Wed, 07 Mar 2018 23:06:19 +0100 | Wuzzy | ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521) | file | diff | annotate |
Fri, 09 Feb 2018 07:38:14 +0100 | Wuzzy | Refactor scripts to use SpawnSupplyCrate (where it makes sense) | file | diff | annotate |
Tue, 06 Feb 2018 05:47:09 +0100 | Wuzzy | Fix some minor formatting and grammar flaws in script strings | file | diff | annotate |
Sun, 29 Oct 2017 19:06:02 +0100 | Wuzzy | ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes | file | diff | annotate |
Sun, 29 Oct 2017 00:53:11 +0200 | Wuzzy | Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion | file | diff | annotate |
Sun, 01 Oct 2017 01:04:38 +0200 | Wuzzy | ACF6: Set correct position of native after skipping | file | diff | annotate |
Wed, 27 Sep 2017 15:45:42 +0200 | Wuzzy | ACF: Replace TurnTimeLeft=0 with EndTurn(true) | file | diff | annotate |