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fix build. sorry 'bout that.
2017-04-30, by sheepluva
whoops, temp file was committed...
2017-04-30, by sheepluva
merge
2017-04-29, by sheepluva
cmake: Fix SDL2 header version detection
2017-04-29, by sheepluva
Update ChangeLog.txt, mostly for campaign bugfixes
2017-04-28, by Wuzzy
ACF, mission 3: Add mission strings to remind the player of the main goal
2017-04-28, by Wuzzy
ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
2017-04-28, by Wuzzy
ACF, mission 3: Fix player not losing properly after killing princess
2017-04-28, by Wuzzy
Delete unused code in ACF mission 3
2017-04-28, by Wuzzy
Fix bullets being reflected too early on bouncy world edge border while digging land
2017-04-28, by alfadur
Make hogs keep their hat when holding the baseball bat
2017-04-28, by alfadur
ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
2017-04-28, by Wuzzy
ACF, mission 3: Fail faster after Leaks or Dense Cloud died
2017-04-28, by Wuzzy
ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
2017-04-28, by Wuzzy
ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
2017-04-28, by Wuzzy
Lua: Fix SwitchHog breaking the ammo menu of the new hog
2017-04-28, by Wuzzy
Time achievement for ClimbHome
0.9.22
2016-04-01, by unC0Rr
Declare achievements alongwith EndGame call, since it would skip SendStats
0.9.22
2016-03-28, by unc0rr
Achievement for ClimbHome
0.9.22
2016-03-24, by unC0Rr
Don't dump ghost points if map isn't detected
0.9.22
2016-03-01, by unc0rr
Dump best time ghost on console
0.9.22
2016-02-23, by unc0rr
Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
2017-04-28, by Wuzzy
Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
2017-04-27, by Wuzzy
Set infinite skip in ACF: United We Stand
2017-04-27, by Wuzzy
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