Mercurial
Mercurial
>
hedgewars
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-16
+16
+100
+300
+1000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Make sure scripts don't break w/ only 1 clan
2018-09-11, by Wuzzy
Add funny message in stats screen when everyone wins
2018-09-11, by Wuzzy
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
2018-09-09, by Wuzzy
Fix hog teleporting back and forth when walking on portals on floor. Fixes bug 686
2018-09-05, by Wuzzy
Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
2018-09-05, by Wuzzy
Don't write TurnTimeLeft deprecation warning if setter function was used
2018-09-04, by Wuzzy
Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
2018-09-04, by Wuzzy
Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
2018-09-04, by Wuzzy
Fix turn reaction not working properly after turn
2018-09-04, by Wuzzy
Say sndNutter on round draw
2018-09-04, by Wuzzy
Remove some bad/inappropriate messages for round draw and crate drop
2018-09-04, by Wuzzy
Fix player rankings getting confused if a clan was revived
2018-09-04, by Wuzzy
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
2018-09-04, by Wuzzy
Rework rankings of losing clans: Rank them in the reverse order they died
2018-09-04, by Wuzzy
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
2018-09-03, by Wuzzy
Fix stats screwing up in Rope Knock Challenge if you lose
2018-09-03, by Wuzzy
less
more
|
(0)
-10000
-3000
-1000
-300
-100
-16
+16
+100
+300
+1000
tip