QTfrontend/net/newnetclient.cpp
Thu, 26 Sep 2019 19:36:56 +0300 alfadur revert 5fcdc072d706 for now
Thu, 19 Sep 2019 23:39:40 +0300 S-D- Ignore chat messages from ignore list nicks in game too
Fri, 10 May 2019 23:30:42 +0200 Wuzzy Remove unused REPLAY_START cruft from frontend
Fri, 10 May 2019 22:51:43 +0200 Wuzzy Teach frontend how to deal with official server replays (/watch)
Wed, 01 May 2019 00:29:46 +0300 alfadur upgrade to QSslSocket
Wed, 01 May 2019 00:01:56 +0300 alfadur add argument flag for tls connections
Thu, 25 Apr 2019 23:59:50 +0300 alfadur accept redirect messages
Thu, 25 Oct 2018 18:35:35 +0200 Wuzzy Frontend: Make sure special nicks always show up in square brackets
Fri, 05 Oct 2018 13:37:49 +0200 Wuzzy Simplify /quit chat command
Sat, 25 Aug 2018 19:07:17 +0200 Wuzzy Fix some formatting problems with /me
Sat, 25 Aug 2018 17:43:29 +0200 Wuzzy Make frontend translate server messages properly
Tue, 21 Aug 2018 02:14:15 +0200 Wuzzy Fix some string/translation inconsistencies in strings related to leaving
Mon, 13 Aug 2018 16:31:22 +0200 Wuzzy Improve “Connection refused” error message
Fri, 13 Apr 2018 13:03:51 -0400 nemo QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
Wed, 24 Jan 2018 22:20:10 +0100 unc0rr Finish porting. Seems to work, but no thorough testing has been performed qt5transition
Sun, 02 Oct 2016 18:29:55 +0200 sheepluva fix for Bug 91 - Make DELEGATE action available in frontend
Mon, 28 Dec 2015 08:43:38 +0300 unc0rr Don't send LIST command on join
Tue, 22 Dec 2015 11:18:40 -0500 nemo assume frontend buffer utf-8 to avoid garbage strings in debug
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Mon, 22 Dec 2014 17:47:22 -0500 nemo this bugs me every time I look at it
Mon, 25 Aug 2014 22:52:59 +0400 unc0rr - Revert try to add local team on rejoin
Mon, 25 Aug 2014 00:11:19 +0400 unc0rr This should make frontend aware of your own teams in game on rejoin
Wed, 28 May 2014 09:05:36 +0400 unc0rr Fix some of issues found by coverity
Tue, 18 Feb 2014 00:07:13 +0400 unc0rr Fix issue 780 (copy-paste fail)
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Sun, 26 Jan 2014 02:17:04 +0400 unc0rr Mutual authentication: server side
Sun, 26 Jan 2014 00:08:49 +0400 unc0rr Mutual authentication: client side
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Wed, 01 Jan 2014 23:41:49 +0400 unc0rr Only emit roomNameUpdated when it actually is changed
Sat, 30 Nov 2013 20:53:54 +0400 unc0rr Fix erroneous message in console debug
Mon, 18 Nov 2013 00:44:30 +0400 unc0rr - Column for script in rooms list
Tue, 15 Oct 2013 23:07:22 +0400 unc0rr Allow user to enter password for the room he joins
Mon, 14 Oct 2013 23:57:31 +0400 unc0rr - Frontend finally learns how to create passworded room
Fri, 11 Oct 2013 17:43:13 +0200 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
Tue, 08 Oct 2013 23:38:45 +0400 unc0rr Icons for 'i' and 'c' flags
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Mon, 13 May 2013 22:49:14 +0400 unc0rr Restore ready toggle for room admins (issue 432)
Mon, 08 Apr 2013 23:34:12 +0400 unc0rr - Better fix to friends joins/quits highlighting problem
Tue, 02 Apr 2013 21:00:57 +0200 koda update webgl branch webgl
Thu, 21 Mar 2013 10:08:30 +0100 sheepluva fix/hack so that (own) messages sent in frontend are also visible in the game chat
Thu, 21 Mar 2013 09:27:35 +0100 sheepluva fix player info
Wed, 20 Mar 2013 23:18:46 +0100 sheepluva add lobby chat features to room chat
Tue, 12 Mar 2013 01:32:39 +0100 koda this should prevent the password prompt from appearing on local games (issue 548)
Sat, 23 Feb 2013 12:01:51 +0400 unc0rr Fix issue 507 (not highlighting friends joins)
Fri, 22 Feb 2013 23:59:52 +0400 unc0rr Support 'registered only' room flag in frontend
Thu, 21 Feb 2013 22:20:43 +0400 unc0rr Workaround queued signals problem in netclient instead. Should fix everything.
Sat, 09 Feb 2013 18:58:19 -0500 dag10 Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Fri, 25 Jan 2013 22:33:26 +0400 unc0rr - Also pass unknown cmds to the server when in room
Mon, 21 Jan 2013 02:21:04 -0500 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Sat, 19 Jan 2013 00:51:28 +0400 unc0rr Server messages localization using Qt's l10n subsystem:
Thu, 17 Jan 2013 23:17:39 +0400 unc0rr - Pass unknown chat commands to server
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Sun, 16 Dec 2012 12:25:13 +0400 unc0rr Merge from default flibqtfrontend
Sun, 16 Dec 2012 12:16:21 +0400 unc0rr Pass ROUND_FINISHED to engine so it could stop syncing
Fri, 14 Dec 2012 21:09:07 +0100 Ondrej Skopek Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
Mon, 10 Dec 2012 22:09:54 +0100 Ondrej Skopek Patched login dialog bugs, added retry dialogs
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