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New waves rendering procedure based on using texture coodrinates > 1.0
2009-08-01, by unc0rr
Update some translations
2009-08-01, by unc0rr
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
2009-07-30, by nemo
Fix queue bug triggered by AI
2009-07-30, by unc0rr
Move water waves rendering to a separate procedure
2009-07-30, by unc0rr
Better handle pointing with mouse cursor on zoom
2009-07-30, by unc0rr
New graphics. Nature, City.
2009-07-29, by nemo
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
2009-07-28, by nemo
- Remove one AddProgress call
2009-07-28, by unc0rr
Cleanup code a bit
2009-07-28, by unc0rr
Now really fix
2009-07-28, by unc0rr
Fix hedgehog stopping to slide when throwing rope (not tested)
2009-07-28, by unc0rr
Better handle loosing control when on rope
2009-07-28, by unc0rr
Fix hwSign to give 1 on -0 value
2009-07-28, by unc0rr
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