gameServer/Utils.hs
Thu, 27 Jan 2011 22:14:14 +0300 unc0rr io = liftIO server_refactor
Thu, 27 Jan 2011 22:10:24 +0300 unc0rr Reimplement one more Action server_refactor
Mon, 24 Jan 2011 21:33:03 +0300 unc0rr Fix typo in version information server_refactor
Mon, 24 Jan 2011 21:32:26 +0300 unc0rr Apply new nick restrictions in server rewrite too server_refactor
Sun, 19 Dec 2010 13:33:45 -0500 nemo Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
Mon, 10 Jan 2011 15:42:17 +0300 unc0rr Convert function to a map server_refactor
Sun, 19 Dec 2010 13:31:55 -0500 nemo Ok. This should pull 0.9.14.1 server into default
Sun, 14 Nov 2010 15:06:02 -0500 nemo merge 0.9.14.1 to trunk
Sun, 14 Nov 2010 20:06:47 +0100 koda fix compilation server for me 0.9.14.1
Sun, 14 Nov 2010 20:34:13 +0300 unc0rr 35 -> 0.9.14.1 mapping 0.9.14.1
Sat, 13 Nov 2010 09:36:26 -0500 nemo merge of 0.9.14 changes into default - hopefully I successfully avoided the parts we don't want
Fri, 12 Nov 2010 18:57:36 -0500 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
Sat, 13 Nov 2010 11:33:50 +0300 unC0Rr Add 0.9.14 and 0.9.15-dev mapping 0.9.14
Thu, 11 Nov 2010 22:17:54 +0300 unc0rr Revert to old server in branch 0.9.14 0.9.14
less more (0) -14 tip