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Fix land generation and texturing passes having different parameters leading to empty map texture
8 days ago, by unC0Rr
Update lib-hedgewars-engine to use newer versions of dependencies
9 days ago, by unC0Rr
Remove deprecated source file
9 days ago, by unC0Rr
Simplify 'for' loop by keeping more information about iterator
9 days ago, by unC0Rr
Tune shoppa tile set for better results
9 days ago, by unC0Rr
Introduce hard match option for edges to reduce backtracking
9 days ago, by unC0Rr
Add anti_match feature, log some info when cannot satisfy rules
9 days ago, by unC0Rr
Tune Shoppa tile set for better result
13 days ago, by unC0Rr
Implement configurable weight for tiles
13 days ago, by unC0Rr
Add Shoppa tile set
13 days ago, by unC0Rr
Square tile weights for better control over probabilities
13 days ago, by unC0Rr
Fix bugs in edge definitions in Rooms tile set, remove spikes tile set
2 weeks ago, by unC0Rr
- Update landgen to use the latest rand crate
2 weeks ago, by unC0Rr
- Adopt newest version of rand crate
2 weeks ago, by unC0Rr
- Reduce wfc templates definition file by removing excess fields with false value
2 weeks ago, by unC0Rr
Fix installation
2 weeks ago, by unC0Rr
Description: Find clangs
2 weeks ago, by unC0Rr
Rename appdata to metainfo
2 weeks ago, by Lars Wendler
Add support for ffmpeg 6.0
2 weeks ago, by Pekka Ristola
Make bots wait a bit if there are air mines moving
4 weeks ago, by unC0Rr
Switch to toml for WFC templates
2 weeks ago, by unC0Rr
Implement simplified format for edges in config
2 weeks ago, by unC0Rr
Add some further work on hhtracer
2 weeks ago, by unC0Rr
Fix inversion parameters being disregarded
2 weeks ago, by unC0Rr
Add Rooms tile set
2 weeks ago, by unC0Rr
Adopt newer version of png lib
3 weeks ago, by unC0Rr
Fix generation in corners by extending outline edge definitions
3 weeks ago, by unC0Rr
Make slider below preview affect WFC generator by skewing tile probabilities
3 weeks ago, by unC0Rr
Revert the idea of using prime number in hedgewars prng
3 weeks ago, by unC0Rr
Add some progress on hhtracer
4 weeks ago, by unC0Rr
Start work on hedgehog tracer
4 weeks ago, by unC0Rr
Merge transitional_engine branch into default
6 weeks ago, by unC0Rr
Add some more work on rust ai
transitional_engine
6 weeks ago, by unC0Rr
Make wider range of numbers representable with FPNum on the cost of smaller precision
transitional_engine
7 weeks ago, by unC0Rr
Add a benchmark for landgen
transitional_engine
7 weeks ago, by unC0Rr
Make FPNum use saturating calculations
transitional_engine
7 weeks ago, by unC0Rr
Implement passing of available ammo to rust AI
transitional_engine
8 weeks ago, by unC0Rr
Add templates for maps with 3 to 8 vertical structures
transitional_engine
8 weeks ago, by unC0Rr
Add the template to selection
transitional_engine
2 months ago, by unC0Rr
Add one more template
transitional_engine
2 months ago, by unC0Rr
Tweak the rest of map templates
transitional_engine
2 months ago, by unC0Rr
* Introduce concept of invizible walls to constrain outline map generation
transitional_engine
2 months ago, by unC0Rr
Add a tool visualizing map templates
transitional_engine
2 months ago, by unC0Rr
Merge tip
transitional_engine
2 months ago, by unC0Rr
Make AI less annoying
transitional_engine
2 months ago, by unC0Rr
Add some progress on rust AI
transitional_engine
2 months ago, by unC0Rr
Start on AI implementation in rust
transitional_engine
3 months ago, by unC0Rr
- Update corrosion
transitional_engine
2 months ago, by unC0Rr
Wrap chat lines into div
4 months ago, by unC0Rr
Remove old code
transitional_engine
4 months ago, by unC0Rr
Add templates for different maze styles
transitional_engine
4 months ago, by unC0Rr
Sanitize maze mapgen code a bit
transitional_engine
4 months ago, by unC0Rr
Use rust implementation of maze generator in engine
transitional_engine
5 months ago, by unC0Rr
Add maze land generator ported from pascal engine
transitional_engine
5 months ago, by unC0Rr
Fix test to match new yaml structure
transitional_engine
5 months ago, by unC0Rr
Add install script for tiles
transitional_engine
5 months ago, by unC0Rr
Fix cavern templates
transitional_engine
5 months ago, by unC0Rr
Make outline template generator behave more like old engine
transitional_engine
5 months ago, by unC0Rr
Make Point::with_margin function safe to use
transitional_engine
5 months ago, by unC0Rr
Allow switching between outline and wfc map generators
transitional_engine
5 months ago, by unC0Rr
Make pas2c engine work with hwengine-future
transitional_engine
5 months ago, by unC0Rr
Pass full path to WFC for tile loading
transitional_engine
5 months ago, by unC0Rr
Make pascal engine link to hwengine-future and use WFC generator
transitional_engine
5 months ago, by unC0Rr
Merge default
transitional_engine
5 months ago, by unC0Rr
Add corrosion as a subdirectory, CMake fixes
transitional_engine
5 months ago, by unC0Rr
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
5 months ago, by unC0Rr
Avoid creating unused string that is quite costly to produce
5 months ago, by unC0Rr
Improve pas2c rtl performance by avoiding double iteration on strings
5 months ago, by unC0Rr
Implement triggering advancement of simulation in qmlfrontend
8 months ago, by unC0Rr
Implement key bindings
8 months ago, by unC0Rr
Handle game view resize
8 months ago, by unC0Rr
Improve AI aiming with minigun
9 months ago, by unC0Rr
Wonder if anyone is trying to build this game anymore
9 months ago, by unC0Rr
Allow to move camera by dragging mouse cursor over game field
9 months ago, by unC0Rr
Fix build
9 months ago, by unC0Rr
Port QML frontend to Qt6, use rendering to framebuffer object
9 months ago, by unC0Rr
Start on adopting corrosion
transitional_engine
13 months ago, by unC0Rr
Merge default
transitional_engine
17 months ago, by unC0Rr
Fix type
transitional_engine
17 months ago, by unC0Rr
sndCover now falls back to sndWatchThis OR sndFire.
10 months ago, by spudpiggy
Fixed grammar, and reworded a few sentences to sound better.
10 months ago, by spudpiggy
fix early room deletion
10 months ago, by alfadur
fix room joining
10 months ago, by alfadur
thread server reference through dispatch to ensure rooms can be auto dropped
10 months ago, by alfadur
fix leaving rooms
10 months ago, by alfadur
fix rejoining
10 months ago, by alfadur
add some more buffer space
10 months ago, by alfadur
grow network buffer periodically
10 months ago, by alfadur
fix protocol recovery
10 months ago, by alfadur
merge the kick notice suppression
10 months ago, by nemo
merge the lobby suppression
10 months ago, by nemo
suppress this message too.
1.0.0
10 months ago, by nemo
requested change by andu. filtering out ignored player. lobby notice
1.0.0
10 months ago, by nemo
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
1.0.0
10 months ago, by nemo
a couple more todos
11 months ago, by alfadur
fix connection errors carrying over to new clients
12 months ago, by alfadur
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