Mercurial
Mercurial
>
hedgewars
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Another solution needs to be found.
2010-02-19, by nemo
Engine:
2010-02-19, by smxx
Engine:
2010-02-19, by smxx
Remove invulnerability protection from the team gone effect
2010-02-18, by nemo
Engine:
2010-02-18, by smxx
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
2010-02-18, by nemo
Engine:
2010-02-17, by smxx
Engine:
2010-02-17, by smxx
Frontend:
2010-02-17, by smxx
Frontend:
2010-02-17, by smxx
Ensure InitialCount gets a value
2010-02-16, by nemo
Should be equivalent, but in any case, not needed
2010-02-16, by nemo
Engine:
2010-02-15, by smxx
Engine:
2010-02-15, by smxx
Training Missions:
2010-02-15, by smxx
Engine:
2010-02-15, by smxx
Keep crosshairs when being kicked by gstWinner (for rope and such)
2010-02-15, by nemo
add liblua to sources for macosx
2010-02-15, by koda
Engine:
2010-02-15, by smxx
bad koda
2010-02-15, by nemo
mac build supports lua
2010-02-14, by koda
Need this too to set it to last hog for current switch alg
2010-02-14, by nemo
halt team blink on attack
2010-02-14, by nemo
Prevent crasher if attempting to show ammo menu
2010-02-14, by nemo
new menupage ingame for common actions
2010-02-13, by koda
General:
2010-02-13, by smxx
allow to compile engine as library with HWLIBRARY symbol
2010-02-13, by koda
Engine:
2010-02-12, by smxx
Engine:
2010-02-12, by smxx
Engine:
2010-02-12, by smxx
add a new way to fetch version info from pascal to c
2010-02-10, by koda
Engine:
2010-02-10, by smxx
Engine:
2010-02-10, by smxx
Engine:
2010-02-10, by smxx
Engine:
2010-02-10, by smxx
Engine:
2010-02-10, by smxx
Engine:
2010-02-10, by smxx
Engine:
2010-02-10, by smxx
Engine:
2010-02-10, by smxx
Engine:
2010-02-10, by smxx
Some slight changes to slovak locale
2010-02-10, by nemo
* Forgot to update CMakeLists.txt for proper INSTALL
2010-02-10, by smxx
* Casing ... *whistle*
2010-02-10, by smxx
Engine:
2010-02-10, by smxx
set min on king health proportion
2010-02-09, by nemo
King health proportional to team size
2010-02-09, by nemo
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
2010-02-09, by nemo
tweak of placement
2010-02-09, by nemo
antialiasing, a minor obsession.
2010-02-09, by nemo
Engine:
2010-02-09, by smxx
Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
2010-02-09, by nemo
New British voicepack
2010-02-09, by nemo
tweak. no chirp on room creation.
2010-02-09, by nemo
Only enable chirp for room owner
2010-02-09, by nemo
Only beep in room, load sound in constructor
2010-02-09, by nemo
Switch to PlayChannel so as not to interrupt background music.
2010-02-09, by nemo
Have game beep when someone joins lobby/room. Controlled by Sound option
2010-02-09, by nemo
some code cleanup for the ifrontend
2010-02-08, by koda
Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
2010-02-08, by nemo
Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
2010-02-08, by nemo
less
more
|
(0)
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
+10000
tip