unC0Rr [Mon, 16 Sep 2024 16:57:11 +0200] rev 16034
Sanitize maze mapgen code a bit
unC0Rr [Tue, 10 Sep 2024 18:21:31 +0200] rev 16033
Use rust implementation of maze generator in engine
unC0Rr [Tue, 10 Sep 2024 13:56:51 +0200] rev 16032
Add maze land generator ported from pascal engine
unC0Rr [Wed, 04 Sep 2024 14:54:34 +0200] rev 16031
Fix test to match new yaml structure
unC0Rr [Thu, 05 Sep 2024 21:33:51 +0200] rev 16030
Add install script for tiles
unC0Rr [Tue, 03 Sep 2024 13:56:35 +0200] rev 16029
Fix cavern templates
unC0Rr [Tue, 03 Sep 2024 11:16:52 +0200] rev 16028
Make outline template generator behave more like old engine
unC0Rr [Tue, 03 Sep 2024 11:16:16 +0200] rev 16027
Make Point::with_margin function safe to use
unC0Rr [Thu, 29 Aug 2024 17:09:39 +0200] rev 16026
Allow switching between outline and wfc map generators
unC0Rr [Thu, 29 Aug 2024 15:28:20 +0200] rev 16025
Make pas2c engine work with hwengine-future
unC0Rr [Thu, 29 Aug 2024 12:56:16 +0200] rev 16024
Pass full path to WFC for tile loading
unC0Rr [Wed, 28 Aug 2024 17:16:23 +0200] rev 16023
Make pascal engine link to hwengine-future and use WFC generator
unC0Rr [Wed, 28 Aug 2024 15:34:49 +0200] rev 16022
Merge default
unC0Rr [Wed, 28 Aug 2024 15:31:51 +0200] rev 16021
Add corrosion as a subdirectory, CMake fixes
unC0Rr [Wed, 28 Aug 2024 13:41:51 +0200] rev 16020
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
unC0Rr [Wed, 28 Aug 2024 13:36:52 +0200] rev 16019
Avoid creating unused string that is quite costly to produce
unC0Rr [Tue, 27 Aug 2024 17:01:13 +0200] rev 16018
Improve pas2c rtl performance by avoiding double iteration on strings
unC0Rr [Tue, 21 May 2024 14:38:30 +0200] rev 16017
Implement triggering advancement of simulation in qmlfrontend
unC0Rr [Mon, 20 May 2024 14:58:30 +0200] rev 16016
Implement key bindings
unC0Rr [Sun, 19 May 2024 15:55:26 +0200] rev 16015
Handle game view resize
unC0Rr [Thu, 16 May 2024 14:11:16 +0200] rev 16014
Improve AI aiming with minigun
unC0Rr [Wed, 15 May 2024 10:05:13 +0200] rev 16013
Wonder if anyone is trying to build this game anymore
unC0Rr [Wed, 01 May 2024 16:49:16 +0200] rev 16012
Allow to move camera by dragging mouse cursor over game field
unC0Rr [Fri, 19 Apr 2024 17:45:05 +0200] rev 16011
Fix build
unC0Rr [Fri, 19 Apr 2024 17:44:55 +0200] rev 16010
Port QML frontend to Qt6, use rendering to framebuffer object
unC0Rr [Fri, 19 Jan 2024 13:07:22 +0100] rev 16009
Start on adopting corrosion
unC0Rr [Tue, 05 Sep 2023 17:02:08 +0200] rev 16008
Merge default
unC0Rr [Tue, 05 Sep 2023 17:01:46 +0200] rev 16007
Fix type
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 13:10:55 +0100] rev 16006
sndCover now falls back to sndWatchThis OR sndFire.
sndDrat and sndBugger now fall back to each other.
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 07:37:44 +0100] rev 16005
Fixed grammar, and reworded a few sentences to sound better.
alfadur [Thu, 28 Mar 2024 00:25:22 +0300] rev 16004
fix early room deletion
alfadur [Thu, 28 Mar 2024 00:17:01 +0300] rev 16003
fix room joining
alfadur [Wed, 27 Mar 2024 02:57:44 +0300] rev 16002
thread server reference through dispatch to ensure rooms can be auto dropped
alfadur [Wed, 27 Mar 2024 02:19:44 +0300] rev 16001
fix leaving rooms
alfadur [Mon, 25 Mar 2024 16:05:11 +0300] rev 16000
fix rejoining
alfadur [Mon, 25 Mar 2024 15:59:14 +0300] rev 15999
add some more buffer space
alfadur [Mon, 25 Mar 2024 00:23:41 +0300] rev 15998
grow network buffer periodically
alfadur [Mon, 25 Mar 2024 00:04:13 +0300] rev 15997
fix protocol recovery
nemo [Sun, 24 Mar 2024 14:34:27 -0400] rev 15996
merge the kick notice suppression
nemo [Sun, 24 Mar 2024 14:33:57 -0400] rev 15995
merge the lobby suppression
nemo [Sun, 24 Mar 2024 14:19:02 -0400] rev 15994
suppress this message too.
nemo [Sun, 24 Mar 2024 14:05:06 -0400] rev 15993
requested change by andu. filtering out ignored player. lobby notice
nemo [Sat, 23 Mar 2024 17:24:20 -0400] rev 15992
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
alfadur [Mon, 19 Feb 2024 00:14:10 +0300] rev 15991
a couple more todos
alfadur [Wed, 14 Feb 2024 02:07:35 +0300] rev 15990
fix connection errors carrying over to new clients
alfadur [Tue, 13 Feb 2024 00:58:17 +0300] rev 15989
add some more todo!s
alfadur [Mon, 12 Feb 2024 21:26:35 +0300] rev 15988
fix server build
alfadur [Mon, 12 Feb 2024 21:01:21 +0300] rev 15987
fix protocol parser life assurance
alfadur [Mon, 12 Feb 2024 01:19:32 +0300] rev 15986
fix voting rights
Vekhir [Sun, 11 Feb 2024 20:33:15 +0100] rev 15985
Revive cabal build of the game server
alfadur [Thu, 25 Jan 2024 22:22:00 +0300] rev 15984
fix for Arch package
Vekhir [Wed, 10 Jan 2024 20:54:29 +0100] rev 15983
Fix server build with modern mtl library
unC0Rr [Fri, 06 Oct 2023 22:37:44 +0200] rev 15982
Modernize engine protocol parser
unC0Rr [Fri, 06 Oct 2023 20:34:51 +0200] rev 15981
Add some cosmetic/consistency fixes
unC0Rr [Tue, 03 Oct 2023 21:13:41 +0200] rev 15980
Implement pinging of the server every 30 seconds
unC0Rr [Mon, 02 Oct 2023 21:36:13 +0200] rev 15979
Adopt more recent versions of dependencies, apply clippy fixes
Wuzzy <Wuzzy@disroot.org> [Thu, 24 Aug 2023 20:15:40 +0200] rev 15978
Replace 'var' with 'let' in flag/grave/hat XHTML previews
Wuzzy <Wuzzy@disroot.org> [Thu, 24 Aug 2023 20:12:28 +0200] rev 15977
Clean up flag/grave/hats XHTML preview pages
unC0Rr [Tue, 22 Aug 2023 22:19:28 +0200] rev 15976
Unbreak pas2c build
unC0Rr [Tue, 22 Aug 2023 08:35:46 +0200] rev 15975
Merge default
nemo [Thu, 10 Aug 2023 20:48:54 -0400] rev 15974
add some round() so that the scale factor compiles at least with non-integer values
nemo [Sun, 06 Aug 2023 18:24:39 -0400] rev 15973
pull in neglected fix
Sergey Alirzaev <zl29ah@gmail.com> [Thu, 12 Jan 2023 22:15:24 +0100] rev 15972
Fixed a memory leak
Wuzzy <Wuzzy@disroot.org> [Mon, 24 Jul 2023 20:02:18 +0200] rev 15971
Add ExtraDamage icon variant for locales with comma as decimal separator
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 23:41:38 +0200] rev 15970
Make use of GetEngineString in Lua scripts
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 21:16:14 +0200] rev 15969
CS: Add support for King Mode and PlaceHog
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 21:14:56 +0200] rev 15968
Add GetEngineString function to expose some string IDs to Lua
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 18:57:00 +0200] rev 15967
CS: Disable game flags incompatible with this script
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 17:06:22 +0200] rev 15966
CS: Remove hog switch arrows on continent phase if switching gameflag is used
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 12:46:04 +0200] rev 15965
Fix error if passing bad number script param to Battallion/Space Invasion
Wuzzy <Wuzzy@disroot.org> [Wed, 28 Jun 2023 12:01:43 +0200] rev 15964
Fix errors if passing bad script param to [Tech]Racer
martinraul [Wed, 28 Jun 2023 07:28:52 +0200] rev 15963
Updated Spanish translation
Adapted from Pull Request #68 on the GitHub mirror:
https://github.com/hedgewars/hw/pull/68
unC0Rr [Sun, 25 Jun 2023 20:01:04 +0200] rev 15962
Fix linking against sdl2-mixer
Wuzzy <Wuzzy@disroot.org> [Thu, 22 Jun 2023 09:13:50 +0200] rev 15961
Fix pas2C build fail in uLocale
Wuzzy <Wuzzy@disroot.org> [Mon, 19 Jun 2023 14:09:37 +0200] rev 15960
Fix game freezing if Format arg contains '%1', '%2', etc. (
bug #851)
unC0Rr [Fri, 16 Jun 2023 21:06:46 +0200] rev 15959
Fix off-by-1 error leading to crash
unc0rr [Fri, 16 Jun 2023 08:10:45 +0200] rev 15958
Fix pas2c build erroring after parsec added function we already define
Wuzzy <Wuzzy@disroot.org> [Thu, 25 May 2023 17:46:57 +0200] rev 15957
Fix speech bubble not wrapping if contain quote marks (
bug #753)
Wuzzy <Wuzzy@disroot.org> [Thu, 25 May 2023 17:05:15 +0200] rev 15956
Make tardis avoid water during Sudden Death
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 23:58:28 +0200] rev 15955
Close Esc menu when chat opens
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 23:54:58 +0200] rev 15954
Don't destroy chat when window loses focus (
bug #623)
Wuzzy <Wuzzy@disroot.org> [Wed, 24 May 2023 21:23:33 +0200] rev 15953
Properly close chat after quit command
Wuzzy <Wuzzy@disroot.org> [Fri, 12 May 2023 23:15:01 +0200] rev 15952
Fix CMake warning for position of cmake version
unc0rr [Tue, 11 Apr 2023 09:30:56 +0200] rev 15951
Start PoC of pas2rust conversion routine
unc0rr [Mon, 10 Apr 2023 20:53:42 +0200] rev 15950
Refactor const names in uScript, no logic change
alfadur <mail@none> [Sat, 08 Apr 2023 16:45:55 +0300] rev 15949
workaround for FPC 3.2.2 linking bug
alfadur [Sat, 08 Apr 2023 01:44:53 +0300] rev 15948
disable videorec by default in vcpkg build
alfadur [Sat, 08 Apr 2023 01:42:26 +0300] rev 15947
fix vcpkg build
alfadur [Sat, 08 Apr 2023 01:23:47 +0300] rev 15946
force dllexport for physlayer interface
alfadur [Tue, 28 Mar 2023 19:30:57 +0300] rev 15945
optimize out allocations in data iterator
alfadur [Tue, 28 Mar 2023 17:53:30 +0300] rev 15944
add iteration overhead benchmark
alfadur [Sun, 26 Mar 2023 20:55:19 +0300] rev 15943
use multiple components for iteration benchmark
alfadur [Sun, 26 Mar 2023 06:06:14 +0300] rev 15942
fix component removal
alfadur [Sun, 26 Mar 2023 03:53:49 +0300] rev 15941
optimize type mask iteration
alfadur [Sun, 26 Mar 2023 02:31:04 +0300] rev 15940
add component manipulation benchmark
alfadur [Sat, 25 Mar 2023 04:14:07 +0300] rev 15939
remove events
alfadur [Sat, 25 Mar 2023 04:00:30 +0300] rev 15938
add some server todos
alfadur [Sat, 25 Mar 2023 03:29:22 +0300] rev 15937
separate out DB task
alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15936
add back server TLS support
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15935
add basic ECS benchmark
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15934
and this one
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15933
also these
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15932
switch server
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15931
This is yet another (empty) testing commit for the world to admire.
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15930
add a client moderator flag just to commit something
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15929
This is an empty commit, for testing purposes.
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15928
Fix water level, add medium template
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15927
expand theme definition
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15926
Format the code, apply clippy fixes
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15925
Allow defining compatible edges for grid, add few more templates
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15924
Some bug fixes, build fixes and code formatting
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15923
Get wavefront collapse generator to work in engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15922
Refactor mapgen to allow for easy switching between generators
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15921
Refactor landgen package structure
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15920
Extract tile loading into separate method
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15919
Fix some bugs
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15918
Fix several issues with transformations, more work on getting generated image
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15917
Add WIP for generation of rules
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15916
Rework how rules are defined, add transformations for tiles
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15915
Add loading of tiles from png