Fri, 29 Oct 2010 20:05:19 -0400 Kill off hog immediately on using up health, use more common formatting, call render less often
nemo [Fri, 29 Oct 2010 20:05:19 -0400] rev 4017
Kill off hog immediately on using up health, use more common formatting, call render less often
Fri, 29 Oct 2010 19:22:01 -0400 Trying to help burp along, here...
nemo [Fri, 29 Oct 2010 19:22:01 -0400] rev 4016
Trying to help burp along, here...
Fri, 29 Oct 2010 16:31:37 -0400 This should only allow switching from portal gun and the like.
nemo [Fri, 29 Oct 2010 16:31:37 -0400] rev 4015
This should only allow switching from portal gun and the like.
Fri, 29 Oct 2010 13:19:33 -0400 Avoid doing this stuff twice, even if CheckForWin is called twice
nemo [Fri, 29 Oct 2010 13:19:33 -0400] rev 4014
Avoid doing this stuff twice, even if CheckForWin is called twice
Fri, 29 Oct 2010 11:19:21 -0400 An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
circoficus [Fri, 29 Oct 2010 11:19:21 -0400] rev 4013
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
Fri, 29 Oct 2010 09:55:29 -0400 Chinese update
tonghuix [Fri, 29 Oct 2010 09:55:29 -0400] rev 4012
Chinese update
Fri, 29 Oct 2010 09:49:29 -0400 Finnish update
ninnnu [Fri, 29 Oct 2010 09:49:29 -0400] rev 4011
Finnish update
Fri, 29 Oct 2010 09:47:45 -0400 Slovakian update
jose1711 [Fri, 29 Oct 2010 09:47:45 -0400] rev 4010
Slovakian update
Fri, 29 Oct 2010 09:45:26 -0400 Portugese update
arrom [Fri, 29 Oct 2010 09:45:26 -0400] rev 4009
Portugese update
Fri, 29 Oct 2010 01:28:15 +0200 fix an annoying bug that didn't allow returning to the ifrontend
koda [Fri, 29 Oct 2010 01:28:15 +0200] rev 4008
fix an annoying bug that didn't allow returning to the ifrontend
Fri, 29 Oct 2010 00:25:18 +0200 merge
koda [Fri, 29 Oct 2010 00:25:18 +0200] rev 4007
merge
Wed, 27 Oct 2010 14:23:47 +0200 one more interface trick, force max resolution possible when in fullscreen experimental3D
koda [Wed, 27 Oct 2010 14:23:47 +0200] rev 4006
one more interface trick, force max resolution possible when in fullscreen
Wed, 27 Oct 2010 11:39:05 -0400 Only FollowGear for the pilot.
nemo [Wed, 27 Oct 2010 11:39:05 -0400] rev 4005
Only FollowGear for the pilot.
Wed, 27 Oct 2010 14:02:20 +0200 update branch with latest head, most likely breaking water color in stereo mode experimental3D
koda [Wed, 27 Oct 2010 14:02:20 +0200] rev 4004
update branch with latest head, most likely breaking water color in stereo mode
Fri, 29 Oct 2010 00:24:17 +0200 disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda [Fri, 29 Oct 2010 00:24:17 +0200] rev 4003
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines) increase max mine timer to 5 seconds
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