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Fix un-selecting weapon while in multishoot allowing another attack
2019-05-21, by Wuzzy
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
2019-05-21, by Wuzzy
ACF2: Fix Lua error when hog dies during cyborg choice phase
2019-05-21, by Wuzzy
Disable Sudden Death for all A Classic Fairytale missions
2019-05-21, by Wuzzy
ACF1: Fix pastMoleHeadAnim being played twice
2019-05-21, by Wuzzy
Add error messages when calling AddHog or AddMissionHog wrongly
2019-05-20, by Wuzzy
Update German Lua translations
2019-05-20, by Wuzzy
Scenarios: Drawn games count as mission failure
2019-05-20, by Wuzzy
Speed Shoppa: Set hog dy=0 on victory
2019-05-20, by Wuzzy
Remove Wacky templates #37, #38, #43 from Large land template
2019-05-20, by Wuzzy
Update MaxHedgehogs for template #43
2019-05-20, by Wuzzy
Calculate max. recommended hog count for perlin maps
2019-05-19, by Wuzzy
Give a more accurate hedgehog limit estimate for small drawn maps
2019-05-19, by Wuzzy
Update German translation
2019-05-19, by Wuzzy
Update locale files
2019-05-19, by Wuzzy
Don't abort ready phase for moving camera with keys
2019-05-18, by Wuzzy
Refactor uInputHandler a bit
2019-05-18, by Wuzzy
Control (style): Fix scoring breakage after extra time for real
2019-05-18, by Wuzzy
Update changelog
2019-05-18, by Wuzzy
Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
2019-05-18, by Wuzzy
Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
2019-05-18, by Wuzzy
Frontend: Tweak some colors in HWBDAY style
2019-05-18, by Wuzzy
Frontend: Highlight button when pressed
2019-05-18, by Wuzzy
Display laser sight icon above wind bar when laser sight utility is active
2019-05-18, by Wuzzy
Add separate hand image for landspray
2019-05-18, by Wuzzy
Add piano icon on mouse cursor when selecting piano strike
2019-05-18, by Wuzzy
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
2019-05-18, by Wuzzy
Show icon above hedgehog for most ammos without hand image
2019-05-17, by Wuzzy
Add utility function to get hog left/right looking dir
2019-05-17, by Wuzzy
Document the flame code a bit
2019-05-17, by Wuzzy
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
2019-05-17, by Wuzzy
Add tiny delay in stInit to fix some turn react problems
2019-05-17, by Wuzzy
Control (style): Adjust score limit according to clans count instead of teams count
2019-05-17, by Wuzzy
Rank tied teams properly in Control, CTF and Mutant
2019-05-17, by Wuzzy
Control (style): Fix scoring breaking after using extra time
2019-05-17, by Wuzzy
Control (style): Remove unused functions
2019-05-17, by Wuzzy
Control (style): Use onSkipTurn
2019-05-17, by Wuzzy
Control (style): Implement proper ranking screen and score graph
2019-05-17, by Wuzzy
Control (style): Mention revival
2019-05-17, by Wuzzy
Control (style): Clean up whitespace and indentations
2019-05-17, by Wuzzy
Control (style): Dump dead code and ancient changelog
2019-05-17, by Wuzzy
fix anchors
2019-05-17, by alfadur
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
2019-05-16, by Wuzzy
Merge antoc27's commits
master_git
2019-05-16, by Wuzzy
CTF_Blizzard: Display scores in stats screen
2019-05-16, by Wuzzy
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
2019-05-16, by Wuzzy
Add Lua callback onHogSwitch
2019-05-16, by Wuzzy
CTF_Blizzard: Warp sound when using teleporter
2019-05-16, by Wuzzy
CTF_Blizzard: Disable sparkles for inactive teleporters
2019-05-16, by Wuzzy
CTF_Blizzard: Tweak messages
2019-05-16, by Wuzzy
CTF_Blizzard: Use onCaseDrop function
2019-05-16, by Wuzzy
Merge pull request #63 from hedgewars/ci-patch-osx-server
2019-05-16, by Anton Malmygin
Update hedgewars-server.cabal
2019-05-16, by Anton Malmygin
Fix Birdy stopping turn after dropping 1st egg
2019-05-16, by Wuzzy
Show icon for resurrectable hog
2019-05-16, by Wuzzy
Show more health-related icons in top right corner
2019-05-16, by Wuzzy
Show vampirism icon when vampirism is active
2019-05-16, by Wuzzy
Make health HUD icon green if hog poisoned
2019-05-16, by Wuzzy
Display current health in top right corner
2019-05-16, by Wuzzy
Fix sndBoring being placed if ending turn during multi-shoot via skip command
2019-05-15, by Wuzzy
Quick games: Add rare "floating flowers" map type
2019-05-15, by Wuzzy
Quick games: Cap max. difficulty for the first 15 games
2019-05-15, by Wuzzy
Merge pull request #62 from hedgewars/ci-patch-osx-atomic
2019-05-15, by Anton Malmygin
Update CMakeLists.txt
2019-05-15, by Anton Malmygin
Merge changes
2019-05-15, by hwmirror
Move build status higher
2019-05-15, by Anton Malmygin
free gear textures to avoid log warnings
2019-05-15, by alfadur
if at all possible, don't regenerate arbitrary number of health textures each tick
2019-05-15, by alfadur
Quick games are more random
2019-05-15, by Wuzzy
Mask sndFlyAway in Space Invasion and Tumbler
2019-05-15, by Wuzzy
Use HaltFatalError for all VideoRec failures
2019-05-15, by Wuzzy
Hide player ranks in training missions
2019-05-15, by Wuzzy
Stats screen: Automatically hide empty sections
2019-05-15, by Wuzzy
fix rope pattern
2019-05-15, by alfadur
Don't use Str2PChar twice in a row
2019-05-14, by Wuzzy
blend land into land objects
2019-05-14, by alfadur
Implement AddFileLogRaw
2019-05-14, by Wuzzy
AVWrapper: Error message when g_pAFrame is broken
2019-05-14, by Wuzzy
make rope styleable
2019-05-14, by alfadur
Fix team select buttons sometimes not having the full width (bug 737)
2019-05-14, by Wuzzy
Don't make table header sections clickable in pagenet, pagevideos
2019-05-14, by Wuzzy
Rope Training, ACF1: Improve visual effects when removing girders
2019-05-14, by Wuzzy
Add taunt sndFlyAway when hog flies off the map
2019-05-14, by Wuzzy
Flying Saucer training: Make Grenade Drop Target a bit easier
2019-05-14, by Wuzzy
Add Flyaway voices for most voicepacks
2019-05-14, by Wuzzy
Don't render health crate and barrel health when drowning
2019-05-14, by Wuzzy
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
2019-05-14, by Wuzzy
Add withDLC for getLocalizedDefaultVoice
2019-05-14, by Wuzzy
Frontend: Select appropriate localized Default voicepack for new teams
2019-05-14, by Wuzzy
Change voicepack fallback to Default_qau
2019-05-13, by Wuzzy
Enable automatic voicepack language selection for all missions
2019-05-13, by Wuzzy
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
2019-05-13, by Wuzzy
Rope Training: Re-display nade help text when trying to throw nade by hand
2019-05-13, by Wuzzy
Space Invasion: Remove incorrect gstWinner
2019-05-13, by Wuzzy
Add winner animation for missions that didn't have it
2019-05-13, by Wuzzy
Set GameOver to true in EndGame (Lua)
2019-05-13, by Wuzzy
Don't remove gstWinner after GameOver
2019-05-13, by Wuzzy
just to get it to build
2019-05-13, by nemo
Fix most CI builds
2019-05-13, by Anton Malmygin
Fix macdeployqt finding with Qt5 on macos
2019-05-13, by Anton Malmygin
Fix clang C compilation
2019-05-12, by Anton Malmygin
remove enum scoping
2019-05-12, by alfadur
Fix Birdy being drawn behind hogs and other gears (bug 453)
2019-05-12, by Wuzzy
Fix laser sight not working when it starts out of map bounds (bug 432)
2019-05-12, by Wuzzy
Credits: Split off wolfmarc and Dragonfly
2019-05-11, by Wuzzy
Fix misspelled name in credits
2019-05-11, by Wuzzy
avoid crashing server in the event loop
2019-05-12, by alfadur
Proof of concept for new net game client
2019-05-11, by unc0rr
Fix Pas2C unable to compile with VIDEOREC
2019-05-11, by Wuzzy
Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
2019-05-11, by Wuzzy
Set default SD fallback music for themes: sdmusic.ogg
2019-05-11, by Wuzzy
Change default demo speedup key from S to F
2019-05-11, by Wuzzy
ASA: Display how to skip cut scene in 1st mission
2019-05-10, by Wuzzy
Frontend binds list: Add backjump, change weird screenshot key description
2019-05-10, by Wuzzy
ACF1: Improve backjump explanation
2019-05-10, by Wuzzy
add REPLAY_START support
2019-05-11, by alfadur
Remove unused REPLAY_START cruft from frontend
2019-05-10, by Wuzzy
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
2019-05-10, by Wuzzy
Remove REPLAY_END server message
2019-05-10, by Wuzzy
Teach frontend how to deal with official server replays (/watch)
2019-05-10, by Wuzzy
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
2019-05-07, by Wuzzy
Frontend: Optimize control conflict handling a bit
2019-05-07, by Wuzzy
Frontend: Highlight key conflicts
2019-05-07, by Wuzzy
Display a warning when the same key is used multiple times
2019-05-07, by Wuzzy
Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
2019-05-07, by Wuzzy
Add Lua callback: onPreciseLocal
2019-05-07, by Wuzzy
Precise + camera movement keys = move camera at slower
2019-05-07, by Wuzzy
Fix incorrect handling of slow/precise volume change when it's not your turn
2019-05-07, by Wuzzy
hwengine: Add missing default binds for camera movement and team chat
2019-05-07, by Wuzzy
Pas2C: Fix path concatenation in uVideoRec
2019-05-06, by Wuzzy
Switch to SDL's mutex for critical section handling
2019-05-06, by Wuzzy
fix broken messages on lobby join
2019-05-06, by alfadur
Pas2C: Add a couple of missing symbols
2019-05-06, by Wuzzy
Port code to pas2c dialect
2019-05-06, by unc0rr
pagevideos: Prevent renaming video if file name prefix is already used
2019-05-06, by Wuzzy
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
2019-05-06, by Wuzzy
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
2019-05-05, by Wuzzy
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
2019-05-05, by Wuzzy
Re-style QHeaderView colors
2019-05-05, by Wuzzy
Frontend: Normalize appearance/style of all tables
2019-05-05, by Wuzzy
Frontend style: Improve scroll bar coloring
2019-05-05, by Wuzzy
Frontend: Rounded scroll bar corners
2019-05-05, by Wuzzy
Frontend: Add explicit style for QProgressBar
2019-05-05, by Wuzzy
VideoRec: Replace "File of" syntax to make Pas2C happy
2019-05-05, by Wuzzy
Some fixes to make Pas2C happy again
2019-05-04, by Wuzzy
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
2019-05-04, by Wuzzy
ACF5, ACF9: Clear mines around cyborg when it appears
2019-05-04, by Wuzzy
Frontend controls: Add menu key
2019-05-04, by Wuzzy
Frontend controls: Remove hash key
2019-05-04, by Wuzzy
Frontend controls: Don't show "QWERTY" for F13-F15
2019-05-04, by Wuzzy
fix getting settings directory on windows
2019-05-01, by alfadur
add visual notification on room joins
2019-05-01, by alfadur
fix accepting on wrong server socket
2019-05-01, by alfadur
Merge alfadur's commits
2019-05-01, by Wuzzy
Sdlkeys.cpp: Move delete key
2019-05-01, by Wuzzy
Frontend: Refactor detection of keyboard keys in sdlkeys[]
2019-05-01, by Wuzzy
upgrade to QSslSocket
2019-05-01, by alfadur
add argument flag for tls connections
2019-05-01, by alfadur
Update German locale
2019-04-30, by Wuzzy
Update English frontend locale
2019-04-30, by Wuzzy
Update locale files
2019-04-30, by Wuzzy
Refactor decimal separator to make Pas2C happy
2019-04-30, by Wuzzy
Fix Pas2C failing to include SysUtils
2019-04-30, by Wuzzy
Backed out changeset 13589d529899
2019-04-30, by nemo
Force-enable NOVIDEOREC when building PAS2C due to bug 722
2019-04-30, by Wuzzy
Frontend: Slightly increase size+padding for QLineEdit, QSpinBox
2019-04-30, by Wuzzy
Use Qt style "Windows", remove optional dependency on qtstyleplugins
2019-04-30, by Wuzzy
Add explicit custom scroll bar style
2019-04-30, by Wuzzy
Implement external events approach to input user actions into engine.
2019-04-29, by unc0rr
Don't save "!MULTI" pseudo-key into team files
2019-04-29, by Wuzzy
Fix crash when pressing key bind reset button in settings
2019-04-29, by Wuzzy
sdlkeys.cpp: Remove keys without physical representation
2019-04-29, by Wuzzy
Frontend: Make "missing key name" warning more generic
2019-04-29, by Wuzzy
Match key names in sdlkeys with SDL-pretty printed names (for localization)
2019-04-29, by Wuzzy
Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
2019-04-29, by Wuzzy
don't redirect to self
2019-04-28, by alfadur
Show key combinations in controls config menu (read-only)
2019-04-27, by Wuzzy
Add support for 4th and 5th mouse button
2019-04-27, by Wuzzy
Move Hedgewars key IDs to CSV file
2019-04-27, by Wuzzy
Make key ID generation algorithm more useful
2019-04-27, by Wuzzy
Fix some minor problems with new frontend code
2019-04-26, by unc0rr
Limit room name change rate
2019-04-26, by unc0rr
Merge
2019-04-25, by Wuzzy
Prevent entering “/”, “\” and “:” in team and scheme names.
2019-04-25, by Wuzzy
accept redirect messages
2019-04-25, by alfadur
Escape HTML chars in stats screen
2019-04-25, by Wuzzy
Frontend: Force plain text mode for many message windows
2019-04-25, by Wuzzy
add redirect message
2019-04-25, by alfadur
Merge alfadur's Opus commit and more
2019-04-25, by Wuzzy
Fix some Qt<->SDL key mappings
2019-04-25, by Wuzzy
Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
2019-04-25, by Wuzzy
enable sdl_mixer opus support if possible
2019-04-24, by alfadur
allow running plaintext and tls servers in parallel
2019-04-24, by alfadur
Change init theme to Nature
2019-04-23, by Wuzzy
Change theme to Nature if changing from background-only or hidden theme to a generated map type
2019-04-23, by Wuzzy
Change color of fallback border/land texture in Planes theme to brown
2019-04-23, by Wuzzy
Fix some ugly weirdness in fallback land/border textures of Blox/Eyes themes
2019-04-23, by Wuzzy
Space Invasion: Fix missing arg in math.min
2019-04-20, by Wuzzy
Space Invasion: Fix possibility to go over shield limit with param
2019-04-20, by Wuzzy
Space Invasion: Fix minor visual glitches of shield
2019-04-20, by Wuzzy
Update changelog WRT sounds
2019-04-20, by Wuzzy
Remove redundant PoisonCough/PoisonMoan sound files
2019-04-20, by Wuzzy
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
2019-04-20, by Wuzzy
Poison taunts: Fall back to Default voice if missing
2019-04-20, by Wuzzy
Update changelog WRT translations
2019-04-19, by Wuzzy
Don't include Arabic in release (RTL support is broken)
2019-04-19, by Wuzzy
Add yuenfu to credits for Chinese translation
2019-04-19, by Wuzzy
Update Chinese (zh_CN, zh_TW) translation: Frontend and engine
2019-04-19, by yuenfu
Add Chinese (zh_TW) translation for campaigns and missions
2019-04-19, by yuenfu
SimpleMission: Fix incorrect documentation for distGearGear and distGearPos
2019-04-19, by Wuzzy
SimpleMission: Fix Lua error spam when a goal fails
2019-04-19, by Wuzzy
Add integerSqrt and integerHypotenuse to Utils lib
2019-04-19, by Wuzzy
Select appropriate schemes when taking room control (bug 461)
2019-04-19, by Wuzzy
Fix camera jumping around in touchscreen mode
2019-04-18, by Wuzzy
Refactor mouse movement handling
2019-04-18, by Wuzzy
add support for multiple ping probes
2019-04-16, by alfadur
Fix some typos and minor grammar issues in main menu tips
2019-04-15, by Wuzzy
Remove outdated main menu tip
2019-04-15, by Wuzzy
Add extra button in main menu for opening credits page
2019-04-15, by Wuzzy
add client timeouts
2019-04-15, by alfadur
fix info response
2019-04-13, by alfadur
don't show incompatible rooms
2019-04-13, by alfadur
fix client ingame flag
2019-04-13, by alfadur
restore setup sending on room join
2019-04-13, by alfadur
fix room exiting
2019-04-12, by alfadur
add missing room joined message
2019-04-12, by alfadur
start by actually handling client messages
2019-04-12, by alfadur
add parser error handling
2019-04-12, by alfadur
a bit more option error handling
2019-04-12, by alfadur
I was out of date again...
2019-04-12, by nemo
ugly hacked in argument for port to remove unc0rr's excuse
2019-04-12, by nemo
improve lobby joining
2019-04-12, by alfadur
fix room master change
2019-04-11, by alfadur
implement stats message
2019-04-11, by alfadur
implement maxteams and teamchat messages
2019-04-11, by alfadur
implement follow message
2019-04-11, by alfadur
implement info, registered only & super power messages
2019-04-11, by alfadur
implement watch message apart from replay deserializing
2019-04-10, by alfadur
implememg global&delegate messages
2019-04-10, by alfadur
implement server vars
2019-04-10, by alfadur
add typed protocol flags
2019-04-10, by alfadur
fix lobby joining
2019-04-10, by alfadur
move room saves to IO thread
2019-04-09, by alfadur
add a thread for internal server IO and implement account checking with it
2019-04-09, by alfadur
Fix bugs when entering speech bubble commands during hog placement phase
2019-04-09, by Wuzzy
move parser tests into test module
2019-04-09, by alfadur
ACF5: Fix Lua error when not hitting traitor in first turn
2019-04-08, by Wuzzy
port server parser to nom 5
2019-04-08, by alfadur
ACF5: Fix crash when skipping wave2 cut sequence with cyborg
2019-04-08, by Wuzzy
WxW: Play taunt if crate spawns between turns
2019-04-08, by Wuzzy
WxW: Don't register wall touch if not gstHHDriven
2019-04-08, by Wuzzy
WxW: Hide crate radar when no active hog
2019-04-08, by Wuzzy
WxW: If walls are disabled, spawn crate between turns
2019-04-08, by Wuzzy
Battalion: Properly spawn crate between turns
2019-04-08, by Wuzzy
New callback: onCaseDrop (called when engine MIGHT drop a crate)
2019-04-08, by Wuzzy
Clean up Sudden Death messages and animations in Battalion
2019-04-08, by Wuzzy
Don't show hog health in gfInvulnerable mode
2019-04-08, by Wuzzy
Fix map preview not matching actual map
2019-04-08, by Wuzzy
Computer hog no longer walks into player-placed mines if >= 90% duds
2019-04-08, by Wuzzy
Fix floating pixels if wielding and rotating cleaver
2019-04-08, by Wuzzy
Update changelog
2019-04-07, by Wuzzy
Fix health crate health display not respecting Karma value properly
2019-04-07, by Wuzzy
Update health crate tooltips in missions with fake health crates
2019-04-07, by Wuzzy
Hide health of fake health crates
2019-04-07, by Wuzzy
Don't show SMine timer if drowning
2019-04-07, by Wuzzy
Fix coloring of mine timers
2019-04-07, by Wuzzy
Fix missing escaping of colon in engine locale files
2019-04-07, by Wuzzy
Add support for decimal point of displayed mine timer
2019-04-07, by Wuzzy
Renew crate health display when health changed
2019-04-07, by Wuzzy
Don't render barrel health after loading savegame
2019-04-07, by Wuzzy
Don't explose mine timer in game if random (using Karma value)
2019-04-07, by Wuzzy
HedgeEditor: Remove gear info tags
2019-04-07, by Wuzzy
Render mine timer if gear info is active
2019-04-07, by Wuzzy
Add key to display extra gear info tags
2019-04-07, by Wuzzy
Fix air mine not colliding with crates initially (bug 679)
2019-04-03, by Wuzzy
Fix uninitialized alpha values of rendered text
2019-04-02, by Wuzzy
Flip meaning of "inverted" color images
2019-04-02, by Wuzzy
Refactor IsTooDarkToRead to fix pas2c crash
2019-04-02, by Wuzzy
Fix target marker rendering issues in weWrap
2019-04-02, by Wuzzy
optimize atlas pruning
2019-04-02, by alfadur
Fix air attack placement in HedgeEditor/Construction Mode
2019-04-02, by Wuzzy
Fix team bar height depending on NameTex
2019-04-02, by Wuzzy
Fix inconsistencies in guest nick name generation
2019-04-02, by Wuzzy
Properly right-align sidFPS
2019-04-02, by Wuzzy
Make team bars 1 pixel higher
2019-04-02, by Wuzzy
Make dark clan colors visible in stats screen
2019-04-01, by Wuzzy
Invert colors if clan color is very dark
2019-04-01, by Wuzzy
Fix turn end if placing air attack in bouncy world edge map was denied
2019-04-01, by Wuzzy
Nemo is right, it's better to set hedgehog pos in uGearsList
2019-04-01, by Wuzzy
Hedgehogs: Move setting of random pos to chAddHH
2019-04-01, by Wuzzy
Fix right limit of piano placement in bounce world edge
2019-04-01, by Wuzzy
Update German translation
2019-04-01, by Wuzzy
Update locale files
2019-04-01, by Wuzzy
add gear renderer module
2019-03-28, by alfadur
fix atlas.insert_set
2019-03-28, by alfadur
fix atlas.insert for real this time
2019-03-28, by alfadur
actually atlas tests were also broken
2019-03-27, by alfadur
fix atlas.insert
2019-03-27, by alfadur
Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
2019-03-27, by nemo
finetune atlas proptest
2019-03-26, by alfadur
proptest atlas, find 🐛🐜🦋
2019-03-26, by alfadur
Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
2019-03-26, by nemo
save more of the atlas
2019-03-25, by alfadur
add blending to map
2019-03-24, by alfadur
move projection matrix into camera
2019-03-24, by alfadur
rescue the atlas
2019-03-23, by alfadur
add random falling stuff
2019-03-23, by alfadur
merge
2019-03-22, by alfadur
a bit of cleanup
2019-03-22, by alfadur
Allow to move camera around
2019-03-22, by unc0rr
Detect and handle resize
2019-03-22, by unc0rr
center camera on land
2019-03-22, by alfadur
collapse mapgen back
2019-03-22, by alfadur
fix zoom
2019-03-22, by alfadur
fix texture initialization
2019-03-22, by alfadur
reeneble render from frontend
2019-03-22, by alfadur
init gl in frontend interface
2019-03-22, by alfadur
make world renderer optional + fmt
2019-03-22, by alfadur
move camera into engine
2019-03-22, by alfadur
update module structure
2019-03-22, by alfadur
add basic map rendering with gl
2019-03-22, by fkaa
allow fp! take denominator tokens
2019-03-21, by alfadur
remove one of the 2 tint inlines
2019-03-06, by nemo
remove random order. should let scheme override
2019-03-05, by nemo
give frozen hogs a break
2019-02-13, by nemo
fix some warnings
2019-02-07, by alfadur
fix client removal
2019-02-07, by alfadur
fix official server build & bump dependencies
2019-02-07, by alfadur
remove lobby room
2019-02-07, by alfadur
add server anteroom
2019-02-07, by alfadur
add data structure for extending slabs
2019-02-07, by alfadur
reconnect some message handlers
2019-02-06, by alfadur
Server action refactoring part N of N
2019-02-06, by alfadur
Server action refactoring part C of N
2019-02-06, by alfadur
Server action refactoring part B of N
2019-02-06, by alfadur
Server action refactoring part A of N
2019-02-06, by alfadur
Server action refactoring part 9 of N
2019-02-06, by alfadur
revert bc267f6b29d7
2019-02-05, by alfadur
use literal bans by default
2019-02-05, by alfadur
Server action refactoring part 8 of N
2019-02-05, by alfadur
Prevent displaying "Volume: 0%" when not exactly 0
2019-02-05, by Wuzzy
Fix precise volume change being a bit buggy
2019-02-05, by Wuzzy
Properly enforce zoom bounds again when changing zoom
2019-02-05, by Wuzzy
Precise+zoom/volume change makes changes in smaller steps
2019-02-05, by Wuzzy
Precise+resetzoom = 100% zoom (instead of UserZoom)
2019-02-05, by Wuzzy
Add setting to set default/initial zoom
2019-02-05, by Wuzzy
Server action refactoring part 7 of N
2019-02-05, by alfadur
Server action refactoring part 6 of N
2019-02-05, by alfadur
Server action refactoring part 5 of N
2019-02-04, by alfadur
Server action refactoring part 4 of N
2019-02-04, by alfadur
Server action refactoring part 3 of N
2019-02-04, by alfadur
Server action refactoring part 2 of N
2019-02-02, by alfadur
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
2019-01-25, by Wuzzy
Fix AI trying to use tardis during multishoot
2019-01-23, by Wuzzy
Play "Flawless" voice when completing the rope or saucer training perfectly
2019-01-22, by Wuzzy
remove unused macro branches
2019-01-23, by alfadur
Shorten text of buttons to load/edit drawn map and make them look nicer
2019-01-22, by Wuzzy
ACF8: Make sure leader looks left at mission start
2019-01-22, by Wuzzy
match literals in fp macro
2019-01-22, by alfadur
Don't render AI hog thinking bubble in cut scenes
2019-01-22, by Wuzzy
ACF8: Fix princess scene failing to initialize
2019-01-22, by Wuzzy
ACF: Dump unused campaign vars, use fallback values
2019-01-22, by Wuzzy
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
2019-01-22, by Wuzzy
HedgeEditor: Force-set AirMinesNum to 0
2019-01-22, by Wuzzy
HedgeEditor: More efficient gear info tag handling
2019-01-22, by Wuzzy
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
2019-01-22, by Wuzzy
Hide hog GUI extras in scripted cinematic, also suppress some voices
2019-01-21, by Wuzzy
Move finger rendering to RenderHHGuiExtras
2019-01-21, by Wuzzy
Play "Flawless" voice when winning target practice mission with perfect accuracy
2019-01-21, by Wuzzy
Don't show ammo caption for every repeat rope attach
2019-01-21, by Wuzzy
Remove now unused parameters in SpeedShoppa/TargetPractice challenges
2019-01-21, by Wuzzy
Portal mission: Don't allow enemies to walk
2019-01-21, by Wuzzy
Portal mission: Delay first speech until turn start
2019-01-21, by Wuzzy
More spawn height tweaking in missions
2019-01-21, by Wuzzy
Tweak hog spawn height and facing direction in challenges
2019-01-21, by Wuzzy
Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
2019-01-21, by Wuzzy
Frontend: Gray out campaign/training start buttons when no human team available
2019-01-21, by Wuzzy
Simplify code for SetClanColor
2019-01-21, by Wuzzy
Some polishing for ASA fruit02
2019-01-21, by Wuzzy
ASA fruit02: Change Captain Lime clan color when he turns evil
2019-01-21, by Wuzzy
SetClanColor: Accept negative color argument to select user color
2019-01-21, by Wuzzy
Fix SetClanColor causing crashes and rendering bugs
2019-01-21, by Wuzzy
SetAmmoDelay: Unselect weapon if neccessary
2019-01-21, by Wuzzy
ACF5: Register is as "spare traitor" if player walks too far away
2019-01-21, by Wuzzy
Switch to typographical apostrophe in German translation
2019-01-21, by Wuzzy
Update German translation
2019-01-21, by Wuzzy
Update hedgewars_en.ts
2019-01-21, by Wuzzy
Update locale files
2019-01-21, by Wuzzy
Remove black pixels at corners of DrawRoundRect rectangles
2019-01-20, by Wuzzy
Add CowardMode team setting
2019-01-19, by Wuzzy
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
2019-01-18, by Wuzzy
VideoRec: Hide libaom-av1 codec in frontend, it's experimental
2019-01-18, by Wuzzy
Clean up code a bit in LibavInteraction
2019-01-18, by Wuzzy
Show error message in frontend if video encoding failed in engine
2019-01-17, by Wuzzy
Initialize newGameTicks/newRealTicks
2019-01-17, by Wuzzy
make stuff const
2019-01-17, by alfadur
ASA fruit01: Add hog appear effect
2019-01-17, by Wuzzy
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
2019-01-17, by Wuzzy
ASA death01: Tweak mines and barrels a bit
2019-01-17, by Wuzzy
ASA death01: Optimize hog spawn positions, animate professor teleportation
2019-01-17, by Wuzzy
Clear hog gear message less agressively in ACF3
2019-01-17, by Wuzzy
Update changelog
2019-01-17, by Wuzzy
ACF5: Disable utilities until the traitor has been dealt with
2019-01-16, by Wuzzy
Lua: Fix SetAmmoDelay not working properly when called after initialization
2019-01-16, by Wuzzy
Fix DismissTeam not clearing the team properly
2019-01-16, by Wuzzy
Make passive teams no longer mess with game stats
2019-01-16, by Wuzzy
Update clan passive status when team died / got resurrected
2019-01-16, by Wuzzy
ASA ice01: Clear hero's gear message when entering no-fly zone
2019-01-16, by Wuzzy
ASA desert01: Make smugglers smarter
2019-01-16, by Wuzzy
ASA desert01: Enable skip all the time
2019-01-16, by Wuzzy
Make use of passive teams in various campaign missions
2019-01-16, by Wuzzy
Add SetTeamPassive. Passive teams are treated like frozen teams
2019-01-16, by Wuzzy
pagegamestats: Fix time number rendering
2019-01-16, by Wuzzy
ASA desert01: Fix third battle sometimes stopping instantly
2019-01-16, by Wuzzy
ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
2019-01-16, by Wuzzy
ASA death01: Fix precise key not getting cleared
2019-01-16, by Wuzzy
ASA desert01: Clear hero gear message when battle starts
2019-01-16, by Wuzzy
Clear gear message in AnimSwitchHog
2019-01-16, by Wuzzy
ASA cosmos: Minor cinematic tweaks for meteorite cut scene
2019-01-16, by Wuzzy
Remove unused variable from hwform.h
2019-01-16, by Wuzzy
Campaign: Try to auto-select an open mission after selecting team or campaign
2019-01-16, by Wuzzy
Campaign: Select next unfinished mission after completing one
2019-01-16, by Wuzzy
Frontend: Don't reset campaign mission selection to top of list after each play
2019-01-16, by Wuzzy
Make game engine load the user's locale correctly (bug 688)
2019-01-16, by Wuzzy
Refactor hwengine: Rename cLocale to cLanguage
2019-01-16, by Wuzzy
Make hog kill stat stuff consistent WRT SD water rise
2019-01-15, by Wuzzy
Fix hog taunts counting SD water rise drowns as team kills (bug 691)
2019-01-15, by Wuzzy
Comment all important variables in uStats
2019-01-15, by Wuzzy
Target practice: Change target radar color to red
2019-01-15, by Wuzzy
Highlight next target for most target practices
2019-01-15, by Wuzzy
ACF5: Delete circles vgears after wave3 appeared
2019-01-14, by Wuzzy
Keep track of accuracy record in target practice challenges
2019-01-14, by Wuzzy
Remove "loser" messages in challenges
2019-01-14, by Wuzzy
just focus on the unsafe deletes in a hopefully branch-safe fashion
0.9.25
2019-01-14, by nemo
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
2019-01-14, by nemo
Rename the special "none" key in frontend
2019-01-14, by Wuzzy
branch merge
2019-01-14, by nemo
ai improvements are release branch safe
0.9.25
2019-01-14, by nemo
Reverse order of visual gears linked list
2019-01-14, by Wuzzy
Update changelog for campaign updates
2019-01-14, by Wuzzy
ASA moon02: Don't play victory animation if runner died and hero survived
2019-01-14, by Wuzzy
ASA: Tweak spawning height of hedgehogs
2019-01-14, by Wuzzy
ASA moon02: Fix player not losing if time runs out while still having the rope
2019-01-14, by Wuzzy
Fix crosshair sometimes not getting removed
2019-01-14, by Wuzzy
Outsource commonly used words in siPointType to QTfrontend
2019-01-14, by Wuzzy
ASA moon02: Add finishing times in ranking
2019-01-14, by Wuzzy
ASA: Show current time and personal best in moon02
2019-01-14, by Wuzzy
ASA desert02: Show escape record in-game
2019-01-14, by Wuzzy
Tweak bounce effects of some gears
2019-01-14, by Wuzzy
Fix "unused variable" warning (valOK)
2019-01-14, by Wuzzy
Remove a bunch of dead out-commented code
2019-01-14, by Wuzzy
Fix WorldWrap returning sometimes true unjustifiably
2019-01-14, by Wuzzy
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-14, by Wuzzy
Fix airplane line being drawn in front of many HUD elements
2019-01-13, by Wuzzy
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
2019-01-13, by Wuzzy
Tweak height limit of air attack in bounce edge maps
2019-01-13, by Wuzzy
Disallow placement of piano beyond bounce world edge
2019-01-13, by Wuzzy
Deny air attack in bounce world edge if target is in "impossible" position
2019-01-13, by Wuzzy
Don't try to spawn air mines beyond the bounce world edge
2019-01-13, by Wuzzy
Bounce off gears at bouncy world edge only if they move towards it
2019-01-13, by Wuzzy
Frontend: Tweak button padding once more
2019-01-13, by Wuzzy
Mention zoom key in movement training
2019-01-12, by Wuzzy
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
2019-01-12, by Wuzzy
Frontend: More button padding tweaking
2019-01-12, by Wuzzy
TS: Restore 2 of the "specialist" letters
2019-01-12, by Wuzzy
merge release branch
2019-01-11, by nemo
tabs to spaces
0.9.25
2019-01-11, by nemo
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
0.9.25
2019-01-11, by nemo
couple more use after frees for gear deletion.
2019-01-11, by nemo
Make sure to render crosshair above render
2019-01-11, by Wuzzy
Render contour of flying saucer is in (mostly) opaque
2019-01-11, by Wuzzy
Frontend: Increase padding of small push buttons
2019-01-11, by Wuzzy
Restore map scaling of Tunnels script
2019-01-10, by Wuzzy
Force MapFeatureSize=12 in TechRacer
2019-01-10, by Wuzzy
Fix Racer ghost not resetting properly after a skip (bug 565)
2019-01-10, by Wuzzy
Fix dy hardcoded value in kamikaze test
2019-01-10, by unc0rr
Fix broken kamikaze logic when target position is close to attacker
2019-01-10, by unc0rr
Don't say "first blood" in games with only 1 clan
2019-01-10, by Wuzzy
Fix wind bar animation not looping properly
2019-01-10, by Wuzzy
Prevent wind bar from overflowing with high wind values
2019-01-10, by Wuzzy
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