QTfrontend/gameuiconfig.h
Mon, 02 Aug 2010 15:23:16 +0200 koda applied from experimental3D, use a slider to set up quality
Wed, 18 Aug 2010 20:29:41 +0200 smaxx Engine: experimental3D
Sat, 31 Jul 2010 10:52:43 +0200 koda reverted stereo craziness - the experimental3D branch has been created for a reason
Mon, 02 Aug 2010 15:05:56 +0200 koda new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
Sat, 31 Jul 2010 10:53:54 +0200 koda applying smaxx patch where it should be experimental3D
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Mon, 01 Mar 2010 12:55:54 +0000 smxx Frontend:
Tue, 09 Feb 2010 03:21:09 +0000 nemo Only enable chirp for room owner
Thu, 04 Feb 2010 20:45:03 +0000 smxx Server:
Wed, 14 Oct 2009 22:12:02 +0000 koda Smaxx patch for fixing all sound related issues on any system
Fri, 02 Oct 2009 18:44:37 +0000 koda fixes & co.
Sat, 26 Sep 2009 20:54:13 +0000 koda makes the updater optional at compile time
Tue, 22 Sep 2009 21:58:08 +0000 koda Smaxx's patch fixing openal sound issues with poor card drivers
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Tue, 14 Jul 2009 20:02:07 +0000 koda a lot of stuff:
Sun, 24 May 2009 02:41:34 +0000 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
Fri, 20 Feb 2009 14:12:16 +0000 unc0rr 'Reduce quality' patch by nemo
Fri, 30 Jan 2009 14:56:27 +0000 unc0rr Implement initial sound volume option
Sun, 09 Nov 2008 09:47:10 +0000 unc0rr Add an option to name records with current date and time
Thu, 07 Aug 2008 14:08:43 +0000 displacer correct restoring window size after fullscreen mode
Thu, 07 Aug 2008 13:30:09 +0000 displacer Frontend Fullscreen mode added
Sun, 27 Jul 2008 22:14:43 +0000 unc0rr Add a checkbox in frontend to turn music off
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 25 May 2008 14:09:44 +0000 unc0rr Use nick from frontend to prepend chat messages
Fri, 21 Sep 2007 19:18:06 +0000 unc0rr - Use current screen color depth in engine
Thu, 12 Jul 2007 14:44:41 +0000 unc0rr Get possible screen resolutions from SDL library
Sun, 27 May 2007 20:17:55 +0000 unc0rr Option for alternative damage tags
Fri, 23 Feb 2007 14:24:32 +0000 unc0rr - Change proto version to 4
Fri, 12 Jan 2007 16:04:45 +0000 unc0rr Oops, fix the build
Fri, 12 Jan 2007 15:23:16 +0000 unc0rr - HWMapContainer sets and stores the theme
Fri, 15 Dec 2006 12:48:40 +0000 unc0rr Use QSettings to storing config
Sun, 10 Dec 2006 18:57:05 +0000 unc0rr 'Show FPS' and 'FPS limit' options
Thu, 05 Oct 2006 17:02:09 +0000 unc0rr - Update more headers
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Sun, 27 Aug 2006 13:16:40 +0000 unc0rr Use QUuid to generate seed, rand() to choose theme
Sun, 06 Aug 2006 15:48:48 +0000 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
Wed, 26 Jul 2006 12:25:48 +0000 unc0rr Convert all pages to classes
Tue, 25 Jul 2006 13:32:11 +0000 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
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