koda [Mon, 08 Jul 2013 01:34:40 +0200] rev 9327
dynamically load sdl_net information so we don't have to link it
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 04:00:11 +0300] rev 9326
added saved hero health between missions
koda [Mon, 08 Jul 2013 00:55:37 +0200] rev 9325
fufufufu
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 02:05:59 +0300] rev 9324
added slot for starting campaign by clicking the image and some events in moon mission
koda [Sun, 07 Jul 2013 18:32:23 +0200] rev 9323
use the right macro for linux ram reporting
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 22:53:28 +0300] rev 9322
event to endgame when minions killed
koda [Sun, 07 Jul 2013 18:23:10 +0200] rev 9321
show sdl_mixer version in info page
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 22:24:29 +0300] rev 9320
game ends when professor dies
koda [Sun, 07 Jul 2013 14:45:08 +0200] rev 9319
allow to send chat messages with numpad enter key too (regression?)
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 19:54:26 +0300] rev 9318
moar event handlers and fixes
koda [Sat, 06 Jul 2013 19:29:18 +0200] rev 9317
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 18:37:36 +0300] rev 9316
more moon code, most things work ok