by alfadur
Change credits for Hungarian translator
2019-08-31, by Wuzzy
Allow playing Racer without invulnerability
2019-08-30, by S-D-
ignore overflow in point norm computation
2019-08-29, by alfadur
avoid time multiplication when not skipping ticks
2019-08-29, by alfadur
remove velocity check
2019-08-29, by alfadur
add gravity
2019-08-29, by alfadur
update hwphysics motion to use the new system
2019-08-28, by alfadur
allow iterating with gear id
2019-08-28, by alfadur
Merge with Hungarian update commits
2019-08-28, by Wuzzy
For Hungarian update: Update changelog, credits and German translation
2019-08-28, by Wuzzy
Major update to Hungarian translation
2019-08-28, by Timothy Vichra
properly update gear id lookup on block modifications
2019-08-28, by alfadur
Prevent loading already loaded sounds
2019-08-28, by unC0Rr
refill memory when moving out of block
2019-08-28, by alfadur
fix block addition
2019-08-28, by alfadur
add multicomponent iteration test
2019-08-28, by alfadur
Tempoary (!!!) workaround for incorrect key combination description in frontend
2019-08-27, by Wuzzy
fix tupo
2019-08-28, by alfadur
expand iteration implementation to larger tuples
2019-08-28, by alfadur
make sure component slice order corresponds to the type args
2019-08-27, by alfadur
Fix a couple more uses of uninitialized variables
2019-08-27, by unC0Rr
Prevent leaking of thread objects
2019-08-27, by unC0Rr
King Mode: Automatically select teleport in king placement phase
2019-08-27, by Wuzzy
Merge
2019-08-26, by raptor
Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
2019-08-26, by raptor
Remove last vestiges of GLEW
2019-08-25, by raptor
add permenent digest logging
2019-08-26, by alfadur
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
2019-08-26, by nemo
complete basic ecs
2019-08-26, by alfadur
implement moving between blocks
2019-08-26, by alfadur
implement addition to/removal from blocks
2019-08-26, by alfadur
Fix usage of wrong (and uninitialized) variable
2019-08-26, by unC0Rr
convert ecs storage to untyped
2019-08-25, by alfadur
fix world test
2019-08-25, by alfadur
reduce casting
2019-08-23, by alfadur
digest with byte arrays
2019-08-23, by alfadur
install win64 builds into ProgramFiles by default
2019-08-23, by alfadur
update windows build to detect when a cross-compiler is necessary
2019-08-22, by alfadur
update .gitignore
2019-08-22, by alfadur
don't build server with vcpkg by default after all
2019-08-21, by alfadur
build everything in vcpkg build by default
2019-08-20, by alfadur
only digest masks for masked land object
2019-08-19, by alfadur
remove per line digest logging
2019-08-19, by alfadur
copy alpha extraction to the other digest computation
2019-08-19, by alfadur
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
2019-08-19, by nemo
fix alpha index
2019-08-19, by alfadur
alpha digest test
2019-08-19, by alfadur
merge
2019-08-19, by nemo
Handle a possible linker error on macOS
2019-08-16, by raptor
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
2019-08-17, by Wuzzy
update library names
2019-08-16, by alfadur
reduce memory usage of screenshot mirroring
2019-08-16, by alfadur
Merge of 0.9.25 branch with back-grafted macOS changes
2019-08-16, by raptor
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
2019-08-16, by raptor
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
0.9.25
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
0.9.25
2019-08-13, by raptor
Add build/ directory .hgignore
0.9.25
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
0.9.25
2019-08-13, by raptor
Make color of switch arrows match the team color perfectly (was a bit too bright)
2019-08-15, by Wuzzy
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
2019-08-15, by Wuzzy
just to make it build against nightly
2019-08-15, by nemo
Clean up Switch files
2019-08-15, by Wuzzy
Update icons for switch hog
2019-08-15, by Wuzzy
ensure switch sprite color is black
2019-08-15, by alfadur
update switch sprite
2019-08-15, by alfadur
Improve Switch outline, add vector files
2019-08-15, by Wuzzy
Update ChangeLog.txt and CREDITS
2019-08-15, by Wuzzy
replace jungle with ogg
2019-08-15, by alfadur
use different flag for vcpkg debug
2019-08-15, by alfadur
Remove accidental DEBUG flag in Pascal builds
2019-08-14, by Wuzzy
update sdl library name
2019-08-14, by alfadur
remove nopng from vcpkg build
2019-08-14, by alfadur
remove direct libpng dependency on windows
2019-08-14, by alfadur
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
2019-08-13, by raptor
Add build/ directory .hgignore
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
2019-08-13, by raptor
make sure keys.csv is installed
2019-08-12, by alfadur
add background to switch animation
2019-08-12, by alfadur
add crocodile hat
2019-08-09, by alfadur
replace jungle with opus
2019-08-09, by alfadur
start gear data group implementation
2019-08-07, by alfadur
fix check for static gears
2019-08-07, by alfadur
Restrict girder placement in other land objects, too
2019-08-06, by Wuzzy
disallow placing girders over airmines and moving hogs
2019-08-06, by alfadur
add helper to find if a spite intersects gears
2019-08-06, by alfadur
ArgParsers: Remove deprecated command-line arguments
2019-08-06, by Wuzzy
Remember maximized state of game window
2019-08-06, by Wuzzy
Remember maximized state of frontend window
2019-08-06, by Wuzzy
Saucer: Restore dX after "freeze" state
2019-08-05, by Wuzzy
Fix movement stopping when activating saucer after longjump
2019-08-05, by Wuzzy
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
2019-08-05, by sheepluva
Rewrite a few CMake flag descriptions
2019-08-04, by Wuzzy
fix shader uniform access
2019-08-04, by alfadur
fix Bug 750: workaround GL2 function params const-iness issues with pas2c
2019-08-04, by sheepluva
fix condition
2019-08-03, by alfadur
transpose atlas sprites where necessary
2019-08-03, by alfadur
add function to retrieve texture data
2019-08-03, by alfadur
fix buffer sizes
2019-08-03, by alfadur
fix gear lookup allocated on stack
2019-08-03, by alfadur
ship the atlas to the gpu
2019-08-03, by alfadur
add an empty texture constructor
2019-08-03, by alfadur
Move messages queue to hedgewars-engine-messages lib
2019-08-02, by unc0rr
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
2019-07-31, by sheepluva
implement empty gear lookup entries
2019-07-30, by alfadur
add gear lookup to the physics processor
2019-07-30, by alfadur
No longer explode dying hogs that take damage
2019-07-29, by Wuzzy
Remove hardcoded default gamepad bindings
2019-07-28, by Wuzzy
Prevent saving of demo after /lua command was used
2019-07-27, by Wuzzy
Fix incorrect German translation of "scheme" in context of URI scheme
2019-07-26, by Wuzzy
Enable "replay" button after playing a demo or saved game
2019-07-26, by Wuzzy
replace time with milliseconds
2019-07-25, by alfadur
add gear allocator
2019-07-25, by alfadur
use better contact point for inter-gear collision
2019-07-25, by alfadur
Fix bad pixel offsets in CPU flag preview
2019-07-25, by Wuzzy
Default_es: Remove Coward.ogg
2019-07-25, by Wuzzy
add time events
2019-07-25, by alfadur
Mutant: Remove excess teams if a clan has more than one team
2019-07-25, by Wuzzy
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
2019-07-25, by nemo
VideoRec: Stop prerecording when /lua activates
2019-07-22, by Wuzzy
clear intermediate result structures between iterations
2019-07-25, by alfadur
Implement ipc queue which takes care of message ordering and timestamps
2019-07-25, by unC0Rr
Rethink message types a bit
2019-07-25, by unC0Rr
reserve zero gear id
2019-07-25, by alfadur
check dynamic collision arrays first
2019-07-24, by alfadur
update collision grid with position changes
2019-07-24, by alfadur
save full shifts to position updates
2019-07-24, by alfadur
update to stable nom5
2019-07-23, by alfadur
Fix word "Feedback" not being translated in error message
2019-07-22, by Wuzzy
Pagetraining: Move style sheet to CSS files
2019-07-21, by Wuzzy
Frontend: Tweak deco border around teams list
2019-07-18, by Wuzzy
Bans list: Remove vertical header, make horizontal header non-clickable
2019-07-18, by Wuzzy
Move chat box stylesheets to CSS files
2019-07-18, by Wuzzy
Fix multiple timeboxes spawning when hog moves before timebox arrived
2019-07-18, by Wuzzy
CTF: Fix clan not winning if enemy hog was time-travelling
2019-07-18, by Wuzzy
Use minimum size for keybinder category list
2019-07-18, by Wuzzy
Pagevideos: Create header object explicitly
2019-07-18, by Wuzzy
Fix broken stylesheet in keybinder widget
2019-07-18, by Wuzzy
Pagetraining: Fix broken style sheet
2019-07-18, by Wuzzy
Fix broken styling of window size widgets
2019-07-17, by Wuzzy
Fix cursor not being disabled when teleporting hog into water
2019-07-17, by Wuzzy
Racer: Count turn as skipped when computer skipped
2019-07-15, by Wuzzy
Drowning gears: Delete big gears when they're *completely* out of visible area
2019-07-15, by Wuzzy
Add small plane sound fade-in in weWrap
2019-07-15, by Wuzzy
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
2019-07-15, by Wuzzy
Make planewater.ogg loop seamless (fix awful clicking)
2019-07-15, by Wuzzy
Drawn maps: Update uLandPainted scaling to match the new map bounds
2019-07-15, by Wuzzy
Fix vgtChunk being never deleted if rqPlainSplash is set
2019-07-12, by Wuzzy
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
2019-07-11, by Wuzzy
Give snorkel to air plane pilot in weSea
2019-07-11, by Wuzzy
Update Ukrainian translation
2019-07-11, by Ihor Paliichuk
Air attack: Fix infintie sound when target is at extreme X pos
2019-07-11, by Wuzzy
Remove gtAirAttack when completely out of visible bounds
2019-07-11, by Wuzzy
Cleanup gtAirAttack behaviour in weWrap
2019-07-11, by Wuzzy
Air attack: Add simple appear/disappear effect in weWrap
2019-07-11, by Wuzzy
Make lowest line of Splash image frames transparent to work around scaling issues
2019-07-11, by Wuzzy
Add air plane underwater sound and add water splashes
2019-07-11, by Wuzzy
Air attack: Fix some issues with sound channel
2019-07-11, by Wuzzy
Air attack: Replace smoke with bubbles when underwater
2019-07-11, by Wuzzy
Tweak position of big splashes right or left
2019-07-11, by Wuzzy
Spawn bubbles instead of sparkles when air mine is stunned underwater
2019-07-11, by Wuzzy
Make flames collide with bounce world edge again, properly this time
2019-07-11, by Wuzzy
Remove all placement restrictions of air attack and friends
2019-07-11, by Wuzzy
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
2019-07-11, by Wuzzy
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
2019-07-09, by Wuzzy
Remove excessive console output of gtAirAttack
2019-07-08, by Wuzzy
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
2019-07-08, by Wuzzy
fix fpnum to f64 conversion
2019-07-08, by alfadur
optimize 64-bit sqrt some more
2019-07-06, by alfadur
Marry C enums, Qt's metaobject system and QML
2019-07-06, by unc0rr
replace overflowing_sub with wrapping_sub
2019-07-05, by alfadur
fix empty polygon iteration
2019-07-05, by alfadur
optimize sqrts
2019-07-05, by alfadur
reduce convertions in signum
2019-07-04, by alfadur
fix u32 conversion sign
2019-07-04, by alfadur
optimize fpnum operations
2019-07-04, by alfadur
King Mode: Fix whole clan being killed when king died
2019-07-02, by Wuzzy
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
2019-07-01, by Wuzzy
Mark Polish translation as complete for next release
2019-06-30, by Wuzzy
Update Polish frontend translation and finish pl.txt
2019-06-30, by KoBeWi
Fix sidFPS not being properly right-aligned (again!)
2019-06-30, by Wuzzy
Display special icon when moving bee cursor over gray wrap area
2019-06-29, by Wuzzy
Bee: Call HomingWrap in pre-homing phase, too
2019-06-29, by Wuzzy
Air mine contour: Lower opacity when not seeking
2019-06-29, by Wuzzy
More logical lamp rules for air mine
2019-06-29, by Wuzzy
Make air mine contour red when chasing
2019-06-29, by Wuzzy
Render contour of air mines when in highly opaque water
2019-06-29, by Wuzzy
WxW: Hide “Please wait ...” panel by default
2019-06-29, by Wuzzy
Update changelog WRT Polish translation
2019-06-29, by Wuzzy
Update Polish translation: Lua 100%, update pl.txt
2019-06-29, by KoBeWi
Fix buggy kamikaze when hog took damage during short waiting phase at start
2019-06-24, by Wuzzy
Explode hog instantly when taking damage while dying
2019-06-23, by Wuzzy
Update changelog
2019-06-23, by Wuzzy
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
2019-06-23, by Wuzzy
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
2019-06-22, by nemo
48 used to be the limit
2019-06-21, by nemo
fill the atlas with sprites
2019-06-22, by alfadur
Update locale files
2019-06-21, by Wuzzy
Add Scottish Gaelic translation in metadata files
2019-06-21, by GunChleoc
Update Scottish Gaelic translation (frontend)
2019-06-21, by GunChleoc
add a way to reference atlas contents
2019-06-21, by alfadur
fix hammer and rcplane sprite offsets
2019-06-20, by alfadur
add missing GL2 support call
2019-06-20, by alfadur
consistent indentation with rest of unit. was just to help me read this block
2019-06-19, by nemo
Rework EquidistantPoints
2019-06-19, by unc0rr
make airmines less of CPU hogs
2019-06-19, by nemo
Make flames ignore bouncy world edge
2019-06-19, by Wuzzy
uLand.pas: Remove unused variable
2019-06-19, by Wuzzy
weBounce: Fix some weird bouncing behaviour
2019-06-19, by Wuzzy
Lua: Fix incorrect values for capcolDefault, capcolSetting
2019-06-17, by Wuzzy
enable local admins for non-official servers
2019-06-19, by alfadur
break error loop in client removal
2019-06-19, by alfadur
pin removed clients until the output buffer is flushed
2019-06-19, by alfadur
remove a 2015ism
2019-06-19, by alfadur
ACF5: Fix incorrect ammo display on turn start at wave 3
2019-06-17, by Wuzzy
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
2019-06-17, by Wuzzy
Fix air mine spawning inside land if land is almost completely full
2019-06-17, by Wuzzy
Fix mapgen flowers being slightly offset on X axis
2019-06-17, by Wuzzy
ACF10: Show proper messages when everyone dies
2019-06-17, by Wuzzy
ACF: Show "Mission succeeded/failed" in stats screen
2019-06-17, by Wuzzy
ACF5: Tweak hog coordinates to avoid floating
2019-06-17, by Wuzzy
ACF5: Disable inappropriate "boring" taunt at the end
2019-06-16, by Wuzzy
ACF5: In final animation, move camera to empty cage
2019-06-16, by Wuzzy
avoid allocation in hash comparison
2019-06-16, by alfadur
ACF5: Also clear crates around cyborg
2019-06-16, by Wuzzy
Fix mouse wheel scrolling team list when used on team color widget
2019-06-16, by Wuzzy
Set smaller pageStep for all QSliders
2019-06-16, by Wuzzy
Fix mapgen flowers being placed into indestructible map border
2019-06-15, by Wuzzy
Refactor uLand.pas a bit and add constant for border width
2019-06-15, by Wuzzy
Drawn maps: Fix off-by-one errors in land erasing code
2019-06-15, by Wuzzy
Fix sprays being biased to the left on huge maps
2019-06-15, by Wuzzy
Perlin maps: Initialize playWidth and playHeight
2019-06-15, by Wuzzy
Continental supplies: Fix Lua error when first hog of team dies
2019-06-15, by Wuzzy
Continental supplies: Show continent in team bars
2019-06-15, by Wuzzy
Continental supplies: Show selected continent if randomly chosen
2019-06-15, by Wuzzy
Basic Movement Training: Set HealthCaseAmount to 5
2019-06-15, by Wuzzy
Move piano splash a few pixels lower
2019-06-15, by Wuzzy
Remove dead code in uWorld.pas
2019-06-15, by Wuzzy
Fix hog facing direction when landing with parachute
2019-06-15, by Wuzzy
weBounce: Force hedgehogs to stay in playable area
2019-06-15, by Wuzzy
Keep hog facing direction while on parachute
2019-06-15, by Wuzzy
Properly set dx/dy of hedgehog on parachute
2019-06-15, by Wuzzy
Change max hedgehog estimate for drawn map sizes 1-3
2019-06-15, by Wuzzy
Fix world edge positions for drawn maps
2019-06-15, by Wuzzy
Restrict object placement between leftX and rightX
2019-06-15, by Wuzzy
Drawn maps: Erase land outside of land bounds
2019-06-15, by Wuzzy
Fix freezer drawing land outside of indestructible land border in some map types
2019-06-15, by Wuzzy
Fix coloring of map border at top left/right corner being wrong sometimes
2019-06-14, by Wuzzy
ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
2019-06-14, by Wuzzy
WxW, Racer: Make bots skip/auto-confirm setup phase
2019-06-14, by Wuzzy
Continental supplies: Bots select random continent
2019-06-14, by Wuzzy
Clear jump and walk msgs after placement
2019-06-13, by Wuzzy
Fix floating hog when switching to moving hog
2019-06-11, by Wuzzy
Frenzy: Change ammo slots to be closer to original slots
2019-06-08, by Wuzzy
Frenzy: Fix incorrect ammo slot numbers in ammo menu
2019-06-08, by Wuzzy
Lua API: Add SetAmmoSlot
2019-06-08, by Wuzzy
CTF/Control: Fix incomplete hedgehog loop bounds
2019-06-07, by Wuzzy
Remove kamikaze and piano strike from CTF and Control
2019-06-07, by Wuzzy
Battalion (King): At end of turn, re-kill all minions without king
2019-06-07, by Wuzzy
End turn immediately when hedgehog health reaches 0
2019-06-07, by Wuzzy
Battalion (King): Kill minions with default boom
2019-06-07, by Wuzzy
Battalion: Handle gfKing properly
2019-06-07, by Wuzzy
use tuple parsers
2019-06-05, by alfadur
fix parser getting stuck
2019-06-04, by alfadur
simplify root parser
2019-06-04, by alfadur
Fix build errors in certain configurations
2019-06-04, by unc0rr
Apply dos2unix to rust sources
2019-06-04, by unc0rr
make custom combinators high order
2019-06-04, by alfadur
parser cleanup
2019-06-04, by alfadur
merge
2019-06-04, by alfadur
fix lists parsing
2019-06-04, by alfadur
Add 'discard' method for lfprng
2019-06-04, by unc0rr
upgrade to nom5 beta2
2019-06-04, by alfadur
consume pongs
2019-06-04, by alfadur
fix callvote parsing
2019-06-04, by alfadur
make greeting argument optional
2019-06-03, by alfadur
fix hash comparison fix
2019-06-03, by alfadur
fix hash comparison
2019-06-03, by alfadur
Fix parachute being drawn behind tags and objects
2019-06-03, by Wuzzy
Ensure the flowers get placed within map bounds
2019-06-03, by Wuzzy
ASA fruit02: Add workaround for incorrect weapon display on turn start
2019-06-03, by Wuzzy
Add some comments in en.txt
2019-06-03, by Wuzzy
Remove some accidental advertisements in de.txt and en.txt
2019-06-03, by Wuzzy
check for account existence before asking passwords
2019-06-03, by alfadur
handle response from IO result handler
2019-06-02, by alfadur
Update German translation
2019-06-02, by Wuzzy
Update Lua locale files
2019-06-02, by Wuzzy
fix land object placement
2019-06-02, by alfadur
use blocking recv in IO thread
2019-06-02, by alfadur
Allow vgtBigExplosion in low quality mode
2019-06-02, by Wuzzy
Move resurrector and seduction distance to uConsts
2019-06-02, by Wuzzy
Don't draw girder/resurrect/seduce circle while hog moves
2019-06-02, by Wuzzy
Homing bee can now be used as secondary ammo
2019-06-02, by Wuzzy
Properly prevent using airstrike or girder in mid-air
2019-06-02, by Wuzzy
Speech bubbles: Fix word-wrapping being used between interpunction
2019-06-01, by Wuzzy
Scenarios: Show "Mission succeeded/failed!" in stats screen
2019-05-31, by Wuzzy
PageEditTeam: Disable sound test button when frontend sounds are disabled
2019-05-31, by Wuzzy
rename length to something different
2019-05-31, by alfadur
Make the HedgeEditor mission output strings collectable by translation scripts
2019-05-31, by Wuzzy
ASA: Use higher quality mission images
2019-05-31, by Wuzzy
ASA fruit02: Use pre-selected barrel positions and fewer barrels
2019-05-31, by Wuzzy
ASA fruit01: Save campaign variable about whether hero joined battle
2019-05-31, by Wuzzy
ASA fruit02: Delete sticky flames
2019-05-31, by Wuzzy
Move Dangerous Ducklings scenario down
2019-05-31, by Wuzzy
ASA cosmos: Don't send team rankings
2019-05-31, by Wuzzy
ASA: Check if hero is still alive before claiming victory
2019-05-31, by Wuzzy
ACF2: Replace isHogAlive with IsHogAlive
2019-05-29, by Wuzzy
Lua: Add IsHogAlive
2019-05-31, by Wuzzy
Copy authentication from the old frontend
2019-05-30, by unC0Rr
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
2019-05-29, by Wuzzy
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
2019-05-28, by Wuzzy
normalize type names
2019-05-28, by alfadur
shuffle server files
2019-05-28, by alfadur
Animate library: Document way to speed up animations for testing purposes
2019-05-28, by Wuzzy
ACF9: Correct the contents of the code comments
2019-05-28, by Wuzzy
Fix stats screen group boxes sometimes having no spacing
2019-05-28, by Wuzzy
Use crown icon in mission panel for King Mode
2019-05-28, by Wuzzy
Change mission panel icons for a couple of game styles
2019-05-28, by Wuzzy
Semi-standardize usage of icons in many mission panels
2019-05-28, by Wuzzy
Add 2 mission panel icons: hedgehog and flags
2019-05-27, by Wuzzy
Background theme detection: Also check if Border.png is present
2019-05-27, by Wuzzy
Backed out changeset 96244def1cc0—It was broken
2019-05-27, by Wuzzy
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
2019-05-26, by Wuzzy
ACF6: More turn time tweaks
2019-05-26, by Wuzzy
ACF6: (Re-)initialize turn properly after cut scenes
2019-05-26, by Wuzzy
Rename sprFirepunch to sprFirePunch
2019-05-26, by Wuzzy
add idle shouryuuken animation
2019-05-26, by alfadur
ACF6: Dismiss enemy teams on victory, just in case
2019-05-26, by Wuzzy
ACF6: Protect goal crate from damage
2019-05-26, by Wuzzy
ACF5: Fix some turn bugs relating to 3rd wave
2019-05-26, by Wuzzy
ACF5: Add appear animation for 3rd wave
2019-05-26, by Wuzzy
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
2019-05-26, by Wuzzy
ACF5: Fix number of turns before 3rd wave appears not always being 7
2019-05-26, by Wuzzy
IsHogLocal: If there's a mission team, only count members in the clan of that team
2019-05-26, by Wuzzy
Refactor definition of "local" clans
2019-05-26, by Wuzzy
scatter bottle pieces
2019-05-25, by alfadur
ACF3: Fix princess-in-cage scene: Princess did not die
2019-05-25, by Wuzzy
ACF3: Simplify infinite shoryuken crate
2019-05-25, by Wuzzy
ACF3: Clean up start up sequences a bit
2019-05-25, by Wuzzy
Add handling of some messages, reuse models from the old frontend
2019-05-24, by unc0rr
Backed out changeset 76003912e31d (whoops)
2019-05-24, by Wuzzy
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
2019-05-24, by Wuzzy
Backed out changeset f764394839b2
2019-05-24, by Wuzzy
Prevent crates from being collected twice
2019-05-24, by Wuzzy
Use "looky" hog sprite for missing hat texture as well
2019-05-24, by Wuzzy
Initialize cursor position properly when opening ammo menu, prevent "jumping"
2019-05-24, by Wuzzy
Add new Hedgehog.png frame for ammo with SelAmmoIcon
2019-05-24, by Wuzzy
Add slots for all protocol messages
2019-05-24, by unC0Rr
Add drill rocket animation
2019-05-24, by Wuzzy
Stop fade-out sound instantly when audio muted
2019-05-24, by Wuzzy
don't draw double 🦔 when equipping rc plane
2019-05-23, by alfadur
improve rope rendering
2019-05-23, by alfadur
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
2019-05-23, by Wuzzy
ACF2: Add more isHogAlive checks
2019-05-23, by Wuzzy
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
2019-05-23, by Wuzzy
Merge alfadur's commits
2019-05-22, by Wuzzy
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
2019-05-22, by Wuzzy
ACF: Add some checks before calling StoppedGear
2019-05-22, by Wuzzy
Fix health case/barrel health texture being sometimes not created
2019-05-22, by Wuzzy
disallow zero rope step
2019-05-22, by alfadur
use contains where possible
2019-05-22, by alfadur
remove RangeContains in favor of standard contains
2019-05-22, by alfadur
add rope layers
2019-05-21, by alfadur
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
2019-05-21, by Wuzzy
Fix un-selecting weapon while in multishoot allowing another attack
2019-05-21, by Wuzzy
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
2019-05-21, by Wuzzy
ACF2: Fix Lua error when hog dies during cyborg choice phase
2019-05-21, by Wuzzy
Disable Sudden Death for all A Classic Fairytale missions
2019-05-21, by Wuzzy
ACF1: Fix pastMoleHeadAnim being played twice
2019-05-21, by Wuzzy
Add error messages when calling AddHog or AddMissionHog wrongly
2019-05-20, by Wuzzy
Update German Lua translations
2019-05-20, by Wuzzy
Scenarios: Drawn games count as mission failure
2019-05-20, by Wuzzy
Speed Shoppa: Set hog dy=0 on victory
2019-05-20, by Wuzzy
Remove Wacky templates #37, #38, #43 from Large land template
2019-05-20, by Wuzzy
Update MaxHedgehogs for template #43
2019-05-20, by Wuzzy
Calculate max. recommended hog count for perlin maps
2019-05-19, by Wuzzy
Give a more accurate hedgehog limit estimate for small drawn maps
2019-05-19, by Wuzzy
Update German translation
2019-05-19, by Wuzzy
Update locale files
2019-05-19, by Wuzzy
Don't abort ready phase for moving camera with keys
2019-05-18, by Wuzzy
Refactor uInputHandler a bit
2019-05-18, by Wuzzy
Control (style): Fix scoring breakage after extra time for real
2019-05-18, by Wuzzy
Update changelog
2019-05-18, by Wuzzy
Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
2019-05-18, by Wuzzy
Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
2019-05-18, by Wuzzy
Frontend: Tweak some colors in HWBDAY style
2019-05-18, by Wuzzy
Frontend: Highlight button when pressed
2019-05-18, by Wuzzy
Display laser sight icon above wind bar when laser sight utility is active
2019-05-18, by Wuzzy
Add separate hand image for landspray
2019-05-18, by Wuzzy
Add piano icon on mouse cursor when selecting piano strike
2019-05-18, by Wuzzy
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
2019-05-18, by Wuzzy
Show icon above hedgehog for most ammos without hand image
2019-05-17, by Wuzzy
Add utility function to get hog left/right looking dir
2019-05-17, by Wuzzy
Document the flame code a bit
2019-05-17, by Wuzzy
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
2019-05-17, by Wuzzy
Add tiny delay in stInit to fix some turn react problems
2019-05-17, by Wuzzy
Control (style): Adjust score limit according to clans count instead of teams count
2019-05-17, by Wuzzy
Rank tied teams properly in Control, CTF and Mutant
2019-05-17, by Wuzzy
Control (style): Fix scoring breaking after using extra time
2019-05-17, by Wuzzy
Control (style): Remove unused functions
2019-05-17, by Wuzzy
Control (style): Use onSkipTurn
2019-05-17, by Wuzzy
Control (style): Implement proper ranking screen and score graph
2019-05-17, by Wuzzy
Control (style): Mention revival
2019-05-17, by Wuzzy
Control (style): Clean up whitespace and indentations
2019-05-17, by Wuzzy
Control (style): Dump dead code and ancient changelog
2019-05-17, by Wuzzy
fix anchors
2019-05-17, by alfadur
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
2019-05-16, by Wuzzy
Merge antoc27's commits
master_git
2019-05-16, by Wuzzy
CTF_Blizzard: Display scores in stats screen
2019-05-16, by Wuzzy
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
2019-05-16, by Wuzzy
Add Lua callback onHogSwitch
2019-05-16, by Wuzzy
CTF_Blizzard: Warp sound when using teleporter
2019-05-16, by Wuzzy
CTF_Blizzard: Disable sparkles for inactive teleporters
2019-05-16, by Wuzzy
CTF_Blizzard: Tweak messages
2019-05-16, by Wuzzy
CTF_Blizzard: Use onCaseDrop function
2019-05-16, by Wuzzy
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