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Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
2013-11-10, by unc0rr
Make birdy fly away if hog gear is deleted.
2013-11-14, by nemo
All I want is to receive some events...
sdl2transition
2013-11-10, by unc0rr
bug #695 add left tex to stop repeating sun
2013-11-13, by almikes
added campaigns_el.txt
2013-11-13, by Periklis Ntanasis
- Keyboard bindings seem to work fully
sdl2transition
2013-11-08, by unc0rr
Delete now toggles hiding team area
2013-11-12, by nemo
typo correction
2013-11-12, by Periklis Ntanasis
Use scancodes. Most bindings work now.
sdl2transition
2013-11-08, by unc0rr
Handle absence of "SCRIPT" in replay
2013-11-12, by unc0rr
missions_el added
2013-11-12, by Periklis Ntanasis
- Fix TryPut, so really large maps could load
sdl2transition
2013-11-07, by unc0rr
merge
2013-11-08, by nemo
Sounds can be heard now
sdl2transition
2013-11-07, by unc0rr
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
2013-11-08, by nemo
Fix SDL_GL_SwapWindow, engine renders graphics now
sdl2transition
2013-11-07, by unc0rr
just an experiment. make these offset 2 as well on X
2013-11-07, by nemo
Provide more information to SDLTry
sdl2transition
2013-11-07, by unc0rr
fiddle with shift of hog gear collision. need some ropers to try them out
2013-11-07, by nemo
Fix chat yet again
2013-11-08, by unc0rr
some improvements for sdl2 building (not complete nor clean)
sdl2transition
2013-11-05, by koda
fix f10 default if no team binds
2013-11-06, by nemo
- Use USESDL12 for old SDL
sdl2transition
2013-11-06, by unc0rr
Fix broken chat
2013-11-05, by unc0rr
cleanup of timer accidentally exposed prob w/ timebox
2013-11-04, by nemo
merge
2013-11-03, by koda
enable -fPIC on UNIX only
2013-11-03, by koda
this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
2013-11-03, by nemo
Only toggle afk mode when it's not your turn
2013-11-04, by unc0rr
Quick and simple implementation of afk mode (toggled by /pause)
2013-11-03, by unc0rr
Small refactor
2013-11-03, by unc0rr
unbreak png screenshots
2013-11-03, by sheepluva
Don't change crosshair look when hedgehog does high jump
2013-11-02, by unc0rr
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
2013-11-01, by unc0rr
merge bday/xmas w/ main
2013-10-31, by nemo
ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
2013-10-31, by nemo
so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
2013-10-31, by nemo
Ensure checkers don't check same replay simultaneously
2013-10-31, by unc0rr
Fix 'non-exhaustive pattern' server crash
2013-10-31, by unc0rr
Prevent using SetAmmo to set amNothing to anything.
2013-10-31, by nemo
drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
2013-10-30, by nemo
this isn't pascal
2013-10-30, by nemo
use gameticks instead of turn timer. untested. also replaced tabs with spaces
2013-10-30, by nemo
- More HealthTex to clan structure
2013-10-30, by unc0rr
Tinted crosshair (without that cool white dot in the middle)
2013-10-29, by unc0rr
- Cut code with bug to fix issue 713
2013-10-29, by unc0rr
not useful check
2013-10-28, by koda
fix asm again...
2013-10-28, by koda
correctly use USE_TOUCH_INTERFACE
2013-10-28, by koda
add possibility to compile with SDL2 automatically
2013-10-28, by koda
add FindSDL2 module from dhewm repo
2013-10-28, by koda
merge spacecampaign
2013-10-28, by koda
close branch
spacecampaign
2013-11-03, by koda
merge with default
spacecampaign
2013-09-25, by Periklis Ntanasis
autoselect weapon in time challenges
spacecampaign
2013-09-22, by Periklis Ntanasis
typo
spacecampaign
2013-09-22, by Periklis Ntanasis
fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
spacecampaign
2013-09-22, by Periklis Ntanasis
use consts for TStatInfo enum
spacecampaign
2013-09-19, by Periklis Ntanasis
fixes bug that doesn't display mission name in drop down list
spacecampaign
2013-09-19, by Periklis Ntanasis
some changes regarding hp save in cosmos and moon
spacecampaign
2013-09-18, by Periklis Ntanasis
remove unnecessary comments
spacecampaign
2013-09-18, by Periklis Ntanasis
dialog changes
spacecampaign
2013-09-18, by Periklis Ntanasis
added event for meteorite mission
spacecampaign
2013-09-18, by Periklis Ntanasis
cosmos, after death01 dialogs
spacecampaign
2013-09-18, by Periklis Ntanasis
changes in cosmos map
spacecampaign
2013-09-18, by Periklis Ntanasis
custom stats and win/lose events
spacecampaign
2013-09-17, by Periklis Ntanasis
image and description
spacecampaign
2013-09-17, by Periklis Ntanasis
final mission map and most logic
spacecampaign
2013-09-17, by Periklis Ntanasis
bonus notice in the win/stats page
spacecampaign
2013-09-16, by Periklis Ntanasis
add bonuses
spacecampaign
2013-09-16, by Periklis Ntanasis
hats
spacecampaign
2013-09-16, by Periklis Ntanasis
removed unnecessary map.cfg
spacecampaign
2013-09-15, by Periklis Ntanasis
making death01 easier and less luck dependent
spacecampaign
2013-09-15, by Periklis Ntanasis
add skip to hero
spacecampaign
2013-09-14, by Periklis Ntanasis
making death01 easier and less luck dependent to win
spacecampaign
2013-09-14, by Periklis Ntanasis
fixed bug making the game not end when thanta was dead,reported by Wuzzy
spacecampaign
2013-09-14, by Periklis Ntanasis
end game when skip in last dialog
spacecampaign
2013-09-14, by Periklis Ntanasis
fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy
spacecampaign
2013-09-14, by Periklis Ntanasis
should fix deadlock checkpoint reported by Wuzzy
spacecampaign
2013-09-13, by Periklis Ntanasis
fixed lua error reported by Wuzzy
spacecampaign
2013-09-13, by Periklis Ntanasis
fix check for event - guard attack
spacecampaign
2013-09-12, by Periklis Ntanasis
give player only one rope
spacecampaign
2013-09-12, by Periklis Ntanasis
fixed bug that didn't endgame when make wrong landing with no fuels
spacecampaign
2013-09-12, by Periklis Ntanasis
fixed the bug that didn't saved checkpoint 1 reported by mikade
spacecampaign
2013-09-12, by Periklis Ntanasis
image and description
spacecampaign
2013-09-12, by Periklis Ntanasis
added custom stats
spacecampaign
2013-09-12, by Periklis Ntanasis
cleanup - removed debug prints
spacecampaign
2013-09-12, by Periklis Ntanasis
many corrections
spacecampaign
2013-09-11, by Periklis Ntanasis
moon side mission map and most of the logic
spacecampaign
2013-09-11, by Periklis Ntanasis
win stats
spacecampaign
2013-09-06, by Periklis Ntanasis
image and description
spacecampaign
2013-09-06, by Periklis Ntanasis
added captions with rules and objectives
spacecampaign
2013-09-06, by Periklis Ntanasis
I think it's better map to be destroyable
spacecampaign
2013-09-06, by Periklis Ntanasis
mission mechanioncs seems ok
spacecampaign
2013-09-06, by Periklis Ntanasis
part of desert03 side mission - map not finished yet, will be commited later
spacecampaign
2013-09-04, by Periklis Ntanasis
image and description
spacecampaign
2013-09-03, by Periklis Ntanasis
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