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- Removing unnecessary '-Wl,-no_order_inits' linker flag
ios-revival
2015-11-04, by antonc27
wrap bee during pre-flight too
2015-11-04, by sheepluva
bump version too
2015-11-04, by sheepluva
closing 0.9.21 branch
0.9.21
2015-11-04, by sheepluva
merge changelog changes of 0.9.22 into default
2015-11-03, by sheepluva
add HedgeEditor to changelog
0.9.22
2015-11-03, by sheepluva
- Added 'Air Mines' flag for Scheme Settings
ios-revival
2015-11-03, by antonc27
tweak changelog
0.9.22
2015-11-03, by sheepluva
- Fix for localization of game settings detailLabel in SingleSchemeViewController
ios-revival
2015-11-03, by antonc27
bump protocol number
2015-11-03, by sheepluva
make hammer non-lethal again (as requested by unC0Rr)
2015-11-03, by sheepluva
0.9.22 branch
0.9.22
2015-11-03, by sheepluva
Workaround mysql-simple library stupiness regarding executeMany
2015-11-03, by unc0rr
- Implement fake 'Normal' game style as in qt front-end
ios-revival
2015-11-03, by antonc27
- Better place for removeObserver: calls
ios-revival
2015-11-03, by antonc27
- Stub for disabling game styles on mobile
ios-revival
2015-11-03, by antonc27
Always install before making dmg
2015-11-03, by koda
Fix compiling engine with OSX frameworks
2015-11-03, by koda
Added tag 0.9.22-release for changeset 9621fdcad965
2015-11-03, by koda
Let's try to store games info necessary for ratings
2015-11-02, by unc0rr
do the same thing for the chute/birdy/saucer block
0.9.22-release
2015-11-01, by nemo
Make camera refocus less aggressive. Only if there's a camera target already.
2015-11-01, by nemo
Update versions information
2015-11-01, by unc0rr
This is .22 release revision
2015-11-01, by unc0rr
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