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Refactor ACF missions, store team names in variables
2018-12-21, by Wuzzy
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
2018-12-20, by Wuzzy
Use player's team identity for SimpleMission-based mission
2018-12-20, by Wuzzy
Use player-chosen team identity for most challenges and scenarios
2018-12-20, by Wuzzy
Check team name collision and make them unique, if neccessary
2018-12-20, by Wuzzy
Use player-chosen team identity for training and a few challenges
2018-12-19, by Wuzzy
Lua: AddTeam / AddMissionTeam now return team index
2018-12-19, by Wuzzy
Remove unused vars in uTeams
2018-12-19, by Wuzzy
Lua API: Add functions to add team selected in campaign/mission page
2018-12-19, by Wuzzy
remove if disabled in main config
2018-12-19, by nemo
Keep track of singleplayer high scores in challenges
2018-12-19, by Wuzzy
Add fallback preview image for scenarios
2018-12-19, by Wuzzy
Add image for challenges
2018-12-19, by Wuzzy
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
2018-12-19, by Wuzzy
Tweak training menu spacing
2018-12-19, by Wuzzy
Save and restore last campaign/training team selection in settings.ini
2018-12-18, by Wuzzy
Sync team comboboxes in campaign and training page
2018-12-18, by Wuzzy
Training page: Don't change selection after changing team or playing
2018-12-18, by Wuzzy
Update training page after completing a training
2018-12-18, by Wuzzy
Fix victory check of a few scenarios
2018-12-18, by Wuzzy
Add Lua callback: onGameResult
2018-12-18, by Wuzzy
Report mission victory for most missions
2018-12-18, by Wuzzy
Add Lua functions to save/get mission variables
2018-12-18, by Wuzzy
Add team selection in training page and basic check mark support
2018-12-18, by Wuzzy
Attempt to allow building video recording in pas2c mode, currently fails parsing
2018-12-16, by unc0rr
if a script is set, feature size can generate different maps
2018-12-16, by nemo
Same with ShoppaMap
2018-12-16, by nemo
fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
2018-12-16, by nemo
Apply rustfmt to all files
2018-12-16, by unc0rr
Start database interaction implementation
2018-12-16, by unc0rr
Rope training: Simplify final challenge, remove mines
2018-12-15, by Wuzzy
Rope training: Show hint after destroying barrels
2018-12-15, by Wuzzy
Make various stunts in flying saucer training easier
2018-12-15, by Wuzzy
Movement training: Show damage message only after passing certain point
2018-12-15, by Wuzzy
Show mission panel key as permanent caption in movement training
2018-12-15, by Wuzzy
Fix incorrect text for sidNoEndTurn in en.txt
2018-12-14, by Wuzzy
Add language-neutral version of Trainings.png
2018-12-14, by Wuzzy
Update changelog
2018-12-14, by Wuzzy
Backed out changeset f791c46b47a4
2018-12-14, by Wuzzy
Update changelog and README
2018-12-14, by Wuzzy
Start first turn in ACF5 even faster
2018-12-14, by Wuzzy
ACF3: Fix weapons being disabled in first turn
2018-12-14, by Wuzzy
Faster switch to correct hog in ACF5
2018-12-14, by Wuzzy
Fix incorrect message in ASA death01
2018-12-14, by Wuzzy
Set internal version to 1.0.0-dev
2018-12-14, by Wuzzy
Append -dev to version string if built in non-release mode
2018-12-14, by Wuzzy
Fix minor mistake in credits
2018-12-14, by Wuzzy
Colorize people names in About screen
2018-12-14, by Wuzzy
Merge recent Rust changes
2018-12-14, by Wuzzy
Add nicknames in credits
2018-12-14, by Wuzzy
Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
2018-12-13, by unc0rr
Add more maps and theme credits in credits.csv
2018-12-13, by Wuzzy
Clean up CREDITS file, move more credits to credits.csv
2018-12-13, by Wuzzy
Merge
2018-12-13, by Wuzzy
Some minor credits typo fixes
2018-12-13, by Wuzzy
Make captions in credits translatable, too
2018-12-13, by Wuzzy
Add row type column in credits.csv
2018-12-13, by Wuzzy
Make about dialog in frontend translatable
2018-12-13, by Wuzzy
Restructure credits
2018-12-13, by Wuzzy
Point to CREDITS file
2018-12-13, by Wuzzy
Move credits to RFC-4180-conforming CSV file
2018-12-13, by Wuzzy
pull in nicer fix
2018-12-13, by nemo
This seems to be all that was needed for bug #719
0.9.25
2018-12-13, by nemo
Backed out changeset 1ffa8bfc5c58
0.9.25
2018-12-13, by nemo
merge in 0.9.25 fixes
2018-12-13, by nemo
Disable screenshoting in pas2c due to unimplemented function. bug #719
0.9.25
2018-12-13, by nemo
dumbest pas2c fix ever?
2018-12-13, by nemo
might as well render preview using smallest size to speed it up
2018-12-13, by nemo
Backed out changeset e60e2e7dd43a to restore pre-0.9.25 string changes
2018-12-13, by Wuzzy
Allow scaling hand drawn maps
2018-12-12, by nemo
Move rust server into rust folder
2018-12-10, by unc0rr
Frenzy: More consistent ready time setting
2018-12-10, by Wuzzy
Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
2018-12-10, by Wuzzy
Remove debugging code
2018-12-10, by Wuzzy
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
2018-12-10, by Wuzzy
Also play countdown warning sounds with low initial turn time
2018-12-10, by Wuzzy
Skip ammo menu open animation if playing with TurnTime <= 10s
2018-12-10, by Wuzzy
Shorter turn reaction delay
2018-12-10, by Wuzzy
Also show SD warning 3 and 7 rounds before SD
2018-12-10, by Wuzzy
Show Sudden Death warning messages only once per round
2018-12-10, by Wuzzy
Tweak damage tag delay
2018-12-10, by Wuzzy
Fix "first blood" taunt being repeated if same hog got hurt again
2018-12-10, by Wuzzy
Properly disable SD in That Sinking Feeling
2018-12-10, by Wuzzy
Fix poison damage not working in first round
2018-12-10, by Wuzzy
Remove incorrectly used Delay parameter in many scripts
2018-12-10, by Wuzzy
Longer delays between turns for better readability
2018-12-10, by Wuzzy
End turn immediately if king of own team was killed
2018-12-10, by Wuzzy
Fix some King Mode bugs causing minions not always being properly killed
2018-12-10, by Wuzzy
Hide most HUD elements in cinematic mode
2018-12-09, by Wuzzy
Fix fail to parse protocol number from engine
2018-12-09, by unc0rr
Colorize switching arrows, pointing arrow and target cross in clan color
2018-12-09, by Wuzzy
Lua API: SetTurnTimePaused/GetTurnTimePaused
2018-12-09, by Wuzzy
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
2018-12-09, by Wuzzy
pull file io out of server handler
2018-12-09, by alfadur
Add Hmm.ogg for Default_ru
2018-12-09, by Wuzzy
Add more fallback sounds
2018-12-09, by Wuzzy
Remove weird fallbacks for sndHmm
2018-12-08, by Wuzzy
Make better re-use of some mission strings
2018-12-08, by Wuzzy
Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :(
0.9.25
2018-12-08, by Wuzzy
Clarify the buttons in pagenet
2018-12-08, by Wuzzy
Update description of the "training" menu to be more accurate
2018-12-08, by Wuzzy
Fix minor grammar fail
2018-12-08, by Wuzzy
Modify texts in first 2 ACF missions to be compatible with Touch
2018-12-08, by Wuzzy
Add tutorial texts for Touch interface
2018-12-08, by Wuzzy
Add reminder to call /restart_server with "yes"
2018-12-08, by Wuzzy
/registered_only now tells in chat whether the state is on or off
2018-12-08, by Wuzzy
Fix incomplete syntax help of /callvote
2018-12-08, by Wuzzy
Add chat command "/help room" to show room help in game
2018-12-08, by Wuzzy
Bump protocol number to 58 (1.0.0-dev)
2018-12-08, by Wuzzy
pull 0.9.25 changes into default
2018-12-07, by nemo
try again π
2018-12-07, by alfadur
dispose of server mods
2018-12-07, by alfadur
Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
2018-12-07, by unC0Rr
Allow to instantiate HWEngine with different library binaries
2018-12-07, by unC0Rr
Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
2018-12-07, by unC0Rr
Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
2018-12-07, by unC0Rr
Move the static mines test (bug #96) to a separate folder to allow using all tests in tests/lua for release testing.
0.9.25
2018-12-05, by nemo
Add log note just in case pas2c does anything odd.
0.9.25
2018-12-05, by nemo
Explain those weird hexcodes in uGearsHedgehog
0.9.25
2018-12-05, by Wuzzy
make pas2c function without haskell aborting if locale is C
0.9.25
2018-12-05, by nemo
Fix cluster bomb target practice counting clusters as "shots"
0.9.25
2018-12-05, by Wuzzy
ACF1: Fix Lua error when hitting Attack after failing the rope challenge
0.9.25
2018-12-04, by Wuzzy
0.9.25 release branch
0.9.25
2018-12-03, by nemo
close 0.9.23
0.9.23
2018-12-03, by nemo
close 0.9.22
0.9.22
2018-12-03, by nemo
Added tag 0.9.25-release for changeset 5e28098fb593
2018-12-03, by Wuzzy
Fix stray tab character
0.9.25-release
2018-12-02, by unc0rr
Make sad Pas2C happy again (add missing parenthesis around a "not")
2018-12-01, by Wuzzy
Apply Pas2C fix suggested by unC0Rr
2018-12-01, by Wuzzy
Bump protocol number to 57
2018-12-01, by Wuzzy
Fix some incorrect German translations
2018-12-01, by Wuzzy
- Ban more stuff from src tarball
2018-12-01, by unc0rr
Make server aware of new protocol versions
2018-12-01, by unc0rr
Remove unused constand sidEverAfter
2018-12-01, by Wuzzy
Never enable switcher while in the "Place your King" round
2018-12-01, by Wuzzy
recruit some newly stabilized functions
2018-11-30, by alfadur
Don't reduce InitialHealth below 1
2018-11-30, by Wuzzy
Construction Mode: Update team labels more reliably
2018-11-29, by Wuzzy
Fix freezer failing to freeze gears with negative coordinate
2018-11-29, by Wuzzy
Do not call AddCI when air mine is frozen without creating land
2018-11-29, by Wuzzy
HedgeEditor: No info tag for frozen sticky/air mines
2018-11-29, by Wuzzy
Frozen air mines: Don't erase land if gstNoGravity state is off
2018-11-29, by Wuzzy
Pixel-perfect removal of exploding frozen air mines
2018-11-29, by Wuzzy
kill stray icicle pixel
2018-11-29, by nemo
fix bounds check, make out of bounds air mines fall since there's no land to check them into
2018-11-29, by nemo
Remove airmines on solid land too
2018-11-29, by nemo
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
2018-11-29, by Wuzzy
add frozen airmines to collision array to make them shovable by blowtorch
2018-11-29, by alfadur
π’
2018-11-29, by alfadur
make blowtorch hit moving gears
2018-11-29, by alfadur
add render module π¦
2018-11-28, by alfadur
??
2018-11-28, by alfadur
Improve randomly chosen translation + ΡΠ½ΠΎΠ²Π° ΡΠ΅ΡΡ
2018-11-28, by unc0rr
Fix punctuation + ΡΠ΅ΡΡ ΡΠ½ΠΈΠΊΠΎΠ΄Π° Π² ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΠΈ ΠΊΠΎΠΌΠΌΠΈΡΠ°
2018-11-28, by unc0rr
Merge with master branch
2018-11-28, by Grigory Ustinov
sed -i -E "s/ΡΠΆ$/ΡΠΆΠΈΠΊ/g" *ru*; sed -i -E "s/Π΅ΠΆ([Π°ΠΈΡ])$/ΡΠΆΠΈΠΊ\1/g" *ru*
2018-11-28, by Grigory Ustinov
sed -i -E "s/Π΅ΠΆ([Π°ΠΎ]ΠΌ)/ΡΠΆΠΈΠΊ\1/g" *ru*
2018-11-27, by Grigory Ustinov
sed -i -E "s/Π΅ΠΆΠ΅ΠΉ/ΡΠΆΠΈΠΊΠΎΠ²/g" *ru*
2018-11-27, by Grigory Ustinov
sed -i -E "s/Π΅ΠΆ([Π°ΠΈΡ][^Π°-Ρ])/ΡΠΆΠΈΠΊ\1/g" *ru*
2018-11-27, by Grigory Ustinov
Update changelog
2018-11-28, by Wuzzy
Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
2018-11-28, by Wuzzy
CS: Don't start sabotage damage before ready phase ends
2018-11-28, by Wuzzy
Fix some typos in appdata file
2018-11-27, by Wuzzy
Fix German typo in frontend command-line help
2018-11-27, by Wuzzy
Use that enum consistently in main.cpp
2018-11-27, by Wuzzy
Fix gameServer dependency documentation
2018-11-27, by Wuzzy
Prettier splash screen
2018-11-27, by Wuzzy
QTfrontend: Translate and clean console output when using --help or bad cmd line arg
2018-11-27, by Wuzzy
fix typo
2018-11-27, by alfadur
Remove all vanished translations from hedgewars_ru.ts
2018-11-27, by Grigory Ustinov
Update russian frontend translation
2018-11-27, by Grigory Ustinov
Fix critical syntax error in hedgewars_ru.ts
2018-11-27, by Wuzzy
Merge with master branch
2018-11-27, by Grigory Ustinov
Very slightly inheritance of russian frontend translation
2018-11-27, by Grigory Ustinov
sed -i 's/ΠΊΠΎΠΌΠΌΠ°Π½Π΄/ΠΊΠΎΠΌΠ°Π½Π΄/' *
2018-11-27, by Grigory Ustinov
Update russian frontend translation
2018-11-27, by Grigory Ustinov
Slightly correct russian translations in ru.txt
2018-11-27, by Grigory Ustinov
Update appdata file
2018-11-27, by Wuzzy
Update locale files in HedgewarsMobile
2018-11-27, by Wuzzy
Swap a few weapons in ammo menu to get a nice 6Γ10 grid
2018-11-27, by Wuzzy
Remove dead code in uTouch
2018-11-26, by Wuzzy
Touch: Parse pause command when tapping pause button instead of toggling pause directly
2018-11-26, by Wuzzy
Backed out changeset 8d2983ff939b
2018-11-26, by Wuzzy
Touch: Remove pause button in net games
2018-11-26, by Wuzzy
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
2018-11-26, by Wuzzy
Touch: Fix chat rendered on top of turn timer
2018-11-26, by Wuzzy
Add status indicators (low grav / extra dmg) in touch interface
2018-11-26, by Wuzzy
Pass opengl context to engine
2018-11-26, by unC0Rr
Lua API: Change PLATFORM to INTERFACE
2018-11-26, by Wuzzy
Highlander: Fix hogs receiving air strikes in maps with border
2018-11-26, by Wuzzy
add hwphysics to engine
2018-11-26, by alfadur
Add advance_simulation() function to engine lib, some WIP on frontend
2018-11-25, by unc0rr
add gfx setup ffi
2018-11-25, by alfadur
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
2018-11-25, by Wuzzy
Format team.* code
2018-11-24, by unc0rr
Prepare to have possibility to pass opengl context to engine
2018-11-24, by unc0rr
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
2018-11-24, by Wuzzy
Fix build
2018-11-24, by unc0rr
Cut dependency on yaml for non-official server builds
2018-11-24, by unC0Rr
topY too
2018-11-23, by nemo
these need casting too, but overall switching type is a win.
2018-11-23, by nemo
more uninitialised values
2018-11-23, by nemo
uninitialised values
2018-11-23, by nemo
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-23, by nemo
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
2018-11-23, by unc0rr
Backed out changeset 084af6d2685f
2018-11-22, by Wuzzy
Add a few translator comments to some not-so-obvious strings
2018-11-22, by Wuzzy
Slightly correct russian translations in ru.txt (typos and sense)
2018-11-22, by Grigory Ustinov
fix casing
2018-11-22, by alfadur
Update russian translation in ru.txt
2018-11-22, by Grigory Ustinov
It was bad idea to store QByteArray referencing memory on stack
2018-11-22, by unC0Rr
Support new message format in frontend
2018-11-22, by unC0Rr
Send seed to engine to receive random map previews
2018-11-22, by unC0Rr
- Move EngineInstance into a separate module
2018-11-22, by unC0Rr
Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
2018-11-22, by unC0Rr
prevent qtmain from not being linked in on windows
2018-11-22, by alfadur
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
2018-11-21, by Wuzzy
prevent SDL2main from being linked in on windows
2018-11-21, by alfadur
add cfg for mutant
2018-11-21, by nemo
I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
2018-11-21, by nemo
oops
2018-11-21, by nemo
flag crates since waste of time for mutant.
2018-11-21, by nemo
force-disable video recording if C build is enabled.
2018-11-21, by nemo
silence warning
2018-11-21, by nemo
Use question mark approach also in IPC::read
2018-11-21, by unC0Rr
IPC implementation
2018-11-21, by unC0Rr
Update russian frontend translation
2018-11-21, by Grigory Ustinov
Clean up 0.9.25 changelog a bit
2018-11-20, by Wuzzy
Fix fpcrtl_strcompare broken in previous commit
2018-11-20, by unc0rr
No, it doesn't seem legit
2018-11-20, by unc0rr
Start outlining ipc subsystem
2018-11-20, by unC0Rr
Parse and render more messages
2018-11-20, by unC0Rr
Thas else() in paths.cmake did not make sense. Hopefully this fixes Fedora build issues
2018-11-20, by Wuzzy
Don't aggressively delete air mines in Racer
2018-11-19, by Wuzzy
Unify fpcrtl_pchar2astr look with fpcrtl_pchar2str
2018-11-19, by unc0rr
Handle NULL pchar in pchar2astr
2018-11-19, by unc0rr
Remove erroneous code duplicating FIX_STRING functionality, adjust ansistring array size
2018-11-19, by unc0rr
as much as howling hedgehogs is hilarious, it might be confusing at first
2018-11-19, by alfadur
merge
2018-11-19, by alfadur
Update russian frontend translation
2018-11-19, by Grigory Ustinov
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