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Better look for weapon sets page
2008-10-31, by unc0rr
Add anchor to the list for packaging
2008-10-31, by unc0rr
Add theme icons to the list of packaged files
2008-10-31, by unc0rr
Show clients list in server message
2008-10-31, by unc0rr
- lupdate-qt4 && lrelease-qt4
2008-10-31, by unc0rr
Add tooltips
2008-10-31, by unc0rr
Remove darthvader_sabre hat
2008-10-31, by unc0rr
Add two more hats
2008-10-31, by unc0rr
- Fix a message
2008-10-31, by unc0rr
Update Czech translation
2008-10-31, by unc0rr
Activate cake after 4 turns
2008-10-31, by unc0rr
Finish reorganizing local game page
2008-10-31, by unc0rr
Reorganize single player menu
2008-10-31, by unc0rr
Fix a bug (check parameters)
2008-10-31, by unc0rr
Fix fire sprite
2008-10-31, by unc0rr
Replace grey hedgehogs
2008-10-31, by unc0rr
- Add a bunch of hats
2008-10-31, by unc0rr
- Make disbled controls look better
2008-10-31, by unc0rr
That const is better...
2008-10-28, by unc0rr
Well, okay, better fix
2008-10-28, by unc0rr
Fix using freed memory (could be the cause of queue error problem and other bugs)
2008-10-28, by unc0rr
Shut up flames debug messages
2008-10-28, by unc0rr
Repair flame dependancy on wind
2008-10-28, by unc0rr
Make debug messages not to screw text log
2008-10-27, by unc0rr
Draw dark background under chat text
2008-10-27, by unc0rr
Correct default ammo set
2008-10-27, by unc0rr
Update Czech translation
2008-10-26, by unc0rr
Support 'Divide teams' option in engine
2008-10-26, by unc0rr
Add 'Divide teams' option to frontend
2008-10-26, by unc0rr
SetMinimumHeight of TeamShowWidget. Probably solves tiny team select widget look
2008-10-26, by unc0rr
Add background image to team select widget
2008-10-26, by unc0rr
- Some work on team select widget look
2008-10-26, by unc0rr
Mention czech translator on about page
2008-10-26, by unc0rr
Add Czech translation
2008-10-26, by unc0rr
Update Italian translation
2008-10-26, by unc0rr
Fix training
2008-10-26, by unc0rr
Set custom palette to scrollbars
2008-10-26, by unc0rr
Delay for 250 msec before connect to local server
2008-10-26, by unc0rr
Fix some problems with water rising
2008-10-26, by unc0rr
Force plastique style, as others don't fully support stylesheets
2008-10-26, by unc0rr
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-10-26, by unc0rr
- Perform lupdate-q4 && lrelease-qt4
2008-10-25, by unc0rr
Customize menu look
2008-10-25, by unc0rr
Don't list rooms with restricted joining
2008-10-25, by unc0rr
Room control menu works
2008-10-24, by unc0rr
Send appropriate messages to server on control menu actions
2008-10-24, by unc0rr
Add button for controlling room options (no usefull yet)
2008-10-24, by unc0rr
Unset ready status after round
2008-10-24, by unc0rr
Send readiness info to room creator too
2008-10-24, by unc0rr
Send readiness information on join
2008-10-24, by unc0rr
Show players ready status in chat nick list
2008-10-24, by unc0rr
- Fix a bug in READY message handling
2008-10-24, by unc0rr
Bring back old 'Go!' button behavior
2008-10-23, by unc0rr
- Fix a bug screwing rooms list
2008-10-22, by unc0rr
Improve handling client's protocol number
2008-10-22, by unc0rr
Fix rooms list
2008-10-22, by unc0rr
Show additional info in rooms list
2008-10-22, by unc0rr
Check for right define
2008-10-22, by unc0rr
Use C preprocessor to allow compilation in windows
2008-10-22, by unc0rr
- Send additional info on rooms
2008-10-22, by unc0rr
Add "Join official server" button
2008-10-22, by unc0rr
If exception is on client quit, then just remove that client
2008-10-21, by unc0rr
Don't close handle in exception handler
2008-10-21, by unc0rr
Better exception message
2008-10-21, by unc0rr
Implement kick
2008-10-21, by unc0rr
Set custom background color on servers list widget
2008-10-21, by unc0rr
Customize team select widget background
2008-10-21, by unc0rr
Fix seduction sound
2008-10-20, by unc0rr
Lower music volume in frontend
2008-10-20, by unc0rr
Oops... start a dedicated server by default
2008-10-20, by unc0rr
Shutdown private server when room is abandoned
2008-10-20, by unc0rr
Support for private servers in frontend
2008-10-20, by unc0rr
Refactor options handling and storing
2008-10-20, by unc0rr
- Small but very important fix
2008-10-20, by unc0rr
Log reply only when send it
2008-10-18, by unc0rr
Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
2008-10-18, by unc0rr
Fix formatting
2008-10-18, by unc0rr
Allow /me in chat
2008-10-18, by unc0rr
- Customize QTextBrowser look
2008-10-18, by unc0rr
Move back from server setup page
2008-10-18, by unc0rr
Start new hedgewars server instead of old one
2008-10-18, by unc0rr
Get rid of old net server
2008-10-18, by unc0rr
Fix out-of-source build
2008-10-18, by unc0rr
Fix error message
2008-10-18, by unc0rr
Fix compilation
2008-10-18, by unc0rr
Add hedgewars server to build process
2008-10-18, by unc0rr
- Add brazilian translation
2008-10-18, by unc0rr
- Frontend: don't reset playing teams list after end of round
2008-10-16, by unc0rr
Use seduction sound
2008-10-16, by unc0rr
Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
2008-10-16, by unc0rr
- Fix crash when changing maps
2008-10-16, by unc0rr
Fix a typo
2008-10-15, by unc0rr
Fix using wrong variable =(
2008-10-15, by unc0rr
Fix uninitialised variable
2008-10-15, by unc0rr
Small rope optimization
2008-10-15, by unc0rr
Fix doubling chat message
2008-10-15, by unc0rr
Fix conditions to disconnect
2008-10-15, by unc0rr
Fix chat messages in saves and demos
2008-10-15, by unc0rr
Oops... fix introduced bug
2008-10-15, by unc0rr
Share chat between frontend and engine
2008-10-15, by unc0rr
Further improve disconnects handling
2008-10-15, by unc0rr
Various small insignificant improvements everywhere
2008-10-15, by unc0rr
- Perform lupdate-qt4 && lrelease-qt4
2008-10-14, by unc0rr
Add more support for handling disconnects while playing (not fully tested)
2008-10-14, by unc0rr
Add partial implementation of handling disconnects while playing via network
2008-10-13, by unc0rr
- Reverse the order of client list
2008-10-13, by unc0rr
- Add forgotten PirateFlag map to list of installed maps
2008-10-13, by unc0rr
- Remove deprecated stuff
2008-10-13, by unc0rr
- Set focus to dead hedgehog
2008-10-13, by unc0rr
Make messages be more debug-friendly
2008-10-13, by unc0rr
Server erases teams list after round finish, so everything should be okay now
2008-10-12, by unc0rr
Clients send roundfinished message to server when the round is over
2008-10-12, by unc0rr
Fix water rising too fast
2008-10-12, by unc0rr
Rename function
2008-10-10, by unc0rr
Allow --port=PORT command-line parameter to specify the port to listen on
2008-10-10, by unc0rr
Flush CONNECTED message, so client hasn't to wait for it on connect
2008-10-09, by unc0rr
Fix the bug
2008-10-09, by unc0rr
Stub to run network game
2008-10-09, by unc0rr
Update protocol doc
2008-10-09, by unc0rr
Fix team colors mismatch on some conditions (just synchronize them when team is added)
2008-10-09, by unc0rr
Small optimization (use partition instead of two filters with opposite predicates)
2008-10-09, by unc0rr
Send team removal message to others in room when client disconnects
2008-10-09, by unc0rr
- Fix a bug with chosen map (new clinet gets wrong information)
2008-10-09, by unc0rr
Fix that bug (lol, pretty fast, eh?)
2008-10-09, by unc0rr
Send teams info to newly connected client (has a bug with team sequence, need to discover)
2008-10-09, by unc0rr
- Allow team color changing
2008-10-09, by unc0rr
- Only team owner can remove team from the list
2008-10-09, by unc0rr
Add support for removing team
2008-10-09, by unc0rr
Can choose hedgehogs number now
2008-10-09, by unc0rr
Add seduction weapon sound
2008-10-09, by unc0rr
Adding teams now works
2008-10-08, by unc0rr
Get rid of team id in client code
2008-10-08, by unc0rr
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
2008-10-08, by unc0rr
Fix protocol implementation to conform documentation
2008-10-08, by unc0rr
- Add protocol description (just started)
2008-10-08, by unc0rr
Optimize list lookups a bit
2008-10-08, by unc0rr
Reformat some code =P
2008-10-08, by unc0rr
- Shut the client's tries to configure server up
2008-10-08, by unc0rr
Server now fully supports game options
2008-10-08, by unc0rr
- Add join and leave messages to chat box
2008-10-08, by unc0rr
Implement rooms list refresh
2008-10-08, by unc0rr
Implement room create and join
2008-10-08, by unc0rr
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08, by unc0rr
Create a page for rooms list
2008-10-08, by unc0rr
- Add stub page for rooms list
2008-10-07, by unc0rr
Get rid of "internet" network game mode
2008-10-06, by unc0rr
Fix a bug with 'ghosts' on server
2008-10-06, by unc0rr
Fix another server failure (when second client in room disconnects)
2008-10-06, by unc0rr
- Now actually fix
2008-10-06, by unc0rr
Fix server crash on client disconnect
2008-10-05, by unc0rr
- Fix build of server (has some bugs now)
2008-10-05, by unc0rr
Start refactoring standalone server (prepare to change protocol)
2008-10-05, by unc0rr
Don't allow team with the same name from the same client (helps with double add due to lags)
2008-10-05, by unc0rr
Remove deprecated stuff
2008-10-05, by unc0rr
Fix a bug screwing team selection up in network game
2008-09-29, by unc0rr
Fix arithmetic bug in CHedgehogerWidget
2008-09-29, by unc0rr
Add team surrender flag
2008-09-29, by unc0rr
- Fix water rise
2008-09-29, by unc0rr
Try to adjust flame parameters
2008-09-28, by unc0rr
Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
2008-09-28, by unc0rr
Start flames rework
2008-09-28, by unc0rr
- Hedgehog doesn't take off hat when shooting from shotgun
2008-09-28, by unc0rr
Predefined team can have customized hat
2008-09-28, by unc0rr
Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
2008-09-28, by unc0rr
Update Spanish and Polish translations
2008-09-28, by unc0rr
Fix frontend
2008-09-28, by unc0rr
- Customize spinbox arrows
2008-09-28, by unc0rr
Reorganize team edit page a little (save a lot of space)
2008-09-28, by unc0rr
Move preview icons into comboboxes
2008-09-28, by unc0rr
Seduction animation
2008-09-23, by unc0rr
A bit larger heart
2008-09-23, by unc0rr
- Update Italian translation
2008-09-22, by unc0rr
Enable back the ability to see chosen team color in team widget
2008-09-20, by unc0rr
Full-size hedgehog in hats selection widget
2008-09-20, by unc0rr
Draw a hedgehog under the hat in hats combobox
2008-09-20, by unc0rr
Update watermelon sprite
2008-09-19, by unc0rr
Use new sounds
2008-09-19, by unc0rr
Add new sound files
2008-09-19, by unc0rr
- Unbreak previously broken themes
2008-09-19, by unc0rr
Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
2008-09-19, by unc0rr
Add Underwater theme
2008-09-19, by unc0rr
- Optimize maps
2008-09-19, by unc0rr
Fix mortar
2008-09-19, by unc0rr
Forgotten sheep map...
2008-09-19, by unc0rr
Graphics update
2008-09-19, by unc0rr
Draw smoke trail underneath of grenade
2008-09-19, by unc0rr
- Add many hats
2008-09-19, by unc0rr
Fix music starting to play after the round even if it was turned off
2008-09-18, by unc0rr
Rename hellish bomb to hellish hand-grenade
2008-09-18, by unc0rr
Delete deprecated stuff
2008-09-18, by unc0rr
Update Italian translation
2008-09-18, by unc0rr
Mention Eugene Lyubimkin in translators list for his Ukrainian translation
2008-09-18, by unc0rr
Add Hellish bomb weapon
2008-09-18, by unc0rr
Add watermelon sprite
2008-09-18, by unc0rr
Add watermelon weapon (without proper sprites yet)
2008-09-18, by unc0rr
Finish Ukrainian translation
2008-09-18, by unc0rr
- Continue seduction implementation
2008-09-17, by unc0rr
- Perform lupdate-qt4 && lrelease-qt4
2008-09-17, by unc0rr
Hedgehog doesn't take off the hat when walking
2008-09-12, by unc0rr
Allow theme to set custom water color
2008-09-12, by unc0rr
D'oh
2008-09-12, by unc0rr
Speed up hat
2008-09-11, by unc0rr
Draw hat when hedgehog is aiming
2008-09-11, by unc0rr
- Reorganize headers according to Qt's style guide
2008-09-11, by unc0rr
Hat 'wearing' animation
2008-09-11, by unc0rr
Update Italian translation
2008-09-10, by unc0rr
Remove 25pix margin on every page, so exit button is almost in the same place on all pages
2008-09-08, by unc0rr
Better theme selection widget look
2008-09-08, by unc0rr
Add Spanish translation by Carlos Vives
2008-09-06, by unc0rr
Update Polish translation
2008-09-06, by unc0rr
Send hats info via net. Hats implementation complete now.
2008-08-31, by unc0rr
Fix bug in netclient protocol handling code
2008-08-31, by unc0rr
Fix City theme
2008-08-31, by unc0rr
Hats now fully implemented for local game
2008-08-31, by unc0rr
Fix Bamboo theme
2008-08-31, by unc0rr
Store selected hats in team config
2008-08-31, by unc0rr
- Finish hat selection widget
2008-08-29, by unc0rr
Add hat selection control to team editing page (it's empty combobox yet)
2008-08-29, by unc0rr
Fix build
2008-08-29, by unc0rr
Add stubs for hats implementation
2008-08-29, by unc0rr
- Set frontend's music volume level to 50%
2008-08-29, by unc0rr
Add Sheep map
2008-08-25, by unc0rr
custom girder for bamboo theme
2008-08-23, by unc0rr
Update Snow theme land texture
2008-08-21, by unc0rr
Oops.. forgot some files
2008-08-18, by unc0rr
set svn:eol-style to native
2008-08-18, by unc0rr
- Update Bamboo, EarthRise, hell themes
2008-08-18, by unc0rr
- Update copyrights
2008-08-18, by unc0rr
Add PirateFlag map
2008-08-18, by unc0rr
Fix sdl_mixer include
2008-08-16, by unc0rr
Play music in menu also, with fading effects when run game
2008-08-16, by unc0rr
- Add icons for each theme
2008-08-16, by unc0rr
Hackish way to play music in frontend... to be fixed
2008-08-16, by unc0rr
Add hell and main theme
2008-08-16, by unc0rr
Start seduction weapon implementation
2008-08-16, by unc0rr
Fix copyright info
2008-08-15, by unc0rr
Make dialogs and messageboxes be customized like main form
2008-08-15, by unc0rr
Save some pixels for chat widget
2008-08-15, by unc0rr
Remake gamecfgwidget
2008-08-15, by unc0rr
Allow team and hh name length be up to 64 letters length
2008-08-15, by unc0rr
Themes list now works
2008-08-15, by unc0rr
- Make border 3px width
2008-08-15, by unc0rr
- lupdate-qt4 && lrelease-qt4
2008-08-15, by unc0rr
Fix "Hedgewars" button look
2008-08-14, by unc0rr
Fill themes list with themes
2008-08-14, by unc0rr
Add themes list to map selection widget
2008-08-14, by unc0rr
Start remaking multiplayer page
2008-08-14, by unc0rr
Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
2008-08-13, by unc0rr
Some adjusting... it still doesn't solve problem fully
2008-08-13, by unc0rr
One more consts adjusting to solve rope stucking problem
2008-08-13, by unc0rr
Update copyrights
2008-08-13, by unc0rr
Add hell theme
2008-08-13, by unc0rr
Mention Niklas Grahn for his translation on about page
2008-08-13, by unc0rr
Add Swedish translation
2008-08-13, by unc0rr
Move QGroupBox title a bit
2008-08-12, by unc0rr
Fix pickhammer and kamikaze
2008-08-12, by unc0rr
More work on options page
2008-08-12, by unc0rr
Reorganize widgets on options page
2008-08-12, by unc0rr
Add background to groupboxes
2008-08-12, by unc0rr
Set minimal acceptable Qt4 version to 4.3.0
2008-08-12, by unc0rr
Nicer look
2008-08-12, by unc0rr
Iconize more groupboxes
2008-08-12, by unc0rr
Finish iconed groupbox implementation
2008-08-12, by unc0rr
Add iconed groupbox class
2008-08-12, by unc0rr
With this change, SDL will probably report more screen resolutions on dual-monitor configurations
2008-08-10, by unc0rr
Enable back rendering objects that are put on top of land texture
2008-08-10, by unc0rr
Fix compile under Ubuntu (why it compiles everywhere else?)
2008-08-10, by unc0rr
Fix installation path for Castle map
2008-08-10, by unc0rr
Convert the rest of themes too
2008-08-08, by unc0rr
Step 5: Finally... we have theme objects with alpha-channel!
2008-08-08, by unc0rr
- Fix previous commit
2008-08-08, by unc0rr
Allow theme-customizable water and girder
2008-08-08, by unc0rr
Step 4: repair girder rendering (girder is 32bit now)
2008-08-08, by unc0rr
Step 3: Maps are rendered correctly, but without objects yet
2008-08-08, by unc0rr
Step 2: painted maps loading correctly
2008-08-08, by unc0rr
Start implementing support for 32bit sprites concerned in map generation process.
2008-08-08, by unc0rr
This needs to be changed too
2008-08-08, by unc0rr
- Fix Qt's runtime warning
2008-08-08, by unc0rr
Add "Castle" map copyright info
2008-08-08, by unc0rr
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
2008-08-08, by unc0rr
Update frontend background
2008-08-07, by unc0rr
Oops, fix map install path
2008-08-07, by unc0rr
Revert accidental nsis installer generator regression
2008-08-07, by unc0rr
Some more customizations
2008-08-07, by unc0rr
- Start work on team select widget
2008-08-07, by unc0rr
Fix max teams detection
2008-08-07, by unc0rr
Better settings button behavior
2008-08-07, by unc0rr
Finally fix save button look
2008-08-07, by unc0rr
Set bg color for QPushButton
2008-08-07, by unc0rr
Add Castle map
2008-08-07, by unc0rr
correct restoring window size after fullscreen mode
2008-08-07, by displacer
Customize map container look
2008-08-07, by unc0rr
fullscreen disabling fixed
2008-08-07, by displacer
Frontend Fullscreen mode added
2008-08-07, by displacer
Customize SpinBox look (not finished)
2008-08-07, by unc0rr
Customize LineEdit look
2008-08-07, by unc0rr
Various build system improvements
2008-08-07, by unc0rr
- Fix grenade sound
2008-08-07, by unc0rr
Try to modify QGroupBox view
2008-08-06, by unc0rr
Fix small glitch when placing girder on map
2008-08-06, by unc0rr
Customize checkboxes
2008-08-05, by unc0rr
Customize comboboxes look
2008-08-05, by unc0rr
Iconed "Back" button everywhere
2008-08-05, by unc0rr
Make buttons border have different colors when mouse is over or it is pressed
2008-08-05, by unc0rr
Unbreak build
2008-08-05, by unc0rr
- Make look better
2008-08-04, by unc0rr
transparent background for buttons at main page
2008-08-04, by displacer
images at main page
2008-08-04, by displacer
no-repeat background with bgcolor instead
2008-08-04, by displacer
Background for Hedgewars is ready
2008-08-04, by displacer
new art from Tiyuri
2008-08-04, by displacer
Update slovak translation
2008-08-04, by unc0rr
Update soundtracks with ones that loop seamlessly
2008-07-30, by unc0rr
Last try to get rope not to get stuck in the ground
2008-07-30, by unc0rr
- Some physics changes
2008-07-30, by unc0rr
- Fix polish translation
0.9.6-release
2008-07-29, by unc0rr
- Remove that stupid website folder created by GNA!
2008-07-29, by unc0rr
- Add full EarthRise theme
2008-07-29, by unc0rr
Fix previous commit
2008-07-29, by unc0rr
- Fix compilation
2008-07-29, by unc0rr
Get rid of Volcano map
2008-07-29, by unc0rr
- Update pirate, added snow soundtrack
2008-07-29, by unc0rr
- Fix warnings
2008-07-28, by unc0rr
- Fix problem when clouds number is 0
2008-07-27, by unc0rr
- Add ability to choose clouds number in theme config file
2008-07-27, by unc0rr
- Update russian translation
2008-07-27, by unc0rr
Add a checkbox in frontend to turn music off
2008-07-27, by unc0rr
Add an option to engine for turning music off
2008-07-27, by unc0rr
- Disable ability to resize window
2008-07-27, by unc0rr
Fix training regression
2008-07-27, by unc0rr
Draw yet not available ammo grayscaled
2008-07-27, by unc0rr
- Airplane is higher
2008-07-27, by unc0rr
Play Ow1.ogg and Ow4.ogg when hedgehog falls
2008-07-27, by unc0rr
Add new pain sounds
2008-07-27, by unc0rr
Remember initial resolution settings to use when switching to fullscreen mode
2008-07-27, by unc0rr
Add ability to resize engine's window
2008-07-27, by unc0rr
Mention Stephen Alexander's e-mail in copyrights
2008-07-27, by unc0rr
- Use DejaVuSans-Bold instead of DejaVuSans+bold
2008-07-27, by unc0rr
Optimize maps files by size
2008-07-27, by unc0rr
Try another appproach to render chat, should fix windows issues
2008-07-27, by unc0rr
Update Polish translation
2008-07-27, by unc0rr
draft a changelog for 0.9.6
2008-07-27, by unc0rr
Fix hedgehog animation when use blowtorch
2008-07-27, by unc0rr
Hedgehog laughs when drops dynamite or cake
2008-07-27, by unc0rr
Play sound before cake explodes
2008-07-27, by unc0rr
Finish cake implementation
2008-07-27, by unc0rr
- Cake sits down before exploding
2008-07-27, by unc0rr
Animate falling and waking up cake
2008-07-27, by unc0rr
Supress CMake warning
2008-07-27, by unc0rr
- Animate cake walking
2008-07-27, by unc0rr
Add hedgewars icon in png format
2008-07-27, by unc0rr
Update French translation
2008-07-25, by unc0rr
Show cake rotated correct angle
2008-07-25, by unc0rr
- Update French translation
2008-07-25, by unc0rr
Add BambooPlinko map
2008-07-25, by unc0rr
Mention audio guys on About page and readme
2008-07-25, by unc0rr
Update Italian translation
2008-07-25, by unc0rr
Remove deprecated function
2008-07-25, by unc0rr
Enable music dependance on current land theme
2008-07-25, by unc0rr
Add Nature music theme
2008-07-25, by unc0rr
- Add cake sound
2008-07-25, by unc0rr
Add two tracks for City and Island themes
2008-07-25, by unc0rr
Add cake icon in ammomenu
2008-07-25, by unc0rr
Add Bath map
2008-07-25, by unc0rr
Update nature theme
2008-07-25, by unc0rr
Cake explodes on /attack
2008-07-25, by unc0rr
First implementation of the Cake weapon
2008-07-25, by unc0rr
Stubs for spider weapon
2008-07-25, by unc0rr
Update copyright info
2008-07-23, by unc0rr
Add Bamboo map
2008-07-23, by unc0rr
Load flakes information from theme.cfg when playing painted map
2008-07-22, by unc0rr
Add new map EarthRise by Joshua Frese
2008-07-22, by unc0rr
Further work on dedicated server
2008-07-21, by unc0rr
- Modify network protocol to use new delimiter
2008-07-21, by unc0rr
First steps to switch hedgewars to new net protocol
2008-07-15, by unc0rr
Repair screenshots capture on 'C' key press
2008-07-14, by unc0rr
Fix clouds shaking up
2008-07-13, by unc0rr
Add a few debug message which show the problem with total hedgehogs number counting
2008-07-13, by unc0rr
Update Polish translation
2008-07-13, by unc0rr
Make all in-game fonts bold
2008-07-12, by unc0rr
Update Polish frontend translation
2008-07-12, by unc0rr
Set version to 0.9.6-dev
2008-07-11, by unc0rr
Update German translation
2008-07-11, by unc0rr
Show picked up ammo in demo playing mode
0.9.5-release
2008-07-08, by unc0rr
Update changelog in trunk also
2008-07-08, by unc0rr
Fix warning
2008-07-08, by unc0rr
Fix shortgun training
2008-07-07, by unc0rr
- Optimize PNG to reduce size
2008-07-07, by unc0rr
Set svn:eol-style to native
2008-07-07, by unc0rr
Update copyright headers a bit
2008-07-07, by unc0rr
Update Italian translation
2008-07-07, by unc0rr
Fix another regression arising from splitting switchhedgehog
2008-07-06, by unc0rr
Add message for sudden death
2008-07-06, by unc0rr
Fix mushrooms map
2008-07-06, by unc0rr
Oops, proper fix now
2008-07-06, by unc0rr
Fix net game regression
2008-07-06, by unc0rr
Oops, forgot translation file
2008-07-06, by unc0rr
- Proper turns counting, split SwitchHedgehog into two functions
2008-07-06, by unc0rr
Dec delay
2008-07-06, by unc0rr
Fix timings regression
2008-07-06, by unc0rr
Water rises after 25 mins of round, health is decreased after 20 mins
2008-07-06, by unc0rr
- Prepare for sudden death implementation
2008-07-06, by unc0rr
New mushrooms map by Tiyuri
2008-07-06, by unc0rr
Mention french translator on About page
2008-07-05, by unc0rr
Enable fullscreen switching back, now it's bound on F12
2008-07-05, by unc0rr
Build system scripts for new map
2008-07-05, by unc0rr
Draw explosions for every kind of explosion
2008-07-05, by unc0rr
Add new map by Maciej Mrozinski
2008-07-05, by unc0rr
Update explosion graphics
2008-07-04, by unc0rr
Better ?? implementation of explosion
2008-07-04, by unc0rr
Testing explosion particles implementation
2008-07-04, by unc0rr
Install all dlls from bin folder
2008-07-01, by unc0rr
Qt 4.4 needs this in win32
2008-07-01, by unc0rr
Fix resource compilation
2008-07-01, by unc0rr
- Fix previous commit
2008-06-30, by unc0rr
Update hedgewars icon for windows
2008-06-30, by unc0rr
Fix icon compilation in Windows
2008-06-30, by unc0rr
- Fix accidental network breakage
2008-06-27, by unc0rr
Lemonade taunt
2008-06-27, by unc0rr
Wave and Hurrah taunts
2008-06-27, by unc0rr
Hopefully done taunts implementation
2008-06-27, by unc0rr
Further work on taunts
2008-06-27, by unc0rr
Start implementing waves
2008-06-26, by unc0rr
Set svn:eol-style to native
2008-06-25, by unc0rr
Set svn:eol-style to native
2008-06-25, by unc0rr
Mention translators on about page
2008-06-25, by unc0rr
Oops, forgot file
2008-06-25, by unc0rr
Add Bulgarian translation
2008-06-25, by unc0rr
Add Slovak translation
2008-06-25, by unc0rr
Add German translation
2008-06-25, by unc0rr
Update Italian translation
2008-06-25, by unc0rr
Make engine compilable without debugging on
2008-06-23, by unc0rr
Complete exit confirmation implementation
2008-06-22, by unc0rr
Start exit confirmation implementation
2008-06-22, by unc0rr
- Decrease default girders number
2008-06-19, by unc0rr
Fix bad sprite when you jump and get hit
2008-06-19, by unc0rr
Hydrant map
2008-06-19, by unc0rr
Update changelog
2008-06-18, by unc0rr
Update russian translation
2008-06-18, by unc0rr
Set version to 0.9.4
0.9.4-release
2008-06-18, by unc0rr
Fix training
2008-06-18, by unc0rr
- Fix firepunch sprite direction when use in high jump
2008-06-18, by unc0rr
Damaged hedgehog rotates when its speed is far enough from zero
2008-06-18, by unc0rr
Damaged hedgehog animation
2008-06-18, by unc0rr
Winners clan hedgehogs smiling with big smile
2008-06-18, by unc0rr
Whip animation
2008-06-18, by unc0rr
Update first aid animation
2008-06-18, by unc0rr
Draw explosion on kamikaze
2008-06-18, by unc0rr
Hedgelove map
2008-06-18, by unc0rr
Some fixes
2008-06-17, by unc0rr
Update copyright information
2008-06-17, by unc0rr
Don't let updated hedgewars version to make errors due to old weapons.ini
2008-06-17, by unc0rr
Fix Island theme objects placing
2008-06-17, by unc0rr
Implement drowning hedgehog sprite
2008-06-17, by unc0rr
Fix warnings
2008-06-17, by unc0rr
Hedgehogs on the left side of the map look to the right and vice-versa
2008-06-17, by unc0rr
In forts mode, hedgehogs on the left look at the right, and vice-versa
2008-06-17, by unc0rr
Fix AI mortar bugs
2008-06-17, by unc0rr
Small grenade physics change
2008-06-17, by unc0rr
Update Polish translation
2008-06-17, by unc0rr
- Update Italian translation
2008-06-17, by unc0rr
- Bots can use mortar
2008-06-16, by unc0rr
- Fix chat state at start
2008-06-12, by unc0rr
Use Kamikaze sound
2008-06-11, by unc0rr
Enable history (bound on ` key)
2008-06-11, by unc0rr
Implement history for chat (27 entries), no key binding yet
2008-06-11, by unc0rr
Fix demo records of rounds restored after saving
2008-06-11, by unc0rr
Get rid of old console
2008-06-11, by unc0rr
Use kamiakze sprite
2008-06-11, by unc0rr
Kamikaze icon in ammo menu
2008-06-10, by unc0rr
Updated Polish translation
2008-06-10, by unc0rr
Kamikaze weapon
2008-06-09, by unc0rr
Prepare for new weapon 'Kamikaze'
2008-06-09, by unc0rr
Ooops, actual fix
2008-06-09, by unc0rr
Fix Baseball, whip, firepunch attacking on slope
2008-06-09, by unc0rr
Don't push attacking hedgehog when using whip or baseball
2008-06-09, by unc0rr
Fix firepunch direction when attacking from high jump
2008-06-09, by unc0rr
Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
2008-06-09, by unc0rr
Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
2008-06-08, by unc0rr
Draw tags a bit higher due to hats introduction
2008-06-06, by unc0rr
Make sprite look as it was intended to
2008-06-06, by unc0rr
Prevent wrong aim direction when using rope after high jump
2008-06-06, by unc0rr
Use new icon in team selecting widget
2008-06-03, by unc0rr
Update polish translation
2008-06-02, by unc0rr
Fix a bug with automatic weapon switching when attacking from rope
2008-06-02, by unc0rr
- Quick hack for hats
2008-06-01, by unc0rr
- Add CMake script for Hats folder
2008-06-01, by unc0rr
Add hats folder
2008-06-01, by unc0rr
Don't let jumping hedgehog to move others
2008-06-01, by unc0rr
Fix hedgehog jump animation after turn end
2008-05-30, by unc0rr
Ammo count == 9 is infinite
2008-05-30, by unc0rr
Update Italian translation
2008-05-29, by unc0rr
Fix mortar clusters spread direction
2008-05-29, by unc0rr
Fix idle animation
2008-05-28, by unc0rr
Use turnsleft sprites to indicate turns left to activate ammo
2008-05-28, by unc0rr
Update ammo menu icons
2008-05-28, by unc0rr
Mortar sprite
2008-05-28, by unc0rr
Aim at high speed when performing rope swinging
2008-05-28, by unc0rr
- Show crosshair while rope swinging
2008-05-28, by unc0rr
Get rid of unused Surface parameter
2008-05-27, by unc0rr
Fix forts mode to take in account clans, not teams
2008-05-27, by unc0rr
Idle hedgehog animation
2008-05-26, by unc0rr
Fix bug in hwSqrt when calculating square root of number >= 65536
2008-05-26, by unc0rr
Allow aiming while moving
2008-05-26, by unc0rr
Minimum number of hedgehogs in team is 1 now
2008-05-25, by unc0rr
Add nickname to message in more appropriate place
2008-05-25, by unc0rr
Use nick from frontend to prepend chat messages
2008-05-25, by unc0rr
Fix chat behavior
2008-05-24, by unc0rr
- 't' key for entering chat message
2008-05-24, by unc0rr
Preparing to have gsChat gamestate
2008-05-24, by unc0rr
- Start chat implementation: chat strings are on the screen
2008-05-24, by unc0rr
Fix bug with holding switch tool
2008-05-22, by unc0rr
Use firepunch sprite
2008-05-21, by unc0rr
Stub for chat implementation
2008-05-19, by unc0rr
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
2008-05-18, by unc0rr
Better rope
2008-05-17, by unc0rr
Update City theme
2008-05-17, by unc0rr
Add City theme by Tiyuri
2008-05-17, by unc0rr
Add theme and map Plane by Tiyuri
2008-05-17, by unc0rr
Fix 'AI may break demos playing' message while loading saves
2008-05-17, by unc0rr
Add Island theme by Tiyuri
2008-05-16, by unc0rr
Add map 'Hedgewars' by Tiyuri
2008-05-16, by unc0rr
Mention Luca Bonora on About page
2008-05-14, by unc0rr
Add italian translation by daimadoshi85
2008-05-14, by unc0rr
Fix some bugs with dropping from parachute
2008-05-14, by unc0rr
Initial support for attacking from rope
2008-05-13, by unc0rr
- Continue preparation for implementing attack from rope and parachute
2008-05-12, by unc0rr
Some preparation work for attacking from rope, parachute and etc.
2008-05-12, by unc0rr
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
2008-05-11, by unc0rr
Timer as hedgehog message (avoid possible desync in very rare cases)
2008-05-11, by unc0rr
Implement whip weapon
2008-05-10, by unc0rr
Initial implementation of mortar
2008-05-10, by unc0rr
Use default ammostore string size for weapons number instead of predefined const
2008-05-10, by unc0rr
Remove temporary debug messages
2008-05-09, by unc0rr
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
2008-05-09, by unc0rr
Remove recently added debug, as cluster bomb issue is fixed
2008-05-08, by unc0rr
It looks like fix for cluster bomb issue...
2008-05-08, by unc0rr
- Small optimization to hwFloat
2008-05-08, by unc0rr
Fix handling '/skip' command during net game
2008-05-08, by unc0rr
- Small optimization in hwFloat
2008-05-08, by unc0rr
- Some changes in clusters initialization
2008-05-08, by unc0rr
Now really fix issue with mines on top of cases
2008-05-08, by unc0rr
Fix mines on top of the case issue also
2008-05-08, by unc0rr
Fix collecting cases after teleportation
2008-05-08, by unc0rr
Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-05-08, by unc0rr
Set radius for clusters of clusterbomb
2008-05-08, by unc0rr
Fix bug with demos and saves after restoring round from save
2008-05-07, by unc0rr
Fix potential queue error in rare cases
2008-05-07, by unc0rr
Use constant generated by cmake for version string
2008-05-06, by unc0rr
Double increase collision array size
2008-05-06, by unc0rr
More verbose video parameters setting
2008-05-06, by unc0rr
- Better error handling when creating the window
2008-05-04, by unc0rr
Implement LIST command
2008-05-04, by unc0rr
Finish conversion
2008-05-04, by unc0rr
Modify protocol implementation functions interface (convertation not yet finished)
2008-05-04, by unc0rr
Fix attack direction when perform somersault
2008-05-02, by unc0rr
- Add comment
2008-05-01, by unc0rr
Handle QUIT of the master: disconnect all roommates
2008-05-01, by unc0rr
'In room' state stub
2008-05-01, by unc0rr
Handle password parameter on JOIN
2008-05-01, by unc0rr
- Remove old hwserv code
2008-05-01, by unc0rr
- Fixed some bugs
2008-05-01, by unc0rr
- Some improvements in core
2008-04-30, by unc0rr
Better QUIT handling imlementation - reduces function return values count
2008-04-30, by unc0rr
Properly handle QUIT command. Now, we can concentrate on protocol implementation
2008-04-30, by unc0rr
- Improve server core
2008-04-30, by unc0rr
Some work on newhwserv
2008-04-30, by unc0rr
Fix version number on about page
0.9.3-release
2008-04-27, by unc0rr
Temporarily disable screenshots as they cause segfault
2008-04-27, by unc0rr
Repair cheese and volcano maps
2008-04-27, by unc0rr
Fix training
2008-04-27, by unc0rr
- Some debug info
2008-04-27, by unc0rr
Update copyright info in source files headers
2008-04-27, by unc0rr
Update version and protocol number
2008-04-27, by unc0rr
Update README and ChangeLog
2008-04-27, by unc0rr
Add win32 resource compilation under mingw (used sim-im srcs as example)
2008-04-27, by unc0rr
Fix Snow theme
2008-04-27, by unc0rr
- Fix baseball bat
2008-04-27, by unc0rr
Try new approach for netserver
2008-04-26, by unc0rr
Desert Eagle and Shotgun shot animations
2008-04-26, by unc0rr
Fix jumping hedgehog sprite
2008-04-25, by unc0rr
- Fix warning
2008-04-25, by unc0rr
One more sound
2008-04-25, by unc0rr
Mention Tyuri in copyrights and on About page
2008-04-25, by unc0rr
- Fix sounds when the turn is skipped
2008-04-25, by unc0rr
Use more sounds
2008-04-25, by unc0rr
- New statistics
2008-04-24, by unc0rr
Hedgehog death animation
2008-04-24, by unc0rr
- Use more sounds
2008-04-24, by unc0rr
- Some more sounds
2008-04-24, by unc0rr
- Fix introduced bug with hh physics
2008-04-24, by unc0rr
Use some more sounds
2008-04-24, by unc0rr
Merge some more sounds
2008-04-24, by unc0rr
Fix hedgehog-on-rope animation
2008-04-22, by unc0rr
Fix shotgun disappering when shooting
2008-04-22, by unc0rr
Add doc desribing use cases of voice sounds
2008-04-22, by unc0rr
Remove old themes
2008-04-22, by unc0rr
Repair round statistics
2008-04-22, by unc0rr
Oops
2008-04-22, by unc0rr
- Fix braindead shotgun shot arithmetics
2008-04-22, by unc0rr
- Fix too long delay between shotgun and deagle shots
2008-04-21, by unc0rr
Animate baseball bat attack
2008-04-21, by unc0rr
Teleport animation
2008-04-20, by unc0rr
Handle the case when the room is already created by someone else
2008-04-19, by unc0rr
Introduce function to atomically change both lists
2008-04-19, by unc0rr
Remove deprecated files
2008-04-19, by unc0rr
Start work on standalone server in Haskell
2008-04-18, by unc0rr
Fix a warning
2008-04-18, by unc0rr
Use blowtorch sprites
2008-04-17, by unc0rr
Fix bug with handling keys while it is AI's turn
2008-04-15, by unc0rr
Add sprite for pickhammer
2008-04-13, by unc0rr
Also, repair weapon count show in ammo menu
2008-04-13, by unc0rr
Repair weapon name show in ammo menu
2008-04-13, by unc0rr
Get rid of DXOutText call
2008-04-13, by unc0rr
Get rid if deprecated Surface parameter of Draw* calls
2008-04-13, by unc0rr
Fix warnings
2008-04-13, by unc0rr
Fix broken logic for the new parachute feature
2008-04-13, by unc0rr
Remove tailing spaces in some places
2008-04-12, by unc0rr
- Fix hedgehog moveing direction after being shot by shotgun
2008-04-12, by unc0rr
- Small formatting changes
2008-04-12, by unc0rr
Automatically use parachute when vertical speed is high enough
2008-04-12, by unc0rr
- Use baseball-in-hand sprite
2008-04-05, by unc0rr
Test commit (set svn:eol-style to native)
2008-04-02, by unc0rr
Update some copyright info
2008-04-02, by unc0rr
- Fix counting damage given to mines
2008-04-01, by unc0rr
- Add statistics info for ammo used in step and whether it is damaging ammo
2008-04-01, by unc0rr
Use 'first blood' sound
2008-04-01, by unc0rr
Fix tunnel drawing (specially for desert eagle)
2008-04-01, by unc0rr
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
2008-03-29, by unc0rr
By Tiyuri:
2008-03-25, by unc0rr
Use hedgehog with air attack weapon sprite
2008-03-25, by unc0rr
- Use hedgehog jumping sprite
2008-03-25, by unc0rr
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
2008-03-25, by unc0rr
Use 'rope gun' sprite
2008-03-24, by unc0rr
Use 'regular standing' and 'rope swing' hedgehog sprites
2008-03-24, by unc0rr
Fix fall without damage trick, which could be performed with not attached rope
2008-03-23, by unc0rr
Fix bug allowing to make stacks of hedgehogs with teleport
2008-03-23, by unc0rr
Fix drill bug
2008-03-21, by unc0rr
Fix accessing to freed memory
2008-03-21, by unc0rr
Sprites update by Tiyuri
2008-03-20, by unc0rr
Use sounds 'stupid' and 'missed'
2008-03-14, by unc0rr
Start implementing better statistics implementation (does nothing yet)
2008-03-14, by unc0rr
Fix potentional syncronizing bug
2008-03-14, by unc0rr
Fix memory corrupt due to wrong parameter in sizeof()
2008-03-13, by unc0rr
Forgot to svn add file :P
2008-03-11, by unc0rr
Snow theme and some sprites update by Tiyuri
2008-03-10, by unc0rr
Fix hedgehogs switching hang
2008-03-09, by unc0rr
Fix arithmetics
2008-03-08, by unc0rr
2 frames demo flake
2008-03-07, by unc0rr
Finish flakes implementation
2008-03-07, by unc0rr
Flakes concept, still need some development
2008-03-07, by unc0rr
Oops, forgot a file
2008-03-07, by unc0rr
- Use cloud as 'visual gear'
2008-03-07, by unc0rr
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
2008-03-07, by unc0rr
- 'Incoming!' shout when the plane appears
2008-03-07, by unc0rr
- Your hedgehogs says you: "Yes, sir"
2008-03-07, by unc0rr
- Commit voice sounds by Stephen Alexander
2008-03-07, by unc0rr
Fix teleportation bug spotted by Tiyuri
2008-03-07, by unc0rr
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
2008-03-05, by unc0rr
Tiyuri
2008-03-04, by unc0rr
Set svn:eol-style to native
2008-03-04, by unc0rr
Oops, forgot to svn add theme contents
2008-03-04, by unc0rr
- Massive images update by Tiyuri
2008-03-04, by unc0rr
Polish translation by Maciej Mroziński
2008-02-27, by unc0rr
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
2008-02-25, by unc0rr
Make high jump behaviour like in worms (back somersault)
2008-02-25, by unc0rr
- More accurate rope collision detection
2008-02-24, by unc0rr
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-02-22, by unc0rr
- Bring back usual console look
2008-02-21, by unc0rr
Some bugfixing
2008-02-21, by unc0rr
Start console OpenGL reincarnation
2008-02-21, by unc0rr
- Handle new command in game record and net
2008-02-05, by unc0rr
- New command 'set weapon'
2008-02-05, by unc0rr
Full support for out-of-source build
2008-02-03, by unc0rr
First steps to support out-of-source build
2008-02-02, by unc0rr
- Store sky color in theme cfg file
2008-02-01, by unc0rr
Hopefully finish freebsd port
2008-01-31, by unc0rr
Try to prepare freebsd port for 0.9.2. Not finished yet.
2008-01-30, by unc0rr
Solve problem with crosshairs
2008-01-28, by unc0rr
Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28, by unc0rr
- Some optimizations
2008-01-28, by unc0rr
Add alpha-channel to maps
2008-01-28, by unc0rr
- Reanimate Volcano theme
2008-01-28, by unc0rr
Don't update all land texture when drawing tunnel (saves video throughput)
2008-01-28, by unc0rr
- Enable back console (doesn't render yet)
2008-01-28, by unc0rr
- Add alpha-channel to all sprites left
2008-01-27, by unc0rr
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27, by unc0rr
Store Land surface in memory:
2008-01-27, by unc0rr
Introduce UpdateLandTexture function to update just parts of surface
2008-01-27, by unc0rr
- Update land texture after explosions
2008-01-27, by unc0rr
Fix a bug introduced in previous revision (accidental delete of land surface)
2008-01-27, by unc0rr
Now game looks almost like it did before switching to OpenGL
2008-01-27, by unc0rr
Add alpha-channel to horizont sprites
2008-01-27, by unc0rr
More sprites are visible
2008-01-27, by unc0rr
Now hedgehogs are seen on map :)
2008-01-27, by unc0rr
Now land texture renders properly
2008-01-27, by unc0rr
Enable back fps counter
2008-01-26, by unc0rr
- Start conveting pngs to have alpha-channel
2008-01-26, by unc0rr
Enable water waves back
2008-01-26, by unc0rr
Respect alpha channel
2008-01-25, by unc0rr
Now show sprites too
2008-01-25, by unc0rr
Some further work on switching to OpenGL rendering
2008-01-25, by unc0rr
Start conversion to OpenGL rendering
2008-01-25, by unc0rr
Some changelog fixes
0.9.2-release
2008-01-22, by unc0rr
manual added
2008-01-22, by displacer
Update README
2008-01-22, by unc0rr
gcc 4.3 fixes
2008-01-22, by displacer
Add misc files from my working copy
2008-01-21, by unc0rr
delimiter changed
2008-01-21, by displacer
hhnum regression fix
2008-01-21, by displacer
Perform small optimization of sqrt
2008-01-20, by unc0rr
- Remove debug
2008-01-20, by unc0rr
Some debug stuff
2008-01-20, by unc0rr
More verbose awareness message
2008-01-20, by unc0rr
Oops, this is right fix for assert
2008-01-20, by unc0rr
- Small cleanup
2008-01-20, by unc0rr
name fix
2008-01-20, by displacer
Ignore many files, created by build system
2008-01-20, by unc0rr
Fix infinity.png not to stretch
2008-01-20, by unc0rr
More changelog fix
2008-01-20, by unc0rr
Some fixes
2008-01-20, by unc0rr
Fix version number
2008-01-20, by unc0rr
Update changelog
2008-01-20, by unc0rr
Translation fixes
2008-01-20, by unc0rr
missing header
2008-01-20, by displacer
tr()s everywhere
2008-01-20, by displacer
More translation updates
2008-01-20, by unc0rr
strange tr()
2008-01-20, by displacer
Fix all issues with make package_source on my system
2008-01-20, by unc0rr
Update russian translations
2008-01-20, by unc0rr
can not save Default weapon set
2008-01-20, by displacer
delete weapon set should work fine now
2008-01-20, by displacer
Switch back to SelWeaponWidgets everywhere
2008-01-20, by unc0rr
- Use shotgun training as more attractive than the second one with bazooka
2008-01-20, by unc0rr
Oops, forgot file
2008-01-20, by unc0rr
- Add 'Delete' button to demos and saves pages
2008-01-20, by unc0rr
- Fix layout on options page
2008-01-20, by unc0rr
delete weapon button added
2008-01-20, by displacer
edit weapons is really edit now
2008-01-20, by displacer
New infinity picture
2008-01-20, by unc0rr
Last template for now
2008-01-19, by unc0rr
And... one more
2008-01-19, by unc0rr
LandTemplates++
2008-01-19, by unc0rr
+1 land template
2008-01-19, by unc0rr
One more crazy land template
2008-01-19, by unc0rr
One more land template (pretty good IMO)
2008-01-19, by unc0rr
Use new ammo icon for switching tool
2008-01-18, by unc0rr
New animated switching sign
2008-01-18, by unc0rr
Try to fix SDL problem
2008-01-17, by unc0rr
missing header fix
2008-01-15, by displacer
There is weapon scheme combo also on pageSimpleGame
2008-01-14, by unc0rr
Make team health bar surface transparent
2008-01-14, by unc0rr
weapon names transmitted over network
2008-01-12, by displacer
"Default" weapon is now default :)
2008-01-12, by displacer
- Fix undefinite function result
2008-01-11, by unc0rr
- Revert previous debug things
2008-01-11, by unc0rr
Fix previous commit
2008-01-11, by unc0rr
Some debug stuff
2008-01-11, by unc0rr
pre-alpha network weapons selection
2008-01-11, by displacer
working multiplayer weapons combo
2008-01-09, by displacer
update weapons combo fixed
2008-01-09, by displacer
working save weapons to file
2008-01-08, by displacer
prepare weapons combo
2008-01-07, by displacer
code size reduse
2008-01-07, by displacer
Better tags switching sequence
2007-12-30, by unc0rr
Finally, get rid of large stupid StoreSurface
2007-12-30, by unc0rr
The rest of stuff converted to sprites
2007-12-30, by unc0rr
Convert some stuff to sprites
2007-12-30, by unc0rr
Header cleanup in hwform.cpp
2007-12-26, by unc0rr
- Header cleanup in game.cpp
2007-12-26, by unc0rr
Teleport ammo picture added
2007-12-26, by unc0rr
some copy/paste code removed
2007-12-20, by displacer
select default and save weapons added
2007-12-20, by displacer
Some misc fixes
2007-12-19, by unc0rr
working weapons select
2007-12-19, by displacer
. is needed for cmake
2007-12-19, by displacer
Qt 4.3 version only style define
2007-12-19, by displacer
Move map view also when we have no window focus
2007-12-17, by unc0rr
Save some vertical pixels using fewer margin in HWMapContainer
2007-12-17, by unc0rr
Fix AI breaking demos and saves in some cases
2007-12-16, by unc0rr
Remake widgets layout on PageNetServer
2007-12-16, by unc0rr
Save and restore window size
2007-12-16, by unc0rr
- Save after save now works
2007-12-16, by unc0rr
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15, by unc0rr
Actually pass host and port values to NetConnect method
2007-12-15, by unc0rr
Fix project and translate more entries
2007-12-15, by unc0rr
Update translation
2007-12-15, by unc0rr
- Share much code between models
2007-12-15, by unc0rr
UDP server list model
2007-12-15, by unc0rr
Abstract HWForm from custom PageNet implementation
2007-12-15, by unc0rr
Start move from custom widgets to custom models
2007-12-15, by unc0rr
Fully implement www server list via model
2007-12-15, by unc0rr
"QT" is "Qt" really
2007-12-15, by unc0rr
- Parse new XML from www (now valid)
2007-12-15, by unc0rr
Unregister server in servers list when the game is started
2007-12-14, by unc0rr
- Simplify net game objects relationship
2007-12-14, by unc0rr
- Fix some stupid object casts
2007-12-14, by unc0rr
Make use of server port option
2007-12-14, by unc0rr
Basic concept for net server options page (subject to change)
2007-12-13, by unc0rr
Fix network game bug caused by recent protocol changes
2007-12-13, by unc0rr
- Temporary set delimiter to *, as \t seems to be endline now in Qt
2007-12-13, by unc0rr
Finish asking host/port dialog implementation
2007-12-13, by unc0rr
Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13, by unc0rr
- Fix for hedgehogs switching
2007-12-13, by unc0rr
Don't spam traffic in network game
2007-12-13, by unc0rr
Update copyright header
2007-12-13, by unc0rr
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
2007-12-13, by unc0rr
Use list instead of array (no limit for network packets amount)
2007-12-13, by unc0rr
Move nick edit to PageOptions
2007-12-13, by unc0rr
Some work on network widgets
2007-12-13, by unc0rr
Extract IP from XML
2007-12-12, by unc0rr
some more layout tune
2007-12-10, by displacer
sizeHint for items Widget
2007-12-10, by displacer
zero weapons count is allowed
2007-12-10, by displacer
forget file
2007-12-10, by displacer
first buggy infinity state for weapons
2007-12-10, by displacer
some layout tune
2007-12-10, by displacer
Fix some bugs
2007-12-09, by unc0rr
Fix bad behavior when quickly click Connect button more than once
2007-12-09, by unc0rr
- Switch between local and internet game
2007-12-09, by unc0rr
Register in www works
2007-12-09, by unc0rr
Fix some bugs
2007-12-09, by unc0rr
Half implement registration in servers list
2007-12-09, by unc0rr
Half implement possibility for different backends of servers list
2007-12-09, by unc0rr
back to black colored weapons
2007-12-06, by displacer
mask applied
2007-12-06, by displacer
more icons at weapon select
2007-12-06, by displacer
Oops, forgot to save file before commiting
2007-12-02, by unc0rr
Button for renaming demo and save files
2007-12-02, by unc0rr
's' key to speed up demo playing
2007-12-02, by unc0rr
Sample WWW server list class
2007-12-01, by unc0rr
weaponItem added
2007-11-30, by displacer
Respect omen on about page
2007-10-26, by unc0rr
- New training (not finished yet)
2007-10-21, by unc0rr
New game flag for non-destroyable land
2007-10-20, by unc0rr
Add theme and map by omen (with fixes by me)
2007-10-20, by unc0rr
- Update protocol doc
2007-10-07, by unc0rr
Add doc, describing protocol details (in russian)
2007-10-07, by unc0rr
Better Net page
2007-10-07, by unc0rr
Use same team colors everywhere
2007-09-30, by unc0rr
- Add 'Mission Fail' trigger type
2007-09-30, by unc0rr
- Fix some warnings
2007-09-29, by unc0rr
Add 'Successful finish' trigger
2007-09-27, by unc0rr
abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-24, by displacer
Fix warnings
2007-09-22, by unc0rr
- Training format change
2007-09-22, by unc0rr
Quite good targets sequence
2007-09-22, by unc0rr
Oops, fix compile
2007-09-22, by unc0rr
Now trainings can have custom ammostore
2007-09-22, by unc0rr
Add ammostores in frontend, should help further ammostores implemetation
2007-09-22, by unc0rr
- Make hwengine protocol more obvious
2007-09-22, by unc0rr
Let hedgehog position be taken from config, still more work is needed
2007-09-21, by unc0rr
- Use current screen color depth in engine
2007-09-21, by unc0rr
Add CurrentHedgehog variable which simplifies code
2007-09-21, by unc0rr
Special game mode allowing the only clan on map for training mode
2007-09-20, by unc0rr
Select weapon scheme page
2007-09-18, by unc0rr
Fix THandle -> TThreadID
2007-09-18, by unc0rr
new files added
2007-09-18, by displacer
kdevelop project add, initial weapons scheme button
2007-09-18, by displacer
First step to store trainings in files
2007-09-18, by unc0rr
Triggers PoC: targets are spawned right after the previous damaged
2007-09-15, by unc0rr
- Fix some triggers bugs
2007-09-15, by unc0rr
Triggers proof-of-concept
2007-09-14, by unc0rr
Sorry, this is not needed
2007-09-11, by unc0rr
Fix win32 packages
2007-09-11, by unc0rr
Basic gtTarget support
2007-09-10, by unc0rr
Start implementing triggers in engine
2007-09-09, by unc0rr
Better stub for Training mode
2007-09-08, by unc0rr
More work on Training mode
2007-09-06, by unc0rr
Prepare to new page 'Training'
2007-09-06, by unc0rr
Rename PageLocalGame -> PageSimpleGame due to future changes
2007-09-06, by unc0rr
Some stuff to get good results from make 'package_source'
2007-08-24, by unc0rr
Oops, forgot file
2007-08-22, by unc0rr
Update translation
2007-08-20, by unc0rr
Better 'Load' page
2007-08-20, by unc0rr
Working 'Load' page
2007-08-20, by unc0rr
- Some changes to make build process clear
2007-08-20, by unc0rr
By default, turn 'alt damage show' option off
2007-08-20, by unc0rr
New palette of team colors
2007-08-20, by unc0rr
Fix some warnings
2007-08-18, by unc0rr
One more security fix (check size of QList before using QList::operator[])
2007-08-18, by unc0rr
- Update copyright header
2007-08-18, by unc0rr
- Highlight more undefined behavior of net protocol
2007-08-18, by unc0rr
gcc 4.3 related patch - missing header added :)
2007-08-16, by displacer
hedgehogs num bug fixed
2007-08-16, by displacer
improved bad message show
2007-08-16, by displacer
Highlight some bad behavior of network server/clients
2007-08-16, by unc0rr
- Small fixes
2007-08-16, by unc0rr
Small fixes
2007-07-21, by unc0rr
Save some memory
2007-07-21, by unc0rr
Fix some bug, finish playlist implementation
2007-07-21, by unc0rr
Finalize basic playlists implementation
2007-07-20, by unc0rr
Initial playlists support
2007-07-20, by unc0rr
- Simplify build system files
2007-07-20, by unc0rr
Improve land generator
2007-07-15, by unc0rr
UFO Sound
2007-07-15, by unc0rr
Desert Eagle sound
2007-07-15, by unc0rr
Fix bug when hedgehog moves not right after it is kicked
2007-07-14, by unc0rr
- TeamHealthSorter refactored to know about clans
2007-07-13, by unc0rr
Bots aims not directly at the center of enemy hedgehog
2007-07-13, by unc0rr
Get possible screen resolutions from SDL library
2007-07-12, by unc0rr
Only bots of 1-3 level use AirAttack weapon
2007-07-12, by unc0rr
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-08, by unc0rr
Fix hedgehogs switching
2007-07-03, by unc0rr
Fix warnings
2007-07-03, by unc0rr
Clan-based hedgehogs switching
2007-07-03, by unc0rr
- Introduce clans (teams with same color)
2007-07-03, by unc0rr
Fix regression introduced by previous commit
2007-07-03, by unc0rr
Convert teams list to array
2007-07-02, by unc0rr
Proto change: set color in addteam command
2007-07-02, by unc0rr
Fix some warnings
2007-07-02, by unc0rr
Fix AI jumping to wrong direction on the turn start
2007-07-01, by unc0rr
- Better randomness of placing hedgehogs on the land
2007-07-01, by unc0rr
- Get rid of ammoProp_AttackInFall and gstFalling
2007-06-17, by unc0rr
Small fixes
2007-06-11, by unc0rr
- Many fixes related to hh switcher
2007-06-11, by unc0rr
Ability to choose which info is shown above hedgehogs
2007-06-07, by unc0rr
- Various small fixes
2007-06-06, by unc0rr
Fix typo
2007-06-04, by unc0rr
- Fix some stupid bugs in collisions detecting code
2007-06-04, by unc0rr
"Setup" button instead of "New team", exclude playing teams from setup
2007-06-03, by displacer
- Fix some bugs
2007-06-03, by unc0rr
Save saves in Save directory
2007-05-30, by unc0rr
Update easter egg image
2007-05-30, by unc0rr
Fix the color of tag with damage by shotgun shot
2007-05-29, by unc0rr
Easter egg (with stub image, will paint later)
2007-05-29, by unc0rr
Option for alternative damage tags
2007-05-27, by unc0rr
Fix collision with current hedgehog
2007-05-27, by unc0rr
- One more land template
2007-05-27, by unc0rr
- Check for incoming buffer overflow
2007-05-27, by unc0rr
Teleported hedgehog picks up cases
2007-05-26, by unc0rr
One more land template
2007-05-26, by unc0rr
num hedgehogs while new team addition (dirty) fixed
2007-05-26, by displacer
Tags with current damage
2007-05-26, by unc0rr
- Fix some collision bugs
2007-05-24, by unc0rr
Teleportation tool
2007-05-24, by unc0rr
- Fix desert eagle
2007-05-24, by unc0rr
- Fix bug with desert damaging current hedgehog
2007-05-22, by unc0rr
- Don't kick cases by moving hedgehog
2007-05-21, by unc0rr
Fix using parachute while staying on the ground
2007-05-21, by unc0rr
- Remove deprecated code
2007-05-18, by unc0rr
Fix firepunch regression
2007-05-18, by unc0rr
Moving hedgehog could get another hedgehog moving forward
2007-05-14, by unc0rr
Simplify reading from file ;)
2007-05-10, by unc0rr
- Further work on new collisions implementation
2007-05-09, by unc0rr
New loading progress sprite code
2007-05-07, by unc0rr
Bots know shotgun behavior better
2007-05-07, by unc0rr
Now really fix compilation
2007-05-06, by unc0rr
Fix compilation on 64bit arch
2007-05-06, by unc0rr
- A good implementation of shotgun
2007-05-05, by unc0rr
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-04, by unc0rr
Fix collision info artifacts in Land array when two objects intersect
2007-05-02, by unc0rr
Mines also collide
2007-05-02, by unc0rr
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-05-02, by unc0rr
Increase "proto version", as the current engine isn't compatible with 0.9 one
2007-03-19, by unc0rr
Use freepascal's routines to manipulate threads
2007-03-19, by unc0rr
Oops, sorry...
2007-03-17, by unc0rr
- Get rid of operator := to have GPC support
2007-03-17, by unc0rr
merge fixes from branch
2007-03-15, by displacer
merged new team from branch
2007-03-15, by displacer
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