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Update changelog and README
2018-12-14, by Wuzzy
Start first turn in ACF5 even faster
2018-12-14, by Wuzzy
ACF3: Fix weapons being disabled in first turn
2018-12-14, by Wuzzy
Faster switch to correct hog in ACF5
2018-12-14, by Wuzzy
Fix incorrect message in ASA death01
2018-12-14, by Wuzzy
Set internal version to 1.0.0-dev
2018-12-14, by Wuzzy
Append -dev to version string if built in non-release mode
2018-12-14, by Wuzzy
Fix minor mistake in credits
2018-12-14, by Wuzzy
Colorize people names in About screen
2018-12-14, by Wuzzy
Merge recent Rust changes
2018-12-14, by Wuzzy
Add nicknames in credits
2018-12-14, by Wuzzy
Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
2018-12-13, by unc0rr
Add more maps and theme credits in credits.csv
2018-12-13, by Wuzzy
Clean up CREDITS file, move more credits to credits.csv
2018-12-13, by Wuzzy
Merge
2018-12-13, by Wuzzy
Some minor credits typo fixes
2018-12-13, by Wuzzy
Make captions in credits translatable, too
2018-12-13, by Wuzzy
Add row type column in credits.csv
2018-12-13, by Wuzzy
Make about dialog in frontend translatable
2018-12-13, by Wuzzy
Restructure credits
2018-12-13, by Wuzzy
Point to CREDITS file
2018-12-13, by Wuzzy
Move credits to RFC-4180-conforming CSV file
2018-12-13, by Wuzzy
pull in nicer fix
2018-12-13, by nemo
This seems to be all that was needed for bug #719
0.9.25
2018-12-13, by nemo
Backed out changeset 1ffa8bfc5c58
0.9.25
2018-12-13, by nemo
merge in 0.9.25 fixes
2018-12-13, by nemo
Disable screenshoting in pas2c due to unimplemented function. bug #719
0.9.25
2018-12-13, by nemo
dumbest pas2c fix ever?
2018-12-13, by nemo
might as well render preview using smallest size to speed it up
2018-12-13, by nemo
Backed out changeset e60e2e7dd43a to restore pre-0.9.25 string changes
2018-12-13, by Wuzzy
Allow scaling hand drawn maps
2018-12-12, by nemo
Move rust server into rust folder
2018-12-10, by unc0rr
Frenzy: More consistent ready time setting
2018-12-10, by Wuzzy
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
2018-12-10, by Wuzzy
Remove debugging code
2018-12-10, by Wuzzy
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
2018-12-10, by Wuzzy
Also play countdown warning sounds with low initial turn time
2018-12-10, by Wuzzy
Skip ammo menu open animation if playing with TurnTime <= 10s
2018-12-10, by Wuzzy
Shorter turn reaction delay
2018-12-10, by Wuzzy
Also show SD warning 3 and 7 rounds before SD
2018-12-10, by Wuzzy
Show Sudden Death warning messages only once per round
2018-12-10, by Wuzzy
Tweak damage tag delay
2018-12-10, by Wuzzy
Fix "first blood" taunt being repeated if same hog got hurt again
2018-12-10, by Wuzzy
Properly disable SD in That Sinking Feeling
2018-12-10, by Wuzzy
Fix poison damage not working in first round
2018-12-10, by Wuzzy
Remove incorrectly used Delay parameter in many scripts
2018-12-10, by Wuzzy
Longer delays between turns for better readability
2018-12-10, by Wuzzy
End turn immediately if king of own team was killed
2018-12-10, by Wuzzy
Fix some King Mode bugs causing minions not always being properly killed
2018-12-10, by Wuzzy
Hide most HUD elements in cinematic mode
2018-12-09, by Wuzzy
Fix fail to parse protocol number from engine
2018-12-09, by unc0rr
Colorize switching arrows, pointing arrow and target cross in clan color
2018-12-09, by Wuzzy
Lua API: SetTurnTimePaused/GetTurnTimePaused
2018-12-09, by Wuzzy
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
2018-12-09, by Wuzzy
pull file io out of server handler
2018-12-09, by alfadur
Add Hmm.ogg for Default_ru
2018-12-09, by Wuzzy
Add more fallback sounds
2018-12-09, by Wuzzy
Remove weird fallbacks for sndHmm
2018-12-08, by Wuzzy
Make better re-use of some mission strings
2018-12-08, by Wuzzy
Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :(
0.9.25
2018-12-08, by Wuzzy
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