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and fix index
2018-07-29, by nemo
oh. and indent that loop
2018-07-29, by nemo
add wrap check
2018-07-29, by nemo
merge of 0.9.24 - hopefully correctly this time
2018-07-28, by nemo
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
2018-07-28, by Wuzzy
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
2018-07-27, by Wuzzy
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