Mercurial
Mercurial
>
hedgewars
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-30
+30
+50
+100
+300
+1000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Backed out changeset f764394839b2
2019-05-24, by Wuzzy
Prevent crates from being collected twice
2019-05-24, by Wuzzy
Use "looky" hog sprite for missing hat texture as well
2019-05-24, by Wuzzy
Initialize cursor position properly when opening ammo menu, prevent "jumping"
2019-05-24, by Wuzzy
Add new Hedgehog.png frame for ammo with SelAmmoIcon
2019-05-24, by Wuzzy
Add slots for all protocol messages
2019-05-24, by unC0Rr
Add drill rocket animation
2019-05-24, by Wuzzy
Stop fade-out sound instantly when audio muted
2019-05-24, by Wuzzy
don't draw double 🦔 when equipping rc plane
2019-05-23, by alfadur
improve rope rendering
2019-05-23, by alfadur
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
2019-05-23, by Wuzzy
ACF2: Add more isHogAlive checks
2019-05-23, by Wuzzy
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
2019-05-23, by Wuzzy
Merge alfadur's commits
2019-05-22, by Wuzzy
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
2019-05-22, by Wuzzy
ACF: Add some checks before calling StoppedGear
2019-05-22, by Wuzzy
Fix health case/barrel health texture being sometimes not created
2019-05-22, by Wuzzy
disallow zero rope step
2019-05-22, by alfadur
use contains where possible
2019-05-22, by alfadur
remove RangeContains in favor of standard contains
2019-05-22, by alfadur
add rope layers
2019-05-21, by alfadur
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
2019-05-21, by Wuzzy
Fix un-selecting weapon while in multishoot allowing another attack
2019-05-21, by Wuzzy
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
2019-05-21, by Wuzzy
ACF2: Fix Lua error when hog dies during cyborg choice phase
2019-05-21, by Wuzzy
Disable Sudden Death for all A Classic Fairytale missions
2019-05-21, by Wuzzy
ACF1: Fix pastMoleHeadAnim being played twice
2019-05-21, by Wuzzy
Add error messages when calling AddHog or AddMissionHog wrongly
2019-05-20, by Wuzzy
Update German Lua translations
2019-05-20, by Wuzzy
Scenarios: Drawn games count as mission failure
2019-05-20, by Wuzzy
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-30
+30
+50
+100
+300
+1000
tip