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redone tag team to work and be beautifully coded
2011-03-19, by Henek
merge
2011-03-17, by koda
allows for building hedgewars with SDL-1.3
2011-03-17, by koda
and or is not or and is not and
2011-03-17, by koda
update headers a bit
2011-03-17, by koda
added game mode Tag Team, mostly untested, please test :)
2011-03-17, by Henek
my bad
2011-03-17, by koda
should probably fix broken flakes, my bad
2011-03-16, by Henek
added GetCurAmmoType to lua
2011-03-16, by Henek
No unblock needed
2011-03-14, by unc0rr
I must have been on drugs when wrote it
2011-03-14, by unc0rr
merge
2011-03-13, by unc0rr
Store bans in .ini file
2011-03-13, by unc0rr
Don't add ip ban with new timestamp when user gets kicked due to ban
2011-03-13, by unc0rr
Get rid of lastLogins, implement bans system
2011-03-13, by unc0rr
- Remove not needed Show instances
2011-03-13, by unc0rr
Oops
2011-03-13, by unc0rr
update some sdl-1.3 bindings (working up to rev 5296)
2011-03-13, by koda
Implement Store truncating, so the memory even gets freed sometimes
2011-03-13, by unc0rr
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
2011-03-13, by koda
Better quit message
2011-03-12, by unc0rr
- Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread)
2011-03-12, by unc0rr
- Fix a problem with ghost teams (missing 'not')
2011-03-11, by unc0rr
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
2011-03-10, by unc0rr
correcting two misstakes in en.txt and sv.txt as reported by Cairo and others
2011-03-09, by Henek
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
2011-03-09, by unc0rr
Fix comments spelling
2011-03-09, by unc0rr
Issue #194, turn off followgear for altuse
2011-03-08, by nemo
Fix split
2011-03-08, by unc0rr
- Simplify insane TConfig code
2011-03-08, by unc0rr
Fix check for duplicated nickname
2011-03-08, by unc0rr
Write latest protocol version too
2011-03-06, by unc0rr
- Write server config into .ini file on change
2011-03-06, by unc0rr
Store more parameters in ini file
2011-03-05, by unc0rr
Use 'undefined' less (replace with default values and 'error')
2011-03-05, by unc0rr
Use Maybe for storing client's clan, allows less error-prone spectator checks
2011-03-05, by unc0rr
added PlaceGirder to lua
2011-03-05, by Henek
Fix build
2011-03-05, by unc0rr
Better support for 0.9.15
2011-03-05, by unc0rr
Add dbName parameter to .ini file, fix some warnings
2011-03-04, by unc0rr
Optimize check (not like it is called much, just ffs; not tested)
2011-03-04, by unc0rr
merge
2011-03-03, by unc0rr
fix bad ogg name
2011-03-02, by nemo
add victory/flawless victory sounds. untested
2011-03-02, by nemo
Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
2011-03-02, by nemo
Happy 2011 :)
2011-03-02, by koda
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
2011-03-03, by unc0rr
Add stubs for server config reading and writing routines
2011-02-28, by unc0rr
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
2011-02-28, by unc0rr
replace removed command
2011-02-27, by nemo
merge
2011-02-27, by nemo
Oops, forgot to hg add this file
2011-02-27, by unc0rr
visual tweak to smoke
2011-02-27, by nemo
Read server config from file
2011-02-27, by unc0rr
merge
2011-02-27, by unc0rr
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
2011-02-27, by nemo
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