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Set default fort to 'Plane' and default grave to 'Statue'
2008-12-05, by unc0rr
Fix forts bug
2008-12-05, by unc0rr
Add some forts
2008-12-05, by unc0rr
Update weapon menu
2008-12-05, by unc0rr
Add themes data for Cake and Blox maps
2008-12-05, by unc0rr
Add map data of Cogs, Cake and Blox maps
2008-12-05, by unc0rr
Fix compilation warning
2008-12-05, by unc0rr
- Less crossclass dependancies
2008-12-05, by unc0rr
Implement Solid Land checkbox
2008-12-05, by unc0rr
Don't hide ammo menu when user clicks on not yet available weapon
2008-12-05, by unc0rr
More stable blowtorch:
2008-12-04, by unc0rr
Try to fix problem with playing music when path contains non-latin letters
2008-12-04, by unc0rr
Send QUIT message to server when netclient object is destroyed
2008-12-04, by unc0rr
Don't call SDL_FreeSurface with null pointer
2008-12-04, by unc0rr
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
2008-12-01, by unc0rr
Don't forget brazilian translation
2008-11-30, by unc0rr
Add chat widget to lobby page (not usable yet)
2008-11-28, by unc0rr
Limit max chat string length to 300 letters
2008-11-28, by unc0rr
Refactor chat widget to use QTextBrower instead of QListWidget:
2008-11-28, by unc0rr
More delay after jump, less delay after small fall for hedgehog
2008-11-28, by unc0rr
Fix jump landing after turn end
2008-11-27, by unc0rr
Store ammo info directly in combobox
2008-11-27, by unc0rr
Limit chat history to 250 entries to avoid DoS attack with its use
2008-11-27, by unc0rr
Fix silent crash when cannot place all hedgehogs
2008-11-27, by unc0rr
oops, remove leftovers
2008-11-27, by unc0rr
Refactor server a bit, now all socket operations are in own threads, two per client
2008-11-27, by unc0rr
- Don't send 'Bad param' msg, as the only reason of it is just some lag
2008-11-25, by unc0rr
Make ghc 6.10 happy
2008-11-24, by unc0rr
Add some type info
2008-11-24, by unc0rr
Small fixes mixed with formatting changes
2008-11-24, by unc0rr
small fixes
2008-11-23, by unc0rr
Quick and dirty napalm implementation
2008-11-22, by unc0rr
- Some reformatting
2008-11-21, by unc0rr
- Convert small damage tag to visual gears
2008-11-21, by unc0rr
Some reformatting
2008-11-20, by unc0rr
Mark each gear with unique id
2008-11-20, by unc0rr
Add new thread which would close handles for us (fixes forced disconnection problem)
2008-11-18, by unc0rr
Tune blowtorch a bit
2008-11-17, by unc0rr
Oops, accidentaly commented hFlush out
2008-11-17, by unc0rr
Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
2008-11-17, by unc0rr
Stress testing app
2008-11-17, by unc0rr
Include CPP option into source file for easy use
2008-11-17, by unc0rr
Modify melon pieces spread a bit
2008-11-16, by unc0rr
More verbose gear delete debuglog message
2008-11-14, by unc0rr
Fix wrong filter
2008-11-11, by unc0rr
Show last hour logins number
2008-11-10, by unc0rr
Finish refactoring
2008-11-10, by unc0rr
Make answers creation more abstract, in prepare for a conversion
2008-11-10, by unc0rr
Don't rerecord a demo
2008-11-09, by unc0rr
Ooops, sorry for forgetting about this
2008-11-09, by unc0rr
- Update russian translation
2008-11-09, by unc0rr
Add an option to name records with current date and time
2008-11-09, by unc0rr
Update frgotten changelog
2008-11-09, by unc0rr
Fix chat bugs leading to serialized data corruption
2008-11-09, by unc0rr
- Add es and sv translations to hedgewars.pro
2008-11-08, by unc0rr
Make code flow more clear
2008-11-07, by unc0rr
Just better syntax
2008-11-07, by unc0rr
Show time of connection start
2008-11-07, by unc0rr
Remove redundant function parameter
2008-11-07, by unc0rr
Allow turn time to be 1-99 seconds
2008-11-07, by unc0rr
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