Mercurial
Mercurial
>
hedgewars
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-28
+28
+50
+100
+300
+1000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
- Fix missions regression: presentation of list is good, still problem with path during launching
ios-develop
2018-03-14, by antonc27
- Fix missions regression: refactoring, WIP
ios-develop
2018-03-14, by antonc27
Update German Lua translation
2018-03-14, by Wuzzy
Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
2018-03-13, by Wuzzy
Merge qt5transition into default
2018-03-13, by unc0rr
Movement training: Tweak some sprite visuals
2018-03-13, by Wuzzy
Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior
qt5transition
2018-03-13, by unc0rr
Movement Training: Make the use of the mission panel clearer and harder to overlook
2018-03-13, by Wuzzy
Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
2018-03-13, by Wuzzy
Rope Training: Place the second-last target at a more reasonable position
2018-03-13, by Wuzzy
Frontend: Fix built-in Qt translations not loaded properly
qt5transition
2018-03-13, by Wuzzy
Update INSTALL.md about new Qt5 dependency
qt5transition
2018-03-13, by Wuzzy
Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins
qt5transition
2018-03-13, by Wuzzy
try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering
qt5transition
2018-03-13, by nemo
seems to help styling some - some CSS tweaks may still be needed - lobby for example
qt5transition
2018-03-13, by nemo
Update .hgignore to ignore new Qt's moc_ and qrc_ files
qt5transition
2018-03-13, by Wuzzy
Also update default binds for SDL2 keypad names
qt5transition
2018-03-13, by Wuzzy
these changed, presumably in SDL2 - might want to review all the others
qt5transition
2018-03-12, by nemo
Use visible team count instead of total team count to determine rendered team bar height
2018-03-12, by Wuzzy
Remove rubber duck from BRW, RW and most weapon schemes for now
2018-03-12, by Wuzzy
Use onSkipTurn in scripts to detect turn skips
2018-03-12, by Wuzzy
Lua API: Add onSkipTurn callback, called when hog skips
2018-03-12, by Wuzzy
Lua API: Add SkipTurn() to replace ParseCommand("skip")
2018-03-12, by Wuzzy
ACF7: Add one pick hammer in crate
2018-03-12, by Wuzzy
Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
2018-03-12, by alfadur
- Remember user settings on app update
ios-develop
2018-03-11, by antonc27
- Some not-so-important pretty formatting
ios-develop
2018-03-11, by antonc27
Bazooka/Grenade Training: Make weapon selection detection future-proof
2018-03-11, by Wuzzy
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-50
-28
+28
+50
+100
+300
+1000
tip