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Clean up flag/grave/hats XHTML preview pages
16 months ago, by Wuzzy
Unbreak pas2c build
16 months ago, by unC0Rr
Merge default
transitional_engine
16 months ago, by unC0Rr
add some round() so that the scale factor compiles at least with non-integer values
16 months ago, by nemo
pull in neglected fix
16 months ago, by nemo
Fixed a memory leak
23 months ago, by Sergey Alirzaev
Add ExtraDamage icon variant for locales with comma as decimal separator
17 months ago, by Wuzzy
Make use of GetEngineString in Lua scripts
18 months ago, by Wuzzy
CS: Add support for King Mode and PlaceHog
18 months ago, by Wuzzy
Add GetEngineString function to expose some string IDs to Lua
18 months ago, by Wuzzy
CS: Disable game flags incompatible with this script
18 months ago, by Wuzzy
CS: Remove hog switch arrows on continent phase if switching gameflag is used
18 months ago, by Wuzzy
Fix error if passing bad number script param to Battallion/Space Invasion
18 months ago, by Wuzzy
Fix errors if passing bad script param to [Tech]Racer
18 months ago, by Wuzzy
Updated Spanish translation
18 months ago, by martinraul
Fix linking against sdl2-mixer
18 months ago, by unC0Rr
Fix pas2C build fail in uLocale
18 months ago, by Wuzzy
Fix game freezing if Format arg contains '%1', '%2', etc. (bug 851)
18 months ago, by Wuzzy
Fix off-by-1 error leading to crash
18 months ago, by unC0Rr
Fix pas2c build erroring after parsec added function we already define
18 months ago, by unc0rr
Fix speech bubble not wrapping if contain quote marks (bug 753)
19 months ago, by Wuzzy
Make tardis avoid water during Sudden Death
19 months ago, by Wuzzy
Close Esc menu when chat opens
19 months ago, by Wuzzy
Don't destroy chat when window loses focus (bug 623)
19 months ago, by Wuzzy
Properly close chat after quit command
19 months ago, by Wuzzy
Fix CMake warning for position of cmake version
19 months ago, by Wuzzy
Start PoC of pas2rust conversion routine
20 months ago, by unc0rr
Refactor const names in uScript, no logic change
20 months ago, by unc0rr
workaround for FPC 3.2.2 linking bug
20 months ago, by alfadur
disable videorec by default in vcpkg build
20 months ago, by alfadur
fix vcpkg build
20 months ago, by alfadur
force dllexport for physlayer interface
20 months ago, by alfadur
optimize out allocations in data iterator
21 months ago, by alfadur
add iteration overhead benchmark
21 months ago, by alfadur
use multiple components for iteration benchmark
21 months ago, by alfadur
fix component removal
21 months ago, by alfadur
optimize type mask iteration
21 months ago, by alfadur
add component manipulation benchmark
21 months ago, by alfadur
remove events
21 months ago, by alfadur
add some server todos
21 months ago, by alfadur
separate out DB task
21 months ago, by alfadur
add back server TLS support
21 months ago, by alfadur
add basic ECS benchmark
21 months ago, by alfadur
and this one
21 months ago, by nemo
also these
21 months ago, by nemo
switch server
21 months ago, by nemo
This is yet another (empty) testing commit for the world to admire.
21 months ago, by sheepluva
add a client moderator flag just to commit something
21 months ago, by alfadur
This is an empty commit, for testing purposes.
21 months ago, by sheepluva
Fix water level, add medium template
transitional_engine
21 months ago, by unC0Rr
expand theme definition
22 months ago, by alfadur
Format the code, apply clippy fixes
transitional_engine
22 months ago, by unC0Rr
Allow defining compatible edges for grid, add few more templates
transitional_engine
22 months ago, by unC0Rr
Some bug fixes, build fixes and code formatting
transitional_engine
22 months ago, by unC0Rr
Get wavefront collapse generator to work in engine
transitional_engine
22 months ago, by unC0Rr
Refactor mapgen to allow for easy switching between generators
transitional_engine
22 months ago, by unC0Rr
Refactor landgen package structure
transitional_engine
22 months ago, by unC0Rr
Extract tile loading into separate method
transitional_engine
22 months ago, by unC0Rr
Fix some bugs
transitional_engine
22 months ago, by unC0Rr
Fix several issues with transformations, more work on getting generated image
transitional_engine
22 months ago, by unC0Rr
Add WIP for generation of rules
transitional_engine
23 months ago, by unC0Rr
Rework how rules are defined, add transformations for tiles
transitional_engine
23 months ago, by unC0Rr
Add loading of tiles from png
transitional_engine
23 months ago, by unC0Rr
Fix mapgen
transitional_engine
23 months ago, by unC0Rr
Switch to Vec2D in wavefront algorithm
transitional_engine
23 months ago, by unC0Rr
Add basics of wavefront collapse algorithm
transitional_engine
23 months ago, by unC0Rr
fix typo
23 months ago, by jpr
update credits
23 months ago, by alfadur
update spanish engine translation
23 months ago, by alfadur
merge to trunk
23 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
23 months ago, by nemo
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
24 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
24 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
24 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
24 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
24 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
24 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
24 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
2022-12-13, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
2022-12-09, by unC0Rr
Improve performance of CheckGearNear
2022-12-01, by unC0Rr
Optimize hwFloat multiplication a bit
2022-11-30, by unC0Rr
Fix camera move control in qmlfrontend
2022-11-15, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
2022-11-15, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-15, by unC0Rr
Adapt hwrunner to the changed API
2022-11-13, by unc0rr
Allow passing data_path from QML
2022-11-12, by unc0rr
Implement data path
2022-11-12, by unc0rr
GameServer: bump network dependency
2022-11-05, by Sergey Alirzaev
Remove stray debugging
2022-11-06, by unc0rr
- Run engine and socket listener in parallel to avoid ping timeouts
2022-10-28, by unc0rr
merge branch
2022-10-24, by nemo
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
2022-10-24, by nemo
bump version
2022-10-24, by nemo
Simplify code
2022-10-06, by unC0Rr
Add some work towards having checker work with the new server
2022-09-29, by unC0Rr
Add replay storage to the new server implementation
2022-09-29, by unC0Rr
Fix a couple issues
2022-09-29, by unC0Rr
Change the next major release version number to 1.1.0
2022-09-27, by S.D.
Allow to see rooms of incompatible versions in the lobby
2022-09-27, by S.D.
Fix clang-15 compile error
2022-09-23, by LocutusOfBorg
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-23, by S.D.
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-23, by S.D.
fix the other 2 pred/succ conversions
1.0.0
2022-09-21, by alfadur
fix pred/succ conversion
1.0.0
2022-09-21, by alfadur
fix the other 2 pred/succ conversions
2022-09-21, by alfadur
fix pred/succ conversion
2022-09-21, by alfadur
merge from 1.0 branch
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
I keep forgetting to bump the patch version
1.0.0
1.0.2-release
2022-09-12, by nemo
Removed tag 1.0.2-release
1.0.0
2022-09-12, by nemo
tag a 1.0.2
1.0.0
2022-09-12, by nemo
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