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expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
2014-11-30, by nemo
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
2014-11-30, by sheepluva
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
2014-11-30, by nemo
add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
2014-11-30, by nemo
Should prevent desync hopefully. Thanks unc0rr
2014-11-30, by nemo
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
2014-11-30, by sheepluva
oh right, forgot sheepluva had fixed ice
2014-11-29, by nemo
give sea world edges some icegun love
2014-11-30, by sheepluva
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