Mercurial
Mercurial
>
hedgewars
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-60
+60
+100
+300
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
only digest masks for masked land object
2019-08-19, by alfadur
remove per line digest logging
2019-08-19, by alfadur
copy alpha extraction to the other digest computation
2019-08-19, by alfadur
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
2019-08-19, by nemo
fix alpha index
2019-08-19, by alfadur
alpha digest test
2019-08-19, by alfadur
merge
2019-08-19, by nemo
Handle a possible linker error on macOS
2019-08-16, by raptor
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
2019-08-17, by Wuzzy
update library names
2019-08-16, by alfadur
reduce memory usage of screenshot mirroring
2019-08-16, by alfadur
Merge of 0.9.25 branch with back-grafted macOS changes
2019-08-16, by raptor
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
2019-08-16, by raptor
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
0.9.25
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
0.9.25
2019-08-13, by raptor
Add build/ directory .hgignore
0.9.25
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
0.9.25
2019-08-13, by raptor
Make color of switch arrows match the team color perfectly (was a bit too bright)
2019-08-15, by Wuzzy
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
2019-08-15, by Wuzzy
just to make it build against nightly
2019-08-15, by nemo
Clean up Switch files
2019-08-15, by Wuzzy
Update icons for switch hog
2019-08-15, by Wuzzy
ensure switch sprite color is black
2019-08-15, by alfadur
update switch sprite
2019-08-15, by alfadur
Improve Switch outline, add vector files
2019-08-15, by Wuzzy
Update ChangeLog.txt and CREDITS
2019-08-15, by Wuzzy
replace jungle with ogg
2019-08-15, by alfadur
use different flag for vcpkg debug
2019-08-15, by alfadur
Remove accidental DEBUG flag in Pascal builds
2019-08-14, by Wuzzy
update sdl library name
2019-08-14, by alfadur
remove nopng from vcpkg build
2019-08-14, by alfadur
remove direct libpng dependency on windows
2019-08-14, by alfadur
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
2019-08-13, by raptor
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
2019-08-13, by raptor
Add build/ directory .hgignore
2019-08-13, by raptor
Make hardware acceleration optional on MacOS X
2019-08-13, by raptor
make sure keys.csv is installed
2019-08-12, by alfadur
add background to switch animation
2019-08-12, by alfadur
add crocodile hat
2019-08-09, by alfadur
replace jungle with opus
2019-08-09, by alfadur
start gear data group implementation
2019-08-07, by alfadur
fix check for static gears
2019-08-07, by alfadur
Restrict girder placement in other land objects, too
2019-08-06, by Wuzzy
disallow placing girders over airmines and moving hogs
2019-08-06, by alfadur
add helper to find if a spite intersects gears
2019-08-06, by alfadur
ArgParsers: Remove deprecated command-line arguments
2019-08-06, by Wuzzy
Remember maximized state of game window
2019-08-06, by Wuzzy
Remember maximized state of frontend window
2019-08-06, by Wuzzy
Saucer: Restore dX after "freeze" state
2019-08-05, by Wuzzy
Fix movement stopping when activating saucer after longjump
2019-08-05, by Wuzzy
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
2019-08-05, by sheepluva
Rewrite a few CMake flag descriptions
2019-08-04, by Wuzzy
fix shader uniform access
2019-08-04, by alfadur
fix Bug 750: workaround GL2 function params const-iness issues with pas2c
2019-08-04, by sheepluva
fix condition
2019-08-03, by alfadur
transpose atlas sprites where necessary
2019-08-03, by alfadur
add function to retrieve texture data
2019-08-03, by alfadur
fix buffer sizes
2019-08-03, by alfadur
fix gear lookup allocated on stack
2019-08-03, by alfadur
ship the atlas to the gpu
2019-08-03, by alfadur
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-60
+60
+100
+300
tip