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when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
2013-06-14, by koda
there is no need of escaping after all...
2013-06-14, by koda
this should fix rpath problem
2013-06-14, by koda
oops, forgot to set the path after all
2013-06-14, by koda
less spam
2013-06-14, by koda
remove two unused cmake files
2013-06-14, by koda
this should resolve a few issues on clean builds
2013-06-14, by koda
oops, use right macro name
2013-06-13, by koda
use target name instead of the resulting library, use more macros around
2013-06-13, by koda
merge cmake_pascal branch in default
2013-06-13, by koda
actually tests are there to be tested, just skip the variable assignment on windows
2013-06-13, by koda
Backed out changeset c4289023ddae
2013-06-13, by koda
don't run the broken windows test at all on windows
2013-06-13, by koda
gather up the linker flags in a macro
2013-06-13, by koda
bring windows fixes from main repo
2013-06-13, by koda
another code typo
2013-06-12, by koda
apply linker flags to all relevant targets
2013-06-12, by koda
explicitly set the origin linker flag so that $ORIGIN is used correctly
2013-06-12, by koda
add a possible lua include path
2013-06-12, by koda
less cached cmake output
2013-06-12, by koda
code typos
2013-06-12, by koda
use QT_DEBUG which is always added
2013-06-12, by koda
respect C and CXX flags
2013-06-12, by koda
freepascal on windows only supports shared libraries
2013-06-12, by koda
nitpick
2013-06-12, by koda
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
2013-06-12, by koda
oops, haskell uses gcc to link, correctly pass flags
2013-06-12, by koda
since shared libs are now our friends, let's optimise them
2013-06-12, by koda
aaaaand let's not forget about lua, which has also a slightly revised build process
2013-06-12, by koda
drop the '_'
2013-06-12, by koda
and now also avwrapper can be shared/static, add visibility to its exported functions, drop (needed only when static)
2013-06-12, by koda
also physlayer can be comiled as static or shared now
2013-06-12, by koda
redid FindGLEW in the right way (tm)
webgl
2013-06-17, by koda
love cmake when it works
2013-06-12, by koda
pas2c import
webgl
2013-06-17, by unC0Rr
setup RPATH, bump cmake
2013-06-11, by koda
update with default
webgl
2013-06-17, by koda
these check are now useless
2013-06-11, by koda
Many of the gears treat non-0 timer as overridden. Added that check in more places so that lua could use this a tiny bit more consistently. Also preserve state for jetpack.
2013-06-17, by nemo
I hate you, I hate you with all my heart...
2013-06-11, by koda
'i' flag for in-room status
2013-06-16, by unc0rr
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
2013-06-11, by koda
fix launching on windows
2013-06-12, by koda
move paths setup in separate cmake module
2013-06-10, by koda
merge my campaign page changes with default
2013-06-12, by Periklis Ntanasis
backout r1bed4aee19e0 and r3883b5dc600c
2013-06-10, by koda
moar cpack ignore
2013-06-11, by koda
merge (could have grafted)
2013-06-11, by koda
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