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Add gear gtDuck: rubber duck
2017-04-08, by Wuzzy
Update changelog: Water anim., translations
2017-04-08, by Wuzzy
Fix bad water flow animation
2017-04-08, by KoBeWi
Water can now be animated
2017-04-08, by KoBeWi
Fix CPU level sprites falling down in ClimbHome (instead of stars)
2017-04-08, by Wuzzy
Locale: Replace outdated round start message with loading template
2017-04-08, by Wuzzy
Load screen: Move “LOADING” from image into text box
2017-04-08, by Wuzzy
Add a few home run messages (en, de)
2017-04-07, by Wuzzy
Add support for hog name in home run message
2017-04-07, by Wuzzy
Remove English-only text from campaign mission images
2017-04-07, by Wuzzy
Replace portal mission image with screenshot
2017-04-07, by Wuzzy
Harden the countdown sound check
2017-04-07, by Wuzzy
Fix name Scottish Gaelic being incorrectly displayed in language dropdown
2017-04-07, by Wuzzy
Add basic win/draw messages in Scottish Gaelic
2017-04-07, by Wuzzy
Scottish Gaelic translation update: tips, missions, frontend, engine
2017-04-07, by fios@foramnagaidhlig.net
Set turn time to 0 when current hog drowns
2017-04-07, by Wuzzy
Fix enemy saying “Missed” when poisoned w/o damage
2017-04-06, by Wuzzy
Fix time box tooltip saying it is not *yet* available in SD
2017-04-06, by Wuzzy
Show random event message on round start, instead of the static one
2017-04-06, by Wuzzy
Add new random victory/round draw messages in English
2017-04-06, by Wuzzy
Implement random round draw / team win messages
2017-04-06, by Wuzzy
Add back accidental removal of random mines
2017-04-06, by Wuzzy
Add many ticker messages for the new ticker events
2017-04-06, by Wuzzy
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
2017-04-06, by Wuzzy
Allow to place theme objects on water
2017-04-06, by Wuzzy
Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
2017-04-05, by Wuzzy
Smoother water gradient for Beach theme
2017-04-05, by Wuzzy
Update changelog
2017-04-05, by Wuzzy
Remove redundant water color definitions in themes with default water
2017-04-05, by Wuzzy
Set default theme water color to blue
2017-04-05, by Wuzzy
Remove Lua function SetAmmoStore
2017-04-05, by Wuzzy
Fix ugly dragonball grave 1 pixel bouncing
2017-04-05, by Wuzzy
Display native language names in language combo box instead of always English
2017-04-05, by Wuzzy
whitespace fixes (SEE, I AM USEFUL!)
2017-04-04, by sheepluva
added CloudsL and FlakeL
2016-10-09, by KoBeWi
Fix hedgehogs/ticker ignoring kills without damage (#149)
2017-04-04, by Wuzzy
Lua callback: onUsedAmmo, after using up an ammo
2017-04-04, by Wuzzy
Disable incorrect “%1” messages in German home run messages
2017-04-04, by Wuzzy
Add a bunch of funny ticker messages for English
2017-04-04, by Wuzzy
Fix incorrect size of Beach theme icons
2017-04-04, by Wuzzy
Mention addition of Beach theme in changelog
2017-04-04, by Wuzzy
Update German frontend translation
2017-04-04, by Wuzzy
sanity cutoff for splash sound
2017-03-20, by nemo
Fix handlers module
2017-02-06, by unc0rr
Store room protocol number
2017-02-06, by unc0rr
Room creation halfplemented
2017-02-04, by unc0rr
SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
2017-01-27, by unc0rr
Lobby joining action
2017-01-26, by unc0rr
More refactoring
2017-01-25, by unc0rr
Toss code around
2017-01-24, by unc0rr
Start refactoring path from getting message from client to reacting to it
2017-01-23, by unc0rr
Basic support for NICK message
2017-01-18, by unc0rr
Fix malformed messages parsing
2017-01-18, by unc0rr
- Handle errors
2017-01-18, by unc0rr
Introduce actions, just like in the old server
2017-01-15, by unc0rr
- Use logging facilities instead of plain println!
2017-01-14, by unc0rr
- Render messages to string
2017-01-14, by unc0rr
Add more messages to the parser
2017-01-11, by unc0rr
Optional parameters parsing function
2017-01-11, by unc0rr
Some parsing using nom
2017-01-08, by unc0rr
Give up on lalrpop, let's try nom
2017-01-07, by unc0rr
Still trying to make parser work
2017-01-06, by unc0rr
Start on messages parser
2017-01-05, by unc0rr
- Start protocol parser implementation
2017-01-03, by unc0rr
Refactor modules layout
2017-01-02, by unc0rr
- Use netbuf buffers for client connection stream
2017-01-02, by unc0rr
Refactor code to add more structure to it
2017-01-01, by unc0rr
Start server implementation in rust
2016-12-31, by unc0rr
Adopt some patches from OpenBSD port
2017-02-03, by unc0rr
updates to polish translation by alzen, also add two unlocalised string he found in the gui
2017-01-30, by nemo
Add a buffer for files opened with physfs for reading, fixes slow engine start
2017-01-25, by unc0rr
svg source for the bat animation update
2017-01-15, by CopherNeue
fix of offsets and size to prior commits
2017-01-15, by alfadur+copherneue
code changes to make the new bat animation work
2017-01-15, by alfadur
nicer hog bat animation art
2017-01-15, by CopherNeue
aaand italian
2017-01-12, by LocutusOfBorg
aaand put in an exclamation mark
2017-01-12, by nemo
lowercase hedgehog, duplicate comment to description
2017-01-12, by nemo
Only registered players regain their teams on rejoin
2016-12-23, by unc0rr
Fix official server build
2016-12-23, by unc0rr
surfboard object for beach theme
2016-12-19, by alfadur
Source svg for the sandcastle
2016-12-13, by alfadur
requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
2016-12-11, by nemo
Enable beach theme install
2016-12-11, by nemo
Beach theme, completely redone
2016-12-11, by CopherNeue
Fix ScriptExists() destroying lua stack (fixes Bug #146)
2016-12-10, by sheepluva
Bug #108 - Phyfs/Pathz: Fix binds not being loaded
2016-12-10, by sheepluva
Add Beach theme, update Fruit theme
2016-12-07, by alfadur
tweak landtex filling some more. cuz it's fun
2016-12-06, by sheepluva
fix pas2c definition of SizeInt
2016-12-06, by sheepluva
fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
2016-12-04, by sheepluva
copyToXYFromRect: simplify my math (so that it actually, you know, works...)
2016-12-04, by sheepluva
GOTTA GO FAST! - speed up landtex filling
2016-12-03, by sheepluva
copyToXYFromRect: some tweaks
2016-12-03, by sheepluva
copyToXYFromRect: fix pixels overflowing pixel lines in dest
2016-12-03, by sheepluva
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
2016-11-28, by nemo
fix German translation error
2016-11-27, by sheepluva
fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
2016-11-27, by sheepluva
make random timers less easy to predict
2016-11-27, by sheepluva
Construction Mode: Fix free girder/rubber placement near hog
2016-11-27, by Wuzzy
Construction Mode: Turn crate limit into a script parameter
2016-11-27, by Wuzzy
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
2016-11-27, by Wuzzy
Add PlaceRubber to Lua API
2016-11-27, by Wuzzy
Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
2016-11-27, by Wuzzy
Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
2016-11-27, by Wuzzy
simplify code of previous commit ( ba1807589eaa )
2016-11-27, by sheepluva
OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
2016-11-26, by sheepluva
Give visual and audible feedback for flying through rings in Hard Flying mission
2016-11-26, by Wuzzy
Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
2016-11-26, by Wuzzy
Fix group box text being cut off (fixes #125)
2016-11-26, by Wuzzy
Add custom ammo texts for Knockball
2016-11-25, by Wuzzy
Remove team score messages in Knockball/Basketball because they're redundant
2016-11-25, by Wuzzy
Clean up strings in Control mission maps (more translator-friendly)
2016-11-25, by Wuzzy
Disable SD for a couple of scripts and mission maps
2016-11-25, by Wuzzy
Fix misleading scenario desciptions regarding time limit / no time limit
2016-11-25, by Wuzzy
Rewrite 2nd line of mission panel of most missions for consistency
2016-11-25, by Wuzzy
Move some changelog entries to the correct categories
2016-11-25, by Wuzzy
Mention Cheese in changelog
2016-11-25, by Wuzzy
Update changelog for Highlander changes
2016-11-25, by Wuzzy
Make Highlander mission text consistent with other game mode messages
2016-11-25, by Wuzzy
Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
2016-11-25, by Wuzzy
WxW: Remove old compability code which caused problems with unknown maps
2016-11-24, by Wuzzy
Tweak WxW wall spark count according to wall size
2016-11-24, by Wuzzy
WxW: Add crate radar info to rope description
2016-11-24, by Wuzzy
WxW: Increase wall height of left/right walls with bounce edge and no border
2016-11-24, by Wuzzy
Add WorldEdge support for WxW
2016-11-24, by Wuzzy
Update changelog for Wxw updates
2016-11-24, by Wuzzy
WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
2016-11-24, by Wuzzy
Make name “Tumbler” translatable
2016-11-24, by Wuzzy
Disable world edge in Space Invasion
2016-11-24, by Wuzzy
Use yellow clock color in Space Invasion and Tumbler
2016-11-24, by Wuzzy
Turn invaders white in Space Invasion when round is over
2016-11-24, by Wuzzy
Update changelog for Space Invasion
2016-11-24, by Wuzzy
More helpful Space Invasion description
2016-11-24, by Wuzzy
Remove unused flamer code from Space Invasion
2016-11-24, by Wuzzy
Space Invasion: Play countdown sounds
2016-11-24, by Wuzzy
Space Invasion: Make all strings more translator-friendly
2016-11-24, by Wuzzy
Space Invasion: Dump most out-commented and unused code
2016-11-24, by Wuzzy
Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
2016-11-24, by Wuzzy
Add countdown sounds to Tumbler
2016-11-24, by Wuzzy
Change ammo display texts in Tumbler to avoid pluralization failures
2016-11-24, by Wuzzy
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
2016-11-24, by Wuzzy
Rewrite some help texts in the basic rope training mission
2016-11-24, by Wuzzy
Tweak flags used in all missions to fit more to the theme
2016-11-23, by Wuzzy
Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
2016-11-23, by Wuzzy
Use GetHogFort in HedgeEditor
2016-11-23, by Wuzzy
Add GetHogFort to Lua API
2016-11-23, by Wuzzy
HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
2016-11-23, by Wuzzy
HedgeEditor: Fix air mines timer being falsely exported and displayed
2016-11-23, by Wuzzy
HedgeEditor: Export WorldEdge, fix export of Theme
2016-11-23, by Wuzzy
Remove some items from the HedgeEditor TODO list
2016-11-23, by Wuzzy
HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
2016-11-23, by Wuzzy
HedgeEditor: Simplify placement mode description
2016-11-23, by Wuzzy
Update changelog for the recent HedgeEditor updates
2016-11-23, by Wuzzy
Add sine gun to Crazy weapon set
2016-11-23, by Wuzzy
Set minimum ammo box content of 1 for default ammo schemes
2016-11-23, by Wuzzy
Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp
2016-11-23, by Wuzzy
Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
2016-11-23, by Wuzzy
HedgeEditor: Add missing Left click help texts
2016-04-20, by Wuzzy
HedgeEditor: Don't change placement mode when air attack is not selected
2016-04-20, by Wuzzy
HedgeEditor: Make toggle help and toggle gear info work everywhere
2016-04-20, by Wuzzy
HedgeEditor: Disable timer keys 2-4 in rubber placement mode
2016-04-20, by Wuzzy
HedgeEditor: Unify key combination help
2016-11-23, by Wuzzy
HedgeEditor: Fix health add/subtract not working for dud mines
2016-04-20, by Wuzzy
HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
2016-11-23, by Wuzzy
HedgeEditor: Proper indentation for atkArray and utilArray
2016-11-23, by Wuzzy
HedgeEditor: Improve secondary message
2016-04-20, by Wuzzy
HedgeEditor: Allow health crates with 0 health
2016-04-20, by Wuzzy
HedgeEditor: Make health/timer tags toggable with Precise+3
2016-11-23, by Wuzzy
HedgeEditor: Show tags for gear timers and health
2016-04-20, by Wuzzy
HedgeEditor: Play placement sound more often
2016-04-18, by Wuzzy
HedgeEditor: Proper error handling when attempting to delete hedgehogs
2016-04-18, by Wuzzy
HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
2016-04-18, by Wuzzy
HedgeEditor: Minor string corrections
2016-04-18, by Wuzzy
HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
2016-04-14, by Wuzzy
HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
2016-11-23, by Wuzzy
HedgeEditor: Fix nil bugs related to sprite placement mode
2016-04-09, by Wuzzy
HedgeEditor: Clean up some incorrect menu texts
2016-04-09, by Wuzzy
HedgeEditor: Make all hog and team names translatable and export them properly
2016-04-09, by Wuzzy
Add loc_noop to Locale Lua library
2016-04-09, by Wuzzy
HedgeEditor: Minor team/hog name fixes
2016-04-09, by Wuzzy
HedgeEditor: Resort sprite array, add sprTargetBee
2016-04-09, by Wuzzy
HedgeEditor: Implement frame selection for sprites
2016-04-09, by Wuzzy
Tweak HedgeEditor output: loc() hog/team names and tweak mission text
2016-04-09, by Wuzzy
HedgeEditor: Fix broken export of team colors
2016-04-09, by Wuzzy
HedgeEditor: Reliably change mission text on weapon switch
2016-04-09, by Wuzzy
HedgeEditor: Fix stuff being exported multiple times on multiple saves
2016-04-09, by Wuzzy
Don't agressively show HedgeEditor mission panel
2016-04-09, by Wuzzy
HedgeEditor: Don't count sprites failed to place
2016-04-09, by Wuzzy
HedgeEditor: Disable delete mode for sprite placement mode
2016-04-09, by Wuzzy
HedgeEditor: Allow to modify dud mine health
2016-04-09, by Wuzzy
HedgeEditor: Improved help disabled message, also loc()'ed
2016-04-09, by Wuzzy
Write better “greeting” message for HedgeEditor
2016-04-09, by Wuzzy
HedgeEditor: Add loc() to some forgotten strings, minor cleanup
2016-04-09, by Wuzzy
HedgeEditor: Generally improve menu help texts
2016-04-09, by Wuzzy
HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
2016-04-09, by Wuzzy
HedgeEditor: Improve graphics on girder/rubber placement
2016-04-09, by Wuzzy
HedgeEditor: Throw away code in comments and unused variables
2016-04-09, by Wuzzy
HedgeEditor: Refactor legacy GetVisualGearValues code
2016-04-09, by Wuzzy
HedgeEditor: Fix girder sprite being displayed a top left
2016-04-09, by Wuzzy
HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
2016-04-09, by Wuzzy
Add dud mine placement mode to HedgeEditor
2016-04-09, by Wuzzy
HedgeEditor: Tweak and reorder health/timer selection numbers
2016-04-09, by Wuzzy
HedgeEditor: Allow to set sticky mine timer
2016-04-09, by Wuzzy
Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
2016-11-23, by Wuzzy
Split up change log sections even more, and update it for Racer
2016-11-23, by Wuzzy
Allow to set Racer waypoint limit with script parameter “maxwaypoints”
2016-11-23, by Wuzzy
Fix incorrect type check of wpRad in Racer
2016-11-23, by Wuzzy
Highlight first Racer waypoint in placement phase
2016-11-23, by Wuzzy
Allow to remove waypoints in Racer with precise key
2016-11-23, by Wuzzy
Fix Construction Mode screwing up when initialenergy > maxenergy
2016-11-23, by Wuzzy
Use GetAmmoName in Construction Mode
2016-11-23, by Wuzzy
Disable Sudden Death in Shoppa for good
2016-11-22, by Wuzzy
Remove colons in campaign screen for more UI consistency
2016-11-22, by Wuzzy
Align drop-down text of unfinished campaign missions with finished icons
2016-11-22, by Wuzzy
Give infinite ropes in Running for survival mission
2016-11-22, by Wuzzy
Add skip option to desert01, fruit02, moon01 in A Space Adventure
2016-11-22, by Wuzzy
Fix double achievements and ranks in The First Stop mission (fixes #106)
2016-11-22, by Wuzzy
Prepend "User quit: " to client-side quit messages
2016-11-20, by unc0rr
Use proper start button in training menu
2016-11-20, by Wuzzy
Update changelog about mission tabs
2016-11-20, by Wuzzy
Update German mission description strings
2016-11-20, by Wuzzy
Make tab of mission list tab header blend into mission list
2016-04-13, by Wuzzy
Update English mission descriptions to better fit tabbed mission menu
2016-04-13, by Wuzzy
Mission recategorization into trainings, challenges and scenarios.
2016-04-13, by Wuzzy
Fix typo in German campaign translation
2016-11-20, by Wuzzy
Update changelog for space campaign updates
2016-11-20, by Wuzzy
Complete space campaign's spacetrip mission if all main+side missions are completed
2016-11-20, by Wuzzy
Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
2016-11-20, by Wuzzy
Expose number of air mines in Lua variable AirMinesNum
2016-11-20, by Wuzzy
Add more descriptions into desktop entry files, fix some specification mismatches
2016-11-20, by Wuzzy
Merge new Cheese map
2016-11-20, by Wuzzy
Update changelog about campaign screen check marks
2016-11-20, by Wuzzy
Don't show AI-controlled teams in campaigns page
2016-05-04, by Wuzzy
Make campaign mission names translatable
2016-05-04, by Wuzzy
Make campaign names translatable
2016-05-04, by Wuzzy
Seperate campaign victories from campaign mission victories
2016-05-04, by Wuzzy
Update campaign drop-down list after campaign victory
2016-05-04, by Wuzzy
Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
2016-05-04, by Wuzzy
Campaign page: Add labels and move start button to footer
2016-05-04, by Wuzzy
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