share/hedgewars/Data/Scripts/Animate.lua
Tue, 28 May 2019 17:49:04 +0200 Wuzzy Animate library: Document way to speed up animations for testing purposes
Thu, 17 Jan 2019 01:35:43 +0100 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Wed, 16 Jan 2019 06:37:26 +0100 Wuzzy Clear gear message in AnimSwitchHog
Mon, 19 Nov 2018 00:54:36 +0100 Wuzzy Turn accidental globals to locals in Lua libraries
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Sun, 02 Sep 2018 21:26:44 +0200 Wuzzy Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Tue, 21 Aug 2018 22:31:50 +0200 Wuzzy Animate: Remove follow arg from AnimVisualGear
Mon, 19 Feb 2018 09:45:36 +0100 Wuzzy Lua library Animate: StoppedGear now returns true if gear does not exist
Thu, 26 Oct 2017 22:40:17 +0200 Wuzzy Animate library: Add new parameter maxMoveTime to AnimMove
Fri, 29 Sep 2017 21:44:35 +0200 Wuzzy A Space Adventure: Add outro sequence / epilogue in the final mission
Sun, 27 Nov 2016 01:30:41 +0100 Wuzzy Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Sat, 26 Nov 2016 22:16:45 +0100 Wuzzy Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Fri, 21 Jun 2013 12:26:55 -0400 nemo removed redundant band, added touch of consistency w/ everywhere else
Fri, 10 Aug 2012 04:26:58 +0300 belphegorr Solved "floating repositionings" in every mission
Fri, 10 Aug 2012 00:20:21 +0300 belphegorr Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
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