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- Update corrosion
transitional_engine
5 weeks ago, by unC0Rr
Wrap chat lines into div
default
3 months ago, by unC0Rr
Remove old code
transitional_engine
3 months ago, by unC0Rr
Add templates for different maze styles
transitional_engine
3 months ago, by unC0Rr
Sanitize maze mapgen code a bit
transitional_engine
3 months ago, by unC0Rr
Use rust implementation of maze generator in engine
transitional_engine
3 months ago, by unC0Rr
Add maze land generator ported from pascal engine
transitional_engine
3 months ago, by unC0Rr
Fix test to match new yaml structure
transitional_engine
3 months ago, by unC0Rr
Add install script for tiles
transitional_engine
3 months ago, by unC0Rr
Fix cavern templates
transitional_engine
3 months ago, by unC0Rr
Make outline template generator behave more like old engine
transitional_engine
3 months ago, by unC0Rr
Make Point::with_margin function safe to use
transitional_engine
3 months ago, by unC0Rr
Allow switching between outline and wfc map generators
transitional_engine
4 months ago, by unC0Rr
Make pas2c engine work with hwengine-future
transitional_engine
4 months ago, by unC0Rr
Pass full path to WFC for tile loading
transitional_engine
4 months ago, by unC0Rr
Make pascal engine link to hwengine-future and use WFC generator
transitional_engine
4 months ago, by unC0Rr
Merge default
transitional_engine
4 months ago, by unC0Rr
Add corrosion as a subdirectory, CMake fixes
transitional_engine
4 months ago, by unC0Rr
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
4 months ago, by unC0Rr
Avoid creating unused string that is quite costly to produce
4 months ago, by unC0Rr
Improve pas2c rtl performance by avoiding double iteration on strings
4 months ago, by unC0Rr
Implement triggering advancement of simulation in qmlfrontend
7 months ago, by unC0Rr
Implement key bindings
7 months ago, by unC0Rr
Handle game view resize
7 months ago, by unC0Rr
Improve AI aiming with minigun
7 months ago, by unC0Rr
Wonder if anyone is trying to build this game anymore
7 months ago, by unC0Rr
Allow to move camera by dragging mouse cursor over game field
8 months ago, by unC0Rr
Fix build
8 months ago, by unC0Rr
Port QML frontend to Qt6, use rendering to framebuffer object
8 months ago, by unC0Rr
Start on adopting corrosion
transitional_engine
11 months ago, by unC0Rr
Merge default
transitional_engine
16 months ago, by unC0Rr
Fix type
transitional_engine
16 months ago, by unC0Rr
sndCover now falls back to sndWatchThis OR sndFire.
8 months ago, by spudpiggy
Fixed grammar, and reworded a few sentences to sound better.
8 months ago, by spudpiggy
fix early room deletion
9 months ago, by alfadur
fix room joining
9 months ago, by alfadur
thread server reference through dispatch to ensure rooms can be auto dropped
9 months ago, by alfadur
fix leaving rooms
9 months ago, by alfadur
fix rejoining
9 months ago, by alfadur
add some more buffer space
9 months ago, by alfadur
grow network buffer periodically
9 months ago, by alfadur
fix protocol recovery
9 months ago, by alfadur
merge the kick notice suppression
9 months ago, by nemo
merge the lobby suppression
9 months ago, by nemo
suppress this message too.
1.0.0
9 months ago, by nemo
requested change by andu. filtering out ignored player. lobby notice
1.0.0
9 months ago, by nemo
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
1.0.0
9 months ago, by nemo
a couple more todos
10 months ago, by alfadur
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