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Fix even more bad/broken loc()'s in scripts (hopefully the last one)
2017-05-17, by Wuzzy
Fix 3 more incorrect uses of loc() in scripts
2017-05-16, by Wuzzy
Fix various loc() syntax errors in scripts
2017-05-16, by Wuzzy
Add Anachron into credits for the Battalion style
2017-05-14, by Wuzzy
Battalion: RC Plane gets 2 bombs, set air bomb dmg to 20
2017-05-14, by Wuzzy
Battalion: Extend weapon tooltips for modified weapons
2017-05-14, by Wuzzy
Battalion: Make mutated hog names translatable
2017-05-14, by Wuzzy
Update readme link in Battalion script
2017-05-14, by Wuzzy
Show Battalion mission panel for the default time
2017-05-14, by Wuzzy
Battalion: Rename “Air-General” to “Air General”
2017-05-14, by Wuzzy
Battalion: Don't show SD count at start (it's shown in each round anyway)
2017-05-14, by Wuzzy
Rewrite all Battalion strings to be more translator-friendly
2017-05-14, by Wuzzy
Remove IceGun from default Highlander weaponset
2017-05-14, by sheepluva
Added tag 0.9.23-alpha for changeset 8cc070640fd1
2017-05-14, by sheepluva
New Game-Style: Battalion (version 0.33)
2017-05-14, by sheepluva
Lua refactor: Replace ParseCommand('setweap… with SetWeapon
2017-05-12, by Wuzzy
Remove the buggy /finish chat command
2017-05-12, by Wuzzy
Add many, many English announcer messages for crate drops
2017-05-08, by Wuzzy
Add a few (adapted) announcer messages suggested by Star and Moon
2017-05-07, by Wuzzy
Fix skipping in Racer causing the next team to be skipped, too
0.9.23-alpha
2017-05-04, by Wuzzy
Stop telling the player to build a track in Racer when it is already built
2017-05-04, by Wuzzy
Fix in-game mission name display of Newton and the Hammock
2017-05-04, by Wuzzy
No more chat slang in Dangerous Ducklings
2017-05-04, by Wuzzy
Fix incomplete German mission translation of The Great Escape
2017-05-04, by Wuzzy
Fix fail to detect base package when built with ghc 8
2017-05-04, by unc0rr
Update racer scripts
0.9.22
2017-05-01, by unc0rr
Racer maps #18 and #19
0.9.22
2016-02-05, by unC0Rr
Racer challenge map #17
0.9.22
2015-04-14, by unC0Rr
Fix overlapping crates in ACF mission 8
2017-05-04, by Wuzzy
Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
2017-05-04, by Wuzzy
Update Molotov Cocktail help: Mention insta-explosion on barrels
2017-05-04, by Wuzzy
Add 15 main menu tips
2017-05-04, by Wuzzy
Update de.txt and hedgewars_de.ts
2017-05-03, by Wuzzy
Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
2017-05-03, by Wuzzy
Make the Mr Mine message in ClimbHome translatable
2017-05-03, by Wuzzy
Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
2017-05-02, by Wuzzy
Add note in Diver scenario that jetpack only has 50% fuel
2017-05-02, by Wuzzy
Mention overwritten fuel in ammo description of UFO in TechRacer
2017-05-02, by Wuzzy
Add big fat developer warning to all racing scripts about compability
2017-05-01, by Wuzzy
very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
2017-04-30, by sheepluva
fix build. sorry 'bout that.
2017-04-30, by sheepluva
whoops, temp file was committed...
2017-04-30, by sheepluva
merge
2017-04-29, by sheepluva
cmake: Fix SDL2 header version detection
2017-04-29, by sheepluva
Update ChangeLog.txt, mostly for campaign bugfixes
2017-04-28, by Wuzzy
ACF, mission 3: Add mission strings to remind the player of the main goal
2017-04-28, by Wuzzy
ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
2017-04-28, by Wuzzy
ACF, mission 3: Fix player not losing properly after killing princess
2017-04-28, by Wuzzy
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